lucasf1 3 Postado Julho 17, 2012 Share Postado Julho 17, 2012 (editado) @Brunno Olha eu n tenho sertesa disso mais vai em data/lib configuration.lua e abre ele Procure por: pokemonMaxLevelAbovePlayer La vai estar 10, esse 10 e o limite do lv do pokemon para o seu lv, ai vc pode almentar o limite(ex:se vc coloca 20, vc poderar usar seu pokemon ate 20 lv acima do lv do player). espero ter ajudado Editado Julho 17, 2012 por lucasf1 Link para o comentário Compartilhar em outros sites More sharing options...
cacaiu 10 Postado Julho 17, 2012 Share Postado Julho 17, 2012 Galera não sei se alguem já postou mas... Queria pedir um sistema de quest que der um item, e ao clicar no bau o player é teleportado para o cp. Já procurei muito e não achei se alguem min enviar dou. rep+ =D. Link para o comentário Compartilhar em outros sites More sharing options...
shadow2012 6 Postado Julho 17, 2012 Share Postado Julho 17, 2012 (editado) @FlamesAdmin o meu n tem cdbar n eu tiro pela slot msm mais ele sai normal e n mostra nenhum bug @StyloMaldoso aquele que ele postou ta incompleto tava faltando umas coisas no goback.lua olha ai coloquei tudp certp msm assim n pega goback.lua local hitmonchans = { ["Hitmonchan"] = { [0] = {out = 559, eff = 112, type = FIGHTINGDAMAGE}, --outfit normal [1] = {out = 1075, eff = 35, type = FIREDAMAGE}, --outfit fogo [2] = {out = 1077, eff = 48, type = ELECTRICDAMAGE}, --outfit raio [3] = {out = 1078, eff = 43, type = ICEDAMAGE}, --outfit gelo [4] = {out = 1076, eff = 140, type = GHOSTDAMAGE} --outfit ghost }, ["Shiny Hitmonchan"] = { --aconcelho trocar a outfit do shiny hitmonchan pela do elite hitmonchan do PO... [0] = {out = 837, eff = 112, type = FIGHTINGDAMAGE}, --outfit normal [1] = {out = 1080, eff = 35, type = FIREDAMAGE}, --outfit fogo [2] = {out = 1081, eff = 48, type = ELECTRICDAMAGE}, --outfit raio [3] = {out = 1082, eff = 43, type = ICEDAMAGE}, --outfit gelo [4] = {out = 1079, eff = 140, type = GHOSTDAMAGE} --outfit ghost } } function onUse(cid, item, frompos, item2, topos) if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end local owner = getItemAttribute(item.uid, "firstpoke") if owner and owner ~= getCreatureName(cid) then doPlayerSendCancel(cid, "This pokemon belongs to "..owner..", it is his first pokemon. Please, give it back to him.") return true end if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then return true end local btype = getPokeballType(item.itemid) local effect = pokeballs[btype].effect if not effect then effect = 21 end if item.itemid == pokeballs[btype].use then if getPlayerStorageValue(cid, 990) == 1 then -- GYM doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.") return true end if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then local pk = getCreatureSummons(cid)[1] local pb = getPlayerSlotItem(cid, 8).uid local look = getItemAttribute(pb,"addon") if not look then doSetItemAttribute(pb,"addon",0) return false end if look > 0 then doSetCreatureOutfit(pk, {lookType = look}, -1) return true end doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local z = getCreatureSummons(cid)[1] if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then return true end doReturnPokemon(cid, z, item, effect) elseif item.itemid == pokeballs[btype].on then if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if thishp <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end local x = pokes[pokemon] local boosts = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) + pokemonMaxLevelAbovePlayer < getItemAttribute(item.uid, "level") + boosts then doPlayerSendCancel(cid, "Your pokemon's level is much higher than yours, you can't use him.") return true end doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end ------------------------passiva hitmonchan------------------------------ if isSummon(pk) then --local e = getCreatureMaster(cid) local nameHIT = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke") local hands = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "hands") if nameHIT == "Shiny Hitmonchan" or nameHIT == "Hitmonchan" then if getItemAttribute(getPlayerSlotItem(cid, 8).uid, "hands") then doSetCreatureOutfit(pk, {lookType = hitmonchans[nameHIT][hands].out}, -1) else doPlayerSendTextMessage(cid, 27, "Contact a GameMaster! Error in passive system! Attribute \"hands\" missing") end end end ------------------------------------------------------------------------- if getCreatureName(pk) == "Ditto" then local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, "Ditto") end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) adjustStatus(pk, item.uid, true, false, true) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getItemAttribute(item.uid, "nick") or getCreatureName(pk) local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) doCreatureSay(cid, mgo, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pk), effect) else doPlayerSendCancel(cid, "This pokemon is fainted.") end if useKpdoDlls then doUpdateMoves(cid) end return true end @Kurobisu pq num usa um website do nibelins com o xampp ai n vai fica precisando usar bau pra pegar pokemon. o ruim e q n vai da pra ver as senhas dos players Editado Julho 17, 2012 por shadow2012 Link para o comentário Compartilhar em outros sites More sharing options...
StyloMaldoso 330 Postado Julho 17, 2012 Share Postado Julho 17, 2012 shadow2012 Tentar vér na assinatura do RicardoSon@ e vé se ta tudo certo.. Link para o comentário Compartilhar em outros sites More sharing options...
kewen70 2 Postado Julho 17, 2012 Share Postado Julho 17, 2012 @cacaiu Crie uma pasta Chamada Quest no Seuserver/data/actions function onUse (cid,item,frompos,item2,topos) pos = {x=1059, y=904, z=7} pos2 = getPlayerPosition(cid) UID_DO_BAU = 6153 STORAGE_VALUE = 6153 ID_DO_PREMIO = 2160 ID_DO_PREMIO2 = 193 if getPlayerLevel(cid) >= 86 then if item.uid == UID_DO_BAU then queststatus = getPlayerStorageValue(cid,STORAGE_VALUE) if queststatus == -1 then doTeleportThing(cid,pos) doPlayerSendTextMessage(cid,22,"Parabens.") -- Msg que ira aparecer doPlayerAddItem(cid,ID_DO_PREMIO,4) doPlayerAddItem(cid,ID_DO_PREMIO2,1) setPlayerStorageValue(cid,STORAGE_VALUE,1) doTeleportThing(cid, pos) doSendMagicEffect(pos2, CONST_ME_TELEPORT) else doPlayerSendTextMessage(cid,22,"Vazio.") end end else doPlayerSendCancel(cid,'Somente levels 86+ conseguem abrir este bau.') end return 1 end Depois vá em seuserver/Data/actions/actions e coloque isto <action itemid="XXX" event="script" value="quest.lua" allowfaruse="1"/> Desculpa se está mal esplicado sou novo nisso. Link para o comentário Compartilhar em outros sites More sharing options...
zesy 6 Postado Julho 17, 2012 Share Postado Julho 17, 2012 Bom, fiz um sistema de barco bem simples aqui, só que só tem um erro: [Error - GlobalEvent Interface] In a timer event called from: data/globalevents/scripts/barco.lua:onThink Description: (luaDoRemoveItem) Item not found Eu não consigo acerta no comando, ele sempre me confunde... o comando é o addEvent: addEvent(doRemoveItem, 120000, pos1, 2642, 1) doRemoveItem = Função de remover o item 120000 = tempo de delay do addEvent pos1 = posição que tá o item que eu quero q remova 2642 = id do item que eu quero q remova 1 = nº de items q quero q remova A função tinha q ser assim? O que tá de errado? Alguém me ajuda??? Link para o comentário Compartilhar em outros sites More sharing options...
BrunooMaciell 83 Postado Julho 17, 2012 Share Postado Julho 17, 2012 @Brunno Olha eu n tenho sertesa disso mais vai em data/lib configuration.lua e abre ele Procure por: pokemonMaxLevelAbovePlayer La vai estar 10, esse 10 e o limite do lv do pokemon para o seu lv, ai vc pode almentar o limite(ex:se vc coloca 20, vc poderar usar seu pokemon ate 20 lv acima do lv do player). espero ter ajudado nao e cara mais vlw aii pela ajuda ^^ @All mais alguem sabe ou pode ajuda ?? Link para o comentário Compartilhar em outros sites More sharing options...
Kurobisu 73 Postado Julho 17, 2012 Share Postado Julho 17, 2012 @Kurobisu: esse script ae é do Centurion, e se usar esse modo de pegar poke inicial não da pra lutar contra NPC, por que eles falam "You need a pokemons to duel in to gym" +/- isso ae, apesar do script ser muito util presisa colocar pro NPC reconhecer. e explicar como se faz isso por que daria problema com a turma Você está completamente errado. Eu acabei de voltar da escola e li seu comentario sobre o sistema, mais você só não percebeu que este erro é por causa que a conta de seu [ADM] está bugada. Criei uma conta player peguei um dos 6 pokémons e fui ver, batalhei por alguns segundos pois não era eu tão forte assim. Então é issu, o sistema está perfeito, sua conta que estava bugada. @FlamesAdmin o meu n tem cdbar n eu tiro pela slot msm mais ele sai normal e n mostra nenhum bug @StyloMaldoso aquele que ele postou ta incompleto tava faltando umas coisas no goback.lua olha ai coloquei tudp certp msm assim n pega goback.lua local hitmonchans = { ["Hitmonchan"] = { [0] = {out = 559, eff = 112, type = FIGHTINGDAMAGE}, --outfit normal [1] = {out = 1075, eff = 35, type = FIREDAMAGE}, --outfit fogo [2] = {out = 1077, eff = 48, type = ELECTRICDAMAGE}, --outfit raio [3] = {out = 1078, eff = 43, type = ICEDAMAGE}, --outfit gelo [4] = {out = 1076, eff = 140, type = GHOSTDAMAGE} --outfit ghost }, ["Shiny Hitmonchan"] = { --aconcelho trocar a outfit do shiny hitmonchan pela do elite hitmonchan do PO... [0] = {out = 837, eff = 112, type = FIGHTINGDAMAGE}, --outfit normal [1] = {out = 1080, eff = 35, type = FIREDAMAGE}, --outfit fogo [2] = {out = 1081, eff = 48, type = ELECTRICDAMAGE}, --outfit raio [3] = {out = 1082, eff = 43, type = ICEDAMAGE}, --outfit gelo [4] = {out = 1079, eff = 140, type = GHOSTDAMAGE} --outfit ghost } } function onUse(cid, item, frompos, item2, topos) if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end local owner = getItemAttribute(item.uid, "firstpoke") if owner and owner ~= getCreatureName(cid) then doPlayerSendCancel(cid, "This pokemon belongs to "..owner..", it is his first pokemon. Please, give it back to him.") return true end if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then return true end local btype = getPokeballType(item.itemid) local effect = pokeballs[btype].effect if not effect then effect = 21 end if item.itemid == pokeballs[btype].use then if getPlayerStorageValue(cid, 990) == 1 then -- GYM doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.") return true end if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then local pk = getCreatureSummons(cid)[1] local pb = getPlayerSlotItem(cid, 8).uid local look = getItemAttribute(pb,"addon") if not look then doSetItemAttribute(pb,"addon",0) return false end if look > 0 then doSetCreatureOutfit(pk, {lookType = look}, -1) return true end doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local z = getCreatureSummons(cid)[1] if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then return true end doReturnPokemon(cid, z, item, effect) elseif item.itemid == pokeballs[btype].on then if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if thishp <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end local x = pokes[pokemon] local boosts = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) + pokemonMaxLevelAbovePlayer < getItemAttribute(item.uid, "level") + boosts then doPlayerSendCancel(cid, "Your pokemon's level is much higher than yours, you can't use him.") return true end doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end ------------------------passiva hitmonchan------------------------------ if isSummon(pk) then --local e = getCreatureMaster(cid) local nameHIT = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke") local hands = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "hands") if nameHIT == "Shiny Hitmonchan" or nameHIT == "Hitmonchan" then if getItemAttribute(getPlayerSlotItem(cid, 8).uid, "hands") then doSetCreatureOutfit(pk, {lookType = hitmonchans[nameHIT][hands].out}, -1) else doPlayerSendTextMessage(cid, 27, "Contact a GameMaster! Error in passive system! Attribute \"hands\" missing") end end end ------------------------------------------------------------------------- if getCreatureName(pk) == "Ditto" then local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, "Ditto") end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) adjustStatus(pk, item.uid, true, false, true) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getItemAttribute(item.uid, "nick") or getCreatureName(pk) local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) doCreatureSay(cid, mgo, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pk), effect) else doPlayerSendCancel(cid, "This pokemon is fainted.") end if useKpdoDlls then doUpdateMoves(cid) end return true end @Kurobisu pq num usa um website do nibelins com o xampp ai n vai fica precisando usar bau pra pegar pokemon. o ruim e q n vai da pra ver as senhas dos players Mano o Website do Nibelins em que se escolhe o pokémon ínicial ta bugadão, fui tentar por e não criar conta só criar seu login e senha mais não o personagem. 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AsMinaPira 13 Postado Julho 17, 2012 Share Postado Julho 17, 2012 (editado) @FlamesAdmin vai em data/lib/configuration.lua procura por nurseHealsPokemonOut = true no lugar de true coloca false. @Brunno Mude essa parte do Goback.lua: local x = pokes[pokemon] local boosts = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) + pokemonMaxLevelAbovePlayer < getItemAttribute(item.uid, "level") + boosts then doPlayerSendCancel(cid, "Your pokemon's level is much higher than yours, you can't use him.") return true end por essa: local x = pokes[pokemon] if getPlayerLevel(cid) + pokemonMaxLevelAbovePlayer < getItemAttribute(item.uid, "level") then doPlayerSendCancel(cid, "Your pokemon's level is much higher than yours, you can't use him.") return true end A outra alterção era pra remover o level requerido pra usar um pokemon Cansado demais @Taiger Sobre o fishing, vai em data/action/script/tools/fishing.lua e procura por: local chance = 10 + getPlayerSkillLevel(cid, 6) / 2.5 10 seria aonde você teria que alterar pra diminuir a chance de pesca. Editado Julho 17, 2012 por AsMinaPira Link para o comentário Compartilhar em outros sites More sharing options...
zesy 6 Postado Julho 17, 2012 Share Postado Julho 17, 2012 Bom, fiz um sistema de barco bem simples aqui, só que só tem um erro: [Error - GlobalEvent Interface] In a timer event called from: data/globalevents/scripts/barco.lua:onThink Description: (luaDoRemoveItem) Item not found Eu não consigo acerta no comando, ele sempre me confunde... o comando é o addEvent: addEvent(doRemoveItem, 120000, pos1, 2642, 1) doRemoveItem = Função de remover o item 120000 = tempo de delay do addEvent pos1 = posição que tá o item que eu quero q remova 2642 = id do item que eu quero q remova 1 = nº de items q quero q remova A função tinha q ser assim? O que tá de errado? Alguém me ajuda??? Alguém pode me ajuda nisso? Link para o comentário Compartilhar em outros sites More sharing options...
shadow2012 6 Postado Julho 17, 2012 Share Postado Julho 17, 2012 StyloMaldoso arrumei oq tava errado no goback.lua e agora o poke com addon n sai da ball e acontece o seguinte erro: [17/07/2012 17:41:10] [Error - Action Interface] [17/07/2012 17:41:10] data/actions/scripts/goback.lua:onUse [17/07/2012 17:41:10] Description: [17/07/2012 17:41:10] (luaSetCreatureOutfit) Creature not found goback.lua function onUse(cid, item, frompos, item2, topos) local owner = getItemAttribute(item.uid, "firstpoke") if owner and owner ~= getCreatureName(cid) then doPlayerSendCancel(cid, "This pokemon belongs to "..owner..", it is his first pokemon. Please, give it back to him.") return true end if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then return true end local btype = getPokeballType(item.itemid) local effect = pokeballs[btype].effect if not effect then effect = 21 end if item.itemid == pokeballs[btype].use then if getPlayerStorageValue(cid, 990) == 1 then -- GYM doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.") return true end if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local z = getCreatureSummons(cid)[1] if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then return true end doReturnPokemon(cid, z, item, effect) elseif item.itemid == pokeballs[btype].on then if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if thishp <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pk = getCreatureSummons(cid)[1] local pb = getPlayerSlotItem(cid, 8).uid local look = getItemAttribute(pb,"addon") if not look then doSetItemAttribute(pb,"addon",0) return false end if look > 0 then doSetCreatureOutfit(pk, {lookType = look}, -1) return true end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end local x = pokes[pokemon] local boosts = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) + pokemonMaxLevelAbovePlayer < getItemAttribute(item.uid, "level") + boosts then doPlayerSendCancel(cid, "Your pokemon's level is much higher than yours, you can't use him.") return true end doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end if getCreatureName(pk) == "Ditto" then local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, "Ditto") end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) adjustStatus(pk, item.uid, true, false, true) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getItemAttribute(item.uid, "nick") or getCreatureName(pk) local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) doCreatureSay(cid, mgo, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pk), effect) local pk = getCreatureSummons(cid)[1] local pb = getPlayerSlotItem(cid, 8).uid local look = getItemAttribute(pb,"addon") if not look then doSetItemAttribute(pb,"addon",0) return false end if look > 0 then doSetCreatureOutfit(pk, {lookType = look}, -1) return true end else doPlayerSendCancel(cid, "This pokemon is fainted.") end return true end Link para o comentário Compartilhar em outros sites More sharing options...
notle2012 233 Postado Julho 17, 2012 Share Postado Julho 17, 2012 @ALL fiquei um tempo sem mexer no otserver alguém sabe me dizer na onde configuro os corpo dos pokemon johto pra jogar ball pq aqui ta desconfigurado só da pra jogar ball nos pokemon kanto Link para o comentário Compartilhar em outros sites More sharing options...
AWeskers 14 Postado Julho 17, 2012 Share Postado Julho 17, 2012 (editado) @notle2012: vai no configuration.lua na pasta data/lib/configuration.lua e procura por: @ALL fiquei um tempo sem mexer no otserver alguém sabe me dizer na onde configuro os corpo dos pokemon johto pra jogar ball pq aqui ta desconfigurado só da pra jogar ball nos pokemon kanto Aqui é onde se edita isso, da uma olhada e vê se é isso que você procura pokecatches = { ["Bulbasaur"] = {chance = 21, corpse = 5969}, ["Ivysaur"] = {chance = 73, corpse = 5982}, aonde ta escrito corpses = 5969}, --- o 5969 é o ID do corpse, depois vai no data/monsters/pokes e seleciona o poke, vai ter escrito corpses no XML, deve estar igual ao do configuration. a parte de chance = 21, é a chançe de catch do pokemon. se tiver tudo cérto com o corpse e xml vai dar pra capturar normalmente. @ALL: alguem ae sabe por pra quando falar "hi" na nurse em vez déla responder pra all, éla diga sua frase na janéla de "NPCs" ? REP+ ae Alguem ajuda nisso ae ? REP+ Editado Julho 17, 2012 por Jhonsy Link para o comentário Compartilhar em outros sites More sharing options...
Kurobisu 73 Postado Julho 17, 2012 Share Postado Julho 17, 2012 @ALL fiquei um tempo sem mexer no otserver alguém sabe me dizer na onde configuro os corpo dos pokemon johto pra jogar ball pq aqui ta desconfigurado só da pra jogar ball nos pokemon kanto Presta bem atenção. Vai em ( data\lib\configuration.lua ) Procure por: pokecatches = { Abaixo terá um monte de coisa tipo issu: ["Bulbasaur"] = {chance = 500, corpse = 5969}, Selecione até o fim e ponha esse aqui, que ja está configurado por mim. pokecatches = { ["Bulbasaur"] = {chance = 500, corpse = 5969}, ["Ivysaur"] = {chance = 1200, corpse = 5982}, ["Venusaur"] = {chance = 5000, corpse = 5962}, ["Charmander"] = {chance = 400, corpse = 5983}, ["Charmeleon"] = {chance = 1200, corpse = 5981}, ["Charizard"] = {chance = 5000, corpse = 6005}, ["Squirtle"] = {chance = 400, corpse = 6008}, ["Wartortle"] = {chance = 1200, corpse = 5978}, ["Blastoise"] = {chance = 5000, corpse = 5999}, ["Caterpie"] = {chance = 5, corpse = 5971}, ["Metapod"] = {chance = 50, corpse = 5970}, ["Butterfree"] = {chance = 400, corpse = 5985}, ["Weedle"] = {chance = 6, corpse = 5964}, ["Kakuna"] = {chance = 60, corpse = 6000}, ["Beedrill"] = {chance = 400, corpse = 5990}, ["Pidgey"] = {chance = 10, corpse = 5961}, ["Pidgeotto"] = {chance = 100, corpse = 5966}, ["Pidgeot"] = {chance = 3500, corpse = 6020}, ["Rattata"] = {chance = 4, corpse = 5974}, ["Raticate"] = {chance = 300, corpse = 6007}, ["Spearow"] = {chance = 9, corpse = 5968}, ["Fearow"] = {chance = 600, corpse = 5992}, ["Ekans"] = {chance = 80, corpse = 5979}, ["Arbok"] = {chance = 250, corpse = 5984}, ["Pikachu"] = {chance = 500, corpse = 6001}, ["Raichu"] = {chance = 2100, corpse = 5996}, ["Sandshrew"] = {chance = 130, corpse = 5988}, ["Sandslash"] = {chance = 600, corpse = 6041}, ["Nidoran Female"] = {chance = 13, corpse = 6013}, ["Nidorina"] = {chance = 300, corpse = 6014}, ["Nidoqueen"] = {chance = 1500, corpse = 3004}, ["Nidoran Male"] = {chance = 12, corpse = 6015}, ["Nidorino"] = {chance = 300, corpse = 6019}, ["Nidoking"] = {chance = 1500, corpse = 5995}, ["Clefairy"] = {chance = 400, corpse = 2968}, ["Clefable"] = {chance = 900, corpse = 6006}, ["Vulpix"] = {chance = 120, corpse = 6003}, ["Ninetales"] = {chance = 2200, corpse = 6040}, ["Jigglypuff"] = {chance = 400, corpse = 6011}, ["Wigglytuff"] = {chance = 1250, corpse = 6012}, ["Zubat"] = {chance = 19, corpse = 5989}, ["Golbat"] = {chance = 400, corpse = 6053}, ["Oddish"] = {chance = 10, corpse = 3008}, ["Gloom"] = {chance = 100, corpse = 6017}, ["Vileplume"] = {chance = 900, corpse = 6025}, ["Paras"] = {chance = 20, corpse = 3007}, ["Parasect"] = {chance = 1400, corpse = 6027}, ["Venonat"] = {chance = 100, corpse = 5997}, ["Venomoth"] = {chance = 600, corpse = 2925}, ["Diglett"] = {chance = 60, corpse = 6023}, ["Dugtrio"] = {chance = 500, corpse = 6024}, ["Meowth"] = {chance = 80, corpse = 6034}, ["Persian"] = {chance = 500, corpse = 6009}, ["Psyduck"] = {chance = 80, corpse = 6029}, ["Golduck"] = {chance = 700, corpse = 6028}, ["Mankey"] = {chance = 70, corpse = 6035}, ["Primeape"] = {chance = 750, corpse = 6032}, ["Growlithe"] = {chance = 83, corpse = 6036}, ["Arcanine"] = {chance = 5000, corpse = 6031}, ["Poliwag"] = {chance = 10, corpse = 6042}, ["Poliwhirl"] = {chance = 400, corpse = 6054}, ["Poliwrath"] = {chance = 3200, corpse = 6033}, ["Abra"] = {chance = 60, corpse = 2905}, ["Kadabra"] = {chance = 400, corpse = 6060}, ["Alakazam"] = {chance = 4000, corpse = 6057}, ["Machop"] = {chance = 80, corpse = 6045}, ["Machoke"] = {chance = 700, corpse = 4251}, ["Machamp"] = {chance = 4000, corpse = 6048}, ["Bellsprout"] = {chance = 12, corpse = 2806}, ["Weepinbell"] = {chance = 80, corpse = 2928}, ["Victreebel"] = {chance = 800, corpse = 6332}, ["Tentacool"] = {chance = 18, corpse = 2961}, ["Tentacruel"] = {chance = 4000, corpse = 6037}, ["Geodude"] = {chance = 80, corpse = 6071}, ["Graveler"] = {chance = 333, corpse = 6516}, ["Golem"] = {chance = 3500, corpse = 6043}, ["Ponyta"] = {chance = 80, corpse = 5975}, ["Rapidash"] = {chance = 1500, corpse = 4323}, ["Slowpoke"] = {chance = 70, corpse = 2926}, ["Slowbro"] = {chance = 400, corpse = 5986}, ["Magnemite"] = {chance = 80, corpse = 6056}, ["Magneton"] = {chance = 350, corpse = 6076}, ["Farfetch'd"] = {chance = 500, corpse = 2836}, ["Doduo"] = {chance = 70, corpse = 2842}, ["Dodrio"] = {chance = 400, corpse = 6047}, ["Seel"] = {chance = 80, corpse = 6030}, ["Dewgong"] = {chance = 1200, corpse = 6038}, ["Grimer"] = {chance = 30, corpse = 6055}, ["Muk"] = {chance = 300, corpse = 2845}, ["Shellder"] = {chance = 60, corpse = 2837}, ["Cloyster"] = {chance = 1300, corpse = 2932}, ["Gastly"] = {chance = 250, corpse = 5993}, ["Haunter"] = {chance = 800, corpse = 6004}, ["Gengar"] = {chance = 3550, corpse = 6336}, ["Onix"] = {chance = 900, corpse = 2990}, ["Drowzee"] = {chance = 80, corpse = 6026}, ["Hypno"] = {chance = 2000, corpse = 6046}, ["Krabby"] = {chance = 14, corpse = 6039}, ["Kingler"] = {chance = 400, corpse = 6340}, ["Voltorb"] = {chance = 80, corpse = 6049}, ["Electrode"] = {chance = 400, corpse = 6051}, ["Exeggcute"] = {chance = 18, corpse = 2982}, ["Exeggutor"] = {chance = 500, corpse = 3005}, ["Cubone"] = {chance = 80, corpse = 6050}, ["Marowak"] = {chance = 500, corpse = 6072}, ["Hitmonlee"] = {chance = 400, corpse = 6067}, ["Hitmonchan"] = {chance = 400, corpse = 5977}, ["Lickitung"] = {chance = 1200, corpse = 2953}, ["Koffing"] = {chance = 70, corpse = 2936}, ["Weezing"] = {chance = 350, corpse = 6306}, ["Rhyhorn"] = {chance = 80, corpse = 3035}, ["Rhydon"] = {chance = 3000, corpse = 2858}, ["Chansey"] = {chance = 2000, corpse = 6010}, ["Tangela"] = {chance = 400, corpse = 5976}, ["Kangaskhan"] = {chance = 2200, corpse = 6073}, ["Horsea"] = {chance = 16, corpse = 2973}, ["Seadra"] = {chance = 500, corpse = 2872}, ["Goldeen"] = {chance = 10, corpse = 2970}, ["Seaking"] = {chance = 300, corpse = 3038}, ["Staryu"] = {chance = 60, corpse = 5987}, ["Starmie"] = {chance = 500, corpse = 7320}, ["Mr. Mime"] = {chance = 1500, corpse = 6069}, ["Scyther"] = {chance = 2500, corpse = 3002}, ["Jynx"] = {chance = 2400, corpse = 5765}, ["Electabuzz"] = {chance = 5600, corpse = 6065}, ["Magmar"] = {chance = 5600, corpse = 7283}, ["Pinsir"] = {chance = 400, corpse = 7282}, ["Tauros"] = {chance = 300, corpse = 6302}, ["Magikarp"] = {chance = 2, corpse = 2818}, ["Gyarados"] = {chance = 3500, corpse = 6331}, ["Lapras"] = {chance = 4500, corpse = 6018}, ["Ditto"] = {chance = 60, corpse = 2817}, ["Eevee"] = {chance = 1200, corpse = 6364}, ["Vaporeon"] = {chance = 98, corpse = 5960}, ["Jolteon"] = {chance = 94, corpse = 6044}, ["Flareon"] = {chance = 100, corpse = 6059}, ["Porygon"] = {chance = 63, corpse = 5963}, ["Omanyte"] = {chance = 900, corpse = 5998}, ["Omastar"] = {chance = 900, corpse = 5994}, ["Kabuto"] = {chance = 900, corpse = 5972}, ["Kabutops"] = {chance = 900, corpse = 6345}, ["Aerodactyl"] = {chance = 15000, corpse = 6338}, ["Snorlax"] = {chance = 6500, corpse = 6016}, ["Articuno"] = {chance = 800, corpse = 7256}, ["Zapdos"] = {chance = 800, corpse = 6074}, ["Moltres"] = {chance = 800, corpse = 7330}, ["Dratini"] = {chance = 1000, corpse = 2879}, ["Dragonair"] = {chance = 5000, corpse = 6002}, ["Dragonite"] = {chance = 4000, corpse = 4295}, ["Mewtwo"] = {chance = 500, corpse = 5973}, ["Mew"] = {chance = 500, corpse = 2939}, ------------Shiny Catch----------- ["Shiny Bulbasaur"] = {chance = 100, corpse = 12420}, ["Shiny Ivysaur"] = {chance = 100, corpse = 12421}, ["Shiny Venusaur"] = {chance = 800, corpse = 12422}, ["Shiny Charmander"] = {chance = 100, corpse = 12423}, ["Shiny Charmeleon"] = {chance = 100, corpse = 12424}, ["Shiny Charizard"] = {chance = 800, corpse = 12425}, ["Shiny Squirtle"] = {chance = 100, corpse = 12426}, ["Shiny Wartortle"] = {chance = 100, corpse = 12427}, ["Shiny Blastoise"] = {chance = 800, corpse = 12428}, ["Shiny Caterpie"] = {chance = 20, corpse = 12429}, ["Shiny Metapod"] = {chance = 60, corpse = 12430}, ["Shiny Butterfree"] = {chance = 400, corpse = 12431}, ["Shiny Weedle"] = {chance = 20, corpse = 12432}, ["Shiny Kakuna"] = {chance = 60, corpse = 12433}, ["Shiny Beedrill"] = {chance = 250, corpse = 12434}, ["Shiny Pidgey"] = {chance = 20, corpse = 12435}, ["Shiny Pidgeotto"] = {chance = 60, corpse = 12436}, ["Shiny Pidgeot"] = {chance = 800, corpse = 12437}, ["Shiny Rattata"] = {chance = 20, corpse = 12438}, ["Shiny Raticate"] = {chance = 60, corpse = 12439}, ["Shiny Spearow"] = {chance = 20, corpse = 12440}, ["Shiny Fearow"] = {chance = 800, corpse = 12441}, ["Shiny Ekans"] = {chance = 20, corpse = 12442}, ["Shiny Arbok"] = {chance = 350, corpse = 12443}, ["Shiny Pikachu"] = {chance = 80, corpse = 12444}, ["Shiny Raichu"] = {chance = 800, corpse = 12445}, ["Shiny Sandshrew"] = {chance = 40, corpse = 12446}, ["Shiny Sandslash"] = {chance = 800, corpse = 12447}, ["Shiny Nidoran Female"] = {chance = 20, corpse = 12448}, ["Shiny Nidorina"] = {chance = 80, corpse = 12449}, ["Shiny Nidoqueen"] = {chance = 800, corpse = 12450}, ["Shiny Nidoran Male"] = {chance = 20, corpse = 12451}, ["Shiny Nidorino"] = {chance = 80, corpse = 12452}, ["Shiny Nidoking"] = {chance = 800, corpse = 12453}, ["Shiny Clefairy"] = {chance = 40, corpse = 12454}, ["Shiny Clefable"] = {chance = 500, corpse = 12455}, ["Shiny Vulpix"] = {chance = 40, corpse = 12456}, ["Shiny Ninetales"] = {chance = 800, corpse = 12457}, ["Shiny Jigglypuff"] = {chance = 40, corpse = 12458}, ["Shiny Wigglytuff"] = {chance = 800, corpse = 12459}, ["Shiny Zubat"] = {chance = 50, corpse = 12460}, ["Shiny Golbat"] = {chance = 200, corpse = 12461}, ["Shiny Oddish"] = {chance = 20, corpse = 12462}, ["Shiny Gloom"] = {chance = 70, corpse = 12463}, ["Shiny Vileplume"] = {chance = 800, corpse = 12464}, ["Shiny Paras"] = {chance = 20, corpse = 12465}, ["Shiny Parasect"] = {chance = 200, corpse = 12466}, ["Shiny Venonat"] = {chance = 60, corpse = 12467}, ["Shiny Venomoth"] = {chance = 500, corpse = 12468}, ["Shiny Diglett"] = {chance = 20, corpse = 12469}, ["Shiny Dugtrio"] = {chance = 400, corpse = 12470}, ["Shiny Meowth"] = {chance = 20, corpse = 12471}, ["Shiny Persian"] = {chance = 150, corpse = 12472}, ["Shiny Psyduck"] = {chance = 20, corpse = 12473}, ["Shiny Golduck"] = {chance = 400, corpse = 12474}, ["Shiny Mankey"] = {chance = 20, corpse = 12475}, ["Shiny Primeape"] = {chance = 500, corpse = 12476}, ["Shiny Growlithe"] = {chance = 30, corpse = 12477}, ["Shiny Arcanine"] = {chance = 800, corpse = 12478}, ["Shiny Poliwag"] = {chance = 20, corpse = 12479}, ["Shiny Poliwhirl"] = {chance = 80, corpse = 12480}, ["Shiny Poliwrath"] = {chance = 800, corpse = 12481}, ["Shiny Abra"] = {chance = 20, corpse = 12482}, ["Shiny Kadabra"] = {chance = 150, corpse = 12483}, ["Shiny Alakazam"] = {chance = 800, corpse = 12484}, ["Shiny Machop"] = {chance = 20, corpse = 12485}, ["Shiny Machoke"] = {chance = 80, corpse = 12486}, ["Shiny Machamp"] = {chance = 800, corpse = 12487}, ["Shiny Bellsprout"] = {chance = 20, corpse = 12488}, ["Shiny Weepinbell"] = {chance = 80, corpse = 12489}, ["Shiny Victreebel"] = {chance = 550, corpse = 12490}, ["Shiny Tentacool"] = {chance = 20, corpse = 12491}, ["Shiny Tentacruel"] = {chance = 800, corpse = 12492}, ["Shiny Geodude"] = {chance = 20, corpse = 12493}, ["Shiny Graveler"] = {chance = 100, corpse = 12494}, ["Shiny Golem"] = {chance = 800, corpse = 12495}, ["Shiny Ponyta"] = {chance = 40, corpse = 12496}, ["Shiny Rapidash"] = {chance = 800, corpse = 12497}, ["Shiny Slowpoke"] = {chance = 40, corpse = 12498}, ["Shiny Slowbro"] = {chance = 500, corpse = 12499}, ["Shiny Magnemite"] = {chance = 20, corpse = 12500}, ["Shiny Magneton"] = {chance = 400, corpse = 12501}, ["Shiny Farfetch'd"] = {chance = 600, corpse = 12502}, ["Shiny Doduo"] = {chance = 60, corpse = 12503}, ["Shiny Dodrio"] = {chance = 600, corpse = 12504}, ["Shiny Seel"] = {chance = 20, corpse = 12505}, ["Shiny Dewgong"] = {chance = 800, corpse = 12506}, ["Shiny Grimer"] = {chance = 40, corpse = 12507}, ["Shiny Muk"] = {chance = 600, corpse = 12508}, ["Shiny Shellder"] = {chance = 20, corpse = 12509}, ["Shiny Cloyster"] = {chance = 800, corpse = 12510}, ["Shiny Gastly"] = {chance = 30, corpse = 12511}, ["Shiny Haunter"] = {chance = 200, corpse = 12512}, ["Shiny Gengar"] = {chance = 800, corpse = 12513}, ["Shiny Onix"] = {chance = 500, corpse = 12514}, ["Shiny Drowzee"] = {chance = 40, corpse = 12515}, ["Shiny Hypno"] = {chance = 800, corpse = 12516}, ["Shiny Krabby"] = {chance = 40, corpse = 12517}, ["Shiny Kingler"] = {chance = 100, corpse = 12518}, ["Shiny Voltorb"] = {chance = 40, corpse = 12519}, ["Shiny Electrode"] = {chance = 400, corpse = 12520}, ["Shiny Exeggcute"] = {chance = 40, corpse = 12521}, ["Shiny Exeggutor"] = {chance = 700, corpse = 12523}, ["Shiny Cubone"] = {chance = 60, corpse = 12524}, ["Shiny Marowak"] = {chance = 800, corpse = 12525}, ["Shiny Hitmonlee"] = {chance = 160, corpse = 12526}, ["Shiny Hitmonchan"] = {chance = 160, corpse = 12527}, ["Shiny Lickitung"] = {chance = 800, corpse = 12528}, ["Shiny Koffing"] = {chance = 40, corpse = 12529}, ["Shiny Weezing"] = {chance = 800, corpse = 12530}, ["Shiny Rhyhorn"] = {chance = 60, corpse = 12531}, ["Shiny Rhydon"] = {chance = 800, corpse = 12532}, ["Shiny Chansey"] = {chance = 800, corpse = 12533}, ["Shiny Tangela"] = {chance = 800, corpse = 12534}, ["Shiny Kangaskhan"] = {chance = 800, corpse = 12535}, ["Shiny Horsea"] = {chance = 40, corpse = 12536}, ["Shiny Seadra"] = {chance = 300, corpse = 12537}, ["Shiny Goldeen"] = {chance = 30, corpse = 12538}, ["Shiny Seaking"] = {chance = 200, corpse = 12539}, ["Shiny Staryu"] = {chance = 40, corpse = 12540}, ["Shiny Starmie"] = {chance = 500, corpse = 12541}, ["Shiny Mr. Mime"] = {chance = 800, corpse = 12542}, ["Shiny Scyther"] = {chance = 800, corpse = 12543}, ["Shiny Jynx"] = {chance = 800, corpse = 12544}, ["Shiny Electabuzz"] = {chance = 800, corpse = 12545}, ["Shiny Magmar"] = {chance = 800, corpse = 12546}, ["Shiny Pinsir"] = {chance = 800, corpse = 12547}, ["Shiny Tauros"] = {chance = 600, corpse = 12548}, ["Shiny Magikarp"] = {chance = 20, corpse = 12549}, ["Shiny Gyarados"] = {chance = 8500, corpse = 12550}, ["Shiny Lapras"] = {chance = 800, corpse = 12551}, ["Shiny Ditto"] = {chance = 60, corpse = 12552}, ["Shiny Eevee"] = {chance = 100, corpse = 12553}, ["Shiny Vaporeon"] = {chance = 98, corpse = 12554}, ["Shiny Jolteon"] = {chance = 94, corpse = 12555}, ["Shiny Flareon"] = {chance = 100, corpse = 12556}, ["Shiny Porygon"] = {chance = 63, corpse = 12557}, ["Shiny Omanyte"] = {chance = 43, corpse = 12558}, ["Shiny Omastar"] = {chance = 182, corpse = 12559}, ["Shiny Kabuto"] = {chance = 49, corpse = 12560}, ["Shiny Kabutops"] = {chance = 202, corpse = 12561}, ["Shiny Aerodactyl"] = {chance = 252, corpse = 12562}, ["Shiny Snorlax"] = {chance = 10145, corpse = 1051}, ["Shiny Articuno"] = {chance = 297, corpse = 12564}, ["Shiny Zapdos"] = {chance = 297, corpse = 12565}, ["Shiny Moltres"] = {chance = 297, corpse = 12566}, ["Shiny Dratini"] = {chance = 200, corpse = 12567}, ["Shiny Dragonair"] = {chance = 500, corpse = 12568}, ["Shiny Dragonite"] = {chance = 10880, corpse = 12569}, ["Shiny Mewtwo"] = {chance = 297, corpse = 12570}, ["Shiny Mew"] = {chance = 252, corpse = 12571}, -------------Johto Catch---------- ["Chikorita"] = {chance = 20, corpse = 8949}, ["Bayleef"] = {chance = 64, corpse = 8943}, ["Meganium"] = {chance = 226, corpse = 9872}, ["Cyndaquil"] = {chance = 20, corpse = 8956}, ["Quilava"] = {chance = 71, corpse = 9920}, ["Typhlosion"] = {chance = 226, corpse = 10521}, ["Totodile"] = {chance = 22, corpse = 10520}, ["Croconaw"] = {chance = 76, corpse = 8955}, ["Feraligatr"] = {chance = 226, corpse = 8967}, ["Sentret"] = {chance = 6, corpse = 9935}, ["Furret"] = {chance = 30, corpse = 9009}, ["Hoothoot"] = {chance = 6, corpse = 9774}, ["Noctowl"] = {chance = 67, corpse = 9879}, ["Ledyba"] = {chance = 12, corpse = 9829}, ["Ledian"] = {chance = 52, corpse = 9824}, ["Spinarak"] = {chance = 14, corpse = 9965}, ["Ariados"] = {chance = 75, corpse = 8941}, ["Crobat"] = {chance = 185, corpse = 8953}, ["Chinchou"] = {chance = 13, corpse = 8950}, ["Lanturn"] = {chance = 72, corpse = 9803}, ["Pichu"] = {chance = 5, corpse = 9882}, ["Cleffa"] = {chance = 5, corpse = 8951}, ["Iglybuff"] = {chance = 4, corpse = 9783}, ["Togepi"] = {chance = 9, corpse = 10518}, ["Togetic"] = {chance = 83, corpse = 10519}, ["Natu"] = {chance = 14, corpse = 9877}, ["Xatu"] = {chance = 78, corpse = 8937}, ["Mareep"] = {chance = 11, corpse = 9869}, ["Flaaffy"] = {chance = 44, corpse = 8968}, ["Ampharos"] = {chance = 158, corpse = 8939}, ["Bellossom"] = {chance = 115, corpse = 8946}, ["Marill"] = {chance = 13, corpse = 9871}, ["Azumarill"] = {chance = 48, corpse = 8942}, ["Sudowoodo"] = {chance = 88, corpse = 10005}, ["Politoed"] = {chance = 153, corpse = 9915}, ["Hoppip"] = {chance = 9, corpse = 9775}, ["Skiploom"] = {chance = 25, corpse = 9937}, ["Jumpluff"] = {chance = 52, corpse = 9801}, ["Aipom"] = {chance = 9, corpse = 8938}, ["Sunkern"] = {chance = 5, corpse = 10015}, ["Sunflora"] = {chance = 100, corpse = 10008}, ["Yanma"] = {chance = 51, corpse = 8935}, ["Wooper"] = {chance = 17, corpse = 10603}, ["Quagsire"] = {chance = 130, corpse = 9919}, ["Espeon"] = {chance = 92, corpse = 8966}, ["Umbreon"] = {chance = 98, corpse = 10525}, ["Murkrow"] = {chance = 60, corpse = 9876}, ["Slowking"] = {chance = 93, corpse = 9938}, ["Misdreavus"] = {chance = 102, corpse = 9875}, ["Wobbuffet"] = {chance = 81, corpse = 10539}, ["Girafarig"] = {chance = 81, corpse = 9081}, ["Pineco"] = {chance = 18, corpse = 9914}, ["Forretress"] = {chance = 132, corpse = 8969}, ["Dunsparce"] = {chance = 57, corpse = 8960}, ["Gligar"] = {chance = 44, corpse = 9083}, ["Steelix"] = {chance = 224, corpse = 10003}, ["Snubbull"] = {chance = 21, corpse = 9964}, ["Granbull"] = {chance = 84, corpse = 9107}, ["Qwilfish"] = {chance = 16, corpse = 9921}, ["Scizor"] = {chance = 200, corpse = 9925}, ["Shuckle"] = {chance = 12, corpse = 9924}, ["Heracross"] = {chance = 145, corpse = 9654}, ["Sneasel"] = {chance = 99, corpse = 9963}, ["Teddiursa"] = {chance = 20, corpse = 10508}, ["Ursaring"] = {chance = 212, corpse = 10538}, ["Slugma"] = {chance = 17, corpse = 9960}, ["Magcargo"] = {chance = 108, corpse = 9867}, ["Swinub"] = {chance = 12, corpse = 10171}, ["Piloswine"] = {chance = 205, corpse = 9913}, ["Corsola"] = {chance = 76, corpse = 8952}, ["Remoraid"] = {chance = 11, corpse = 9923}, ["Octillery"] = {chance = 58, corpse = 9880}, ["Delibird"] = {chance = 38, corpse = 8957}, ["Mantine"] = {chance = 108, corpse = 9868}, ["Skarmory"] = {chance = 160, corpse = 9936}, ["Houndour"] = {chance = 18, corpse = 9781}, ["Houndoom"] = {chance = 182, corpse = 9780}, ["Kingdra"] = {chance = 181, corpse = 9802}, ["Phanpy"] = {chance = 12, corpse = 9881}, ["Donphan"] = {chance = 95, corpse = 8958}, ["Porygon2"] = {chance = 112, corpse = 9916}, ["Stantler"] = {chance = 54, corpse = 10002}, ["Smeargle"] = {chance = 38, corpse = 9961}, ["Tyrogue"] = {chance = 13, corpse = 10524}, ["Hitmontop"] = {chance = 160, corpse = 9658}, ["Smoochum"] = {chance = 6, corpse = 9962}, ["Elekid"] = {chance = 5, corpse = 8964}, ["Magby"] = {chance = 6, corpse = 9831}, ["Miltank"] = {chance = 53, corpse = 9873}, ["Blissey"] = {chance = 212, corpse = 8947}, ["Raikou"] = {chance = 294, corpse = 9922}, ["Entei"] = {chance = 297, corpse = 8965}, ["Suicune"] = {chance = 297, corpse = 10007}, ["Larvitar"] = {chance = 10, corpse = 9823}, ["Pupitar"] = {chance = 121, corpse = 9917}, ["Tyranitar"] = {chance = 269, corpse = 10522}, ["Lugia"] = {chance = 297, corpse = 9830}, ["Ho-oh"] = {chance = 297, corpse = 9660}, ["Celebi"] = {chance = 199, corpse = 8948}, } Caso não funcione daí será porque seu spr e dat está mal configurado. 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AsMinaPira 13 Postado Julho 17, 2012 Share Postado Julho 17, 2012 @Notle2012 o seu Problema ta no xml do pokemon que ta com o id do corpse errado, os id dos corpses do arquivo data/lib/configuration.lua estão certos, então é só pegar o id lá e trocar no xml do pokemon em data/monsters/pokes/geracao 2. Link para o comentário Compartilhar em outros sites More sharing options...
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