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[monster] Novo Monstro-imperador Com Ss


mathemas

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Oi,Gente

Hoje eu vou por o meu primeiro monstro que eu fiz!

Vá na pasta do seu ot,abra data,monster e abra qualque pasta que quiser.

Abra o Bloco de notas e copie e cole la:

 

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Imperador" nameDescription="Imperador" race="fire" experience="90000" speed="530" manacost="0">
    <health now="100000" max="100000"/>
    <look type="35" head="0" body="0" legs="0" feet="0" corpse="2916"/>
    <targetchange interval="2000" chance="10"/>
    <strategy attack="65" defense="20"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="0"/>
        <flag convinceable="0"/>
        <flag pushable="0"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="1"/>
        <flag targetdistance="1"/>
        <flag runonhealth="3000"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" skill="200" attack="250"/>
        <attack name="manadrain" interval="1000" chance="7" range="7" min="-100" max="-1000">
            <attribute key="shootEffect" value="energy"/>
            <attribute key="areaEffect" value="poff"/>
        </attack>
        <attack name="drunk" interval="1000" chance="7" range="7">
            <attribute key="shootEffect" value="energy"/>
            <attribute key="areaEffect" value="energyarea"/>
        </attack>
        <attack name="strength" interval="1000" chance="9" range="7">
            <attribute key="shootEffect" value="largerock"/>
            <attribute key="areaEffect" value="energyarea"/>
        </attack>
        <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-400" max="-700">
            <attribute key="areaEffect" value="bluebubble"/>
        </attack>
        <attack name="manadrain" interval="1000" chance="10" radius="8" target="0" min="-400" max="-700">
            <attribute key="areaEffect" value="greenshimmer"/>
        </attack>
        <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-1900" duration="60000">
            <attribute key="areaEffect" value="poison"/>
        </attack>
        <attack name="strength" interval="1000" chance="8" radius="5" target="0">
            <attribute key="areaEffect" value="blackspark"/>
        </attack>
        <attack name="outfit" interval="1000" chance="2" radius="8" target="0" monster="demon" duration="5000">
            <attribute key="areaEffect" value="bluebubble"/>
        </attack>
        <attack name="outfit" interval="1000" chance="2" radius="8" target="0" item="3058" duration="5000">
            <attribute key="areaEffect" value="bluebubble"/>
        </attack>
        <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-100" max="-900">
            <attribute key="shootEffect" value="fire"/>
            <attribute key="areaEffect" value="firearea"/>
        </attack>
        <attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-500" max="-850">
            <attribute key="areaEffect" value="redshimmer"/>
        </attack>
    </attacks>
    <defenses armor="160" defense="160">
        <defense name="healing" interval="1000" chance="15" min="1000" max="2000">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
        <defense name="healing" interval="1000" chance="25" min="50" max="100">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
        <defense name="speed" interval="1000" chance="8" speedchange="1901" duration="5000">
            <attribute key="areaEffect" value="redshimmer"/>
        </defense>
        <defense name="invisible" interval="1000" chance="4" duration="10000">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
        <defense name="invisible" interval="1000" chance="17" duration="2000">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
        <defense name="outfit" interval="1000" chance="2" item="2916" duration="7000">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
    </defenses>
    <immunities>
        <immunity physical="0"/>
        <immunity energy="1"/>
        <immunity fire="1"/>
        <immunity poison="1"/>
        <immunity lifedrain="1"/>
        <immunity paralyze="1"/>
        <immunity outfit="1"/>
        <immunity drunk="1"/>
        <immunity invisible="1"/>
    </immunities>
    <summons maxSummons="4">
        <summon name="hellhound" interval="1000" chance="15" max="4"/>
    </summons>
    <voices interval="5000" chance="10">
        <voice sentence="Vamos la!e voce que eu devo derrotar?" yell="1"/>
        <voice sentence="Ei vc ai vem me encarar"/>
        <voice sentence="Esta com medo estar?Seu moleque medroso!" yell="1"/>
        <voice sentence="NOOB!" yell="1"/>
    </voices>
    <loot capacity="5000">
        <item id="2142" countmax="1" chance="3500"/>
        <item id="2520" countmax="1" chance="15500"/>
        <item id="2462" countmax="1" chance="11000"/>
        <item id="2387" countmax="1" chance="20000"/>
        <item id="2434" countmax="1" chance="4500"/>
        <item id="2167" countmax="1" chance="13500"/>
        <item id="2432" countmax="1" chance="17000"/>
        <item id="2393" countmax="1" chance="12500"/>
        <item id="2148" countmax="100" chance="99900"/>
        <item id="2148" countmax="100" chance="88800"/>
        <item id="2148" countmax="100" chance="77700"/>
        <item id="2148" countmax="100" chance="66600"/>
        <item id="2179" countmax="1" chance="8000"/>
        <item id="2470" countmax="1" chance="5000"/>
        <item id="2033" countmax="1" chance="7500"/>
        <item id="2418" countmax="1" chance="4500"/>
        <item id="2182" countmax="1" chance="3500"/>
        <item id="2155" countmax="1" chance="1500"/>
        <item id="2188" countmax="1" chance="2500"/>
        <item id="2396" countmax="1" chance="7500"/>
        <item id="2177" countmax="1" chance="1000"/>
        <item id="2162" countmax="1" chance="11500"/>
        <item id="2472" countmax="1" chance="3000"/>
        <item id="2514" countmax="1" chance="7500"/>
        <item id="2164" countmax="1" chance="5000"/>
        <item id="2178" countmax="1" chance="4000"/>
    </loot>
</monster>

Salve e bote o nome de Imperador.xml e salve no DEMON BOSSES!

 

Agora vá em monster.xml e bote isso la:

 

<monster name="Imperador" file="Demon Bosses/Imperador.xml"/>

 

E pronto agora é so abrir o seu ot e botar o respawn la no mapa!

Valeu :positive:

 

Aqui uma imagem pra vcs:

post-257226-1256114907_thumb.jpg

Editado por mathemas
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Olha cara, ao meu ver issso ai ta com um erro, você falou para colocar em demon bosses, mas olha só a code .xml que você botou:

<monster name="Imperador" file="Imperador.xml"/>

O Certo não seria:

<monster name="Imperador" file="Demon Bosses/Imperador.xml"/>

???

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mathemas e Bound cuidado com esses tipos de comentários eles são

considerados floods, vocês estão floodando muito no fórum cuidado.

 

Leiam as regras do Xtibia.com

 

 

____

Hmmm , legal :)

Obrigado por falar!

Legal

Bom

 

tudo flood..

cuidado.

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