Olá galera , eu queria adicionar novo parametro para combat de spells , eu queria fazer assim
Damage + Skill(Axe) + Nivel = Hit Final
local item = getPlayerItemById(cid,true,1211)
nivel = getItemAtributte(item.uid,"nivel")
Damage + SKILL_AXE + Nivel = Hit Final
Script
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, 2)
setCombatParam(combat, COMBAT_PARAM_USECHARGES, true)
local area = createCombatArea(AREA_SQUARE1X1)
setCombatArea(combat, area)
function onGetFormulaValues(cid, level, skill, attack, factor)
local skillTotal, levelTotal = skill + attack, level / 5
return -(skillTotal * 0.5 + levelTotal), -(skillTotal * 1.5 + levelTotal)
end
setCombatCallback(combat, CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
doCombat(cid, combat, var)
end
@UP