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leonardo macedo

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  1. Curti, lembrei dos otserver 8.10 kk parabéns!
  2. TFS 0.4 não funfou :s
  3. Da esse erro [21:3:12.206] [Error - TalkAction Interface] [21:3:12.206] local cid = 268457776 [21:3:12.206] local words = "/autoloot" [21:3:12.206] local param = "" [21:3:12.206] local channel = 65534 [21:3:12.206] domodlib('Loot_func') [21:3:12.206] local t = string.explode(string.lower(param), ",") [21:3:12.206] if info_OnlyPremium == true and not isPremium(cid) then [21:3:12.206] doPlayerSendCancel(cid, "you must be a premium account.") return t rue [21:3:12.206] elseif not t[1] then [21:3:12.206] ShowItemsTabble(cid) return true [21:3:12.206] elseif tonumber(t[1]) or tonumber(t[2]) then [21:3:12.206] doPlayerSendCancel(cid, "enter !autoloot add,name or !autoloot rem ove,name") return true [21:3:12.206] elseif isInArray({"add","remove"}, tostring(t[1])) then [21:3:12.206] local func,check = tostring(t[1]) == "add" and addItemTable or rem oveItemTable, tostring(t[1]) == "add" and true or false [21:3:12.206] local item = getItemIdByName(tostring(t[2]), false) [21:3:12.206] if not item then [21:3:12.206] doPlayerSendCancel(cid, "This item does not exist.") return true [21:3:12.206] elseif check == true and isInArray(info.BlockItemsList, item) then [21:3:12.206] doPlayerSendCancel(cid, "You can not add this item in the list!") return true [21:3:12.206] elseif isInTable(cid, item) == check then [21:3:12.206] doPlayerSendCancel(cid, "This Item "..(check == true and "already" or "is not").." in your list.") return true [21:3:12.222] end [21:3:12.222] func(cid, item) [21:3:12.222] doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,check == true and "you added the item "..t[2].." in the list" or "you removed the item ". .t[2].." from the list") return true [21:3:12.222] end [21:3:12.222] return true [21:3:12.222] Description: [21:3:12.222] data/lib/050-function.lua:305: attempt to index a boolean value
  4. Boa noite galerinha do XTibia, alguem poderia me ajudar com sistema de autoloot ? aonde o player adiciona itens que não precisa de bot ou puxar na mão? com slots configuravel ? queria liberar 3 slots apenas por player. TFS 0.4
  5. O Script funcionou direitinho, más ele não funciona em WANDS e RODS, poderia ajudar ? e tipo de vez quebrar o item não poderia ser feito para voltar ? está +3 voltar +2 ?
  6. Boa Noite Galerinha do XTibia, alguem poderia estar me ajudando com um sistema de upgrade ? Como funciona esse sistema? o player usa um item selecionado em uma arma e o ataque dela almenta, como exemplo sword (Atk:14, Def:12 +1) - sword +1 (Atk:15, Def:13 +1) cada upgrade a arma almenta que vai do +1 ou +10, cada upgrade almenta +1 de atk da arma, sendo isso em wands, rods, crossbows, bows, axes, swords e clubs. alguem poderia me ajudar ? TFS 0.4
  7. Otimo Programa!
  8. Boa noite galerinha, queria um script assim quando um player matar um PK ganha 50k e quando matar um red ganha 90k alguem poderia me ajudar ? TFS 0.4
  9. Obrigado pela ajuda!
  10. Eu apenas troquei meu config.lua -- The Forgotten Server Config -- Account manager accountManager = true namelockManager = true newPlayerChooseVoc = true newPlayerSpawnPosX = 160 newPlayerSpawnPosY = 54 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = false -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. useFragHandler = true redSkullLength = 180 * 60 * 1000 blackSkullLength = 240 * 60 * 1000 dailyFragsToRedSkull = 100 weeklyFragsToRedSkull = 500 monthlyFragsToRedSkull = 1000 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 1 blackSkulledDeathMana = 1 useBlackSkull = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "open" protectionLevel = 1 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 30 * 1000 huntingDuration = 20 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = false whiteSkullTime = 1 * 30 * 1000 noDamageToSameLookfeet = false showHealingDamage = false showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true fistBaseAttack = 7 -- Connection config worldId = 0 ip = "127.0.0.1" loginPort = 7171 gamePort = 7172 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 1000 motd = "Bem Vindo ao No Delay!" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "Baiak Extreme" loginMessage = "Bem Vindo ao No Delay!" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. -- encryptionType can be plain, md5, sha1, sha256, sha512 or vahash. sqlType = "mysql" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "baiak2" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "sha1" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 60 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 hotkeyAimbotEnabled = true -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. mapName = "baiak barao.otbm" mapAuthor = "Komic" randomizeTiles = true storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "" -- Process -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- niceLevel works only on *nix systems -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" -- Startup startupDatabaseOptimization = true updatePremiumStateAtStartup = true confirmOutdatedVersion = false -- Spells formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = false emoteSpells = true -- Outfits allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = true -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" logsDirectory = "data/logs/" bankSystem = true displaySkillLevelOnAdvance = false promptExceptionTracerErrorBox = true maximumDoorLevel = 500 maxMessageBuffer = 4 -- VIP list separateVipListPerCharacter = false vipListDefaultLimit = 20 vipListDefaultPremiumLimit = 100 -- Saving-related -- useHouseDataStorage usage may be found at README. saveGlobalStorage = true useHouseDataStorage = false storePlayerDirection = false -- Loot -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) checkCorpseOwner = true monsterLootMessage = 3 monsterLootMessageType = 25 -- Ghost mode ghostModeInvisibleEffect = true ghostModeSpellEffects = true -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 reportsExpirationAfterReads = 1 playerQueryDeepness = 2 tileLimit = 0 protectionTileLimit = 0 houseTileLimit = 0 -- Premium-related freePremium = true premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessings = true blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecrement = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = true rateExperience = 30.0 rateExperienceFromPlayers = 0 rateSkill = 25.0 rateMagic = 9.0 rateLoot = 2.5 rateSpawn = 1 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is multiplying every second of logged out time, eg: -- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off. -- rateStaminaThresholdGain is dividing in case the normal gain (that is -- multiplied by rateStaminaGain, btw.) passed above threshold, eg: -- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute). -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 40 * 60 staminaRatingLimitBottom = 14 * 60 staminaLootLimit = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 globalSaveMinute = 0 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false -- Status statusPort = 7171 ownerName = "EvoBR" ownerEmail = "@otland.net" url = "http://otland.net/" location = "Europe" displayGamemastersWithOnlineCommand = false -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outputLog = "" truncateLogsOnStartup = false -- Manager -- NOTE: managerPassword left blank disables manager. managerPort = 7171 managerLogs = true managerPassword = "" managerLocalhostOnly = true managerConnectionsLimit = 1 -- Admin -- NOTE: adminPassword left blank disables manager. -- Set to anything if you set adminRequireLogin to false. -- adminEncryption available options: rsa1024xtea; -- remember to set correct data! adminPort = 7171 adminLogs = true adminPassword = "" adminLocalhostOnly = true adminConnectionsLimit = 1 adminRequireLogin = true adminEncryption = "" adminEncryptionData = ""
  11. Boa Tarde Galerinha do Xtibia, estou com um script de Dodge só que ele esta com um problema quando o player uma a primeira pedra ele conta assim [0/100] de vez contar [1/100] alguem poderia estar me ajudando ? Actions/Script local config = { effectonuse = 17, -- efeito que sai levelscrit = 100, --- leveis que terão storagecrit = 98798644 -- storage que será verificado } function onUse(cid, item, frompos, item2, topos) if getPlayerStorageValue(cid, config.storagecrit) < config.levelscrit then doRemoveItem(item.uid, 1) doSendMagicEffect(topos,config.effectonuse) doPlayerSendTextMessage(cid,22,"DODGE SKILL ["..(getPlayerStorageValue(cid, config.storagecrit)+1).."/100].") setPlayerStorageValue(cid, config.storagecrit, getPlayerStorageValue(cid, config.storagecrit)+1) elseif getPlayerStorageValue(cid, config.storagecrit) >= config.levelscrit then doPlayerSendTextMessage(cid,22,"Voce Já tem o Máximo De Dodge Skill Permitido.\nCongratulations!!!!") return 0 end return 1 end
  12. 8.6, mais já consegui resolver, obrigado!
  13. Boa tarde galerinha do Tk, estou com um seguindo problema no meu otserver com o comando !frags Quando o Player que esta PK ele consegue usar o comando !frags normal, mais quando o player pega REDSKULL e fala !frags da o seguindo erro na distro [Warning - ProtocolGame::sendFYIBox] Trying to send an empty or too huge message. Alguem poderia me ajudar ? No Meu Config.lua está assim: redSkullLength = 5 * 24 * 60 * 60 blackSkullLength = 10 * 24 * 60 * 60 dailyFragsToRedSkull = 100 weeklyFragsToRedSkull = 960 monthlyFragsToRedSkull = 1000 dailyFragsToBlackSkull = 200 weeklyFragsToBlackSkull = 960 monthlyFragsToBlackSkull = 1000 dailyFragsToBanishment = 99999999 weeklyFragsToBanishment = 99999999999 monthlyFragsToBanishment = 99999999999999999999 blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = true Talkactions/Scripts/frags local config = {useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')), advancedFragList = getBooleanFromString(getConfigValue('advancedFragList')) } function onSay(cid, words, param, channel) if(not config.useFragHandler) then return false end local time = os.time() local times = {today = (time - 86400), week = (time - (7 * 86400))} local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC") if(result:getID() ~= -1) then repeat local content = { name = result:getDataString("name"), level = result:getDataInt("level"), date = result:getDataInt("date") } if(content.date > times.today) then table.insert(contents.day, content) elseif(content.date > times.week) then table.insert(contents.week, content) else table.insert(contents.month, content) end until not result:next() result:free() end local size = { day = table.maxn(contents.day), week = table.maxn(contents.week), month = table.maxn(contents.month) } if(config.advancedFragList) then local result = "Frags gained today: " .. size.day .. "." if(size.day > 0) then for _, content in ipairs(contents.day) do result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level end result = result .. "\n" end result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "." if(size.week > 0) then for _, content in ipairs(contents.week) do result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level end result = result .. "\n" end result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "." if(size.month > 0) then for _, content in ipairs(contents.month) do result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level end result = result .. "\n" end local skullEnd = getPlayerSkullEnd(cid) if(skullEnd > 0) then result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd) end doPlayerPopupFYI(cid, result) else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You currently have " .. size.day .. " frags today, " .. (size.day + size.week) .. " this week and " .. (size.day + size.week + size.month) .. " this month.") if(size.day > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Last frag at " .. os.date("%d %B %Y %X", contents.day[1].date) .. " on level " .. contents.day[1].level .. " (" .. contents.day[1].name .. ").") end local skullEnd = getPlayerSkullEnd(cid) if(skullEnd > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)) end end return true end
  14. não foi , pode me adicionar no skype ? leozinho_firmeza, pra te mostrar melhor
  15. Tipo mano estava vendo aqui, esta funcionando assim. quando o player da !buyvip ele ganha o acesso a area vip e quando o player não é vip de vez aparecer a msg que ele não é da esso erro. a pasta que eu vi aqui é essa. function onStepIn(cid, item, position, fromPosition) local tileConfig = { kickPos = fromPosition, kickEffect = CONST_ME_POFF, vipStorage = 13541 } if(getPlayerStorageValue(cid, tileConfig.vipStorage) > 0 or vip.hasVip(cid) == TRUE) then return true end doTeleportThing(cid, tileConfig.kickPos) doPlayerSendTextMessage(cid, TALKTYPE_ORANGE_1, "Voce precisa ser VIP para acessar essa area.\nUse o comando !buyvip para adquirir sua VIP.") doSendMagicEffect(tileConfig.kickPos, tileConfig.kickEffect) return true end
  16. antes de eu adicionar esse sistema, tipo no meu otserver são 3 vips a vip 1 e vip 2 não funcionaram e a vip 3 pode repedir o mesmo storage ? ou não ? esse aqui é o storage da minha vip 3 e ela funciona normal pode por o mesmo storage na vip 1 e vip 2 ?
  17. Pode ser, tipo eu não quero usar teleport para esses acessos, se puder me passar ficarei agradecido
  18. Ok, só alterar os numeros ? rep+ ai se ajudar por favor
  19. Boa noite galerinha do Tk, então estava passando um script de um ot meu para outro ot e acabou dando esse erro, alguem pode me ajudar? [18:25:51.934] [Error - MoveEvents Interface] [18:25:51.935] data/movements/scripts/vips/vip1.lua:onStepIn [18:25:51.937] Description: [18:25:51.938] data/movements/scripts/vips/vip1.lua:8: attempt to index global ' vip' (a nil value) [18:25:51.940] stack traceback: [18:25:51.941] data/movements/scripts/vips/vip1.lua:8: in function <data/moveme nts/scripts/vips/vip1.lua:1 Pasta do erro é essa. function onStepIn(cid, item, position, fromPosition) local tileConfig = { kickPos = fromPosition, kickEffect = CONST_ME_POFF, vipStorage = 4444 } if(getPlayerStorageValue(cid, tileConfig.vipStorage) > 0 or vip.hasVip(cid) == TRUE) then doTeleportThing(cid, {x = 1028, y = 1034, z = 7}) doSendMagicEffect({x = 1028, y = 1034, z = 7}, CONST_ME_TELEPORT) return true end doTeleportThing(cid, tileConfig.kickPos) doPlayerSendTextMessage(cid, TALKTYPE_ORANGE_1, "Voce precisa ser VIP para acessar essa area.\nUse o comando !buyvip para adquirir sua VIP.") doSendMagicEffect(tileConfig.kickPos, tileConfig.kickEffect) return true end
  20. server 24h com site --> collapser24h.servegame.com mapa baiiak 8,60 entrem e se divirtão
  21. Server 24h MAPA CUSTOM Exp 800x Stages Com Donate Entrem Server muito bom Eventos Diariamente
  22. leonardo macedo

    Quest

    Desculpe não sei se estou na area certa, sou novo aqui! qual script que troco pontos clicando em uma quest. explicarei melhor vai eu tenho 30 gear crystals e com isso posso trocar por items bons no server. como que eu crio essa quest o tem custa 5 gear crystals, quando eu clicar no bau vao ser retirados 5 gear crystals e restaram 25, sabe qual script para isto ? Obrigado, Boa Noite! Feliz Ano Novo!
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