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The Forgotten Server - 8.4 {sql}


alissonlinneker

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cara kero mecher na database do ot nao consigo..

tentei usando xampp nao deu !!

da error!

 

Aiii qdo mata a Rotworm Queen ela vira uma arma

23:29 You see the ironworker (Range:5, Atk+4).

It can only be wielded properly by paladins of level 80 or higher.

como arruma isso?

Editado por foxzn
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cara kero mecher na database do ot nao consigo..

tentei usando xampp nao deu !!

da error!

 

Aiii qdo mata a Rotworm Queen ela vira uma arma

23:29 You see the ironworker (Range:5, Atk+4).

It can only be wielded properly by paladins of level 80 or higher.

como arruma isso?

vai na pasta data/monster e procure pelo xml da rotworm abra como bloco de notas procure pelo corpse dela e troque por este

 

 

corpse="8947"

 

pronto agora ela nao vai mais se transforma em uma arma....

 

 

agora uma perguntinha ae pra o cara do ot...

os items pra versao 8.31 otb tao todos funfando ate mesmo os que tem cargas e tempo de uso

eles tao salvando quando for usado?

Editado por Marcryzius
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Para ficar 100 % faltou soh alterar o global.lua pra poder funfar o addon 1 e o addon 2 do Yalaharian!

 

TRUE = 1

FALSE = 0

 

LUA_ERROR = -1

LUA_NO_ERROR = 0

 

NORTH = 0

EAST = 1

SOUTH = 2

WEST = 3

SOUTHWEST = 4

SOUTHEAST = 5

NORTHWEST = 6

NORTHEAST = 7

 

COMBAT_FORMULA_UNDEFINED = 0

COMBAT_FORMULA_LEVELMAGIC = 1

COMBAT_FORMULA_SKILL = 2

COMBAT_FORMULA_DAMAGE = 3

 

CONDITION_PARAM_OWNER = 1

CONDITION_PARAM_TICKS = 2

CONDITION_PARAM_OUTFIT = 3

CONDITION_PARAM_HEALTHGAIN = 4

CONDITION_PARAM_HEALTHTICKS = 5

CONDITION_PARAM_MANAGAIN = 6

CONDITION_PARAM_MANATICKS = 7

CONDITION_PARAM_DELAYED = 8

CONDITION_PARAM_SPEED = 9

CONDITION_PARAM_LIGHT_LEVEL = 10

CONDITION_PARAM_LIGHT_COLOR = 11

CONDITION_PARAM_SOULGAIN = 12

CONDITION_PARAM_SOULTICKS = 13

CONDITION_PARAM_MINVALUE = 14

CONDITION_PARAM_MAXVALUE = 15

CONDITION_PARAM_STARTVALUE = 16

CONDITION_PARAM_TICKINTERVAL = 17

CONDITION_PARAM_FORCEUPDATE = 18

CONDITION_PARAM_SKILL_MELEE = 19

CONDITION_PARAM_SKILL_FIST = 20

CONDITION_PARAM_SKILL_CLUB = 21

CONDITION_PARAM_SKILL_SWORD = 22

CONDITION_PARAM_SKILL_AXE = 23

CONDITION_PARAM_SKILL_DISTANCE = 24

CONDITION_PARAM_SKILL_SHIELD = 25

CONDITION_PARAM_SKILL_FISHING = 26

CONDITION_PARAM_STAT_MAXHITPOINTS = 27

CONDITION_PARAM_STAT_MAXMANAPOINTS = 28

CONDITION_PARAM_STAT_SOULPOINTS = 29

CONDITION_PARAM_STAT_MAGICPOINTS = 30

CONDITION_PARAM_STAT_MAXHITPOINTSPERCENT = 31

CONDITION_PARAM_STAT_MAXMANAPOINTSPERCENT = 32

CONDITION_PARAM_STAT_SOULPOINTSPERCENT = 33

CONDITION_PARAM_STAT_MAGICPOINTSPERCENT = 34

CONDITION_PARAM_PERIODICDAMAGE = 35

 

COMBAT_PARAM_TYPE = 1

COMBAT_PARAM_EFFECT = 2

COMBAT_PARAM_DISTANCEEFFECT = 3

COMBAT_PARAM_BLOCKSHIELD = 4

COMBAT_PARAM_BLOCKARMOR = 5

COMBAT_PARAM_TARGETCASTERORTOPMOST = 6

COMBAT_PARAM_CREATEITEM = 7

COMBAT_PARAM_AGGRESSIVE = 8

COMBAT_PARAM_DISPEL = 9

 

CALLBACK_PARAM_LEVELMAGICVALUE = 1

CALLBACK_PARAM_SKILLVALUE = 2

CALLBACK_PARAM_TARGETTILE = 3

CALLBACK_PARAM_TARGETCREATURE = 4

 

COMBAT_NONE = 0

COMBAT_PHYSICALDAMAGE = 1

COMBAT_ENERGYDAMAGE = 2

COMBAT_EARTHDAMAGE = 4

COMBAT_POISONDAMAGE = 4

COMBAT_FIREDAMAGE = 8

COMBAT_UNDEFINEDDAMAGE = 16

COMBAT_LIFEDRAIN = 32

COMBAT_MANADRAIN = 64

COMBAT_HEALING = 128

COMBAT_DROWNDAMAGE = 256

COMBAT_ICEDAMAGE = 512

COMBAT_HOLYDAMAGE = 1024

COMBAT_DEATHDAMAGE = 2048

 

CONDITION_NONE = 0

CONDITION_POISON = 1

CONDITION_FIRE = 2

CONDITION_ENERGY = 4

CONDITION_LIFEDRAIN = 8

CONDITION_HASTE = 16

CONDITION_PARALYZE = 32

CONDITION_OUTFIT = 64

CONDITION_INVISIBLE = 128

CONDITION_LIGHT = 256

CONDITION_MANASHIELD = 512

CONDITION_INFIGHT = 1024

CONDITION_DRUNK = 2048

CONDITION_EXHAUST_WEAPON = 4096

CONDITION_FOOD = 8192

CONDITION_REGENERATION = 8192

CONDITION_SOUL = 16384

CONDITION_DROWN = 32768

CONDITION_MUTED = 65536

CONDITION_TRADETICKS = 131072

CONDITION_YELLTICKS = 262144

CONDITION_ATTRIBUTES = 524288

CONDITION_FREEZING = 1048576

CONDITION_DAZZLED = 2097152

CONDITION_CURSED = 4194304

CONDITION_EXHAUST_COMBAT = 8388608

CONDITION_EXHAUST_HEAL = 16777216

 

CONST_SLOT_HEAD = 1

CONST_SLOT_NECKLACE = 2

CONST_SLOT_BACKPACK = 3

CONST_SLOT_ARMOR = 4

CONST_SLOT_RIGHT = 5

CONST_SLOT_LEFT = 6

CONST_SLOT_LEGS = 7

CONST_SLOT_FEET = 8

CONST_SLOT_RING = 9

CONST_SLOT_AMMO = 10

 

CONST_ME_DRAWBLOOD = 0

CONST_ME_LOSEENERGY = 1

CONST_ME_POFF = 2

CONST_ME_BLOCKHIT = 3

CONST_ME_EXPLOSIONAREA = 4

CONST_ME_EXPLOSIONHIT = 5

CONST_ME_FIREAREA = 6

CONST_ME_YELLOW_RINGS = 7

CONST_ME_GREEN_RINGS = 8

CONST_ME_HITAREA = 9

CONST_ME_TELEPORT = 10

CONST_ME_ENERGYHIT = 11

CONST_ME_MAGIC_BLUE = 12

CONST_ME_MAGIC_RED = 13

CONST_ME_MAGIC_GREEN = 14

CONST_ME_HITBYFIRE = 15

CONST_ME_HITBYPOISON = 16

CONST_ME_MORTAREA = 17

CONST_ME_SOUND_GREEN = 18

CONST_ME_SOUND_RED = 19

CONST_ME_POISONAREA = 20

CONST_ME_SOUND_YELLOW = 21

CONST_ME_SOUND_PURPLE = 22

CONST_ME_SOUND_BLUE = 23

CONST_ME_SOUND_WHITE = 24

CONST_ME_BUBBLES = 25

CONST_ME_CRAPS = 26

CONST_ME_GIFT_WRAPS = 27

CONST_ME_FIREWORK_YELLOW = 28

CONST_ME_FIREWORK_RED = 29

CONST_ME_FIREWORK_BLUE = 30

CONST_ME_STUN = 31

CONST_ME_SLEEP = 32

CONST_ME_WATERCREATURE = 33

CONST_ME_GROUNDSHAKER = 34

CONST_ME_HEARTS = 35

CONST_ME_FIREATTACK = 36

CONST_ME_ENERGYAREA = 37

CONST_ME_SMALLCLOUDS = 38

CONST_ME_HOLYDAMAGE = 39

CONST_ME_BIGCLOUDS = 40

CONST_ME_ICEAREA = 41

CONST_ME_ICETORNADO = 42

CONST_ME_ICEATTACK = 43

CONST_ME_STONES = 44

CONST_ME_SMALLPLANTS = 45

CONST_ME_CARNIPHILA = 46

CONST_ME_PURPLEENERGY = 47

CONST_ME_YELLOWENERGY = 48

CONST_ME_HOLYAREA = 49

CONST_ME_BIGPLANTS = 50

CONST_ME_CAKE = 51

CONST_ME_GIANTICE = 52

CONST_ME_WATERSPLASH = 53

CONST_ME_PLANTATTACK = 54

CONST_ME_TUTORIALARROW = 55

CONST_ME_TUTORIALSQUARE = 56

CONST_ME_NONE = 255

 

CONST_ANI_SPEAR = 0

CONST_ANI_BOLT = 1

CONST_ANI_ARROW = 2

CONST_ANI_FIRE = 3

CONST_ANI_ENERGY = 4

CONST_ANI_POISONARROW = 5

CONST_ANI_BURSTARROW = 6

CONST_ANI_THROWINGSTAR = 7

CONST_ANI_THROWINGKNIFE = 8

CONST_ANI_SMALLSTONE = 9

CONST_ANI_DEATH = 10

CONST_ANI_LARGEROCK = 11

CONST_ANI_SNOWBALL = 12

CONST_ANI_POWERBOLT = 13

CONST_ANI_POISON = 14

CONST_ANI_INFERNALBOLT = 15

CONST_ANI_HUNTINGSPEAR = 16

CONST_ANI_ENCHANTEDSPEAR = 17

CONST_ANI_REDSTAR = 18

CONST_ANI_GREENSTAR = 19

CONST_ANI_ROYALSPEAR = 20

CONST_ANI_SNIPERARROW = 21

CONST_ANI_ONYXARROW = 22

CONST_ANI_PIERCINGBOLT = 23

CONST_ANI_WHIRLWINDSWORD = 24

CONST_ANI_WHIRLWINDAXE = 25

CONST_ANI_WHIRLWINDCLUB = 26

CONST_ANI_ETHEREALSPEAR = 27

CONST_ANI_ICE = 28

CONST_ANI_EARTH = 29

CONST_ANI_HOLY = 30

CONST_ANI_SUDDENDEATH = 31

CONST_ANI_FLASHARROW = 32

CONST_ANI_FLAMMINGARROW = 33

CONST_ANI_SHIVERARROW = 34

CONST_ANI_ENERGYBALL = 35

CONST_ANI_SMALLICE = 36

CONST_ANI_SMALLHOLY = 37

CONST_ANI_SMALLEARTH = 38

CONST_ANI_EARTHARROW = 39

CONST_ANI_EXPLOSION = 40

CONST_ANI_CAKE = 41

CONST_ANI_WEAPONTYPE = 254

CONST_ANI_NONE = 255

 

TALKTYPE_SAY = 1

TALKTYPE_WHISPER = 2

TALKTYPE_YELL = 3

TALKTYPE_PRIVATE_PN = 4

TALKTYPE_PRIVATE_NP = 5

TALKTYPE_PRIVATE = 6

TALKTYPE_CHANNEL_Y = 7

TALKTYPE_BROADCAST = 11

TALKTYPE_CHANNEL_R1 = 12

TALKTYPE_PRIVATE_RED = 13

TALKTYPE_CHANNEL_O = 14

TALKTYPE_CHANNEL_R2 = 16

TALKTYPE_ORANGE_1 = 18

TALKTYPE_ORANGE_2 = 19

 

MESSAGE_STATUS_CONSOLE_RED = 17

MESSAGE_STATUS_CONSOLE_ORANGE = 19

MESSAGE_STATUS_WARNING = 20

MESSAGE_EVENT_ADVANCE = 21

MESSAGE_EVENT_DEFAULT = 22

MESSAGE_STATUS_DEFAULT = 23

MESSAGE_INFO_DESCR = 24

MESSAGE_STATUS_SMALL = 25

MESSAGE_STATUS_CONSOLE_BLUE = 26

 

TEXTCOLOR_BLUE = 5

TEXTCOLOR_LIGHTBLUE = 35

TEXTCOLOR_LIGHTGREEN = 30

TEXTCOLOR_TEAL = 65

TEXTCOLOR_PURPLE = 83

TEXTCOLOR_PLATINUMBLUE = 89

TEXTCOLOR_LIGHTGREY = 129

TEXTCOLOR_DARKRED = 144

TEXTCOLOR_RED = 180

TEXTCOLOR_ORANGE = 198

TEXTCOLOR_YELLOW = 210

TEXTCOLOR_WHITE_EXP = 215

TEXTCOLOR_NONE = 255

 

ITEM_TYPE_DEPOT = 1

ITEM_TYPE_MAILBOX = 2

ITEM_TYPE_TRASHHOLDER = 3

ITEM_TYPE_CONTAINER = 4

ITEM_TYPE_DOOR = 5

ITEM_TYPE_MAGICFIELD = 6

ITEM_TYPE_TELEPORT = 7

ITEM_TYPE_BED = 8

 

CONST_PROP_BLOCKSOLID = 0

CONST_PROP_HASHEIGHT = 1

CONST_PROP_BLOCKPROJECTILE = 2

CONST_PROP_BLOCKPATHFIND = 3

CONST_PROP_ISVERTICAL = 4

CONST_PROP_ISHORIZONTAL = 5

CONST_PROP_MOVEABLE = 6

CONST_PROP_BLOCKINGANDNOTMOVEABLE = 7

CONST_PROP_SUPPORTHANGABLE = 8

 

SKILL_FIST = 0

SKILL_CLUB = 1

SKILL_SWORD = 2

SKILL_AXE = 3

SKILL_DISTANCE = 4

SKILL_SHIELD = 5

SKILL_FISHING = 6

 

CONTAINER_POSITION = 65535

 

STACKPOS_GROUND = 0

STACKPOS_FIRST_ITEM_ABOVE_GROUNDTILE = 1

STACKPOS_SECOND_ITEM_ABOVE_GROUNDTILE = 2

STACKPOS_THIRD_ITEM_ABOVE_GROUNDTILE = 3

STACKPOS_FOURTH_ITEM_ABOVE_GROUNDTILE = 4

STACKPOS_FIFTH_ITEM_ABOVE_GROUNDTILE = 5

STACKPOS_TOP_CREATURE = 253

STACKPOS_TOP_FIELD = 254

STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE = 255

 

RETURNVALUE_NOERROR = 1

RETURNVALUE_NOTPOSSIBLE = 2

RETURNVALUE_NOTENOUGHROOM = 3

RETURNVALUE_PLAYERISPZLOCKED = 4

RETURNVALUE_PLAYERISNOTINVITED = 5

RETURNVALUE_CANNOTTHROW = 6

RETURNVALUE_THEREISNOWAY = 7

RETURNVALUE_DESTINATIONOUTOFREACH = 8

RETURNVALUE_CREATUREBLOCK = 9

RETURNVALUE_NOTMOVEABLE = 10

RETURNVALUE_DROPTWOHANDEDITEM = 11

RETURNVALUE_BOTHHANDSNEEDTOBEFREE = 12

RETURNVALUE_CANONLYUSEONEWEAPON = 13

RETURNVALUE_NEEDEXCHANGE = 14

RETURNVALUE_CANNOTBEDRESSED = 15

RETURNVALUE_PUTTHISOBJECTINYOURHAND = 16

RETURNVALUE_PUTTHISOBJECTINBOTHHANDS = 17

RETURNVALUE_TOOFARAWAY = 18

RETURNVALUE_FIRSTGODOWNSTAIRS = 19

RETURNVALUE_FIRSTGOUPSTAIRS = 20

RETURNVALUE_CONTAINERNOTENOUGHROOM = 21

RETURNVALUE_NOTENOUGHCAPACITY = 22

RETURNVALUE_CANNOTPICKUP = 23

RETURNVALUE_THISISIMPOSSIBLE = 24

RETURNVALUE_DEPOTISFULL = 25

RETURNVALUE_CREATUREDOESNOTEXIST = 26

RETURNVALUE_CANNOTUSETHISOBJECT = 27

RETURNVALUE_PLAYERWITHTHISNAMEISNOTONLINE = 28

RETURNVALUE_NOTREQUIREDLEVELTOUSERUNE = 29

RETURNVALUE_YOUAREALREADYTRADING = 30

RETURNVALUE_THISPLAYERISALREADYTRADING = 31

RETURNVALUE_YOUMAYNOTLOGOUTDURINGAFIGHT = 32

RETURNVALUE_DIRECTPLAYERSHOOT = 33

RETURNVALUE_NOTENOUGHLEVEL = 34

RETURNVALUE_NOTENOUGHMAGICLEVEL = 35

RETURNVALUE_NOTENOUGHMANA = 36

RETURNVALUE_NOTENOUGHSOUL = 37

RETURNVALUE_YOUAREEXHAUSTED = 38

RETURNVALUE_PLAYERISNOTREACHABLE = 39

RETURNVALUE_CANONLYUSETHISRUNEONCREATURES = 40

RETURNVALUE_ACTIONNOTPERMITTEDINPROTECTIONZONE = 41

RETURNVALUE_YOUMAYNOTATTACKTHISPLAYER = 42

RETURNVALUE_YOUMAYNOTATTACKAPERSONINPROTECTIONZONE = 43

RETURNVALUE_YOUMAYNOTATTACKAPERSONWHILEINPROTECTIONZONE = 44

RETURNVALUE_YOUMAYNOTATTACKTHISCREATURE = 45

RETURNVALUE_YOUCANONLYUSEITONCREATURES = 46

RETURNVALUE_CREATUREISNOTREACHABLE = 47

RETURNVALUE_TURNSECUREMODETOATTACKUNMARKEDPLAYERS = 48

RETURNVALUE_YOUNEEDPREMIUMACCOUNT = 49

RETURNVALUE_YOUNEEDTOLEARNTHISSPELL = 50

RETURNVALUE_YOURVOCATIONCANNOTUSETHISSPELL = 51

RETURNVALUE_YOUNEEDAWEAPONTOUSETHISSPELL = 52

RETURNVALUE_PLAYERISPZLOCKEDLEAVEPVPZONE = 53

RETURNVALUE_PLAYERISPZLOCKEDENTERPVPZONE = 54

RETURNVALUE_ACTIONNOTPERMITTEDINANOPVPZONE = 55

RETURNVALUE_YOUCANNOTLOGOUTHERE = 56

 

maleOutfits = {128, 129, 130, 131, 132, 133, 134, 143, 144, 145, 146, 151, 152, 153, 154, 251, 268, 273, 278, 289,325}

femaleOutfits = {136, 137, 138, 139, 140, 141, 142, 147, 148, 149, 150, 155, 156, 157, 158, 252, 269, 270, 279, 288,324}

 

doors = {[1209] = 1211, [1210] = 1211, [1212] = 1214, [1213] = 1214, [1219] = 1220, [1221] = 1222, [1231] = 1233, [1232] = 1233, [1234] = 1236, [1235] = 1236, [1237] = 1238, [1239] = 1240, [1249] = 1251, [1250] = 1251, [1252] = 1254, [1253] = 1254, [1539] = 1540, [1541] = 1542, [3535] = 3537, [3536] = 3537, [3538] = 3539, [3544] = 3546, [3545] = 3546, [3547] = 3548, [4913] = 4915, [4914] = 4915, [4916] = 4918, [4917] = 4918, [5082] = 5083, [5084] = 5085, [5098] = 5100, [5099] = 5100, [5101] = 5102, [5107] = 5109, [5108] = 5109, [5110] = 5111, [5116] = 5118, [5117] = 5118, [5119] = 5120, [5125] = 5127, [5126] = 5127, [5128] = 5129, [5134] = 5136, [5135] = 5136, [5137] = 5139, [5138] = 5139, [5140] = 5142, [5141] = 5142, [5143] = 5145, [5144] = 5145, [5278] = 5280, [5279] = 5280, [5281] = 5283, [5282] = 5283, [5284] = 5285, [5286] = 5287, [5515] = 5516, [5517] = 5518, [5732] = 5734, [5733] = 5734, [5735] = 5737, [5736] = 5737, [6192] = 6194, [6193] = 6194, [6195] = 6197, [6196] = 6197, [6198] = 6199, [6200] = 6201, [6249] = 6251, [6250] = 6251, [6252] = 6254, [6253] = 6254, [6255] = 6256, [6257] = 6258, [6795] = 6796, [6797] = 6798, [6799] = 6800, [6801] = 6802, [6891] = 6893, [6892] = 6893, [6894] = 6895, [6900] = 6902, [6901] = 6902, [6903] = 6904, [7033] = 7035, [7034] = 7035, [7036] = 7037, [7042] = 7044, [7043] = 7044, [7045] = 7046, [7054] = 7055, [7056] = 7057, [8541] = 8543, [8542] = 8543, [8544] = 8546, [8545] = 8546, [8547] = 8548, [8549] = 8550}

verticalOpenDoors = {1211, 1220, 1224, 1228, 1233, 1238, 1242, 1246, 1251, 1256, 1260, 1540, 3546, 3548, 3550, 3552, 4915, 5083, 5109, 5111, 5113, 5115, 5127, 5129, 5131, 5133, 5142, 5145, 5283, 5285, 5289, 5293, 5516, 5737, 5749, 6194, 6199, 6203, 6207, 6251, 6256, 6260, 6264, 6798, 6802, 6902, 6904, 6906, 6908, 7044, 7046, 7048, 7050, 7055, 8543, 8548, 8552, 8556}

horizontalOpenDoors = {1214, 1222, 1226, 1230, 1236, 1240, 1244, 1248, 1254, 1258, 1262, 1542, 3537, 3539, 3541, 3543, 4918, 5085, 5100, 5102, 5104, 5106, 5118, 5120, 5122, 5124, 5136, 5139, 5280, 5287, 5291, 5295, 5518, 5734, 5746, 6197, 6201, 6205, 6209, 6254, 6258, 6262, 6266, 6796, 6800, 6893, 6895, 6897, 6899, 7035, 7037, 7039, 7041, 7057, 8546, 8550, 8554, 8558}

openSpecialDoors = {1224, 1226, 1228, 1230, 1242, 1244, 1246, 1248, 1256, 1258, 1260, 1262, 3541, 3543, 3550, 3552, 5104, 5106, 5113, 5115, 5122, 5124, 5131, 5133, 5289, 5291, 5293, 5295, 6203, 6205, 6207, 6209, 6260, 6262, 6264, 6266, 6897, 6899, 6906, 6908, 7039, 7041, 7048, 7050, 8552, 8554, 8556, 8558}

questDoors = {1223, 1225, 1241, 1243, 1255, 1257, 3542, 3551, 5105, 5114, 5123, 5132, 5288, 5290, 5745, 5748, 6202, 6204, 6259, 6261, 6898, 6907, 7040, 7049, 8551, 8553}

levelDoors = {1227, 1229, 1245, 1247, 1259, 1261, 3540, 3549, 5103, 5112, 5121, 5130, 5292, 5294, 6206, 6208, 6263, 6265, 6896, 6905, 7038, 7047, 8555, 8557}

keys = {2086, 2087, 2088, 2089, 2090, 2091, 2092}

 

BLUEBERRYBUSH_DECAY_INTERVAL = 300000

 

ITEMCOUNT_MAX = 100

 

ITEM_GOLD_COIN = 2148

ITEM_PLATINUM_COIN = 2152

ITEM_CRYSTAL_COIN = 2160

ITEM_FISH = 2667

ITEM_WORM = 3976

ITEM_BLUEBERRY = 2677

ITEM_BLUEBERRYBUSH = 2785

ITEM_BUSH = 2786

ITEM_PARCEL = 2595

ITEM_LABEL = 2599

 

function doPlayerGiveItem(cid, itemid, count, charges)

local hasCharges = (isItemRune(itemid) == TRUE or isItemFluidContainer(itemid) == TRUE)

if(hasCharges and charges == nil) then

charges = 1

end

while count > 0 do

local tempcount = 1

if(isItemStackable(itemid) == TRUE) then

tempcount = math.min (100, count)

end

local ret = doPlayerAddItem(cid, itemid, tempcount, charges)

if(ret == LUA_ERROR) then

ret = doCreateItem(itemid, tempcount, getPlayerPosition(cid))

end

if(ret ~= LUA_ERROR) then

if(hasCharges) then

count = count - 1

else

count = count - tempcount

end

else

return LUA_ERROR

end

end

return LUA_NO_ERROR

end

 

function doPlayerTakeItem(cid, itemid, count)

if(getPlayerItemCount(cid,itemid) >= count) then

while count > 0 do

local tempcount = 0

if(isItemStackable(itemid) == TRUE) then

tempcount = math.min (100, count)

else

tempcount = 1

end

local ret = doPlayerRemoveItem(cid, itemid, tempcount)

if(ret ~= LUA_ERROR) then

count = count-tempcount

else

return LUA_ERROR

end

end

if(count == 0) then

return LUA_NO_ERROR

end

else

return LUA_ERROR

end

end

 

function doPlayerBuyItem(cid, itemid, count, cost, charges)

if(doPlayerRemoveMoney(cid, cost) == TRUE) then

return doPlayerGiveItem(cid, itemid, count, charges)

end

return LUA_ERROR

end

 

function doPlayerSellItem(cid, itemid, count, cost)

if(doPlayerTakeItem(cid, itemid, count) == LUA_NO_ERROR) then

if doPlayerAddMoney(cid, cost) ~= TRUE then

error('Could not add money to ' .. getPlayerName(cid) .. '(' .. cost .. 'gp)')

end

return LUA_NO_ERROR

end

return LUA_ERROR

end

 

function isInRange(pos, fromPos, toPos)

if pos.x >= fromPos.x and pos.y >= fromPos.y and pos.z >= fromPos.z and pos.x <= toPos.x and pos.y <= toPos.y and pos.z <= toPos.z then

return TRUE

end

return FALSE

end

 

function isPremium(cid)

return (isPlayer(cid) == TRUE and (getPlayerPremiumDays(cid) > 0 or getConfigInfo('freePremium') == "yes")) and TRUE or FALSE

end

 

function rows(connection, sql_statement)

local cursor = assert(connection:execute(sql_statement))

return function ()

return cursor:fetch()

end

end

 

function getMonthDayEnding(day)

if day == "01" or day == "21" or day == "31" then

return "st"

elseif day == "02" or day == "22" then

return "nd"

elseif day == "03" or day == "23" then

return "rd"

else

return "th"

end

end

 

function getMonthString(m)

return os.date("%B", os.time{year = 1970, month = m, day = 1})

end

 

function getArticle(str)

return str:find("[AaEeIiOoUuYy]") == 1 and "an" or "a"

end

 

function isNumber(str)

return tonumber(str) ~= nil and TRUE or FALSE

end

 

function getDistanceBetween(firstPosition, secondPosition)

local xDif = math.abs(firstPosition.x - secondPosition.x)

local yDif = math.abs(firstPosition.y - secondPosition.y)

 

local posDif = math.max(xDif, yDif)

if(firstPosition.z ~= secondPosition.z) then

posDif = posDif + 9 + 6

end

return posDif

end

 

function doPlayerAddAddons(cid, addon)

for i = 0, table.maxn(maleOutfits) do

doPlayerAddOutfit(cid, maleOutfits, addon)

end

 

for i = 0, table.maxn(femaleOutfits) do

doPlayerAddOutfit(cid, femaleOutfits, addon)

end

end

 

function numRows(cursor)

local row = cursor:fetch()

local rows = 0

while row do

rows = rows + 1

row = cursor:fetch()

end

cursor:close()

return rows

end

 

function isSorcerer(cid)

if(isPlayer(cid) == FALSE) then

debugPrint("isSorcerer: Player not found.")

return false

end

 

return (isInArray({1,5}, getPlayerVocation(cid)) == TRUE)

end

 

function isDruid(cid)

if(isPlayer(cid) == FALSE) then

debugPrint("isDruid: Player not found.")

return false

end

 

return (isInArray({2,6}, getPlayerVocation(cid)) == TRUE)

end

 

function isPaladin(cid)

if(isPlayer(cid) == FALSE) then

debugPrint("isPaladin: Player not found.")

return false

end

 

return (isInArray({3,7}, getPlayerVocation(cid)) == TRUE)

end

 

function isKnight(cid)

if(isPlayer(cid) == FALSE) then

debugPrint("isKnight: Player not found.")

return false

end

 

return (isInArray({4,8}, getPlayerVocation(cid)) == TRUE)

end

 

function getConfigInfo(info)

if (type(info) ~= 'string') then return nil end

 

dofile('config.lua')

return _G[info]

end

 

function getPlayerMoney(cid)

return ((getPlayerItemCount(cid, ITEM_CRYSTAL_COIN) * 10000) + (getPlayerItemCount(cid, ITEM_PLATINUM_COIN) * 100) + getPlayerItemCount(cid, ITEM_GOLD_COIN))

end

 

function table.find(table, value)

for i,v in pairs(table) do

if (v == value) then

return i

end

end

return nil

end

 

function doPlayerBuyItemContainer(cid, containerid, itemid, count, cost, charges)

if doPlayerRemoveMoney(cid, cost) == TRUE then

for i = 1, count do

local container = doCreateItemEx(containerid, 1)

for x = 1, getContainerCapById(containerid) do

doAddContainerItem(container, itemid, charges)

end

doPlayerAddItemEx(cid, container, 1)

end

return LUA_NO_ERROR

end

return LUA_ERROR

end

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Pow, nem adianta baixar, já que não tem nenhum item 8.4, vou esperar até lançarem o Map Editor com todos os itens 8.4, mas valeu mano, o que vale é a intenção.

 

 

 

eu colocaria os novos itens se eu tivesse um dat editor pra versão 8.31+

mais nem existe ainda

=/

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deve ser mentira,

 

como q o kra editou o items.otb?

n tem programa pra isso ainda n

=/

 

 

ou intao ele deve ter substitiudo algum

sei la

Ele edito no bloco de notas hauhua..... ...

 

Ahhh e quando vai sai esse programa pra edita.. ...

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