LoisADF 0 Postado Fevereiro 16, 2012 Share Postado Fevereiro 16, 2012 quero add cops dos poke johto mas como faço pra fase o poke sai da ball coloco td serto mas nao sai ajduae por favor tenho um poblema nos poke jogo se eu der /M scizor com good ele aprese e some se der /s scizor ele funciona tem como alguen me explica cmo eu arumo issu Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202127 Compartilhar em outros sites More sharing options...
mario21 1 Postado Fevereiro 16, 2012 Share Postado Fevereiro 16, 2012 (editado) alguem me ajuda ae porfavor com o cliente com o item.xml o otb Editado Fevereiro 16, 2012 por mario21 Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202157 Compartilhar em outros sites More sharing options...
Dudu08267 7 Postado Fevereiro 16, 2012 Share Postado Fevereiro 16, 2012 quero add cops dos poke johto mas como faço pra fase o poke sai da ball coloco td serto mas nao sai ajduae por favor tenho um poblema nos poke jogo se eu der /M scizor com good ele aprese e some se der /s scizor ele funciona tem como alguen me explica cmo eu arumo issu olha o topico que você acha eu tinha o mesmo problema e alguem falo como tirar essa trava. Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202164 Compartilhar em outros sites More sharing options...
Thedjhabbo 10 Postado Fevereiro 17, 2012 Share Postado Fevereiro 17, 2012 quero add cops dos poke johto mas como faço pra fase o poke sai da ball coloco td serto mas nao sai ajduae por favor tenho um poblema nos poke jogo se eu der /M scizor com good ele aprese e some se der /s scizor ele funciona tem como alguen me explica cmo eu arumo issu Pra quem está com problema de invocar os johtos(/m) faz um seguinte. Vai na pasta creaturescripts\scripts procura o arquvio spawn.lua procura por essas linhas que por sinal são as primeiras: local function doPokemonRegisterLevel(cid) if not isCreature(cid) then return true end if getWildPokemonLevel(cid) == -1 then if not pokes[getCreatureName(cid)].offense then doRemoveCreature(cid) return true end setWildPokemonLevel(cid) end end Agora substitua por essas: local function doPokemonRegisterLevel(cid) if not isCreature(cid) then return true end if getWildPokemonLevel(cid) == -1 then -- if not pokes[getCreatureName(cid)].offense then -- doRemoveCreature(cid) -- return true -- end setWildPokemonLevel(cid) end end Spoiler Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202177 Compartilhar em outros sites More sharing options...
Hikigaya 37 Postado Fevereiro 17, 2012 Share Postado Fevereiro 17, 2012 Como Coloco Para os Pokemons Shinys Dar Boost? e Por o Limite do Boost para +100? Quem Ajudar REP+ Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202189 Compartilhar em outros sites More sharing options...
Thedjhabbo 10 Postado Fevereiro 17, 2012 Share Postado Fevereiro 17, 2012 Como Coloco Para os Pokemons Shinys Dar Boost? e Por o Limite do Boost para +100? Quem Ajudar REP+ local ballslot = 12355 local ballslot_run = 12352 local stoneslot = 12354 local stoneslot_run = 12353 local button = 12356 local button_run = 12357 function isRunning(id) if isInArray({button_run, stoneslot_run, ballslot_run}, id) then return true end return false end boost_stones = { ["Bulbasaur"] = {leaf}, ["Ivysaur"] = {leaf}, ["Venusaur"] = {leaf}, ["Charmander"] = {fire}, ["Charmeleon"] = {fire}, ["Charizard"] = {fire}, ["Squirtle"] = {water}, ["Wartortle"] = {water}, ["Blastoise"] = {water}, ["Caterpie"] = {coccon}, ["Metapod"] = {coccon}, ["Butterfree"] = {coccon}, ["Weedle"] = {coccon}, ["Kakuna"] = {coccon}, ["Beedrill"] = {coccon}, ["Pidgey"] = {heart}, ["Pidgeotto"] = {heart}, ["Pidgeot"] = {heart}, ["Rattata"] = {heart}, ["Raticate"] = {heart}, ["Spearow"] = {heart}, ["Fearow"] = {heart}, ["Ekans"] = {venom}, ["Arbok"] = {venom}, ["Pikachu"] = {thunder}, ["Raichu"] = {thunder}, ["Sandshrew"] = {earth}, ["Sandslash"] = {earth}, ["Nidoran Female"] = {venom}, ["Nidorina"] = {venom}, ["Nidoqueen"] = {venom, earth}, ["Nidoran Male"] = {venom}, ["Nidorino"] = {venom}, ["Nidoking"] = {venom, earth}, ["Clefairy"] = {heart}, ["Clefable"] = {heart}, ["Vulpix"] = {fire}, ["Ninetales"] = {fire}, ["Jigglypuff"] = {heart}, ["Wigglytuff"] = {heart}, ["Zubat"] = {venom}, ["Golbat"] = {venom}, ["Oddish"] = {leaf, venom}, ["Gloom"] = {leaf, venom}, ["Vileplume"] = {leaf, venom}, ["Paras"] = {coccon, leaf}, ["Parasect"] = {coccon, leaf}, ["Venonat"] = {coccon, venom}, ["Venomoth"] = {coccon, venom}, ["Diglett"] = {earth}, ["Dugtrio"] = {earth}, ["Meowth"] = {heart}, ["Persian"] = {heart}, ["Psyduck"] = {water}, ["Golduck"] = {water, enigma}, ["Mankey"] = {punch}, ["Primeape"] = {punch}, ["Growlithe"] = {fire}, ["Arcanine"] = {fire}, ["Poliwag"] = {water}, ["Poliwhirl"] = {water}, ["Poliwrath"] = {water, punch}, ["Abra"] = {enigma}, ["Kadabra"] = {enigma}, ["Alakazam"] = {enigma}, ["Machop"] = {punch}, ["Machoke"] = {punch}, ["Machamp"] = {punch}, ["Bellsprout"] = {leaf, venom}, ["Weepinbell"] = {leaf, venom}, ["Victreebel"] = {leaf, venom}, ["Tentacool"] = {water, venom}, ["Tentacruel"] = {water, venom}, ["Geodude"] = {earth, rock}, ["Graveler"] = {earth, rock}, ["Golem"] = {earth, rock}, ["Ponyta"] = {fire}, ["Rapidash"] = {fire}, ["Slowpoke"] = {water, enigma}, ["Slowbro"] = {water, enigma}, ["Magnemite"] = {thunder, metal}, ["Magneton"] = {thunder, metal}, ["Farfetch'd"] = {heart}, ["Doduo"] = {heart}, ["Dodrio"] = {heart}, ["Seel"] = {water, ice}, ["Dewgong"] = {water, ice}, ["Grimer"] = {venom}, ["Muk"] = {venom}, ["Shellder"] = {water, ice}, ["Cloyster"] = {water, ice}, ["Gastly"] = {dark}, ["Haunter"] = {dark}, ["Gengar"] = {dark}, ["Onix"] = {rock, earth}, ["Drowzee"] = {enigma}, ["Hypno"] = {enigma}, ["Krabby"] = {water}, ["Kingler"] = {water}, ["Voltorb"] = {thunder}, ["Electrode"] = {thunder}, ["Exeggcute"] = {enigma, leaf}, ["Exeggutor"] = {enigma, leaf}, ["Cubone"] = {earth}, ["Marowak"] = {earth}, ["Hitmonlee"] = {punch}, ["Hitmonchan"] = {punch}, ["Lickitung"] = {heart}, ["Koffing"] = {venom}, ["Weezing"] = {venom}, ["Rhyhorn"] = {earth, rock}, ["Rhydon"] = {earth, rock}, ["Chansey"] = {heart}, ["Tangela"] = {leaf}, ["Kangaskhan"] = {heart}, ["Horsea"] = {water}, ["Seadra"] = {water}, ["Goldeen"] = {water}, ["Seaking"] = {water}, ["Staryu"] = {water}, ["Starmie"] = {water}, ["Mr. Mime"] = {enigma}, ["Scyther"] = {coccon}, ["Jynx"] = {enigma, ice}, ["Electabuzz"] = {thunder}, ["Magmar"] = {fire}, ["Pinsir"] = {coccon}, ["Tauros"] = {heart}, ["Magikarp"] = {water}, ["Gyarados"] = {water, crystal}, ["Lapras"] = {water, ice}, ["Ditto"] = {heart}, ["Eevee"] = {heart}, ["Vaporeon"] = {water}, ["Jolteon"] = {thunder}, ["Flareon"] = {fire}, ["Porygon"] = {heart, enigma}, ["Omanyte"] = {rock, water}, ["Omastar"] = {rock, water}, ["Kabuto"] = {rock, water}, ["Kabutops"] = {rock, water}, ["Aerodactyl"] = {rock}, ["Snorlax"] = {heart}, ["Articuno"] = {ice}, ["Zapdos"] = {thunder}, ["Moltres"] = {fire}, ["Dratini"] = {crystal}, ["Dragonair"] = {crystal}, ["Dragonite"] = {crystal}, ["Mewtwo"] = {enigma}, ["Mew"] = {enigma}, ["Shiny Bulbasaur"] = {leaf}, ["Shiny Ivysaur"] = {leaf}, ["Shiny Venusaur"] = {leaf}, ["Shiny Charmander"] = {fire}, ["Shiny Charmeleon"] = {fire}, ["Shiny Charizard"] = {fire}, ["Shiny Squirtle"] = {water}, ["Shiny Wartortle"] = {water}, ["Shiny Blastoise"] = {water}, ["Shiny Caterpie"] = {coccon}, ["Shiny Metapod"] = {coccon}, ["Shiny Butterfree"] = {coccon}, ["Shiny Weedle"] = {coccon}, ["Shiny Kakuna"] = {coccon}, ["Shiny Beedrill"] = {coccon}, ["Shiny Pidgey"] = {heart}, ["Shiny Pidgeotto"] = {heart}, ["Shiny Pidgeot"] = {heart}, ["Shiny Rattata"] = {heart}, ["Shiny Raticate"] = {heart}, ["Shiny Spearow"] = {heart}, ["Shiny Fearow"] = {heart}, ["Shiny Ekans"] = {venom}, ["Shiny Arbok"] = {venom}, ["Shiny Pikachu"] = {thunder}, ["Shiny Raichu"] = {thunder}, ["Shiny Sandshrew"] = {earth}, ["Shiny Sandslash"] = {earth}, ["Shiny Nidoran Female"] = {venom}, ["Shiny Nidorina"] = {venom}, ["Shiny Nidoqueen"] = {venom, earth}, ["Shiny Nidoran Male"] = {venom}, ["Shiny Nidorino"] = {venom}, ["Shiny Nidoking"] = {venom, earth}, ["Shiny Clefairy"] = {heart}, ["Shiny Clefable"] = {heart}, ["Shiny Vulpix"] = {fire}, ["Shiny Ninetales"] = {fire}, ["Shiny Jigglypuff"] = {heart}, ["Shiny Wigglytuff"] = {heart}, ["Shiny Zubat"] = {venom}, ["Shiny Golbat"] = {venom}, ["Shiny Oddish"] = {leaf, venom}, ["Shiny Gloom"] = {leaf, venom}, ["Shiny Vileplume"] = {leaf, venom}, ["Shiny Paras"] = {coccon, leaf}, ["Shiny Parasect"] = {coccon, leaf}, ["Shiny Venonat"] = {coccon, venom}, ["Shiny Venomoth"] = {coccon, venom}, ["Shiny Diglett"] = {earth}, ["Shiny Dugtrio"] = {earth}, ["Shiny Meowth"] = {heart}, ["Shiny Persian"] = {heart}, ["Shiny Psyduck"] = {water}, ["Shiny Golduck"] = {water, enigma}, ["Shiny Mankey"] = {punch}, ["Shiny Primeape"] = {punch}, ["Shiny Growlithe"] = {fire}, ["Shiny Arcanine"] = {fire}, ["Shiny Poliwag"] = {water}, ["Shiny Poliwhirl"] = {water}, ["Shiny Poliwrath"] = {water, punch}, ["Shiny Abra"] = {enigma}, ["Shiny Kadabra"] = {enigma}, ["Shiny Alakazam"] = {enigma}, ["Shiny Machop"] = {punch}, ["Shiny Machoke"] = {punch}, ["Shiny Machamp"] = {punch}, ["Shiny Bellsprout"] = {leaf, venom}, ["Shiny Weepinbell"] = {leaf, venom}, ["Shiny Victreebel"] = {leaf, venom}, ["Shiny Tentacool"] = {water, venom}, ["Shiny Tentacruel"] = {water, venom}, ["Shiny Geodude"] = {earth, rock}, ["Shiny Graveler"] = {earth, rock}, ["Shiny Golem"] = {earth, rock}, ["Shiny Ponyta"] = {fire}, ["Shiny Rapidash"] = {fire}, ["Shiny Slowpoke"] = {water, enigma}, ["Shiny Slowbro"] = {water, enigma}, ["Shiny Magnemite"] = {thunder, metal}, ["Shiny Magneton"] = {thunder, metal}, ["Shiny Farfetch'd"] = {heart}, ["Shiny Doduo"] = {heart}, ["Shiny Dodrio"] = {heart}, ["Shiny Seel"] = {water, ice}, ["Shiny Dewgong"] = {water, ice}, ["Shiny Grimer"] = {venom}, ["Shiny Muk"] = {venom}, ["Shiny Shellder"] = {water, ice}, ["Shiny Cloyster"] = {water, ice}, ["Shiny Gastly"] = {dark}, ["Shiny Haunter"] = {dark}, ["Shiny Gengar"] = {dark}, ["Shiny Onix"] = {rock, earth}, ["Shiny Drowzee"] = {enigma}, ["Shiny Hypno"] = {enigma}, ["Shiny Krabby"] = {water}, ["Shiny Kingler"] = {water}, ["Shiny Voltorb"] = {thunder}, ["Shiny Electrode"] = {thunder}, ["Shiny Exeggcute"] = {enigma, leaf}, ["Shiny Exeggutor"] = {enigma, leaf}, ["Shiny Cubone"] = {earth}, ["Shiny Marowak"] = {earth}, ["Shiny Hitmonlee"] = {punch}, ["Shiny Hitmonchan"] = {punch}, ["Shiny Lickitung"] = {heart}, ["Shiny Koffing"] = {venom}, ["Shiny Weezing"] = {venom}, ["Shiny Rhyhorn"] = {earth, rock}, ["Shiny Rhydon"] = {earth, rock}, ["Shiny Chansey"] = {heart}, ["Shiny Tangela"] = {leaf}, ["Shiny Kangaskhan"] = {heart}, ["Shiny Horsea"] = {water}, ["Shiny Seadra"] = {water}, ["Shiny Goldeen"] = {water}, ["Shiny Seaking"] = {water}, ["Shiny Staryu"] = {water}, ["Shiny Starmie"] = {water}, ["Shiny Mr. Mime"] = {enigma}, ["Shiny Scyther"] = {coccon}, ["Shiny Jynx"] = {enigma, ice}, ["Shiny Electabuzz"] = {thunder}, ["Shiny Magmar"] = {fire}, ["Shiny Pinsir"] = {coccon}, ["Shiny Tauros"] = {heart}, ["Shiny Magikarp"] = {water}, ["Shiny Gyarados"] = {water, crystal}, ["Shiny Lapras"] = {water, ice}, ["Shiny Ditto"] = {heart}, ["Shiny Eevee"] = {heart}, ["Shiny Vaporeon"] = {water}, ["Shiny Jolteon"] = {thunder}, ["Shiny Flareon"] = {fire}, ["Shiny Porygon"] = {heart, enigma}, ["Shiny Omanyte"] = {rock, water}, ["Shiny Omastar"] = {rock, water}, ["Shiny Kabuto"] = {rock, water}, ["Shiny Kabutops"] = {rock, water}, ["Shiny Aerodactyl"] = {rock}, ["Shiny Snorlax"] = {heart}, ["Shiny Articuno"] = {ice}, ["Shiny Zapdos"] = {thunder}, ["Shiny Moltres"] = {fire}, ["Shiny Dratini"] = {crystal}, ["Shiny Dragonair"] = {crystal}, ["Shiny Dragonite"] = {crystal}, ["Shiny Mewtwo"] = {enigma}, ["Shiny Mew"] = {enigma}} function doRestoreBoostMachine(cid, b_pos, p_pos, s_pos, msg, msg2) doSendAnimatedText(b_pos, "DONE.", 215) if isCreature(cid) then doCreatureSetNoMove(cid, false) doPlayerSendTextMessage(cid, 27, msg) doPlayerSendTextMessage(cid, 27, msg2) end local ball_s = getTileItemById(p_pos, ballslot_run) doTransformItem(ball_s.uid, ballslot) local stne_s = getTileItemById(s_pos, stoneslot_run) doTransformItem(stne_s.uid, stoneslot) local butn_s = getTileItemById(b_pos, button_run) doTransformItem(butn_s.uid, button) end local stones_required = { -- custo base de stones para boostar [heart] = 1, [leaf] = 1, [water] = 1, [venom] = 1, [thunder] = 1, [rock] = 1, [punch] = 1, [fire] = 1, [coccon] = 1, [crystal] = 1, [dark] = 1, [earth] = 1, [enigma] = 1, [ice] = 1, } local stone_increase = { -- a cada quantos boosts irá aumentar o custo de stones [heart] = 3, [leaf] = 3, [water] = 3, [venom] = 4, [thunder] = 4, [rock] = 3, [punch] = 4, [fire] = 3, [coccon] = 2, [crystal] = 15, [dark] = 4, [earth] = 4, [enigma] = 4, [ice] = 4, } function onUse(cid, item, topos, item2, frompos) if isRunning(item.itemid) then doPlayerSendCancel(cid, "Wait until boosting finishes.") return true end if item.itemid == button then local pbpos = topos pbpos.x = pbpos.x + 1 local ball_slot = getTileItemById(pbpos, ballslot) local myball = getContainerItem(ball_slot.uid, 0) if myball.uid <= 0 or getItemWeight(myball.uid) == 0 then doPlayerSendCancel(cid, "You need to put a pokeball in the ball slot.") return true end local pokemon = getItemAttribute(myball.uid, "poke") local boost = getItemAttribute(myball.uid, "boost") or 0 if boost >= 100 then doPlayerSendCancel(cid, "Your pokemon is already at maximum boost.") return true end local stnpos = pbpos stnpos.x = stnpos.x - 2 local stone_slot = getTileItemById(stnpos, stoneslot) local stone = getContainerItem(stone_slot.uid, 0) if stone.uid <= 0 then doPlayerSendCancel(cid, "You need to put a stone in the stone slot.") return true end if not isStone(stone.itemid) then doPlayerSendCancel(cid, "Please, put only stones in the stone slot.") return true end if not isInArray(boost_stones[pokemon], stone.itemid) then local cancelstr = "Sorry, you are not using the correct stone." if #boost_stones[pokemon] > 1 then local stonesused = "" cancelstr = cancelstr.." This pokemon needs " for su = 1, #boost_stones[pokemon] do local n = doCorrectString(getItemNameById(boost_stones[pokemon][su])) if su == #boost_stones[pokemon] then stonesused = stonesused.." or "..getArticle(n).." "..n.."" elseif su == 1 then stonesused = stonesused..""..getArticle(n).." "..n.."" else stonesused = stonesused..", "..n.."" end end cancelstr = cancelstr..""..stonesused.." to be boosted." else cancelstr = cancelstr.." This pokemon needs a "..doCorrectString(getItemNameById(boost_stones[pokemon][1])).." to be boosted." end doPlayerSendCancel(cid, cancelstr) return true end local removeStones = 0 local extraStones = math.floor(boost / stone_increase[stone.itemid]) local required_stones = stones_required[stone.itemid] + extraStones local boosts = 0 for a = 0, getContainerSize(stone_slot.uid) - 1 do local it = getContainerItem(stone_slot.uid, a) if it.uid > 0 then if not isStone(it.itemid) then doPlayerSendCancel(cid, "Please, put only stones in the stone slot.") return true end if it.itemid ~= stone.itemid then doPlayerSendCancel(cid, "Please, put only one type of stone in the stone slot.") return true end if required_stones > 0 then required_stones = required_stones - 1 if required_stones <= 0 then boosts = boosts + 1 removeStones = removeStones + stones_required[stone.itemid] + extraStones if boost + boosts <= 49 then extraStones = math.floor((boost + boosts) / stone_increase[stone.itemid]) required_stones = stones_required[stone.itemid] + extraStones end end end end end if required_stones > 0 and boosts == 0 then doPlayerSendCancel(cid, "You need more stones to boost this pokemon.") return true end for b = 1, removeStones do doRemoveItem(getContainerItem(stone_slot.uid, 0).uid, 1) end local off = pokes[pokemon].offense * boost_rate * boosts local def = pokes[pokemon].defense * boost_rate * boosts local agi = pokes[pokemon].agility * boosts local spatk = pokes[pokemon].specialattack * boost_rate * boosts local vit = pokes[pokemon].vitality * boost_rate * boosts doSetItemAttribute(myball.uid, "boost", boost + boosts) doItemSetAttribute(myball.uid, "offense", getItemAttribute(myball.uid, "offense") + off) doItemSetAttribute(myball.uid, "defense", getItemAttribute(myball.uid, "defense") + def) doItemSetAttribute(myball.uid, "speed", getItemAttribute(myball.uid, "speed") + agi) doItemSetAttribute(myball.uid, "specialattack", getItemAttribute(myball.uid, "specialattack") + spatk) doItemSetAttribute(myball.uid, "vitality", getItemAttribute(myball.uid, "vitality") + vit) local msg = "Your "..getPokeballName(myball.uid).." ["..getItemAttribute(myball.uid, "level").."] has been boosted!" local msg2 = "• Boost: "..(boost + boosts).." (+"..boosts..") • Offense: +"..doMathDecimal(off).." • Defense: +"..doMathDecimal(def).." • Spc. Atk: +"..doMathDecimal(spatk).." • Agility: +"..doMathDecimal(agi).." • Vitality: +"..doMathDecimal(vit).."" local downpos = getThingPos(cid) downpos.y = downpos.y + 1 local mypos = getThingPos(cid) doTeleportThing(cid, downpos, false) doTeleportThing(cid, mypos, false) doTransformItem(ball_slot.uid, ballslot_run) doTransformItem(stone_slot.uid, stoneslot_run) doTransformItem(item.uid, button_run) doCreatureSetNoMove(cid, true) doCreatureAddCondition(cid, boostcondition) addEvent(doRestoreBoostMachine, 3000, cid, getThingPos(item.uid), getThingPos(ball_slot.uid), getThingPos(stone_slot.uid), msg, msg2) return true end end ai amigo já esta configurada para shiny limite para 100!! Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202196 Compartilhar em outros sites More sharing options...
Hikigaya 37 Postado Fevereiro 17, 2012 Share Postado Fevereiro 17, 2012 (editado) Como Coloco Para os Pokemons Shinys Dar Boost? e Por o Limite do Boost para +100? Quem Ajudar REP+ local ballslot = 12355 local ballslot_run = 12352 local stoneslot = 12354 local stoneslot_run = 12353 local button = 12356 local button_run = 12357 function isRunning(id) if isInArray({button_run, stoneslot_run, ballslot_run}, id) then return true end return false end boost_stones = { ["Bulbasaur"] = {leaf}, ["Ivysaur"] = {leaf}, ["Venusaur"] = {leaf}, ["Charmander"] = {fire}, ["Charmeleon"] = {fire}, ["Charizard"] = {fire}, ["Squirtle"] = {water}, ["Wartortle"] = {water}, ["Blastoise"] = {water}, ["Caterpie"] = {coccon}, ["Metapod"] = {coccon}, ["Butterfree"] = {coccon}, ["Weedle"] = {coccon}, ["Kakuna"] = {coccon}, ["Beedrill"] = {coccon}, ["Pidgey"] = {heart}, ["Pidgeotto"] = {heart}, ["Pidgeot"] = {heart}, ["Rattata"] = {heart}, ["Raticate"] = {heart}, ["Spearow"] = {heart}, ["Fearow"] = {heart}, ["Ekans"] = {venom}, ["Arbok"] = {venom}, ["Pikachu"] = {thunder}, ["Raichu"] = {thunder}, ["Sandshrew"] = {earth}, ["Sandslash"] = {earth}, ["Nidoran Female"] = {venom}, ["Nidorina"] = {venom}, ["Nidoqueen"] = {venom, earth}, ["Nidoran Male"] = {venom}, ["Nidorino"] = {venom}, ["Nidoking"] = {venom, earth}, ["Clefairy"] = {heart}, ["Clefable"] = {heart}, ["Vulpix"] = {fire}, ["Ninetales"] = {fire}, ["Jigglypuff"] = {heart}, ["Wigglytuff"] = {heart}, ["Zubat"] = {venom}, ["Golbat"] = {venom}, ["Oddish"] = {leaf, venom}, ["Gloom"] = {leaf, venom}, ["Vileplume"] = {leaf, venom}, ["Paras"] = {coccon, leaf}, ["Parasect"] = {coccon, leaf}, ["Venonat"] = {coccon, venom}, ["Venomoth"] = {coccon, venom}, ["Diglett"] = {earth}, ["Dugtrio"] = {earth}, ["Meowth"] = {heart}, ["Persian"] = {heart}, ["Psyduck"] = {water}, ["Golduck"] = {water, enigma}, ["Mankey"] = {punch}, ["Primeape"] = {punch}, ["Growlithe"] = {fire}, ["Arcanine"] = {fire}, ["Poliwag"] = {water}, ["Poliwhirl"] = {water}, ["Poliwrath"] = {water, punch}, ["Abra"] = {enigma}, ["Kadabra"] = {enigma}, ["Alakazam"] = {enigma}, ["Machop"] = {punch}, ["Machoke"] = {punch}, ["Machamp"] = {punch}, ["Bellsprout"] = {leaf, venom}, ["Weepinbell"] = {leaf, venom}, ["Victreebel"] = {leaf, venom}, ["Tentacool"] = {water, venom}, ["Tentacruel"] = {water, venom}, ["Geodude"] = {earth, rock}, ["Graveler"] = {earth, rock}, ["Golem"] = {earth, rock}, ["Ponyta"] = {fire}, ["Rapidash"] = {fire}, ["Slowpoke"] = {water, enigma}, ["Slowbro"] = {water, enigma}, ["Magnemite"] = {thunder, metal}, ["Magneton"] = {thunder, metal}, ["Farfetch'd"] = {heart}, ["Doduo"] = {heart}, ["Dodrio"] = {heart}, ["Seel"] = {water, ice}, ["Dewgong"] = {water, ice}, ["Grimer"] = {venom}, ["Muk"] = {venom}, ["Shellder"] = {water, ice}, ["Cloyster"] = {water, ice}, ["Gastly"] = {dark}, ["Haunter"] = {dark}, ["Gengar"] = {dark}, ["Onix"] = {rock, earth}, ["Drowzee"] = {enigma}, ["Hypno"] = {enigma}, ["Krabby"] = {water}, ["Kingler"] = {water}, ["Voltorb"] = {thunder}, ["Electrode"] = {thunder}, ["Exeggcute"] = {enigma, leaf}, ["Exeggutor"] = {enigma, leaf}, ["Cubone"] = {earth}, ["Marowak"] = {earth}, ["Hitmonlee"] = {punch}, ["Hitmonchan"] = {punch}, ["Lickitung"] = {heart}, ["Koffing"] = {venom}, ["Weezing"] = {venom}, ["Rhyhorn"] = {earth, rock}, ["Rhydon"] = {earth, rock}, ["Chansey"] = {heart}, ["Tangela"] = {leaf}, ["Kangaskhan"] = {heart}, ["Horsea"] = {water}, ["Seadra"] = {water}, ["Goldeen"] = {water}, ["Seaking"] = {water}, ["Staryu"] = {water}, ["Starmie"] = {water}, ["Mr. Mime"] = {enigma}, ["Scyther"] = {coccon}, ["Jynx"] = {enigma, ice}, ["Electabuzz"] = {thunder}, ["Magmar"] = {fire}, ["Pinsir"] = {coccon}, ["Tauros"] = {heart}, ["Magikarp"] = {water}, ["Gyarados"] = {water, crystal}, ["Lapras"] = {water, ice}, ["Ditto"] = {heart}, ["Eevee"] = {heart}, ["Vaporeon"] = {water}, ["Jolteon"] = {thunder}, ["Flareon"] = {fire}, ["Porygon"] = {heart, enigma}, ["Omanyte"] = {rock, water}, ["Omastar"] = {rock, water}, ["Kabuto"] = {rock, water}, ["Kabutops"] = {rock, water}, ["Aerodactyl"] = {rock}, ["Snorlax"] = {heart}, ["Articuno"] = {ice}, ["Zapdos"] = {thunder}, ["Moltres"] = {fire}, ["Dratini"] = {crystal}, ["Dragonair"] = {crystal}, ["Dragonite"] = {crystal}, ["Mewtwo"] = {enigma}, ["Mew"] = {enigma}, ["Shiny Bulbasaur"] = {leaf}, ["Shiny Ivysaur"] = {leaf}, ["Shiny Venusaur"] = {leaf}, ["Shiny Charmander"] = {fire}, ["Shiny Charmeleon"] = {fire}, ["Shiny Charizard"] = {fire}, ["Shiny Squirtle"] = {water}, ["Shiny Wartortle"] = {water}, ["Shiny Blastoise"] = {water}, ["Shiny Caterpie"] = {coccon}, ["Shiny Metapod"] = {coccon}, ["Shiny Butterfree"] = {coccon}, ["Shiny Weedle"] = {coccon}, ["Shiny Kakuna"] = {coccon}, ["Shiny Beedrill"] = {coccon}, ["Shiny Pidgey"] = {heart}, ["Shiny Pidgeotto"] = {heart}, ["Shiny Pidgeot"] = {heart}, ["Shiny Rattata"] = {heart}, ["Shiny Raticate"] = {heart}, ["Shiny Spearow"] = {heart}, ["Shiny Fearow"] = {heart}, ["Shiny Ekans"] = {venom}, ["Shiny Arbok"] = {venom}, ["Shiny Pikachu"] = {thunder}, ["Shiny Raichu"] = {thunder}, ["Shiny Sandshrew"] = {earth}, ["Shiny Sandslash"] = {earth}, ["Shiny Nidoran Female"] = {venom}, ["Shiny Nidorina"] = {venom}, ["Shiny Nidoqueen"] = {venom, earth}, ["Shiny Nidoran Male"] = {venom}, ["Shiny Nidorino"] = {venom}, ["Shiny Nidoking"] = {venom, earth}, ["Shiny Clefairy"] = {heart}, ["Shiny Clefable"] = {heart}, ["Shiny Vulpix"] = {fire}, ["Shiny Ninetales"] = {fire}, ["Shiny Jigglypuff"] = {heart}, ["Shiny Wigglytuff"] = {heart}, ["Shiny Zubat"] = {venom}, ["Shiny Golbat"] = {venom}, ["Shiny Oddish"] = {leaf, venom}, ["Shiny Gloom"] = {leaf, venom}, ["Shiny Vileplume"] = {leaf, venom}, ["Shiny Paras"] = {coccon, leaf}, ["Shiny Parasect"] = {coccon, leaf}, ["Shiny Venonat"] = {coccon, venom}, ["Shiny Venomoth"] = {coccon, venom}, ["Shiny Diglett"] = {earth}, ["Shiny Dugtrio"] = {earth}, ["Shiny Meowth"] = {heart}, ["Shiny Persian"] = {heart}, ["Shiny Psyduck"] = {water}, ["Shiny Golduck"] = {water, enigma}, ["Shiny Mankey"] = {punch}, ["Shiny Primeape"] = {punch}, ["Shiny Growlithe"] = {fire}, ["Shiny Arcanine"] = {fire}, ["Shiny Poliwag"] = {water}, ["Shiny Poliwhirl"] = {water}, ["Shiny Poliwrath"] = {water, punch}, ["Shiny Abra"] = {enigma}, ["Shiny Kadabra"] = {enigma}, ["Shiny Alakazam"] = {enigma}, ["Shiny Machop"] = {punch}, ["Shiny Machoke"] = {punch}, ["Shiny Machamp"] = {punch}, ["Shiny Bellsprout"] = {leaf, venom}, ["Shiny Weepinbell"] = {leaf, venom}, ["Shiny Victreebel"] = {leaf, venom}, ["Shiny Tentacool"] = {water, venom}, ["Shiny Tentacruel"] = {water, venom}, ["Shiny Geodude"] = {earth, rock}, ["Shiny Graveler"] = {earth, rock}, ["Shiny Golem"] = {earth, rock}, ["Shiny Ponyta"] = {fire}, ["Shiny Rapidash"] = {fire}, ["Shiny Slowpoke"] = {water, enigma}, ["Shiny Slowbro"] = {water, enigma}, ["Shiny Magnemite"] = {thunder, metal}, ["Shiny Magneton"] = {thunder, metal}, ["Shiny Farfetch'd"] = {heart}, ["Shiny Doduo"] = {heart}, ["Shiny Dodrio"] = {heart}, ["Shiny Seel"] = {water, ice}, ["Shiny Dewgong"] = {water, ice}, ["Shiny Grimer"] = {venom}, ["Shiny Muk"] = {venom}, ["Shiny Shellder"] = {water, ice}, ["Shiny Cloyster"] = {water, ice}, ["Shiny Gastly"] = {dark}, ["Shiny Haunter"] = {dark}, ["Shiny Gengar"] = {dark}, ["Shiny Onix"] = {rock, earth}, ["Shiny Drowzee"] = {enigma}, ["Shiny Hypno"] = {enigma}, ["Shiny Krabby"] = {water}, ["Shiny Kingler"] = {water}, ["Shiny Voltorb"] = {thunder}, ["Shiny Electrode"] = {thunder}, ["Shiny Exeggcute"] = {enigma, leaf}, ["Shiny Exeggutor"] = {enigma, leaf}, ["Shiny Cubone"] = {earth}, ["Shiny Marowak"] = {earth}, ["Shiny Hitmonlee"] = {punch}, ["Shiny Hitmonchan"] = {punch}, ["Shiny Lickitung"] = {heart}, ["Shiny Koffing"] = {venom}, ["Shiny Weezing"] = {venom}, ["Shiny Rhyhorn"] = {earth, rock}, ["Shiny Rhydon"] = {earth, rock}, ["Shiny Chansey"] = {heart}, ["Shiny Tangela"] = {leaf}, ["Shiny Kangaskhan"] = {heart}, ["Shiny Horsea"] = {water}, ["Shiny Seadra"] = {water}, ["Shiny Goldeen"] = {water}, ["Shiny Seaking"] = {water}, ["Shiny Staryu"] = {water}, ["Shiny Starmie"] = {water}, ["Shiny Mr. Mime"] = {enigma}, ["Shiny Scyther"] = {coccon}, ["Shiny Jynx"] = {enigma, ice}, ["Shiny Electabuzz"] = {thunder}, ["Shiny Magmar"] = {fire}, ["Shiny Pinsir"] = {coccon}, ["Shiny Tauros"] = {heart}, ["Shiny Magikarp"] = {water}, ["Shiny Gyarados"] = {water, crystal}, ["Shiny Lapras"] = {water, ice}, ["Shiny Ditto"] = {heart}, ["Shiny Eevee"] = {heart}, ["Shiny Vaporeon"] = {water}, ["Shiny Jolteon"] = {thunder}, ["Shiny Flareon"] = {fire}, ["Shiny Porygon"] = {heart, enigma}, ["Shiny Omanyte"] = {rock, water}, ["Shiny Omastar"] = {rock, water}, ["Shiny Kabuto"] = {rock, water}, ["Shiny Kabutops"] = {rock, water}, ["Shiny Aerodactyl"] = {rock}, ["Shiny Snorlax"] = {heart}, ["Shiny Articuno"] = {ice}, ["Shiny Zapdos"] = {thunder}, ["Shiny Moltres"] = {fire}, ["Shiny Dratini"] = {crystal}, ["Shiny Dragonair"] = {crystal}, ["Shiny Dragonite"] = {crystal}, ["Shiny Mewtwo"] = {enigma}, ["Shiny Mew"] = {enigma}} function doRestoreBoostMachine(cid, b_pos, p_pos, s_pos, msg, msg2) doSendAnimatedText(b_pos, "DONE.", 215) if isCreature(cid) then doCreatureSetNoMove(cid, false) doPlayerSendTextMessage(cid, 27, msg) doPlayerSendTextMessage(cid, 27, msg2) end local ball_s = getTileItemById(p_pos, ballslot_run) doTransformItem(ball_s.uid, ballslot) local stne_s = getTileItemById(s_pos, stoneslot_run) doTransformItem(stne_s.uid, stoneslot) local butn_s = getTileItemById(b_pos, button_run) doTransformItem(butn_s.uid, button) end local stones_required = { -- custo base de stones para boostar [heart] = 1, [leaf] = 1, [water] = 1, [venom] = 1, [thunder] = 1, [rock] = 1, [punch] = 1, [fire] = 1, [coccon] = 1, [crystal] = 1, [dark] = 1, [earth] = 1, [enigma] = 1, [ice] = 1, } local stone_increase = { -- a cada quantos boosts irá aumentar o custo de stones [heart] = 3, [leaf] = 3, [water] = 3, [venom] = 4, [thunder] = 4, [rock] = 3, [punch] = 4, [fire] = 3, [coccon] = 2, [crystal] = 15, [dark] = 4, [earth] = 4, [enigma] = 4, [ice] = 4, } function onUse(cid, item, topos, item2, frompos) if isRunning(item.itemid) then doPlayerSendCancel(cid, "Wait until boosting finishes.") return true end if item.itemid == button then local pbpos = topos pbpos.x = pbpos.x + 1 local ball_slot = getTileItemById(pbpos, ballslot) local myball = getContainerItem(ball_slot.uid, 0) if myball.uid <= 0 or getItemWeight(myball.uid) == 0 then doPlayerSendCancel(cid, "You need to put a pokeball in the ball slot.") return true end local pokemon = getItemAttribute(myball.uid, "poke") local boost = getItemAttribute(myball.uid, "boost") or 0 if boost >= 100 then doPlayerSendCancel(cid, "Your pokemon is already at maximum boost.") return true end local stnpos = pbpos stnpos.x = stnpos.x - 2 local stone_slot = getTileItemById(stnpos, stoneslot) local stone = getContainerItem(stone_slot.uid, 0) if stone.uid <= 0 then doPlayerSendCancel(cid, "You need to put a stone in the stone slot.") return true end if not isStone(stone.itemid) then doPlayerSendCancel(cid, "Please, put only stones in the stone slot.") return true end if not isInArray(boost_stones[pokemon], stone.itemid) then local cancelstr = "Sorry, you are not using the correct stone." if #boost_stones[pokemon] > 1 then local stonesused = "" cancelstr = cancelstr.." This pokemon needs " for su = 1, #boost_stones[pokemon] do local n = doCorrectString(getItemNameById(boost_stones[pokemon][su])) if su == #boost_stones[pokemon] then stonesused = stonesused.." or "..getArticle(n).." "..n.."" elseif su == 1 then stonesused = stonesused..""..getArticle(n).." "..n.."" else stonesused = stonesused..", "..n.."" end end cancelstr = cancelstr..""..stonesused.." to be boosted." else cancelstr = cancelstr.." This pokemon needs a "..doCorrectString(getItemNameById(boost_stones[pokemon][1])).." to be boosted." end doPlayerSendCancel(cid, cancelstr) return true end local removeStones = 0 local extraStones = math.floor(boost / stone_increase[stone.itemid]) local required_stones = stones_required[stone.itemid] + extraStones local boosts = 0 for a = 0, getContainerSize(stone_slot.uid) - 1 do local it = getContainerItem(stone_slot.uid, a) if it.uid > 0 then if not isStone(it.itemid) then doPlayerSendCancel(cid, "Please, put only stones in the stone slot.") return true end if it.itemid ~= stone.itemid then doPlayerSendCancel(cid, "Please, put only one type of stone in the stone slot.") return true end if required_stones > 0 then required_stones = required_stones - 1 if required_stones <= 0 then boosts = boosts + 1 removeStones = removeStones + stones_required[stone.itemid] + extraStones if boost + boosts <= 49 then extraStones = math.floor((boost + boosts) / stone_increase[stone.itemid]) required_stones = stones_required[stone.itemid] + extraStones end end end end end if required_stones > 0 and boosts == 0 then doPlayerSendCancel(cid, "You need more stones to boost this pokemon.") return true end for b = 1, removeStones do doRemoveItem(getContainerItem(stone_slot.uid, 0).uid, 1) end local off = pokes[pokemon].offense * boost_rate * boosts local def = pokes[pokemon].defense * boost_rate * boosts local agi = pokes[pokemon].agility * boosts local spatk = pokes[pokemon].specialattack * boost_rate * boosts local vit = pokes[pokemon].vitality * boost_rate * boosts doSetItemAttribute(myball.uid, "boost", boost + boosts) doItemSetAttribute(myball.uid, "offense", getItemAttribute(myball.uid, "offense") + off) doItemSetAttribute(myball.uid, "defense", getItemAttribute(myball.uid, "defense") + def) doItemSetAttribute(myball.uid, "speed", getItemAttribute(myball.uid, "speed") + agi) doItemSetAttribute(myball.uid, "specialattack", getItemAttribute(myball.uid, "specialattack") + spatk) doItemSetAttribute(myball.uid, "vitality", getItemAttribute(myball.uid, "vitality") + vit) local msg = "Your "..getPokeballName(myball.uid).." ["..getItemAttribute(myball.uid, "level").."] has been boosted!" local msg2 = "• Boost: "..(boost + boosts).." (+"..boosts..") • Offense: +"..doMathDecimal(off).." • Defense: +"..doMathDecimal(def).." • Spc. Atk: +"..doMathDecimal(spatk).." • Agility: +"..doMathDecimal(agi).." • Vitality: +"..doMathDecimal(vit).."" local downpos = getThingPos(cid) downpos.y = downpos.y + 1 local mypos = getThingPos(cid) doTeleportThing(cid, downpos, false) doTeleportThing(cid, mypos, false) doTransformItem(ball_slot.uid, ballslot_run) doTransformItem(stone_slot.uid, stoneslot_run) doTransformItem(item.uid, button_run) doCreatureSetNoMove(cid, true) doCreatureAddCondition(cid, boostcondition) addEvent(doRestoreBoostMachine, 3000, cid, getThingPos(item.uid), getThingPos(ball_slot.uid), getThingPos(stone_slot.uid), msg, msg2) return true end end ai amigo já esta configurada para shiny limite para 100!! Vou Testar Ja Edito Se Funfar os shinys e o +100 te dou o rep+ Edit Vlw Funfo e ja dei o rep como prometido =D vc sabe como criar um sistema de vocation? Editado Fevereiro 17, 2012 por uchiha1madara Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202203 Compartilhar em outros sites More sharing options...
betinhowz666 166 Postado Fevereiro 17, 2012 Share Postado Fevereiro 17, 2012 (editado) -- RESOLVIDO -- Editado Fevereiro 22, 2012 por betinhowz666 Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202210 Compartilhar em outros sites More sharing options...
Dudu08267 7 Postado Fevereiro 18, 2012 Share Postado Fevereiro 18, 2012 Alguem sabe pq alguns pokes johto n aparecem wild?e n da pra matar? Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202223 Compartilhar em outros sites More sharing options...
HolyMaN 14 Postado Fevereiro 19, 2012 Share Postado Fevereiro 19, 2012 aleluia xtibia on ^^ alguem me ajuda com 2 coisas, aonde eu baixo os atributos que o pokemon ganha quando passa de level, tem pokemon que ao evolui ganha mais de 100 de atributos =/ tem shiny alaka de player no meu server hitando 78k de shiny gengar selvagem =/ e a outra se alterar muda todos os pokemons online, ou só nos proximos leveis? Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202324 Compartilhar em outros sites More sharing options...
Drk Shadow 48 Postado Fevereiro 19, 2012 Share Postado Fevereiro 19, 2012 (editado) Galera, alguem ajuda ae ? quando eu tenho 6 pokes nao mão e abro 1 pokebox ele é enviado como dirt fur para o cp, alguem a sabe arrumar ? rep + pra qm ajudar @Edit Do + 1 rep pra quem fizer o seguinte NPC pra min : Giovanni da equipe rocket. quero do seguinte jeito Ele vai checar se o player tem tal storage, se o player tive ele continua com a quest, sinao manda uma mensagem se o player tiver storage certo, ele vai continuar com a quest, o player tem que entregar pra ele os seguintes items: 1 Luck Medalion 5 Feathers 2 Bird Beaks 1 Heart Stone e em recompensa, ele ganha 1 outift 604 se for homen e 605 se for mulher [ 605 e 604 é o looktype ] e 6000 de xp e 1 box 3. se for mt complicado do 2 rep pelo npc. e mais um pelo dirt fur Editado Fevereiro 19, 2012 por Pokemonultimatetwo Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202335 Compartilhar em outros sites More sharing options...
lucashgas 53 Postado Fevereiro 19, 2012 Autor Share Postado Fevereiro 19, 2012 (editado) @Dudu08267 tira o bloqueio no arquivo spawn.lua localizado na pasta data/creaturescripts/scripts/ @GOD Gniu cara voce ja abriu o arquivo configuration.lua? @Pokemonultimatetwo aqui é para duvidas amigo e não pedidos. faça na seção correto que eu te ajudo. @uchiha1madara mude essa linha: if boost >= 50 then doPlayerSendCancel(cid, "Your pokemon is already at maximum boost.") return true end para o numero desejado! @ALL links online novamente. Alguem sabe pq os outfits estão limitados em 26? Editado Fevereiro 19, 2012 por lucashgas Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202355 Compartilhar em outros sites More sharing options...
pablopablo 6 Postado Fevereiro 19, 2012 Share Postado Fevereiro 19, 2012 Ae galera presizo de um script de uma quest com bulba, squirtle, charmander 50hd e 50pokeball, e um npc mark, qem ajjudar Rep+ , por 1 semana Ah e qual id das outiftis de promotion? Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202362 Compartilhar em outros sites More sharing options...
lucashgas 53 Postado Fevereiro 19, 2012 Autor Share Postado Fevereiro 19, 2012 @Eshpedrero leu o topico cara? aqui é para duvidas e não pedidos. Além do mais pedir coisas em troca de rep+ é proibido. é só abrir o dat editor que você pegará o id das promotions.. Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202365 Compartilhar em outros sites More sharing options...
Drk Shadow 48 Postado Fevereiro 19, 2012 Share Postado Fevereiro 19, 2012 (editado) @Lucashgas ok manin e sobre o dirt fur ? é uma duvida tem como ajudar ae ? e sobre o pedido, acho que essa e a area certa não ? http://www.xtibia.co...porta-de-quest/ @Edit @lucashgas Area errada dnv ? -.- agora acho que ta certo. http://www.xtibia.com/forum/topic/180895-porta-de-quest/ Editado Fevereiro 19, 2012 por Pokemonultimatetwo Link para o comentário https://xtibia.com/forum/topic/177592-encerrado-pokemon-d%C3%BAvidas-pda/page/220/#findComment-1202378 Compartilhar em outros sites More sharing options...
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