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Tudo que iury888 postou
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Esses dias eu encontrei um servidor muito foda estilo MOBA (League of Legends, Dota, Etc), o servidor está simplesmente foda, bem configurado e muito divertido, o dono é gringo e ele mesmo traduziu essa imagem para o publico Brasileiro, quem quiser conferir só vem! Vale muito a pena! http://champsbattle.com/ http://champsbattle.com/ O jogo ta foda!
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[Encerrado]Projeto ainda sem nome (vale a pena olhar)
tópico respondeu ao iury888 de iury888 em Formação de Equipes
Skype: Old.Davin Muito Obrigado! Muito conhecimento sobre desenvolver um Ot Server ou um Jogo em geral, não sou mais um "leigo" no assunto, pq vejo muita gente aqui com pouca informação, sem ofensas é claro. ♥ Não é uma aposta arriscada e muito menos trabalhosa, tenho muita disposição para isso. A parte visual e gráfica eu cuido totalmente, só não entendo muito de programação em geral... O meu projeto é fazer uma coisa totalmente nova e inovadora, com um RPG puro, sem imitações e com grandes ideias, com uma mecânica no pvp totalmente diferente. Com toda certeza eu deixaria online e a parte de Donates ainda não pensei, mas não vai ser nada que deixe o jogo PAY TO WIN. -
[Encerrado]Projeto ainda sem nome (vale a pena olhar)
um tópico no fórum postou iury888 Formação de Equipes
Informações:[*] Tenho muito conhecimento sobre[*] O projeto ainda não tem um nome [*] Será focado no mais puro RPG [*] Comecei fazer á 3 dias e tenho muito tempo para me dedicar [*] Será feito na versão 8.6 com sprites no estilo TOP DOWN [*] Preciso de Scripter e Programador [*] Caso tenha interesse deixe seu comentário ou fale comigo no privado [*] Uma foto com 3 dias de desenvolvimento: -
Não sei se esse foi um bug que passou despercebido por todos que usam OTC, mas como vocês podem ver, no OTC os monstros não tem sua luz que é dada no Tibia.DAT, já no client da Cipsoft ela funciona e no OTC a iluminação do monstro (Outfit ou Looktype) não aparece, queria saber como resolver isso, agradeço a todos pela atenção, muito obrigado e fico no aguardo <3 :biggrin: . Versão: 8.6
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O meu tá dando o mesmo erro do soykho
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dúvida [Encerrado] Limite do map X Y Z
tópico respondeu ao iury888 de iury888 em Tópicos Sem Resposta
Já consegui, obrigado delicia <3, compilei aqui ficou certinho, deu um trampo mas pegou, obrigado RAP + -
dúvida [Encerrado] Limite do map X Y Z
tópico respondeu ao iury888 de iury888 em Tópicos Sem Resposta
Caralho mano, poderia fazer um tutorial ? por favorr s2s2s2 :c tem muita coisa ai -
dúvida [Encerrado] Limite do map X Y Z
tópico respondeu ao iury888 de iury888 em Tópicos Sem Resposta
@Up! -
dúvida [Encerrado] Limite do map X Y Z
tópico respondeu ao iury888 de iury888 em Tópicos Sem Resposta
Nas sources do RME, em definitions.h #define MAP_HEIGHT 16 para #define MAP_HEIGHT 50 Fiz isso e deu muitos erros na hr de compilar: 1>------ Build started: Project: RME, Configuration: Release Win32 ------ 1> container_properties_window.cpp 1> browse_tile_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\browse_tile_window.cpp) 1> carpet_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\carpet_brush.cpp) 1> creature_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\creature_brush.cpp) 1> dat_debug_view.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\container_properties_window.cpp) 1> doodad_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\dat_debug_view.cpp) 1> eraser_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\eraser_brush.cpp) 1> extension_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\extension_window.cpp) 1> ground_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\ground_brush.cpp) 1> house_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\doodad_brush.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\house_brush.cpp) 1> house_exit_brush.cpp 1> live_action.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_action.cpp) 1> live_client.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_client.cpp) 1> live_peer.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\house_exit_brush.cpp) 1> live_server.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_peer.cpp) 1> live_socket.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_socket.cpp) 1> live_tab.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_server.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_tab.cpp) 1> map_region.cpp 1> raw_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_region.cpp) 1> spawn_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\spawn_brush.cpp) 1> graphics.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\raw_brush.cpp) 1> application.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\graphics.cpp) 1> dcbutton.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\application.cpp) 1> editor_tabs.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\dcbutton.cpp) 1> gui.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\editor_tabs.cpp) 1> main_menubar.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\gui.cpp) 1> map_tab.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_tab.cpp) 1> minimap_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\main_menubar.cpp) 1> process_com.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\minimap_window.cpp) 1> palette_brushlist.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\process_com.cpp) 1> palette_common.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_brushlist.cpp) 1> palette_creature.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_creature.cpp) 1> palette_house.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_common.cpp) 1> palette_waypoints.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_house.cpp) 1> palette_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_waypoints.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_window.cpp) 1> about_window.cpp 1> common_windows.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\common_windows.cpp) 1> preferences.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\about_window.cpp) 1> old_properties_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\preferences.cpp) 1> result_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\result_window.cpp) 1> map_display.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\old_properties_window.cpp) 1> map_drawer.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_display.cpp) 1> map_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_drawer.cpp) 1> action.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_window.cpp) 1> client_version.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\client_version.cpp) 1> copybuffer.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\action.cpp) 1> creatures.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\copybuffer.cpp) 1> editor.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\creatures.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\editor.cpp) 1> items.cpp 1> selection.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\selection.cpp) 1> table_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\items.cpp) 1> brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\table_brush.cpp) 1> materials.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\brush.cpp) 1> basemap.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\materials.cpp) 1> house.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\basemap.cpp) 1> item.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\house.cpp) 1> map.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\item.cpp) 1> spawn.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map.cpp) 1> tile.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\spawn.cpp) 1> town.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\tile.cpp) 1> wall_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\town.cpp) 1> waypoints.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\waypoints.cpp) 1> iomap.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\iomap.cpp) 1> iomap_otbm.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\iomap_otbm.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\wall_brush.cpp) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== -
dúvida [Encerrado] Limite do map X Y Z
tópico respondeu ao iury888 de iury888 em Tópicos Sem Resposta
Sim, como AdminGabriel falou, editando as sources do servidor e do RME, mas não creio que seja só isso, vou testar, alguém sabe onde consigo as sources do RME ? -
dúvida [Encerrado] Limite do map X Y Z
tópico respondeu ao iury888 de iury888 em Tópicos Sem Resposta
E no client ? :s -
Certo, o Tibia contem as posições X Y Z, só que são limitadas, tanto no RME quanto no Client, queria saber se tem como aumentar os andares (Posição Z), só são permitidos 16 se eu não me engano, queria poder aumentar esse valor, tem como ? e se tiver, poderiam me fazer um tutorial por favor ? agradeço.
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