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[Encerrado] [Erro] Styller Yourots


loucoint

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Boa tarde, pessoal .



Meu servidor está dando um erro que atrapalha muito .

Aproximadamente de 3 em 3 horas, o erro aparece e fecha o server subitamente, sem dar save.

Segue abaixo uma imagem do erro e uma imagem do servidor sendo executado.

 

imagemgup.png

 

A única mensagem anormal no executável no servidor está na imagem abaixo... se isso ajudar a diagnosticar, aqui está :

 

imagemwrou.png

 

Vou aproveitar para postar meu config.lua

 

-- The Forgotten Server Config

-- Account manager
accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 160
newPlayerSpawnPosY = 51
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 8
newPlayerMagicLevel = 1
generateAccountNumber = false

-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
redSkullLength = 1 * 12 * 40 * 40
blackSkullLength = 1 * 12 * 50 * 40
dailyFragsToRedSkull = 20
weeklyFragsToRedSkull = 25
monthlyFragsToRedSkull = 40
dailyFragsToBlackSkull = 35
weeklyFragsToBlackSkull = 60
monthlyFragsToBlackSkull = 100
dailyFragsToBanishment = 35
weeklyFragsToBanishment = 65
monthlyFragsToBanishment = 105
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = true

-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 1 * 24 * 60 * 60
killsBanLength = 1 * 24 * 60 * 60
finalBanLength = 1 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 20
violationNameReportActionType = 2
autoBanishUnknownBytes = true

-- Battle
-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
worldType = "pvp"
protectionLevel = 50
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 30 * 500
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = true
removeWeaponAmmunition = false
removeWeaponCharges = false
removeRuneCharges = false
whiteSkullTime = 5 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = true
showHealingDamageForMonsters = true
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 190
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true

-- Connection config
worldId = 0
ip = "cartola.servegame.com"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 212
motd = "Bem vindo(a) ao Cartola Server. Dúvidas no HELP."
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Cartola"
loginMessage = "Bem vindo(a) ao Cartola Server! Qualquer coisa fale no Help. Para ver os comandos, digite /Commands. Para ver as Spells, digite !spells. Items de vocações no teleport no templo. Para comprar VIP, fale com o GOD (Preço = 1kk)."
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false

-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = "1234"
sqlDatabase = "theforgottenserver"
sqlFile = "Styller.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"

-- Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5

-- Guilds
ingameGuildManagement = true
levelToFormGuild = 50
premiumDaysToFormGuild = 1
guildNameMinLength = 4
guildNameMaxLength = 20

-- Highscores
highscoreDisplayPlayers = 10
updateHighscoresAfterMinutes = 5

-- Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 100
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 500
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false

-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = true
hotkeyAimbotEnabled = true
maximumDoorLevel = 500

-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
-- useHouseDataStorage usage may be found at README.
mapName = "Styller"
mapAuthor = "Leo"
randomizeTiles = true
useHouseDataStorage = false
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"

-- Startup
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false

-- Muted buffer
maxMessageBuffer = 5
bufferMutedOnSpellFailure = false

-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
dataDirectory = "data/"
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
bankSystem = true
saveGlobalStorage = true
displaySkillLevelOnAdvance = true
spellNameInsteadOfWords = false
emoteSpells = true
promptExceptionTracerErrorBox = true
storePlayerDirection = false
monsterLootMessage = 3
monsterLootMessageType = 25
separateViplistPerCharacter = false

-- Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true

-- Limits
idleWarningTime = 59 * 60 * 1000
idleKickTime = 60 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

-- Premium-related
freePremium = true
premiumForPromotion = true

-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
experienceStages = false
rateExperience = 300.0
rateExperienceFromPlayers = 0
rateSkill = 90.0
rateMagic = 70.0
rateLoot = 3.5
rateSpawn = 1

-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0

-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1

-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is divider of every logged out second, eg:
-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
-- rateStaminaThresholdGain is divider for the premium stamina.
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true

-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000

-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 3
shutdownAtGlobalSave = false
cleanMapAtGlobalSave = false

-- Spawns
deSpawnRange = 2
deSpawnRadius = 50

-- Summons
maxPlayerSummons = 2
teleportAllSummons = true
teleportPlayerSummons = false

-- Status
ownerName = "Scream"
ownerEmail = ""
url = ""
location = "Brazil"
displayGamemastersWithOnlineCommand = false

-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false

 

Versão 0.7.2 .



Protocolo do Tibia : 8.54~8.57 .

 

Se estiver relacionado ao Sistema de VIP, vou postar os scripts relacionados à ela:

 

 


Data/Talkactions/scripts/addvip.lua
-------------------------------------

function onSay(cid, words, param)

-- configs
access = 3
days = 30
-- end configs

player = getPlayerByName(param)
daysvalue = days*3600*24
storageplayer = getPlayerStorageValue(player,13540)
timenow = os.time()
if storageplayer == -1 or storageplayer == 0 then
time = timenow+daysvalue
else
time = storageplayer+daysvalue
end


if param ~= "" then
if getPlayerGroupId(cid) >= access then
doPlayerSendTextMessage(player, MESSAGE_INFO_DESCR, "Foram adicionados ".. days .." dias de VIP no seu character.")
setPlayerStorageValue(player,13540,time)
quantity = math.floor((getPlayerStorageValue(player,13540) - timenow)/(3600*24))
doPlayerSendTextMessage(player, MESSAGE_INFO_DESCR, "Você tem ".. quantity .." dias de VIP restantes.")
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Somente jogadores com acesso maior que "..access.." podem adicionar vips.")
end

end

end

 

 

 


Data/Movements/Scripts/vip.lua
-------------------------------

local pos = {x=818, y=373, z=7}

pos = {x=818, y=373, z=7}

function onLogin(cid)
if vip.hasVip(cid) == true then
if getPlayerStorageValue(cid,55555) ~= 1 then
setPlayerStorageValue(cid,55555,1)
end
elseif vip.hasVip(cid) ~= true and vip.getVip(cid) ~= 0 then
if getPlayerStorageValue(cid,55555) == 1 then
doTeleportThing(cid, pos, true)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sua Vip ACABOU!")
doPlayerSendTextMessage(cid,22,"Sua Vip ACABOU!")
setPlayerPromotionLevel(cid, 1)
setPlayerStorageValue(cid,55555,2)
elseif getPlayerStorageValue(cid,55555) == -1 then
setPlayerStorageValue(cid,55555,2)
end

end

return true
end

 

 

 


Data/Movements/Scripts/vipp.lua
-------------------------------

function onStepIn(cid, item, pos)

novapos1 = {x=295, y=24, z=7}
backpos = {x=295, y=24, z=7}
msg = ""

if isPlayer(cid) then actionid == 5955 then
doSendMagicEffect(cid,2)
doTeleportThing(cid,novapos1)
doSendMagicEffect(novapos1,10)
else
doTeleportThing(cid,backpos)
doPlayerSendTextMessage(cid, 22, msg)
end

end

 

 

 


Data/Movements/Scripts/vipTilee.lua
-----------------------------------

--- Script by dark billie
--- Edited by mock to ##### vip system
function onStepIn(cid, item, position, fromPosition)

local tileConfig = {
kickPos = fromPosition,
kickEffect = CONST_ME_POFF,
kickMsg = "Você precisa ser um Player VIP para acessar essa área.",
enterMsg = "Bem-vindo à Área VIP! Divirta-se!",
enterEffect = CONST_ME_MAGIC_BLUE,
}
if isPlayer(cid) == true then
if vip.hasVip(cid) == FALSE then
doTeleportThing(cid, tileConfig.kickPos)
doSendMagicEffect(tileConfig.kickPos, tileConfig.kickEffect)
doPlayerSendCancel(cid, tileConfig.kickMsg)
return
end

doPlayerSendTextMessage(cid, 25, tileConfig.enterMsg)
doSendMagicEffect(position, tileConfig.enterEffect)
return true
end
end

 

 

 


Data/Movements/Scripts/vipTileee.lua
------------------------------------

function onStepIn(cid, item, position, fromPosition)

local tileConfig = {
kickPos = fromPosition,
kickEffect = CONST_ME_POFF,
kickMsg = "You need to be a vip to access this area.",
enterMsg = "Welcome to vip area. Enjoy!",
enterEffect = CONST_ME_MAGIC_BLUE,
vipStorage = 13540,
}

if(getPlayerStorageValue(cid, tileConfig.vipStorage) <= 0) then
doTeleportThing(cid, tileConfig.kickPos)
doSendMagicEffect(tileConfig.kickPos, tileConfig.kickEffect)
doPlayerSendCancel(cid, tileConfig.kickMsg)
return
end

doPlayerSendTextMessage(cid, 25, tileConfig.enterMsg)
doSendMagicEffect(position, tileConfig.enterEffect)
return true
end

 

 

Espero respostas para alguém poder me ajudar.

Obrigado.

Editado por EternalDarkness
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