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[Encerrado] Invalid Account Name / Maquina Virtual


kjohann

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Boa tarde a todos.

Bem, seguindo direto ao meu problema. ^^

Estou com um problema que, toda vez que eu tento me conectar na conta 1/1 do Tibia no meu servidor ele me apresenta este erro "Invalid Account Name". Meu servidor é em mySQL, e já tentei verificar se existe esta conta, e realmente ela existe porém ela não quer acessar.

Outro problema é que eu estou usando o Windows 7, porém o server está "criado" em uma maquina virtual no meu computador com o Windows 2003 Server, e de fora, nem eu (no Windows 7) nem meus amigos conseguem enchergar o servidor, mas localmente eu consigo. Alguem tem alguma explicação para isso?

Agradeço muito a ajuda de vocês.

Tenham uma boa Tarde

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Liberou a porta 7172?

Desbloquiou o Firewall do host?

 

O Mysql está corretamente conectado?, está navegando na database correta?

 

Certifique que isto tudo está nos conformes se estiver avise.

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Liberou a porta 7172?

Desbloquiou o Firewall do host?

 

O Mysql está corretamente conectado?, está navegando na database correta?

 

Certifique que isto tudo está nos conformes se estiver avise.

 

Sim, já tinha liberado a porta, até ranquei fora o FireWall. mySQL normal e na database correta.

Eu abandonei o pcvirtual e montei no Windows 7 mesmo e deu tudo certo. Consegui montar o OT deixar ele ligado e com site, mas agora me deparei com outro problema.

Eu coloquei tudo como pediam varios tutoriais o config.lua e tudo como sempre explicava. Com no-ip também, só que, eu fui tentar testar com um amigo meu e ele não consegue se conectar no OT, mas eu sim. Alguem pode me dar uma luz?

Agradeço!!

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Sua internet é compartilhada/wirelles ou algo do tipo?

 

Alterou alguma porta do config lua ?

 

Não é compartilhada, é net direta da GVT 10MB.

E não alterei nenhuma porta do config.lua

Segue abaixo o meu config.lua

-- The Forgotten Server Config

-- Account manager
accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 100
newPlayerSpawnPosY = 40
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 10
newPlayerMagicLevel = 2
generateAccountNumber = false

-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
redSkullLength = 24 * 60 * 60
blackSkullLength = 42 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = true

-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false

-- Battle
-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
worldType = "no-pvp"
protectionLevel = 50
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 10
criticalHitMultiplier = 10
displayCriticalHitNotify = true
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = true
showHealingDamageForMonsters = true
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true

-- Connection config
worldId = 0
ip = "189.58.70.192"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172 -- Não mude
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "Bem vindo ao IMO Server!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "[i.M.O] Server"
loginMessage = "Divirta-se! Tenha um bom jogo e um bom dia!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = true

-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "mysql"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = "xxx" <-claro, minha senha está mascarada
sqlDatabase = "otserv"
sqlFile = "schemas+Database/Alissow.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"

-- Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5

-- Guilds
ingameGuildManagement = true
levelToFormGuild = 75
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 30

-- Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60

-- Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 100
housesPerAccount = 2
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 2500
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = true

-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = true
hotkeyAimbotEnabled = true
maximumDoorLevel = 500

-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
-- useHouseDataStorage usage may be found at README.
mapName = "Xedegux"
mapAuthor = "[i.M.O] Team"
randomizeTiles = true
useHouseDataStorage = false
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"

-- Startup
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false

-- Muted buffer
maxMessageBuffer = 4
bufferMutedOnSpellFailure = false

-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
dataDirectory = "data/"
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
bankSystem = true
saveGlobalStorage = true
displaySkillLevelOnAdvance = true
spellNameInsteadOfWords = false
emoteSpells = true
promptExceptionTracerErrorBox = true
storePlayerDirection = false
monsterLootMessage = 3
monsterLootMessageType = 25
separateViplistPerCharacter = false

-- Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true

-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

-- Premium-related
freePremium = false
premiumForPromotion = true

-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
experienceStages = false
rateExperience = 35
rateExperienceFromPlayers = 0
rateSkill = 45
rateMagic = 42
rateLoot = 3
rateSpawn = 1

-- Monster rates
rateMonsterHealth = 1.5
rateMonsterMana = 2.0
rateMonsterAttack = 1.2
rateMonsterDefense = 1.3

-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 1.3
maxLevelThresholdForKilledPlayer = 1.6

-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is divider of every logged out second, eg:
-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
-- rateStaminaThresholdGain is divider for the premium stamina.
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true

-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 100000000000000
experienceShareRadiusY = 100000000000000
experienceShareRadiusZ = 100000000000000
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000

-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false

-- Spawns
deSpawnRange = 2
deSpawnRadius = 50

-- Summons
maxPlayerSummons = 4
teleportAllSummons = false
teleportPlayerSummons = false

-- Status
ownerName = "[i.M.O]Team"
ownerEmail = "kjohannbr@hotmail.com"
url = "http:"
location = "Foz Do Iguaçu/ PR /BR"
displayGamemastersWithOnlineCommand = true

-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false

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