Guinhoololzin 0 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 (editado) Comando para fazer pokes /cb nomedopoke,100 para deixalos mais fortes /cb nomedopoke,100,1000000... nao pode passar de 1000000 se não quando invoca o pokemon ele ira morrer! e outra, preciso de shinys,control mind system ,bug tvcam quando da fly , ride em pokemon obrigado Editado Janeiro 25, 2012 por Guinhoololzin Link para o comentário Compartilhar em outros sites More sharing options...
Thedjhabbo 10 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 @Pessoal estou com um erro aqui no meu ot! function getThingPosWithDebug(what) if not isCreature(what) or getCreatureHealth(what) <= 0 then return {x = 1, y = 1, z = 1} end return getThingPos(what) end function doConvertTypeToStone(type, string) local t = { ["fly"] = {heart, "heart"}, ["flying"] = {heart, "heart"}, ["normal"] = {heart, "heart"}, ["fire"] = {fire, "fire"}, ["grass"] = {leaf, "leaf"}, ["leaf"] = {leaf, "leaf"}, ["water"] = {water, "water"}, ["poison"] = {venom, "venom"}, ["venom"] = {venom, "venom"}, ["electric"] = {thunder, "thunder"}, ["thunder"] = {thunder, "thunder"}, ["rock"] = {rock, "rock"}, ["fight"] = {punch, "punch"}, ["fighting"] = {punch, "punch"}, ["bug"] = {coccon, "coccon"}, ["dragon"] = {crystal, "crystal"}, ["dark"] = {dark, "dark"}, ["ghost"] = {dark, "dark"}, ["ground"] = {earth, "earth"}, ["earth"] = {earth, "earth"}, ["psychic"] = {enigma, "enigma"}, ["steel"] = {metal, "metal"}, ["metal"] = {metal, "metal"}, ["ice"] = {ice, "ice"}, } if string then return t[type][2] else return t[type][1] end end function isStone(id) if id >= leaf and id <= ice then return true end return false end function isWater(id) if id >= 4820 and id <= 4825 then return true end return false end function getTopCorpse(position) local pos = position for n = 1, 255 do pos.stackpos = n local item = getTileThingByPos(pos) if item.itemid >= 2 and (string.find(getItemNameById(item.itemid), "fainted ") or string.find(getItemNameById(item.itemid), "defeated ")) then return getTileThingByPos(pos) end end return null end bpslot = CONST_SLOT_BACKPACK function hasPokemon(cid) if not isCreature(cid) then return false end if getCreatureMana(cid) <= 0 then return false end if #getCreatureSummons(cid) >= 1 then return true end local item = getPlayerSlotItem(cid, CONST_SLOT_FEET) local bp = getPlayerSlotItem(cid, bpslot) for a, b in pairs (pokeballs) do if item.itemid == b.on then return true end if #getItemsInContainerById(bp.uid, b.on) >= 1 then return true end end return false end function isNpcSummon(cid) return isNpc(getCreatureMaster(cid)) end function getPokemonHappinessDescription(cid) if not isCreature(cid) then return true end local str = "" if getPokemonGender(cid) == SEX_MALE then str = "He" elseif getPokemonGender(cid) == SEX_FEMALE then str = "She" else str = "It" end local h = getPlayerStorageValue(cid, 1008) if h >= tonumber(getConfigValue('PokemonStageVeryHappy')) then str = str.." is very happy with you!" elseif h >= tonumber(getConfigValue('PokemonStageHappy')) then str = str.." is happy." elseif h >= tonumber(getConfigValue('PokemonStageOK')) then str = str.." is unhappy." elseif h >= tonumber(getConfigValue('PokemonStageSad')) then str = str.." is sad." elseif h >= tonumber(getConfigValue('PokemonStageMad')) then str = str.." is mad." else str = str.." is very mad at you!" end return str end function doSetItemAttribute(item, key, value) doItemSetAttribute(item, key, value) end function deTransform(cid, check) if not isCreature(cid) then return true end local m = getCreatureMaster(cid) local p = getPlayerSlotItem(m, 8) if getItemAttribute(p.uid, "transTurn") ~= check then return true end setPlayerStorageValue(cid, 1010, "Ditto") doRemoveCondition(cid, CONDITION_OUTFIT) doSendMagicEffect(getThingPos(cid), 184) doCreatureSay(cid, "DITTO!", TALKTYPE_MONSTER) doItemSetAttribute(p.uid, "transBegin", 0) doItemSetAttribute(p.uid, "transLeft", 0) doItemEraseAttribute(p.uid, "transName") doItemEraseAttribute(p.uid, "boffense") doItemEraseAttribute(p.uid, "bdefense") doItemEraseAttribute(p.uid, "bsattack") doItemEraseAttribute(p.uid, "bagility") end function isTransformed(cid) if getPlayerStorageValue(cid, 1010) == "Ditto" then return false else return true end end function doSendFlareEffect(pos) local random = {28, 29, 79} doSendMagicEffect(pos, random[math.random(1, 3)]) end function isDay() local a = getWorldTime() if a >= 360 and a < 1080 then return true end return false end function doPlayerSendTextWindow(cid, p1, p2) if not isCreature(cid) then return true end local item = 460 local text = "" if type(p1) == "string" then doShowTextDialog(cid, item, p1) else doShowTextDialog(cid, p1, p2) end end function getClockString(tw) local a = getWorldTime() local b = a / 60 local hours = math.floor(b) local minut = a - (60 * hours) if not tw then if hours < 10 then hours = "0"..hours.."" end if minut < 10 then minut = "0"..minut.."" end return hours..":"..minut else local sm = "a.m" if hours >= 12 then hours = hours - 12 sm = "p.m" end if hours < 10 then hours = "0"..hours.."" end if minut < 10 then minut = "0"..minut.."" end return hours..":"..minut.." "..sm end end function doCorrectPokemonName(poke) return doCorrectString(poke) end function doCorrectString(poke) local name = "" local n = string.explode(poke, " ") local str = string.sub(n[1], 1, 1) local sta = string.sub(n[1], 2, string.len(n[1])) name = ""..string.upper(str)..""..string.lower(sta).."" if n[2] then str = string.sub(n[2], 1, 1) sta = string.sub(n[2], 2, string.len(n[2])) name = name.." "..string.upper(str)..""..string.lower(sta).."" end return name end function getHappinessRate(cid) if not isCreature(cid) then return 1 end local a = getPlayerStorageValue(cid, 1008) if a == -1 then return 1 end if a >= getConfigValue('PokemonStageVeryHappy') then return happinessRate[5].rate elseif a >= getConfigValue('PokemonStageHappy') then return happinessRate[4].rate elseif a >= getConfigValue('PokemonStageOK') then return happinessRate[3].rate elseif a >= getConfigValue('PokemonStageSad') then return happinessRate[2].rate else return happinessRate[1].rate end return 1 end function doBodyPush(cid, target, go, pos) if not isCreature(cid) or not isCreature(target) then doRegainSpeed(cid) doRegainSpeed(target) return true end if go then local a = getThingPos(cid) doChangeSpeed(cid, -getCreatureSpeed(cid)) if not isPlayer(target) then doChangeSpeed(target, -getCreatureSpeed(target)) end doChangeSpeed(cid, 800) doTeleportThing(cid, getThingPos(target)) doChangeSpeed(cid, -800) addEvent(doBodyPush, 350, cid, target, false, a) else doChangeSpeed(cid, 800) doTeleportThing(cid, pos) doRegainSpeed(cid) doRegainSpeed(target) end end function doReturnPokemon(cid, pokemon, pokeball, effect, hideeffects, blockevo) local edit = true if not pokeball then pokeball = getPlayerSlotItem(cid, 8) end if blockevo then edit = false doPlayerSendCancel(cid, "Your pokemon couldn't evolve due to server mistakes, please wait until we fix the problem.") end local happy = getPlayerStorageValue(pokemon, 1008) local hunger = getPlayerStorageValue(pokemon, 1009) local pokelife = (getCreatureHealth(pokemon) / getCreatureMaxHealth(pokemon)) if edit then doItemSetAttribute(pokeball.uid, "happy", happy) doItemSetAttribute(pokeball.uid, "hunger", hunger) doItemSetAttribute(pokeball.uid, "hp", pokelife) end if getCreatureName(pokemon) == "Ditto" then if isTransformed(pokemon) then local left = getItemAttribute(pokeball.uid, "transLeft") - (os.clock() - getItemAttribute(pokeball.uid, "transBegin")) doItemSetAttribute(pokeball.uid, "transLeft", left) end end if hideeffects then doRemoveCreature(pokemon) return true end local pokename = getPokeName(pokemon) local mbk = gobackmsgs[math.random(1, #gobackmsgs)].back:gsub("doka", pokename) if getCreatureCondition(cid, CONDITION_INFIGHT) then if isCreature(getCreatureTarget(cid)) then doItemSetAttribute(pokeball.uid, "happy", happy - 5) else doItemSetAttribute(pokeball.uid, "happy", happy - 2) end end doTransformItem(pokeball.uid, pokeball.itemid-1) doCreatureSay(cid, mbk, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pokemon), effect) doRemoveCreature(pokemon) if useKpdoDlls then doUpdateMoves(cid) end end function doGoPokemon(cid, item) if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then return true end local btype = getPokeballType(item.itemid) local effect = pokeballs[btype].effect if not effect then effect = 21 end if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if thishp <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end local x = pokes[pokemon] local boosts = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) + pokemonMaxLevelAbovePlayer < getItemAttribute(item.uid, "level") then doPlayerSendCancel(cid, "Your pokemon's level is much higher than yours, you can't use him.") return true end doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end if getCreatureName(pk) == "Ditto" then local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, "Ditto") end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) adjustStatus(pk, item.uid, true, false, true) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getItemAttribute(item.uid, "nick") or getCreatureName(pk) local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) doCreatureSay(cid, mgo, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pk), effect) if useKpdoDlls then doUpdateMoves(cid) end end function doRegainSpeed(cid) if not isCreature(cid) then return 0 end if isPlayer(cid) then doChangeSpeed(cid, - getCreatureSpeed(cid)) doChangeSpeed(cid, PlayerSpeed) return PlayerSpeed end local speed = getCreatureBaseSpeed(cid) + getSpeed(cid) * speedRate if speed > 1500 then speed = 1500 end doChangeSpeed(cid, - getCreatureSpeed(cid)) doChangeSpeed(cid, speed) return speed end function isPosEqualPos(pos1, pos2, checkstackpos) if pos1.x ~= pos2.x or pos1.y ~= pos2.y and pos1.z ~= pos2.z then return false end if checkstackpos and pos1.stackpos and pos2.stackpos and pos1.stackpos ~= pos2.stackpos then return false end return true end function getRandomGenderByName(name) local rate = newpokedex[name] if not rate then return 0 end rate = rate.gender if rate == 0 then gender = 3 elseif rate == 1000 then gender = 4 elseif rate == -1 then gender = 0 elseif math.random(1, 1000) <= rate then gender = 4 else gender = 3 end return gender end function getRecorderPlayer(pos, cid) local ret = 0 if cid and getThingPos(cid).x == pos.x and getThingPos(cid).y == pos.y then return cid end local s = {} s.x = pos.x s.y = pos.y s.z = pos.z for a = 0, 255 do s.stackpos = a local b = getTileThingByPos(s).uid if b > 1 and isPlayer(b) and getCreatureOutfit(b).lookType ~= 814 then ret = b end end return ret end function doCreatureSetOutfit(cid, outfit, time) doSetCreatureOutfit(cid, outfit, time) end function doMagicalFlower(cid, away) if not isCreature(cid) then return true end for x = -3, 3 do for y = -3, 3 do local a = getThingPos(cid) a.x = a.x + x a.y = a.y + y if away then doSendDistanceShoot(a, getThingPos(cid), 21) else doSendDistanceShoot(getThingPos(cid), a, 21) end end end end function isItemPokeball(item) if not item then return false end for a, b in pairs (pokeballs) do if isInArray(b.all, item) then return true end end return false end function isPokeball(item) if not item then return false end if item >= 11826 and item <= 11837 then return true end if item >= 11737 and item <= 11748 then return true end return false end function getPokeballType(id) for a, b in pairs (pokeballs) do if isInArray(b.all, id) then return a end end return "none" end randomdiagonaldir = { [NORTHEAST] = {NORTH, EAST}, [sOUTHEAST] = {SOUTH, EAST}, [NORTHWEST] = {NORTH, WEST}, [sOUTHWEST] = {SOUTH, WEST}} function doFaceOpposite(cid) local a = getCreatureLookDir(cid) local d = { [NORTH] = SOUTH, [sOUTH] = NORTH, [EAST] = WEST, [WEST] = EAST, [NORTHEAST] = SOUTHWEST, [NORTHWEST] = SOUTHEAST, [sOUTHEAST] = NORTHWEST, [sOUTHWEST] = NORTHEAST} doCreatureSetLookDir(cid, d[a]) end function doFaceRandom(cid) local a = getCreatureLookDir(cid) local d = { [NORTH] = {SOUTH, WEST, EAST}, [sOUTH] = {NORTH, WEST, EAST}, [WEST] = {SOUTH, NORTH, EAST}, [EAST] = {SOUTH, WEST, NORTH}} doChangeSpeed(cid, 1) doCreatureSetLookDir(cid, d[a][math.random(1, 3)]) doChangeSpeed(cid, -1) end function getFaceOpposite(dir) local d = { [NORTH] = SOUTH, [sOUTH] = NORTH, [EAST] = WEST, [WEST] = EAST, [NORTHEAST] = SOUTHWEST, [NORTHWEST] = SOUTHEAST, [sOUTHEAST] = NORTHWEST, [sOUTHWEST] = NORTHEAST} return d[dir] end function getResistance(cid, combat) if isPlayer(cid) then return false end local poketype1 = pokes[getCreatureName(cid)].type local poketype2 = pokes[getCreatureName(cid)].type2 local multiplier = 1 if effectiveness[combat].super and isInArray(effectiveness[combat].super, poketype1) then multiplier = multiplier * 2 end if poketype2 and effectiveness[combat].super and isInArray(effectiveness[combat].super, poketype2) then multiplier = multiplier * 2 end if effectiveness[combat].weak and isInArray(effectiveness[combat].weak, poketype1) then multiplier = multiplier * 0.5 end if poketype2 and effectiveness[combat].weak and isInArray(effectiveness[combat].weak, poketype2) then multiplier = multiplier * 0.5 end if effectiveness[combat].non and isInArray(effectiveness[combat].non, poketype1) then multiplier = multiplier * 0 end if poketype2 and effectiveness[combat].non and isInArray(effectiveness[combat].non, poketype2) then multiplier = multiplier * 0 end if multiplier == 0.25 then multiplier = 0.5 elseif multiplier == 4 then multiplier = 2 end return multiplier end function getCreatureDirectionToTarget(cid, target, ranged) if not isCreature(cid) then return true end if not isCreature(target) then return getCreatureLookDir(cid) end local dirs = { [NORTHEAST] = {NORTH, EAST}, [sOUTHEAST] = {SOUTH, EAST}, [NORTHWEST] = {NORTH, WEST}, [sOUTHWEST] = {SOUTH, WEST}} local x = getDirectionTo(getThingPos(cid), getThingPos(target), false) if x <= 3 then return x else local xdistance = math.abs(getThingPos(cid).x - getThingPos(target).x) local ydistance = math.abs(getThingPos(cid).y - getThingPos(target).y) if xdistance > ydistance then return dirs[x][2] elseif ydistance > xdistance then return dirs[x][1] elseif isInArray(dirs[x], getCreatureLookDir(cid)) then return getCreatureLookDir(cid) else return dirs[x][math.random(1, 2)] end end end function getSomeoneDescription(cid) if isPlayer(cid) then return getPlayerNameDescription(cid) end return getMonsterInfo(getCreatureName(cid)).description end function isGhostPokemon(cid) if not isCreature(cid) then return false end if isInArray({"Gengar", "Haunter", "Gastly", "Misdreavus"}, getCreatureName(cid)) then return true end return false end function updateGhostWalk(cid) if not isCreature(cid) then return false end local pos = getThingPos(cid) pos.x = pos.x + 1 pos.y = pos.y + 1 local ret = getThingPos(cid) doTeleportThing(cid, pos, false) doTeleportThing(cid, ret, false) return true end function doRemoveElementFromTable(t, e) local ret = {} for a = 1, #t do if t[a] ~= e then table.insert(ret, t[a]) end end return ret end function doFaceCreature(sid, pos) if not isCreature(sid) then return true end if getThingPos(sid).x == pos.x and getThingPos(sid).y == pos.y then return true end local ret = 0 local ld = getCreatureLookDir(sid) local dir = getDirectionTo(getThingPos(sid), pos) local al = { [NORTHEAST] = {NORTH, EAST}, [NORTHWEST] = {NORTH, WEST}, [sOUTHEAST] = {SOUTH, EAST}, [sOUTHWEST] = {SOUTH, WEST}} if dir >= 4 and isInArray(al[dir], ld) then return true end doChangeSpeed(sid, 1) if dir == 4 then ret = math.random(2, 3) elseif dir == 5 then ret = math.random(1, 2) elseif dir == 6 then local dirs = {0, 3} ret = dirs[math.random(1, 2)] elseif dir == 7 then ret = math.random(0, 1) else ret = getDirectionTo(getThingPos(sid), pos) end doCreatureSetLookDir(sid, ret) doChangeSpeed(sid, -1) return true end function doCreatureAddCondition(cid, condition) if not isCreature(cid) then return true end doAddCondition(cid, condition) end function doCreatureRemoveCondition(cid, condition) if not isCreature(cid) then return true end doRemoveCondition(cid, condition) end function setCD(item, tipo, tempo) if not tempo or not tonumber(tempo) then doItemEraseAttribute(item, tipo) return true end doItemSetAttribute(item, tipo, "cd:"..(tempo + os.time()).."") return tempo + os.time() end function getCD(item, tipo, limite) if not getItemAttribute(item, tipo) then return 0 end local string = getItemAttribute(item, tipo):gsub("cd:", "") local number = tonumber(string) - os.time() if number <= 0 then return 0 end if limite and limite < number then return 0 end return number end function getPosfromArea(cid,area) icenter = math.floor(table.getn(area)/2)+1 jcenter = math.floor(table.getn(area[1])/2)+1 center = area[icenter] ivar = table.getn(area) jvar = table.getn(area[1]) i = table.getn(area)^2 j = table.getn(area[1])^2 if center[jcenter] == 3 then if getPlayerLookDir(cid) == 0 then signal = {-1,1,1,2} elseif getPlayerLookDir(cid) == 1 then signal = {1,-1,2,1} elseif getPlayerLookDir(cid) == 2 then signal = {1,-1,1,2} else signal = {-1,1,2,1} end else signal = {-1,1,1,2} end POSITIONS = {} P = 0 repeat pvar = {0,0} I = area[ivar] J = I[jvar] i = i-1 j = j-1 if J == 1 then if jvar < jcenter then pvar[signal[3]] = signal[1]*math.abs((jcenter-jvar)) elseif jvar > jcenter then pvar[signal[3]] = signal[2]*math.abs((jcenter-jvar)) end if ivar < icenter then pvar[signal[4]] = signal[1]*math.abs((icenter-ivar)) elseif ivar > icenter then pvar[signal[4]] = signal[2]*math.abs((icenter-ivar)) end end if jvar > 1 then jvar = (jvar-1) elseif ivar > 1 then jvar = table.getn(area[1]) ivar = (ivar-1) end local pos = getThingPos(cid) local areapos = {x=pos.x+(pvar[1]),y=pos.y+(pvar[2]),z=pos.z} if pos.x ~= areapos.x or pos.y ~= areapos.y then P = P+1 POSITIONS[P] = areapos end until i <= 0 and j <= 0 return POSITIONS end function doSendMoveEffect(cid, target, effect) if not isCreature(cid) or not isCreature(target) then return true end doSendDistanceShoot(getThingPos(cid), getThingPos(target), effect) return true end function doSetItemActionId(uid, actionid) doItemSetAttribute(uid, "aid", actionid) return true end function threeNumbers(number) if number <= 9 then return "00"..number.."" elseif number <= 99 then return "0"..number.."" end return ""..number.."" end function isBr(cid) if getPlayerStorageValue(cid, 105505) ~= -1 then return true end return false end function isBeingUsed(ball) if isInArray({11827, 11830, 11833, 11836, 11738, 11741, 11744, 11747}, ball) then return true end return false end function doRemoveTile(pos)-- Script by mock pos.stackpos = 0 local sqm = getTileThingByPos(pos) doRemoveItem(sqm.uid,1) end function doCreateTile(id,pos) -- By mock doAreaCombatHealth(0,0,pos,0,0,0,CONST_ME_NONE) doCreateItem(id,1,pos) end function hasSqm(pos) local f = getTileThingByPos(pos) if f.itemid ~= 0 and f.itemid ~= 1 then return true end return false end function getPosDirs(p, dir) -- By MatheusMkalo return dir == 1 and {x=p.x-1, y=p.y, z=p.z} or dir == 2 and {x=p.x-1, y=p.y+1, z=p.z} or dir == 3 and {x=p.x, y=p.y+1, z=p.z} or dir == 4 and {x=p.x+1, y=p.y+1, z=p.z} or dir == 5 and {x=p.x+1, y=p.y, z=p.z} or dir == 6 and {x=p.x+1, y=p.y-1, z=p.z} or dir == 7 and {x=p.x, y=p.y-1, z=p.z} or dir == 8 and {x=p.x-1, y=p.y-1, z=p.z} end function canWalkOnPos(pos, creature, pz, water, sqm, proj) if not pos then return false end if not pos.x then return false end if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid <= 1 and sqm then return false end if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid == 919 then return false end if isInArray({4820, 4821, 4822, 4823, 4824, 4825}, getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid) and water then return false end if getTopCreature(pos).uid > 0 and creature then return false end if getTileInfo(pos).protection and pz then return false end local n = not proj and 3 or 2 for i = 0, 255 do pos.stackpos = i local tile = getTileThingByPos(pos) if tile.itemid ~= 0 and not isCreature(tile.uid) then if hasProperty(tile.uid, n) or hasProperty(tile.uid, 7) then return false end end end return true end function getFreeTile(pos, cid) if canWalkOnPos(pos, true, false, true, true, false) then return pos end local positions = {} for a = 0, 7 do if canWalkOnPos(getPosByDir(pos, a), true, false, true, true, false) then table.insert(positions, pos) end end if #positions >= 1 then if isCreature(cid) then local range = 1000 local ret = getThingPos(cid) for b = 1, #positions do if getDistanceBetween(getThingPos(cid), positions) < range then ret = positions range = getDistanceBetween(getThingPos(cid), positions) end end return ret else return positions[math.random(#positions)] end end return getThingPos(cid) end function isWalkable(pos, creature, proj, pz, water)-- by Nord if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid == 0 then return false end if isWater(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid) and water then return false end if getTopCreature(pos).uid > 0 and creature then return false end if getTileInfo(pos).protection and pz then return false, true end local n = not proj and 3 or 2 for i = 0, 255 do pos.stackpos = i local tile = getTileThingByPos(pos) if tile.itemid ~= 0 and not isCreature(tile.uid) then if hasProperty(tile.uid, n) or hasProperty(tile.uid, 7) then return false end end end return true end function isPlayerSummon(cid, uid) if getCreatureMaster(uid) == cid then return TRUE end return FALSE end function isSummon(sid) if isPlayer(sid) then return false end if isPlayer(getCreatureMaster(sid)) then return true end return false end function getItemsInContainerById(container, itemid) -- Function By Kydrai local items = {} if isContainer(container) and getContainerSize(container) > 0 then for slot=0, (getContainerSize(container)-1) do local item = getContainerItem(container, slot) if isContainer(item.uid) then local itemsbag = getItemsInContainerById(item.uid, itemid) for i=0, #itemsbag do table.insert(items, itemsbag) end else if itemid == item.itemid then table.insert(items, item.uid) end end end end return items end function getPokeballsInContainer(container) -- Function By Kydrai if not isContainer(container) then return {} end local items = {} if isContainer(container) and getContainerSize(container) > 0 then for slot=0, (getContainerSize(container)-1) do local item = getContainerItem(container, slot) if isContainer(item.uid) then local itemsbag = getPokeballsInContainer(item.uid) for i=0, #itemsbag do table.insert(items, itemsbag) end elseif isPokeball(item.itemid) then table.insert(items, item.uid) end end end return items end [24/01/2012 23:42:01] [Error - Action Interface] [24/01/2012 23:42:01] In a timer event called from: [24/01/2012 23:42:01] data/actions/scripts/goback.lua:onUse [24/01/2012 23:42:01] Description: [24/01/2012 23:42:01] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:01] stack traceback: [24/01/2012 23:42:01] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:01] data/lib/cooldown bar.lua:118: in function <data/lib/cooldown bar.lua:105> [24/01/2012 23:42:04] [Error - TalkAction Interface] [24/01/2012 23:42:04] In a timer event called from: [24/01/2012 23:42:04] data/talkactions/scripts/cdbar.lua:onSay [24/01/2012 23:42:04] Description: [24/01/2012 23:42:04] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:04] stack traceback: [24/01/2012 23:42:04] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:04] data/lib/cooldown bar.lua:118: in function <data/lib/cooldown bar.lua:105> [24/01/2012 23:42:07] [Error - TalkAction Interface] [24/01/2012 23:42:07] In a timer event called from: [24/01/2012 23:42:07] data/talkactions/scripts/cdbar.lua:onSay [24/01/2012 23:42:07] Description: [24/01/2012 23:42:07] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:07] stack traceback: [24/01/2012 23:42:07] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:07] data/lib/cooldown bar.lua:118: in function <data/lib/cooldown bar.lua:105> [24/01/2012 23:42:15] [Error - TalkAction Interface] [24/01/2012 23:42:15] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:42:15] Description: [24/01/2012 23:42:15] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:15] stack traceback: [24/01/2012 23:42:15] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:15] data/lib/cooldown bar.lua:118: in function 'doUpdateCooldowns' [24/01/2012 23:42:15] data/talkactions/scripts/move1.lua:144: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:42:27] [Error - TalkAction Interface] [24/01/2012 23:42:27] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:42:27] Description: [24/01/2012 23:42:27] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:27] stack traceback: [24/01/2012 23:42:27] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:27] data/lib/cooldown bar.lua:118: in function 'doUpdateCooldowns' [24/01/2012 23:42:27] data/talkactions/scripts/move1.lua:144: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:42:29] [Error - TalkAction Interface] [24/01/2012 23:42:29] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:42:29] Description: [24/01/2012 23:42:29] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:29] stack traceback: [24/01/2012 23:42:29] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:29] data/lib/cooldown bar.lua:118: in function 'doUpdateCooldowns' [24/01/2012 23:42:29] data/talkactions/scripts/move1.lua:144: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:42:30] [Error - TalkAction Interface] [24/01/2012 23:42:30] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:42:30] Description: [24/01/2012 23:42:30] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:30] stack traceback: [24/01/2012 23:42:30] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:30] data/lib/cooldown bar.lua:118: in function 'doUpdateCooldowns' [24/01/2012 23:42:31] data/talkactions/scripts/move1.lua:144: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:42:32] [Error - TalkAction Interface] [24/01/2012 23:42:32] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:42:32] Description: [24/01/2012 23:42:32] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:32] stack traceback: [24/01/2012 23:42:32] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:32] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:42:42] [Error - TalkAction Interface] [24/01/2012 23:42:42] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:42:42] Description: [24/01/2012 23:42:42] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:42] stack traceback: [24/01/2012 23:42:42] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:42] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:42:44] [Error - TalkAction Interface] [24/01/2012 23:42:44] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:42:44] Description: [24/01/2012 23:42:44] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:44] stack traceback: [24/01/2012 23:42:44] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:44] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:42:45] [Error - TalkAction Interface] [24/01/2012 23:42:45] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:42:45] Description: [24/01/2012 23:42:45] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:45] stack traceback: [24/01/2012 23:42:45] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:45] data/lib/cooldown bar.lua:118: in function 'doUpdateCooldowns' [24/01/2012 23:42:45] data/talkactions/scripts/move1.lua:144: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:42:46] [Error - TalkAction Interface] [24/01/2012 23:42:46] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:42:46] Description: [24/01/2012 23:42:46] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:46] stack traceback: [24/01/2012 23:42:46] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:46] data/lib/cooldown bar.lua:118: in function 'doUpdateCooldowns' [24/01/2012 23:42:46] data/talkactions/scripts/move1.lua:144: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:42:48] [Error - TalkAction Interface] [24/01/2012 23:42:48] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:42:48] Description: [24/01/2012 23:42:48] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:48] stack traceback: [24/01/2012 23:42:48] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:48] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:42:57] [Error - TalkAction Interface] [24/01/2012 23:42:57] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:42:57] Description: [24/01/2012 23:42:57] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:42:57] stack traceback: [24/01/2012 23:42:57] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:42:57] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:43:00] [Error - TalkAction Interface] [24/01/2012 23:43:00] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:43:00] Description: [24/01/2012 23:43:00] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:43:00] stack traceback: [24/01/2012 23:43:00] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:43:00] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:43:01] [Error - TalkAction Interface] [24/01/2012 23:43:01] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:43:01] Description: [24/01/2012 23:43:01] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:43:01] stack traceback: [24/01/2012 23:43:01] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:43:01] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:43:01] [Error - TalkAction Interface] [24/01/2012 23:43:01] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:43:01] Description: [24/01/2012 23:43:01] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:43:01] stack traceback: [24/01/2012 23:43:01] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:43:01] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:43:02] [Error - TalkAction Interface] [24/01/2012 23:43:02] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:43:02] Description: [24/01/2012 23:43:02] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:43:02] stack traceback: [24/01/2012 23:43:02] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:43:02] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:43:07] [Error - TalkAction Interface] [24/01/2012 23:43:07] In a timer event called from: [24/01/2012 23:43:07] data/talkactions/scripts/cdbar.lua:onSay [24/01/2012 23:43:07] Description: [24/01/2012 23:43:07] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:43:07] stack traceback: [24/01/2012 23:43:07] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:43:07] data/lib/cooldown bar.lua:118: in function <data/lib/cooldown bar.lua:105> [24/01/2012 23:43:09] [Error - TalkAction Interface] [24/01/2012 23:43:09] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:43:09] Description: [24/01/2012 23:43:09] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:43:09] stack traceback: [24/01/2012 23:43:09] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:43:09] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:43:12] [Error - TalkAction Interface] [24/01/2012 23:43:12] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:43:12] Description: [24/01/2012 23:43:12] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:43:12] stack traceback: [24/01/2012 23:43:12] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:43:12] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:43:13] [Error - TalkAction Interface] [24/01/2012 23:43:13] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:43:13] Description: [24/01/2012 23:43:13] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:43:13] stack traceback: [24/01/2012 23:43:13] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:43:13] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> [24/01/2012 23:43:13] [Error - TalkAction Interface] [24/01/2012 23:43:13] data/talkactions/scripts/move1.lua:onSay [24/01/2012 23:43:13] Description: [24/01/2012 23:43:13] data/lib/some functions.lua:722: attempt to index a number value [24/01/2012 23:43:13] stack traceback: [24/01/2012 23:43:13] data/lib/some functions.lua:722: in function 'getCD' [24/01/2012 23:43:14] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> Link para o comentário Compartilhar em outros sites More sharing options...
vudi 17 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 @Thedjhabbo No meu aparece a mesma coisa nao sei arrumar depois que coloca os 151 pokemons shiny começa a dar isso =( Alguem puder ajudar dou rep+ ate morrer Link para o comentário Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 (editado) @PkNfan man n mexo mais com servs.. n tem como te ajudar.. como ja flei meu pc deu pal e eu perdi tudo.. se n ate postava aki.. malz Editado Janeiro 25, 2012 por Slicer Link para o comentário Compartilhar em outros sites More sharing options...
suarez23 0 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 alguem sabe como fazer 1 website? tenho 1 coisas q descarge con configuraciones de pag olha http://www.4shared.com/rar/afkvcVqG/htdocs.html?cau2=403tNull alguem me ajuda pra ver como instalo o algo asim xd Link para o comentário Compartilhar em outros sites More sharing options...
Thedjhabbo 10 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 @Thedjhabbo No meu aparece a mesma coisa nao sei arrumar depois que coloca os 151 pokemons shiny começa a dar isso =( Alguem puder ajudar dou rep+ ate morrer Vudi eu acho que tem a ver com some functions.lua na pasta LIB! os outro eu tenho certeza que estão OK, agora no some functions.lua na linha 722 tem algo assim local string = getItemAttribute(item, tipo):gsub("cd:", "") esse ("cd:", "") onde esta azul falta algo é bem ai tenho CERTEZA!! Link para o comentário Compartilhar em outros sites More sharing options...
BLACKHERT 1 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 Alguém sabe como adicionar a função para redefinir os CDs no npc nursey Link para o comentário Compartilhar em outros sites More sharing options...
FD CODE 16 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 alguem sabe como fazer 1 website? cara aprenda uma coisa topicos de duvidas sao para tira duvidas do titulo do topico e nesse o titulo é: Duvidas No Servidor Pokemon Dash Advanced cara apenas faça perguntas sobre o mesmo servidor q o titulo refere andei olhano voce ja esta umas 4 paginas so no flod perguntano duvidas sobre um outro servidor i agora website.... dei report!! Link para o comentário Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 @jeffe000 ja tento algu assim? -detalhe.. n testei.. pois o client do tibia aki em casa fica lagando!!! placa de video.. pq fosses queimar? PQ?????????- function onUse(cid, item, fromPosition, itemEx, toPosition) local sBike = 5701 local bikeCondition = createConditionObject(CONDITION_OUTFIT) setConditionParam(bikeCondition, CONDITION_PARAM_TICKS, -1) if getPlayerSex(cid) == 1 then addOutfitCondition(bikeCondition, {lookType = 1394, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) else addOutfitCondition(bikeCondition, {lookType = 1393, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) end local t = { [2547] = {article='a', name='bike', text='Mount, bike!', dtext='Demount, bike!', s=5700, condition=bikeCondition}, } function BikeSpeedOn(cid,nSpeed) setPlayerStorageValue(cid,sBike,getCreatureSpeed(cid)) doChangeSpeed(cid,-getCreatureSpeed(cid)) doChangeSpeed(cid,nSpeed) end function BikeSpeedOff(cid) doChangeSpeed(cid,-getCreatureSpeed(cid)) doChangeSpeed(cid,getPlayerStorageValue(cid,sBike)) end local v, r = getCreaturePosition(cid), t[item.itemid] local s = r.s local pos = {x = v.x, y = v.y, z = v.z} if r then if getPlayerStorageValue(cid, 25000) == 5 then return end if getPlayerStorageValue(cid, 23000) == 5 then return end if #getCreatureSummons(cid) >= 1 then return end if getPlayerStorageValue(cid, 17001) == 1 or getPlayerStorageValue(cid, 63215) == 1 or getPlayerStorageValue(cid, 17000) == 1 then doPlayerSendCancel(cid, "You can't use bike while ride/fly/surf.") return true end if getPlayerStorageValue(cid, s) <= 0 then doSendMagicEffect(pos, 177) doCreatureSay(cid, r.text, 19) setPlayerStorageValue(cid, s, 1) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, 'You have mounted ' .. r.article .. ' '.. r.name .. '.') BikeSpeedOn(cid,500) return doAddCondition(cid, r.condition) elseif getPlayerStorageValue(cid, s) == 1 then doSendMagicEffect(pos, 177) doCreatureSay(cid, r.dtext, 19) setPlayerStorageValue(cid, s, 0) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, 'You haven demouted ' .. r.article .. ' '.. r.name .. '.') BikeSpeedOff(cid) return doRemoveCondition(cid, CONDITION_OUTFIT) else return doPlayerSendCancel(cid, 'You can\'t do this.') end else return doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_BLUE, 'Report bugs in Bike system.') end end Link para o comentário Compartilhar em outros sites More sharing options...
daaadam 5 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 @suarez23 Porra velho, teu pokemón tá antigo... não existe mais essa coisa de blastoise_s Aliás PEDE TUDO EM UM POST. Só de você já tem mais de 100 aqui nesse tópico. Por favor né? Aviso que estou ainda trabalhando no client. Só que estou meio inativo porque net tá mt lerda. Agradeço Link para o comentário Compartilhar em outros sites More sharing options...
Jeffer000 65 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 @jeffe000 ja tento algu assim? -detalhe.. n testei.. pois o client do tibia aki em casa fica lagando!!! placa de video.. pq fosses queimar? PQ?????????- function onUse(cid, item, fromPosition, itemEx, toPosition) local sBike = 5701 local bikeCondition = createConditionObject(CONDITION_OUTFIT) setConditionParam(bikeCondition, CONDITION_PARAM_TICKS, -1) if getPlayerSex(cid) == 1 then addOutfitCondition(bikeCondition, {lookType = 1394, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) else addOutfitCondition(bikeCondition, {lookType = 1393, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) end local t = { [2547] = {article='a', name='bike', text='Mount, bike!', dtext='Demount, bike!', s=5700, condition=bikeCondition}, } function BikeSpeedOn(cid,nSpeed) setPlayerStorageValue(cid,sBike,getCreatureSpeed(cid)) doChangeSpeed(cid,-getCreatureSpeed(cid)) doChangeSpeed(cid,nSpeed) end function BikeSpeedOff(cid) doChangeSpeed(cid,-getCreatureSpeed(cid)) doChangeSpeed(cid,getPlayerStorageValue(cid,sBike)) end local v, r = getCreaturePosition(cid), t[item.itemid] local s = r.s local pos = {x = v.x, y = v.y, z = v.z} if r then if getPlayerStorageValue(cid, 25000) == 5 then return end if getPlayerStorageValue(cid, 23000) == 5 then return end if #getCreatureSummons(cid) >= 1 then return end if getPlayerStorageValue(cid, 17001) == 1 or getPlayerStorageValue(cid, 63215) == 1 or getPlayerStorageValue(cid, 17000) == 1 then doPlayerSendCancel(cid, "You can't use bike while ride/fly/surf.") return true end if getPlayerStorageValue(cid, s) <= 0 then doSendMagicEffect(pos, 177) doCreatureSay(cid, r.text, 19) setPlayerStorageValue(cid, s, 1) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, 'You have mounted ' .. r.article .. ' '.. r.name .. '.') BikeSpeedOn(cid,500) return doAddCondition(cid, r.condition) elseif getPlayerStorageValue(cid, s) == 1 then doSendMagicEffect(pos, 177) doCreatureSay(cid, r.dtext, 19) setPlayerStorageValue(cid, s, 0) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, 'You haven demouted ' .. r.article .. ' '.. r.name .. '.') BikeSpeedOff(cid) return doRemoveCondition(cid, CONDITION_OUTFIT) else return doPlayerSendCancel(cid, 'You can\'t do this.') end else return doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_BLUE, 'Report bugs in Bike system.') end end Manin acabei de testar e deu este erro aqui [25/01/2012 01:09:11] [Error - Action Interface] [25/01/2012 01:09:11] data/actions/scripts/bike.lua:onUse [25/01/2012 01:09:11] Description: [25/01/2012 01:09:11] (luaCreateConditionObject) This function can only be used while loading the script. [25/01/2012 01:09:11] [Error - Action Interface] [25/01/2012 01:09:11] data/actions/scripts/bike.lua:onUse [25/01/2012 01:09:11] Description: [25/01/2012 01:09:11] (luaSetConditionParam) This function can only be used while loading the script. [25/01/2012 01:09:11] [Error - Action Interface] [25/01/2012 01:09:11] data/actions/scripts/bike.lua:onUse [25/01/2012 01:09:11] Description: [25/01/2012 01:09:11] (luaAddOutfitCondition) This function can only be used while loading the script. Link para o comentário Compartilhar em outros sites More sharing options...
suarez23 0 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 jeff 1 preg logrei pom blastoise_s em rme + o problema q cuando eu criei ele n type dexei monster e ele ataca o personaje n pokemon q posso fazer? Link para o comentário Compartilhar em outros sites More sharing options...
BLACKHERT 1 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 Alguém sabe como adicionar a função para redefinir os CDs no npc nursey plz help Link para o comentário Compartilhar em outros sites More sharing options...
Jeffer000 65 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 jeff 1 preg logrei pom blastoise_s em rme + o problema q cuando eu criei ele n type dexei monster e ele ataca o personaje n pokemon q posso fazer? Irei dar o mesmo aviso que os outros... não querendo ser chato...mas como eles disseram o topico esta aberto para duvidas sobre o Dash Advanced. Uma ou outra coisa fora do assunto tudo bem, mas tudo ao que vc esta pedindo ajuda foje o assunto do topico. Quem esta neste topico sabe arrumas os bugs do Dash Advanced e não de versoes anteriores :S Link para o comentário Compartilhar em outros sites More sharing options...
suarez23 0 Postado Janeiro 25, 2012 Share Postado Janeiro 25, 2012 entao tem como tira os lvl dos pokes n dash pq n gosto de poketibia con lvl em pokes Link para o comentário Compartilhar em outros sites More sharing options...
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