LoRd xDzin 0 Postado Julho 16, 2007 Share Postado Julho 16, 2007 Ou então oque deve estar acontecendo é que você esta pondo tibia 7.92 para ip changer funfar em 8.00 vc tem que ajudar serto -> tibia 8.00 ajuste para 8.00 -> 7.92 - ip changer 7.92 todos em seus respectivos lugares ! //LoRd Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-340936 Compartilhar em outros sites More sharing options...
daviludke 0 Postado Julho 16, 2007 Share Postado Julho 16, 2007 Nossa mano, topico perfeito gostei muitu..eu tava precisandu mesmo do ipchanger novo vlw Sem mais, daviludke Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-340944 Compartilhar em outros sites More sharing options...
walckerstriker 0 Postado Julho 16, 2007 Autor Share Postado Julho 16, 2007 Nossa mano,topico perfeito gostei muitu..eu tava precisandu mesmo do ipchanger novo vlw Sem mais, daviludke Ainda bem que todo mundo que v o tópico tá gostando né Valeuu Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-340946 Compartilhar em outros sites More sharing options...
Kingo 0 Postado Julho 18, 2007 Share Postado Julho 18, 2007 Aew Bro Mto Boa Esses Utilitarios Baxei qze todos =-p Ei Fixa Esse Topico! Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-342797 Compartilhar em outros sites More sharing options...
fiofox 0 Postado Julho 18, 2007 Share Postado Julho 18, 2007 EU só quero o spell maker Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-343049 Compartilhar em outros sites More sharing options...
walckerstriker 0 Postado Julho 18, 2007 Autor Share Postado Julho 18, 2007 Continuem Postando aee valeeu ;~ Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-343063 Compartilhar em outros sites More sharing options...
GOD Zé 4 Postado Julho 18, 2007 Share Postado Julho 18, 2007 Otima lista meus parabéns Continue assim que você irá longe... Cya Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-343164 Compartilhar em outros sites More sharing options...
ranks 1 Postado Julho 18, 2007 Share Postado Julho 18, 2007 bom cara ótimas ferramentas gostei bem dauqle premium tyler lá.. aprovado! Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-343261 Compartilhar em outros sites More sharing options...
walckerstriker 0 Postado Julho 18, 2007 Autor Share Postado Julho 18, 2007 @GOD Zé Valeu ai pela incentivação. @ranks Valeu pela aprovação. Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-343380 Compartilhar em outros sites More sharing options...
capeta7 0 Postado Julho 19, 2007 Share Postado Julho 19, 2007 kara eu fis 3 npc e nenhum funfo -.- eu uso o devland 0.89 8.0 script do npc de equips - focus = 0 talk_start = 0 target = 0 following = false attacking = false function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('bye') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if ((string.find(msg, '(%a*)hi(%a*)')) and (focus == 0)) and getDistanceToCreature(cid) < 3 then selfSay('Hello' .. creatureGetName(cid) .. '! 'I Sell Equipments. What i can do for you ?') focus = cid talk_start = os.clock() end if string.find(msg, '(%a*)hi(%a*)') and (focus ~= cid) and getDistanceToCreature(cid) < 3 then selfSay('Srry, im busy in this moment.') end if msgcontains(msg, 'sell steel helmet') and focus == cid then item = 2457 count = 1 price = 295 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell steel helmet for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell chain helmet') and focus == cid then item = 2458 count = 1 price = 20 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell chain helmet for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell brass helmet') and focus == cid then item = 2460 count = 1 price = 30 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell brass helmet for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell viking helmet') and focus == cid then item = 2473 count = 1 price = 66 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell viking helmet for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell dark helmet') and focus == cid then item = 2490 count = 1 price = 70 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell dark helmet for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell devil helmet') and focus == cid then item = 2462 count = 1 price = 450 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell devil helmet for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell warrior helmet') and focus == cid then item = 2475 count = 1 price = 696 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell warrior helmet for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell krimhorn helmet') and focus == cid then item = 7461 count = 1 price = 715 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell krimhorn helmet for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell chain armor') and focus == cid then item = 2464 count = 1 price = 70 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell chain armor for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell brass armor') and focus == cid then item = 2465 count = 1 price = 150 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell brass armor for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell plate armor') and focus == cid then item = 2465 count = 1 price = 400 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell plate armor for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell scale armor') and focus == cid then item = 2465 count = 1 price = 75 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell scale armor for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell knight armor') and focus == cid then item = 2465 count = 1 price = 875 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell knight armor for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell chain legs') and focus == cid then item = 2648 count = 1 price = 25 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell chain legs for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell brass legs') and focus == cid then item = 2478 count = 1 price = 50 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell brass legs for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell plate legs') and focus == cid then item = 2647 count = 1 price = 275 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell plate legs for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell brass shield') and focus == cid then item = 2511 count = 1 price = 16 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell brass shield for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell plate shield') and focus == cid then item = 2510 count = 1 price = 55 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell plate shield for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell steel shield') and focus == cid then item = 2509 count = 1 price = 80 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell steel shield for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell battle shield') and focus == cid then item = 2513 count = 1 price = 95 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell battle shield for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell salamander shield') and focus == cid then item = 3975 count = 1 price = 280 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell salamander shield for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell dwarven shield') and focus == cid then item = 2525 count = 1 price = 100 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell dwarven shield for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if string.find(msg, '(%a*)yes(%a*)') and cid == focus and talkcount == 1 then if shop == 1 then buy(cid,item,count,price) talk_start = os.clock() end if shop == 2 then sell(cid,item,count,price) talk_start = os.clock() end if string.find(msg, '(%a*)bye(%a*)') and focus == cid and getDistanceToCreature(cid) < 3 then selfSay('Good bye then..')') focus = 0 talk_start = 0 end end function onCreatureChangeOutfit(creature) end function onThink() if (os.clock() - talk_start) > 30 then if focus > 0 then selfSay('You Rude @##**@!') end focus = 0 end end script do npc de armas - focus = 0 talk_start = 0 target = 0 following = false attacking = false function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('bye') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if ((string.find(msg, '(%a*)hi(%a*)')) and (focus == 0)) and getDistanceToCreature(cid) < 3 then selfSay('Hello' .. creatureGetName(cid) .. '! 'I Sell Weapons. What i can do for you ?') focus = cid talk_start = os.clock() end if string.find(msg, '(%a*)hi(%a*)') and (focus ~= cid) and getDistanceToCreature(cid) < 3 then selfSay('Srry, im busy in this moment.') end if msgcontains(msg, 'sell mace') and focus == cid then item = 2398 count = 1 price = 23 talkcount = 1 shop = 1 selfSay('Do you want to buy a Sell mace for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell sword') and focus == cid then item = 2376 count = 1 price = 15 talkcount = 1 shop = 1 selfSay('Do you want to buy a Sell sword for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell double axe') and focus == cid then item = 2387 count = 1 price = 260 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell double axe for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell halberd') and focus == cid then item = 2381 count = 1 price = 400 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell halberd for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell two-handed sword') and focus == cid then item = 2377 count = 1 price = 450 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell two-handed sword for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell battle axe') and focus == cid then item = 2378 count = 1 price = 75 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell battle axe for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell long sword') and focus == cid then item = 2397 count = 1 price = 50 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell long sword for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell spike sword') and focus == cid then item = 2383 count = 1 price = 225 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell spike sword for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell crimsom sword') and focus == cid then item = 7385 count = 1 price = 610 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell crimsom sword for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell fire sword') and focus == cid then item = 2392 count = 1 price = 1000 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell fire sword for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell battle hammer') and focus == cid then item = 2417 count = 1 price = 120 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell battle hammer for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell morning star') and focus == cid then item = 2394 count = 1 price = 100 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell morning star for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell clerical mace') and focus == cid then item = 2423 count = 1 price = 170 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell clerical mace for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell war hammer') and focus == cid then item = 2391 count = 1 price = 470 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell war hammer for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'sell barbarian axe') and focus == cid then item = 2429 count = 1 price = 185 talkcount = 1 shop = 1 selfSay('Do you want to buy a sell barbarian axe for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if string.find(msg, '(%a*)yes(%a*)') and cid == focus and talkcount == 1 then if shop == 1 then buy(cid,item,count,price) talk_start = os.clock() end if shop == 2 then sell(cid,item,count,price) talk_start = os.clock() end if string.find(msg, '(%a*)bye(%a*)') and focus == cid and getDistanceToCreature(cid) < 3 then selfSay('Good bye then..')') focus = 0 talk_start = 0 end end function onCreatureChangeOutfit(creature) end function onThink() if (os.clock() - talk_start) > 30 then if focus > 0 then selfSay('You Rude @##**@!') end focus = 0 end end script do npc de runes - focus = 0 talk_start = 0 target = 0 following = false attacking = false function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('See ya.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if ((string.find(msg, '(%a*)hi(%a*)')) and (focus == 0)) and getDistanceToCreature(cid) < 3 then selfSay('Hello' .. creatureGetName(cid) .. '! 'I Sell Runes') focus = cid talk_start = os.clock() end if string.find(msg, '(%a*)hi(%a*)') and (focus ~= cid) and getDistanceToCreature(cid) < 3 then selfSay('Sorry, I'm busy at this moment.') end if msgcontains(msg, 'buy sudden death rune') and focus == cid then item = 2268 count = 3 price = 325 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy sudden death rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy ultimate healing rune') and focus == cid then item = 2273 count = 3 price = 175 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy ultimate healing rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy heavy magic missile rune') and focus == cid then item = 2311 count = 10 price = 125 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy heavy magic missile rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy explosion rune') and focus == cid then item = 2313 count = 6 price = 250 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy explosion rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy great fireball rune') and focus == cid then item = 2304 count = 5 price = 180 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy great fire ball rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy fireball rune') and focus == cid then item = 2302 count = 6 price = 95 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy fireball rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy itense healing rune') and focus == cid then item = 2265 count = 3 price = 95 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy itense healing rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy fire field rune') and focus == cid then item = 2301 count = 5 price = 85 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy fire field rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy poison field rune') and focus == cid then item = 2285 count = 5 price = 65 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy poison field rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy energy field rune') and focus == cid then item = 2277 count = 5 price = 115 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy energy field rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy destroy field rune') and focus == cid then item = 2261 count = 5 price = 45 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy destroy field rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy fire wall rune') and focus == cid then item = 2303 count = 4 price = 245 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy fire wall rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy energy wall rune') and focus == cid then item = 2279 count = 4 price = 340 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy energy wall rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy poison wall rune') and focus == cid then item = 2289 count = 4 price = 210 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy poison wall rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy firebomb rune') and focus == cid then item = 2305 count = 6 price = 235 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy firebomb rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy antidote rune') and focus == cid then item = 2266 count = 3 price = 65 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy antidote rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy convince creature rune') and focus == cid then item = 2290 count = 4 price = 80 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy convince creature rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if msgcontains(msg, 'buy chameleon rune') and focus == cid then item = 2291 count = 3 price = 210 talkcount = 1 shop = 2 selfSay('Do you want to buy a buy chameleon rune for ' .. price .. ' Gold Coins? talk_start = os.clock() return end if string.find(msg, '(%a*)yes(%a*)') and cid == focus and talkcount == 1 then if shop == 1 then buy(cid,item,count,price) talk_start = os.clock() end if shop == 2 then sell(cid,item,count,price) talk_start = os.clock() end if string.find(msg, '(%a*)Bye(%a*)') and focus == cid and getDistanceToCreature(cid) < 3 then selfSay('Good bye then..')') focus = 0 talk_start = 0 end end function onCreatureChangeOutfit(creature) end function onThink() if (os.clock() - talk_start) > 30 then if focus > 0 then selfSay('You Rude @##@**!.') end focus = 0 end end Nenhum desses deu certo, fis tudu pelo npc maker q eu baxei aki msmo Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-343914 Compartilhar em outros sites More sharing options...
joaoalves 0 Postado Julho 19, 2007 Share Postado Julho 19, 2007 Monter Maker Da mt geito. Valeu kra;) . Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-344017 Compartilhar em outros sites More sharing options...
walckerstriker 0 Postado Julho 20, 2007 Autor Share Postado Julho 20, 2007 Monter Maker Da mt geito. Valeu kra;) . Valeeeu ae ;~ Duvidas Postem ai.. Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-344298 Compartilhar em outros sites More sharing options...
walckerstriker 0 Postado Julho 20, 2007 Autor Share Postado Julho 20, 2007 kara eu fis 3 npc e nenhum funfo -.- eu uso o devland 0.89 8.0 Cara vc pelo menus criou o npc na pasta dos npc ou apenas criou o script dele? Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-344299 Compartilhar em outros sites More sharing options...
Rogerknd 0 Postado Julho 20, 2007 Share Postado Julho 20, 2007 Ow walckerstriker o KStray tem q ter senha pra extrair! diz aew a snha plx! ^^" Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-344702 Compartilhar em outros sites More sharing options...
Kreyson 0 Postado Julho 20, 2007 Share Postado Julho 20, 2007 (editado) Pra que serve NPC spawn maker? Edit: tyy Editado Julho 22, 2007 por Kreyson Link para o comentário https://xtibia.com/forum/topic/55748-80-tools-servers/page/3/#findComment-344703 Compartilhar em outros sites More sharing options...
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