-
Quem Está Navegando 0 membros estão online
- Nenhum usuário registrado visualizando esta página.
-
Conteúdo Similar
-
- 2 respostas
- 74 visualizações
-
- 4 respostas
- 635 visualizações
-
- 2 respostas
- 711 visualizações
-
- 2 respostas
- 1198 visualizações
-
Pergunta
thloko 2
Fala ae galera, tudo bem ?
Gostaria de permitir o uso da habilidade do pokemon como Surf, ride, fly, apenas se o player tiver passado de determinado ginásio, vinculando assim o uso da abilidade com a insígnia adiquirida. Retirando o vip como obrigatório.
Alguém sabe onde consigo adicionar o script ou mesmo a linha de checagem (acho que é o mais provável) para que isso seja possível ?
Acredito que eu tenha que add a checagem no script abaixo.
local holes = {[468] = 469, [481] = 482, [483] = 484, [7932] = 7933, [8579] = 8585}
local grasses = {[2782] = 2781, [3985] = 3984}
local debris = 1336
local POKEMON_FAST_MOUNT_CONDITION = createConditionObject(CONDITION_HASTE, 999, -1, CONDITION_SUBID.HASTE.FAST_MOUNT)
setConditionParam(POKEMON_FAST_MOUNT_CONDITION, CONDITION_PARAM_SPEED, 120)
-- Abilities Speed START
RIDE_SPEED = {
["Ponyta"] = 120,
["Rapidash"] = 140,
["Doduo"] = 120,
["Dodrio"] = 140,
["Arcanine"] = 140,
["Ninetales"] = 140,
["Onix"] = 130,
["Tauros"] = 140,
["Rhyhorn"] = 130,
["Venusaur"] = 120,
-- 2nd Gen
["Bayleef"] = 120,
["Meganium"] = 140,
["Mareep"] = 120,
["Girafarig"] = 130,
["Steelix"] = 140,
["Piloswine"] = 130,
["Houndoom"] = 140,
["Stantler"] = 130,
-- 3rd Gen
["Metagross"] = 130,
["Manectric"] = 140,
["Absol"] = 130,
["Lairon"] = 120,
["Aggron"] = 120,
["Shelgon"] = 120,
["Camerupt"] = 110,
["Mightyena"] = 120,
["Torkoal"] = 100,
}
local tmp = table.deepcopy(RIDE_SPEED)
for name, speed in pairs(RIDE_SPEED) do
tmp[string.concat("Shiny ", name)] = speed
end
RIDE_SPEED = tmp
RIDE_SPEED_CONDITIONS = {}
for name, speed in pairs(RIDE_SPEED) do
RIDE_SPEED_CONDITIONS[name] = {}
RIDE_SPEED_CONDITIONS[name].default = createConditionObject(CONDITION_HASTE, -1, -1, CONDITION_SUBID.HASTE.ABILITIES)
setConditionParam(RIDE_SPEED_CONDITIONS[name].default, CONDITION_PARAM_SPEED, (speed * 1.2))
RIDE_SPEED_CONDITIONS[name].mastery = createConditionObject(CONDITION_HASTE, -1, -1, CONDITION_SUBID.HASTE.ABILITIES)
setConditionParam(RIDE_SPEED_CONDITIONS[name].mastery, CONDITION_PARAM_SPEED, (speed * 1.2) * 1.5)
end
table.clear(RIDE_SPEED)
RIDE_SPEED = nil
FLY_SPEED = {
-- 1st Gen
["Pidgeot"] = 180,
["Fearow"] = 180,
["Charizard"] = 190,
["Dragonite"] = 190,
["Aerodactyl"] = 190,
["Zapdos"] = 200,
["Moltres"] = 200,
["Articuno"] = 200,
["Mew"] = 220,
["Mewtwo"] = 220,
["Porygon"] = 190,
["Farfetchd"] = 180,
["Dragonair"] = 190,
-- 2nd Gen
["Noctowl"] = 180,
["Crobat"] = 190,
["Xatu"] = 180,
["Heracross"] = 180,
["Skarmory"] = 180,
["Porygon2"] = 190,
-- 3rd Gen
["Altaria"] = 180,
["Flygon"] = 190,
["Latias"] = 200,
["Latios"] = 200,
["Pelipper"] = 170,
["Rayquaza"] = 200,
["Salamence"] = 190,
["Swablu"] = 180,
["Swellow"] = 200,
["Tropius"] = 180,
["Vibrava"] = 190,
["Wingull"] = 180,
}
local tmp = table.deepcopy(FLY_SPEED)
for name, speed in pairs(FLY_SPEED) do
tmp[string.concat("Shiny ", name)] = speed
end
FLY_SPEED = tmp
FLY_SPEED_CONDITIONS = {}
for name, speed in pairs(FLY_SPEED) do
FLY_SPEED_CONDITIONS[name] = {}
FLY_SPEED_CONDITIONS[name].default = createConditionObject(CONDITION_HASTE, -1, -1, CONDITION_SUBID.HASTE.ABILITIES)
setConditionParam(FLY_SPEED_CONDITIONS[name].default, CONDITION_PARAM_SPEED, (speed * 1.2))
FLY_SPEED_CONDITIONS[name].mastery = createConditionObject(CONDITION_HASTE, -1, -1, CONDITION_SUBID.HASTE.ABILITIES)
setConditionParam(FLY_SPEED_CONDITIONS[name].mastery, CONDITION_PARAM_SPEED, (speed * 1.2) * 1.5)
end
table.clear(FLY_SPEED)
FLY_SPEED = nil
LEVITATE_SPEED = {
-- 1st Gen
["Gengar"] = 190,
-- Shiny
--["Shiny Gengar"] = 190,
}
local tmp = table.deepcopy(LEVITATE_SPEED)
for name, speed in pairs(LEVITATE_SPEED) do
tmp[string.concat("Shiny ", name)] = speed
end
LEVITATE_SPEED = tmp
LEVITATE_SPEED_CONDITIONS = {}
for name, speed in pairs(LEVITATE_SPEED) do
LEVITATE_SPEED_CONDITIONS[name] = {}
LEVITATE_SPEED_CONDITIONS[name].default = createConditionObject(CONDITION_HASTE, -1, -1, CONDITION_SUBID.HASTE.ABILITIES)
setConditionParam(LEVITATE_SPEED_CONDITIONS[name].default, CONDITION_PARAM_SPEED, (speed * 1.2))
LEVITATE_SPEED_CONDITIONS[name].mastery = createConditionObject(CONDITION_HASTE, -1, -1, CONDITION_SUBID.HASTE.ABILITIES)
setConditionParam(LEVITATE_SPEED_CONDITIONS[name].mastery, CONDITION_PARAM_SPEED, (speed * 1.2) * 1.5)
end
table.clear(LEVITATE_SPEED)
LEVITATE_SPEED = nil
SURF_SPEED = {
-- 1st Gen
["Squirtle"] = 180,
["Wartortle"] = 190,
["Blastoise"] = 200,
["Poliwag"] = 160,
["Poliwhirl"] = 190,
["Poliwrath"] = 200,
["Goldeen"] = 180,
["Seaking"] = 190,
["Tentacool"] = 180,
["Tentacruel"] = 200,
["Staryu"] = 180,
["Starmie"] = 190,
["Dewgong"] = 190,
["Lapras"] = 190,
["Gyarados"] = 200,
["Omastar"] = 190,
["Kabutops"] = 200,
["Vaporeon"] = 190,
["Seadra"] = 190,
["Golduck"] = 190,
["Snorlax"] = 180,
-- 2nd Gen
["Totodile"] = 180,
["Croconaw"] = 190,
["Feraligatr"] = 200,
["Marill"] = 160,
["Azumarill"] = 190,
["Politoed"] = 200,
["Wooper"] = 160,
["Quagsire"] = 190,
["Octillery"] = 190,
["Mantine"] = 190,
["Kingdra"] = 200,
-- 3rd Gen
["Aggron"] = 160,
["Azurill"] = 160,
["Barboach"] = 170,
["Carvanha"] = 170,
["Clamperl"] = 170,
["Corphish"] = 170,
["Crawdaunt"] = 190,
["Feebas"] = 170,
["Gorebyss"] = 190,
["Hariyama"] = 160,
["Huntail"] = 190,
["Kyogre"] = 200,
["Latias"] = 200,
["Latios"] = 200,
["Linoone"] = 160,
["Lombre"] = 170,
["Lotad"] = 160,
["Ludicolo"] = 180,
["Luvdisc"] = 170,
["Makuhita"] = 160,
["Marshtomp"] = 180,
["Milotic"] = 190,
["Mudkip"] = 170,
["Pelipper"] = 180,
["Rayquaza"] = 200,
["Relicanth"] = 170,
["Sealeo"] = 170,
["Sharpedo"] = 190,
["Spheal"] = 160,
["Swampert"] = 170,
["Wailmer"] = 160,
["Wailord"] = 170,
["Walrein"] = 170,
["Zigzagoon"] = 160,
["Whiscash"] = 180,
}
local tmp = table.deepcopy(SURF_SPEED)
for name, speed in pairs(SURF_SPEED) do
tmp[string.concat("Shiny ", name)] = speed
end
SURF_SPEED = tmp
SURF_SPEED_CONDITIONS = {}
for name, speed in pairs(SURF_SPEED) do
SURF_SPEED_CONDITIONS[name] = {}
SURF_SPEED_CONDITIONS[name].default = createConditionObject(CONDITION_HASTE, -1, -1, CONDITION_SUBID.HASTE.ABILITIES)
setConditionParam(SURF_SPEED_CONDITIONS[name].default, CONDITION_PARAM_SPEED, (speed * 1.2))
SURF_SPEED_CONDITIONS[name].mastery = createConditionObject(CONDITION_HASTE, -1, -1, CONDITION_SUBID.HASTE.ABILITIES)
setConditionParam(SURF_SPEED_CONDITIONS[name].mastery, CONDITION_PARAM_SPEED, (speed * 1.2) * 1.5)
end
table.clear(SURF_SPEED)
SURF_SPEED = nil
DIVE_SPEED = {
-- 1st Gen
["Squirtle"] = 160,
["Wartortle"] = 170,
["Blastoise"] = 180,
["Poliwag"] = 160,
["Poliwhirl"] = 170,
["Poliwrath"] = 180,
["Goldeen"] = 160,
["Seaking"] = 170,
["Tentacool"] = 160,
["Tentacruel"] = 180,
["Staryu"] = 160,
["Starmie"] = 170,
["Dewgong"] = 170,
["Lapras"] = 170,
["Gyarados"] = 180,
["Omastar"] = 170,
["Kabutops"] = 180,
["Vaporeon"] = 170,
["Seadra"] = 170,
["Golduck"] = 170,
-- 2nd Gen
["Totodile"] = 160,
["Croconaw"] = 170,
["Feraligatr"] = 180,
["Marill"] = 140,
["Azumarill"] = 170,
["Politoed"] = 180,
["Wooper"] = 140,
["Quagsire"] = 170,
["Octillery"] = 170,
["Mantine"] = 170,
["Kingdra"] = 180,
-- 3rd Gen
["Carvanha"] = 170,
["Clamperl"] = 170,
["Crawdaunt"] = 190,
["Feebas"] = 170,
["Gorebyss"] = 190,
["Huntail"] = 190,
["Kyogre"] = 200,
["Lombre"] = 170,
["Ludicolo"] = 180,
["Luvdisc"] = 170,
["Marshtomp"] = 180,
["Milotic"] = 190,
["Rayquaza"] = 200,
["Relicanth"] = 170,
["Sealeo"] = 170,
["Sharpedo"] = 190,
["Spheal"] = 160,
["Swampert"] = 170,
["Wailmer"] = 160,
["Wailord"] = 170,
["Walrein"] = 170,
["Whiscash"] = 180,
}
local tmp = table.deepcopy(DIVE_SPEED)
for name, speed in pairs(DIVE_SPEED) do
tmp[string.concat("Shiny ", name)] = speed
end
DIVE_SPEED = tmp
DIVE_SPEED_CONDITIONS = {}
for name, speed in pairs(DIVE_SPEED) do
DIVE_SPEED_CONDITIONS[name] = {}
DIVE_SPEED_CONDITIONS[name].default = createConditionObject(CONDITION_HASTE, -1, -1, CONDITION_SUBID.HASTE.ABILITIES)
setConditionParam(DIVE_SPEED_CONDITIONS[name].default, CONDITION_PARAM_SPEED, (speed * 1.2))
DIVE_SPEED_CONDITIONS[name].mastery = createConditionObject(CONDITION_HASTE, -1, -1, CONDITION_SUBID.HASTE.ABILITIES)
setConditionParam(DIVE_SPEED_CONDITIONS[name].mastery, CONDITION_PARAM_SPEED, (speed * 1.2) * 1.5)
end
table.clear(DIVE_SPEED)
DIVE_SPEED = nil
function getAbilitySpeedCondition(cid)
if (isFlying(cid)) then
local name = getPlayerPokemonName(cid, true)
return doMasteryAdvantageCheck(cid, MASTERY_ADVANTAGES.FLY_SPEED) and
(FLY_SPEED_CONDITIONS[name] and FLY_SPEED_CONDITIONS[name].mastery or nil) or
(FLY_SPEED_CONDITIONS[name] and FLY_SPEED_CONDITIONS[name].default or nil)
elseif (isLevitating(cid)) then
local name = getPlayerPokemonName(cid, true)
return doMasteryAdvantageCheck(cid, MASTERY_ADVANTAGES.LEVITATE_SPEED) and
(LEVITATE_SPEED_CONDITIONS[name] and LEVITATE_SPEED_CONDITIONS[name].mastery or nil) or
(LEVITATE_SPEED_CONDITIONS[name] and LEVITATE_SPEED_CONDITIONS[name].default or nil)
elseif (isRiding(cid)) then
local name = getPlayerPokemonName(cid, true)
return doMasteryAdvantageCheck(cid, MASTERY_ADVANTAGES.RIDE_SPEED) and
(RIDE_SPEED_CONDITIONS[name] and RIDE_SPEED_CONDITIONS[name].mastery or nil) or
(RIDE_SPEED_CONDITIONS[name] and RIDE_SPEED_CONDITIONS[name].default or nil)
elseif (isSurfing(cid)) then
local name = getPlayerPokemonName(cid, true)
return doMasteryAdvantageCheck(cid, MASTERY_ADVANTAGES.SURF_SPEED) and
(SURF_SPEED_CONDITIONS[name] and SURF_SPEED_CONDITIONS[name].mastery or nil) or
(SURF_SPEED_CONDITIONS[name] and SURF_SPEED_CONDITIONS[name].default or nil)
elseif (isDiving(cid)) then
local name = getPlayerPokemonName(cid, true)
return doMasteryAdvantageCheck(cid, MASTERY_ADVANTAGES.DIVE_SPEED) and
(DIVE_SPEED_CONDITIONS[name] and DIVE_SPEED_CONDITIONS[name].mastery or nil) or
(DIVE_SPEED_CONDITIONS[name] and DIVE_SPEED_CONDITIONS[name].default or nil)
end
return nil
end
-- Abilities Speed END
local function checkRide(cid, pokemon, playerPosition, ticks)
if (isCreature(cid) and isCreature(pokemon)) then
local toPosition = getCreaturePosition(cid)
if (getSamePosition(toPosition, playerPosition)) then -- If the player moves, we cannot secure that this is a mountable position
if (getDistanceBetween(getCreaturePosition(pokemon), toPosition) < 2) then
doBallSaveStats(pokemon, getPlayerBall(cid).uid)
doRemoveCreature(pokemon)
setRidingStatus(cid, true)
setPlayerVulnerable(cid, true)
doPlayerUpdateOutfit(cid)
setCreatureMaxMana(cid, 0)
doPlayerAddMana(cid, -getCreatureMana(cid), false)
elseif (ticks > 1) then
doAddCondition(pokemon, POKEMON_FAST_MOUNT_CONDITION) -- Speed up Pokemon reaching player
addEvent(checkRide, 500, cid, pokemon, playerPosition, ticks - 1)
end
end
end
end
function ride(cid)
local toPosition = getCreaturePosition(cid)
local pokemon = getPlayerPokemon(cid)
local targetPos = getPositionAdjacent(pokemon, toPosition, true)
local pos = getCreaturePosition(pokemon)
if ((not targetPos and getDistanceBetween(pos, toPosition) <= 1) or
(targetPos and isSightClear(pos, targetPos, true) and getDistanceBetween(targetPos, toPosition) <= 1 and
getPathToEx(pokemon, targetPos))) then
doCreatureSay(cid, string.format(__L(cid, "%s , let's ride!"), getCreatureNickname(pokemon)), TALKTYPE_MONSTER)
if (targetPos) then
doCreatureWalkToPosition(pokemon, targetPos)
end
checkRide(cid, pokemon, toPosition, 20)
else
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
end
end
function deRide(cid)
if (doPokemonCall(cid, getPlayerBall(cid))) then
doPlayerRemoveAbilitySpeedCondition(cid)
end
end
local function checkFly(cid, pokemon, playerPosition, ticks)
if (isCreature(cid) and isCreature(pokemon)) then
local toPosition = getCreaturePosition(cid)
if (getSamePosition(toPosition, playerPosition)) then -- If the player moves, we cannot secure that this is a mountable position
if (getDistanceBetween(getCreaturePosition(pokemon), toPosition) < 2) then
local name = getPokemonReferenceName(pokemon)
doBallSaveStats(pokemon, getPlayerBall(cid).uid)
doRemoveCreature(pokemon)
setFlyingStatus(cid, true)
setPlayerVulnerable(cid, true)
doPlayerUpdateOutfit(cid)
setCreatureMaxMana(cid, 0)
doPlayerAddMana(cid, -getCreatureMana(cid), false)
if (name == "Porygon") then
doSendMagicEffect(getCreaturePosition(cid), EFFECT_BIG_PORYGON)
end
elseif (ticks > 1) then
doAddCondition(pokemon, POKEMON_FAST_MOUNT_CONDITION) -- Speed up Pokemon reaching player
addEvent(checkFly, 500, cid, pokemon, playerPosition, ticks - 1)
end
end
end
end
function fly(cid)
local toPosition = getCreaturePosition(cid)
local pokemon = getPlayerPokemon(cid)
local targetPos = getPositionAdjacent(pokemon, toPosition, true)
local pos = getCreaturePosition(pokemon)
if ((not targetPos and getDistanceBetween(pos, toPosition) <= 1) or
(targetPos and isSightClear(pos, targetPos, true) and getDistanceBetween(targetPos, toPosition) <= 1 and
getPathToEx(pokemon, targetPos))) then
doCreatureSay(cid, string.format(__L(cid, "%s, let's fly!"), getCreatureNickname(pokemon)), TALKTYPE_MONSTER)
if (targetPos) then
doCreatureWalkToPosition(pokemon, targetPos)
end
checkFly(cid, pokemon, toPosition, 20)
else
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
end
end
function deFly(cid)
if (doPokemonCall(cid, getPlayerBall(cid))) then
doPlayerRemoveAbilitySpeedCondition(cid)
end
end
local function checkSurf(cid, pokemon, newPosition, playerPosition, ticks)
if (isCreature(cid) and isCreature(pokemon)) then
local toPosition = getCreaturePosition(cid)
if (getSamePosition(toPosition, playerPosition)) then -- If the player moves, we cannot secure that this is a mountable position
if (getDistanceBetween(getCreaturePosition(pokemon), toPosition) < 2) then
doTeleportThing(cid, newPosition, false)
doCreatureSay(cid, string.format(__L(cid, "%s, let's surf!"), getCreatureNickname(pokemon)), TALKTYPE_MONSTER)
doBallSaveStats(pokemon, getPlayerBall(cid).uid)
doRemoveCreature(pokemon)
setSurfingStatus(cid, true)
setPlayerVulnerable(cid, true)
doPlayerUpdateOutfit(cid)
setCreatureMaxMana(cid, 0)
doPlayerAddMana(cid, -getCreatureMana(cid), false)
elseif (ticks > 1) then
doAddCondition(pokemon, POKEMON_FAST_MOUNT_CONDITION) -- Speed up Pokemon reaching player
addEvent(checkSurf, 500, cid, pokemon, newPosition, playerPosition, ticks - 1)
end
end
end
end
function surf(cid, newPosition, toPosition)
if (not toPosition) then -- When called by Oxygen Mask
toPosition = getCreaturePosition(cid)
end
local pokemon = getPlayerPokemon(cid)
local targetPos = getPositionAdjacent(pokemon, toPosition, true)
local pos = getCreaturePosition(pokemon)
if ((not targetPos and getDistanceBetween(pos, toPosition) <= 1) or
(targetPos and isSightClear(pos, targetPos, true) and getDistanceBetween(targetPos, toPosition) <= 1 and
getPathToEx(pokemon, targetPos))) then
doCreatureSay(cid, string.format(__L(cid, "%s, let's surf!"), getCreatureNickname(pokemon)), TALKTYPE_MONSTER)
if (targetPos) then
doCreatureWalkToPosition(pokemon, targetPos)
end
checkSurf(cid, pokemon, newPosition, getPlayerPosition(cid), 20)
else
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
end
end
function deSurf(cid, newPosition)
local oldPos = getCreaturePosition(cid)
doTeleportThing(cid, newPosition, false)
if (doPokemonCall(cid, getPlayerBall(cid))) then
doPlayerRemoveAbilitySpeedCondition(cid)
else
doTeleportThing(cid, oldPos, false)
end
end
local function checkDive(cid, pokemon, playerPosition, ticks)
if (isCreature(cid) and isCreature(pokemon)) then
local toPosition = getCreaturePosition(cid)
if (getSamePosition(toPosition, playerPosition)) then -- If the player moves, we cannot secure that this is a mountable position
if (getDistanceBetween(getCreaturePosition(pokemon), toPosition) < 2) then
doBallSaveStats(pokemon, getPlayerBall(cid).uid)
doRemoveCreature(pokemon)
setDivingStatus(cid, true)
setSurfingStatus(cid, false)
setPlayerVulnerable(cid, true)
doPlayerUpdateOutfit(cid)
setCreatureMaxMana(cid, 0)
doPlayerAddMana(cid, -getCreatureMana(cid), false)
elseif (ticks > 1) then
doAddCondition(pokemon, POKEMON_FAST_MOUNT_CONDITION) -- Speed up Pokemon reaching player
addEvent(checkDive, 500, cid, pokemon, playerPosition, ticks - 1)
end
end
end
end
function dive(cid)
if (isPokemonOnline(cid)) then
local toPosition = getCreaturePosition(cid)
local pokemon = getPlayerPokemon(cid)
local targetPos = getPositionAdjacent(pokemon, toPosition, true)
local pos = getCreaturePosition(pokemon)
if ((not targetPos and getDistanceBetween(pos, toPosition) <= 1) or
(targetPos and isSightClear(pos, targetPos, true) and getDistanceBetween(targetPos, toPosition) <= 1 and
getPathToEx(pokemon, targetPos))) then
doCreatureSay(cid, string.format(__L(cid, "%s, let's dive!"), getCreatureNickname(pokemon)), TALKTYPE_MONSTER)
if (targetPos) then
doCreatureWalkToPosition(pokemon, targetPos)
end
checkDive(cid, pokemon, toPosition, 20)
else
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
end
else
setDivingStatus(cid, true)
setSurfingStatus(cid, false)
setPlayerVulnerable(cid, true)
doPlayerUpdateOutfit(cid)
setCreatureMaxMana(cid, 0)
doPlayerAddMana(cid, -getCreatureMana(cid), false)
end
end
function deDive(cid)
doPlayerRemoveAbilitySpeedCondition(cid)
doPokemonCall(cid, getPlayerBall(cid))
end
function light(cid)
local pokemon = getPlayerPokemon(cid)
doCreatureSay(cid, string.format(__L(cid, "%s, turn on the lights!"), getCreatureNickname(pokemon)), TALKTYPE_MONSTER)
doAddCondition(pokemon, lightCondition)
doSendMagicEffect(getCreaturePosition(pokemon), EFFECT_GREEN_BUFF)
end
function deLight(cid)
local pokemon = getPlayerPokemon(cid)
doCreatureSay(cid, string.format(__L(cid, "%s, turn off the lights!"), getCreatureNickname(pokemon)), TALKTYPE_MONSTER)
doRemoveCondition(pokemon, CONDITION_LIGHT)
doSendMagicEffect(getCreaturePosition(pokemon), EFFECT_GREEN_BUFF)
end
local function checkDig(cid, itemEx, toPosition, ticks)
if (isCreature(cid)) then
if (getDistanceBetween(getCreaturePosition(cid), toPosition) < 2) then
local cidPos = getCreaturePosition(cid)
doCreatureSetLookDirection(cid, getDirectionTo(cidPos, toPosition))
itemEx.uid = getTileItemById(toPosition, itemEx.itemid).uid
doTransformItem(itemEx.uid, holes[itemEx.itemid])
doDecayItem(itemEx.uid)
doSendDistanceShoot(cidPos, toPosition, PROJECTILE_GRAVEL)
doSendMagicEffect(toPosition, EFFECT_SCRATCH)
doCreatureWalkToPosition(cid, getCreaturePosition(cid)) -- Stop Walk
elseif (ticks > 1) then
addEvent(checkDig, 500, cid, itemEx, toPosition, ticks - 1)
end
end
end
function dig(cid, itemEx, toPosition)
local pokemon = getPlayerPokemon(cid)
local pos = getCreaturePosition(pokemon)
local targetPos = (getDistanceBetween(pos, toPosition) <= 1 and toPosition or
getPositionAdjacent(pokemon, toPosition, true))
if (targetPos and isSightClear(pos, targetPos, true) and getDistanceBetween(targetPos, toPosition) <= 1 and
getPathToEx(pokemon, targetPos)) then
doCreatureSay(cid, string.format(__L(cid, "%s, dig it!"), getCreatureNickname(pokemon)), TALKTYPE_MONSTER)
doCreatureWalkToPosition(pokemon, targetPos)
checkDig(pokemon, itemEx, toPosition, 20)
else
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
end
end
local function checkCut(cid, itemEx, toPosition, ticks)
if (isCreature(cid)) then
if (getDistanceBetween(getCreaturePosition(cid), toPosition) < 2) then
doCreatureSetLookDirection(cid, getDirectionTo(getCreaturePosition(cid), toPosition))
itemEx.uid = getTileItemById(toPosition, itemEx.itemid).uid
doTransformItem(itemEx.uid, grasses[itemEx.itemid])
doDecayItem(itemEx.uid)
doSendMagicEffect(toPosition, EFFECT_SCRATCH)
PokemonAbility.afterCut(getCreatureMaster(cid), cid, toPosition)
elseif (ticks > 1) then
addEvent(checkCut, 500, cid, itemEx, toPosition, ticks - 1)
end
end
end
function cut(cid, itemEx, toPosition)
local pokemon = getPlayerPokemon(cid)
local pos = getCreaturePosition(pokemon)
local targetPos = (getDistanceBetween(pos, toPosition) <= 1 and toPosition or
getPositionAdjacent(pokemon, toPosition, true))
if (targetPos and isSightClear(pos, targetPos, true) and getDistanceBetween(targetPos, toPosition) <= 1 and
getPathToEx(pokemon, targetPos)) then
doCreatureSay(cid, string.format(__L(cid, "%s, cut it!"), getCreatureNickname(pokemon)), TALKTYPE_MONSTER)
doCreatureWalkToPosition(pokemon, targetPos)
checkCut(pokemon, itemEx, toPosition, 20)
else
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
end
end
local function checkRockSmash(cid, itemEx, toPosition, ticks)
if (isCreature(cid)) then
if (getDistanceBetween(getCreaturePosition(cid), toPosition) < 2) then
local a = getTileItemById(toPosition, itemEx.itemid).uid
local createDebris = true
while (a ~= nil and a > 0) do
if (itemEx.itemid == 18742) then -- Ice Pillar
doCreateItem(18741, 1, toPosition) -- Ice Block
createDebris = false
addEvent(function(pos) doCreateItem(18742, 1, pos) end, 60000, toPosition) -- Re-create Ice Pillar
elseif (itemEx.itemid == 23563) then -- Closed door Kanto Main 10
local positions = {
{x = 5026, y = 489, z = 7},
{x = 5026, y = 490, z = 7}
}
for k, v in pairs(positions) do
if (getSamePosition(toPosition, v)) then
doRemoveItem(getTileItemById({x = 5026, y = 491, z = 7}, 20230).uid)
doCreateItem(20133, 1, {x = 5026, y = 491, z = 7}) -- Open Door
createDebris = false
addEvent(function()
doRemoveItem(getTileItemById({x = 5026, y = 491, z = 7}, 20133).uid)
doCreateItem(20230, 1, {x = 5026, y = 491, z = 7}) -- Open Door
end, 60 * 1000)
end
end
break
end
doRemoveItem(a)
a = getTileItemById(toPosition, itemEx.itemid).uid
end
local cidPos = getCreaturePosition(cid)
doCreatureSetLookDirection(cid, getDirectionTo(cidPos, toPosition))
doSendDistanceShoot(cidPos, toPosition, PROJECTILE_GRAVEL)
doSendMagicEffect(toPosition, EFFECT_EARTH_EXPLOSION)
if (createDebris) then
doDecayItem(doCreateItem(debris, 1, toPosition))
end
PokemonAbility.afterRockSmash(getCreatureMaster(cid), cid, toPosition)
elseif (ticks > 1) then
addEvent(checkRockSmash, 500, cid, itemEx, toPosition, ticks - 1)
end
end
end
function rockSmash(cid, itemEx, toPosition)
local pokemon = getPlayerPokemon(cid)
local pos = getCreaturePosition(pokemon)
local targetPos = (getDistanceBetween(pos, toPosition) <= 1 and toPosition or
getPositionAdjacent(pokemon, toPosition, true))
if (targetPos and isSightClear(pos, targetPos, true) and getDistanceBetween(targetPos, toPosition) <= 1 and
getPathToEx(pokemon, targetPos)) then
doCreatureSay(cid, string.format(__L(cid, "%s, smash it!"), getCreatureNickname(pokemon)), TALKTYPE_MONSTER)
doCreatureWalkToPosition(pokemon, targetPos)
checkRockSmash(pokemon, itemEx, toPosition, 20)
else
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
end
end
--[[
local HEADBUTT_KANTO = {
{skill = 0, pokemons = {"Caterpie", "Weedle"}},
{skill = 15, pokemons = {"Caterpie", "Weedle", "Pidgey", "Spearow"}},
{skill = 30, pokemons = {"Caterpie", "Weedle", "Pidgey", "Spearow", "Kakuna", "Metapod"}},
{skill = 45, pokemons = {"Caterpie", "Weedle", "Pidgey", "Spearow", "Kakuna", "Metapod", "Ekans", "Venonat"}},
{skill = 60, pokemons = {"Caterpie", "Weedle", "Pidgey", "Spearow", "Kakuna", "Metapod", "Ekans", "Venonat", "Mankey"}},
{skill = 80, pokemons = {"Caterpie", "Weedle", "Pidgey", "Spearow", "Kakuna", "Metapod", "Ekans", "Venonat", "Mankey", "Exeggcute"}},
{skill = 100, pokemons = {"Caterpie", "Weedle", "Pidgey", "Spearow", "Kakuna", "Metapod", "Ekans", "Venonat", "Mankey", "Exeggcute", "Pidgeotto"}},
{skill = 130, pokemons = {"Caterpie", "Weedle", "Pidgey", "Spearow", "Kakuna", "Metapod", "Ekans", "Venonat", "Mankey", "Exeggcute", "Pidgeotto", "Beedrill", "Butterfree"}},
{skill = 160, pokemons = {"Caterpie", "Weedle", "Pidgey", "Spearow", "Kakuna", "Metapod", "Ekans", "Venonat", "Mankey", "Exeggcute", "Pidgeotto", "Beedrill", "Butterfree", "Arbok", "Golbat"}},
{skill = 200, pokemons = {"Caterpie", "Weedle", "Pidgey", "Spearow", "Kakuna", "Metapod", "Ekans", "Venonat", "Mankey", "Exeggcute", "Pidgeotto", "Beedrill", "Butterfree", "Arbok", "Golbat", "Venomoth"}},
{skill = 230, pokemons = {"Caterpie", "Weedle", "Pidgey", "Spearow", "Kakuna", "Metapod", "Ekans", "Venonat", "Mankey", "Exeggcute", "Pidgeotto", "Beedrill", "Butterfree", "Arbok", "Golbat", "Venomoth", "Pinsir"}},
{skill = 260, pokemons = {"Caterpie", "Weedle", "Pidgey", "Spearow", "Kakuna", "Metapod", "Ekans", "Venonat", "Mankey", "Exeggcute", "Pidgeotto", "Beedrill", "Butterfree", "Arbok", "Golbat", "Venomoth", "Pinsir", "Farfetchd"}},
{skill = 300, pokemons = {"Caterpie", "Weedle", "Pidgey", "Spearow", "Kakuna", "Metapod", "Ekans", "Venonat", "Mankey", "Exeggcute", "Pidgeotto", "Beedrill", "Butterfree", "Arbok", "Golbat", "Venomoth", "Pinsir", "Farfetchd", "Scyther"}},
}
local HEADBUTT_ORANGE_ARCHIPELAGO = {
{skill = 0, pokemons = {"Caterpie", "Weedle"}},
{skill = 15, pokemons = {"Caterpie", "Weedle", "Sentret", "Hoothoot"}},
{skill = 30, pokemons = {"Caterpie", "Weedle", "Sentret", "Hoothoot", "Ledyba", "Spinarak"}},
{skill = 45, pokemons = {"Caterpie", "Weedle", "Sentret", "Hoothoot", "Ledyba", "Spinarak", "Furret", "Venonat"}},
{skill = 60, pokemons = {"Caterpie", "Weedle", "Sentret", "Hoothoot", "Ledyba", "Spinarak", "Furret", "Venonat", "Aipom"}},
{skill = 80, pokemons = {"Caterpie", "Weedle", "Sentret", "Hoothoot", "Ledyba", "Spinarak", "Furret", "Venonat", "Aipom", "Yanma"}},
{skill = 100, pokemons = {"Caterpie", "Weedle", "Sentret", "Hoothoot", "Ledyba", "Spinarak", "Furret", "Venonat", "Aipom", "Yanma", "Pidgeotto"}},
{skill = 130, pokemons = {"Caterpie", "Weedle", "Sentret", "Hoothoot", "Ledyba", "Spinarak", "Furret", "Venonat", "Aipom", "Yanma", "Pidgeotto", "Beedrill", "Butterfree"}},
{skill = 160, pokemons = {"Caterpie", "Weedle", "Sentret", "Hoothoot", "Ledyba", "Spinarak", "Furret", "Venonat", "Aipom", "Yanma", "Pidgeotto", "Beedrill", "Butterfree", "Noctowl", "Ledian"}},
{skill = 200, pokemons = {"Caterpie", "Weedle", "Sentret", "Hoothoot", "Ledyba", "Spinarak", "Furret", "Venonat", "Aipom", "Yanma", "Pidgeotto", "Beedrill", "Butterfree", "Noctowl", "Ledian", "Ariados"}},
{skill = 230, pokemons = {"Caterpie", "Weedle", "Sentret", "Hoothoot", "Ledyba", "Spinarak", "Furret", "Venonat", "Aipom", "Yanma", "Pidgeotto", "Beedrill", "Butterfree", "Noctowl", "Ledian", "Ariados", "Pineco"}},
{skill = 260, pokemons = {"Caterpie", "Weedle", "Sentret", "Hoothoot", "Ledyba", "Spinarak", "Furret", "Venonat", "Aipom", "Yanma", "Pidgeotto", "Beedrill", "Butterfree", "Noctowl", "Ledian", "Ariados", "Pineco", "Heracross"}},
{skill = 300, pokemons = {"Caterpie", "Weedle", "Sentret", "Hoothoot", "Ledyba", "Spinarak", "Furret", "Venonat", "Aipom", "Yanma", "Pidgeotto", "Beedrill", "Butterfree", "Noctowl", "Ledian", "Ariados", "Pineco", "Heracross", "Forretress"}},
}
local SHINY_CHANCE = getConfigValue("shinyAppearChance")
local HEADBUTT_EXHAUST_CONDITION = createConditionObject(CONDITION_EXHAUST, 12 * 1000, false, CONDITION_SUBID.EXHAUST.ABILITYHEADBUTT)
local function getPlayerHeadbuttablePokemons(cid)
local playerSkill = getPlayerSkill(cid, PLAYER_SKILL_HEADBUTTING)
local pokemon_by_skill = getPlayerInsideOrangeArchipelago(cid) and HEADBUTT_ORANGE_ARCHIPELAGO
or HEADBUTT_KANTO
for i = #pokemon_by_skill, 1, -1 do
if (pokemon_by_skill[i].skill <= playerSkill) then
return pokemon_by_skill[i].pokemons
end
end
end
local function checkHeadbutt(cid, itemEx, toPosition, ticks)
if (isCreature(cid)) then
if (getDistanceBetween(getCreaturePosition(cid), toPosition) == 1) then
local master = getCreatureMaster(cid)
local headbuttSkill = getPlayerSkillLevel(master, PLAYER_SKILL_HEADBUTTING)
local cidPos = getCreaturePosition(cid)
itemEx.uid = getTileItemById(toPosition, itemEx.itemid).uid
doTransformItem(itemEx.uid, itemEx.itemid + 1)
doDecayItem(itemEx.uid)
doCreatureSetLookDirection(cid, getDirectionTo(getCreaturePosition(cid), toPosition))
doSendMagicEffect(cidPos, EFFECT_CONFUSE_STARS)
doSendMagicEffect(toPosition, EFFECT_TREE_FALLING_LEAVES)
doSendDistanceShoot(cidPos, toPosition, PROJECTILE_GRAVEL)
doPlayerSendTextMessage(master, MESSAGE_STATUS_CONSOLE_BLUE, "You find something!")
doSendMagicEffect(cidPos, EFFECT_EMOTION_EXCLAMATION)
local headbuttablePokemons = getPlayerHeadbuttablePokemons(master)
local randomHeadbuttablePokemon = headbuttablePokemons[math.random(1, #headbuttablePokemons)]
local amount, i = math.ceil((headbuttSkill + 1) / 75)
if (randomHeadbuttablePokemon == "Scyther" or randomHeadbuttablePokemon == "Pinsir" or randomHeadbuttablePokemon == "Farfetchd") then
amount = 1
end
local amount = getRandom(1, amount)
if (amount > 4) then
amount = 4
end
if (HEADBUTT_KANTO[#HEADBUTT_KANTO].skill > getPlayerSkill(master, PLAYER_SKILL_HEADBUTTING)) then
doPlayerAddSkillTry(master, PLAYER_SKILL_HEADBUTTING, math.ceil(30 / (headbuttSkill + 1)))
end
for i = 1, amount do
local pokemonName = randomHeadbuttablePokemon
if (getRandom(0, SHINY_CHANCE) == 0) then
pokemonName = getMonsterInfo(pokemonName).shiny
end
local pokemon = doSummonCreature(pokemonName, getCreaturePosition(cid))
addEvent(doRemoveCreature, 3 * 60 * 1000, pokemon, true, false) -- remove creature after 2 min, force remove and dont show error
setMonsterUniqueTarget(pokemon, master)
end
elseif (ticks > 1) then
addEvent(checkHeadbutt, 1000, cid, itemEx, toPosition, ticks - 1)
end
end
end
function headbutt(cid, itemEx, toPosition)
local pokemon = getPlayerPokemon(cid)
if (getCreatureCondition(pokemon, CONDITION_EXHAUST, 5)) then
doPlayerSendCancel(cid, "Your Pokemon is exhaust.")
return
end
local pos = getCreaturePosition(pokemon)
local targetPos = (getDistanceBetween(pos, toPosition) <= 1 and toPosition or
getPositionAdjacent(pokemon, toPosition, true))
if (targetPos and isSightClear(pos, targetPos, true) and getDistanceBetween(targetPos, toPosition) <= 1 and
getPathToEx(pokemon, targetPos)) then
doCreatureSay(cid, getCreatureNickname(pokemon) .. ", headbutt it!", TALKTYPE_MONSTER)
doCreatureWalkToPosition(pokemon, targetPos)
checkHeadbutt(pokemon, itemEx, toPosition, 20)
doAddCondition(pokemon, HEADBUTT_EXHAUST_CONDITION)
else
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
end
end
]]
function blink(cid, toPosition)
local pokemon = getPlayerPokemon(cid)
local pokemonPosition = getCreaturePosition(pokemon)
doCreatureSay(cid, string.format(__L(cid, "%s, blink!"), getCreatureNickname(pokemon)), TALKTYPE_MONSTER)
doTeleportThing(pokemon, toPosition, false)
doSendMagicEffect(pokemonPosition, EFFECT_TELEPORT_TWO)
doSendMagicEffect(toPosition, EFFECT_TELEPORT_TWO)
doCreatureSetStorage(cid, playersStorages.blink, os.time())
doPlayerSendPokemonStatusAdd(cid, 17393, (doMasteryAdvantageCheck(cid, MASTERY_ADVANTAGES.BLINK_COOLDOWN) and 7 or 10))
end
-- TRANSFORM
local TRANSFORM_EXHAUST_CONDITION = createConditionObject(CONDITION_EXHAUST, 20 * 60 * 1000 + 1, false, CONDITION_SUBID.EXHAUST.ABILITYTRANSFORM)
--[[local function deTransform(cid, outfit, baseSpeed)
if(isCreature(cid)) then
local master = getCreatureMaster(cid)
doCreatureChangeOutfit(cid, outfit)
setCreatureBaseSpeed(cid, baseSpeed)
doSendMagicEffect(getCreaturePosition(cid), EFFECT_DITTO_TRANSFORM)
doCreatureSetStorage(cid, pokemonsStorages.transform, EMPTY_STORAGE)
doPlayerUpdatePokemonIcons(master, getCreatureName(cid))
setBallCurrentTransform(getPlayerBall(master).uid, nil)
end
end]]
function doAbilitieTransform(cid, pokemon, target, targetName, afterDismount)
if (getCreatureCondition(pokemon, CONDITION_EXHAUST, 6)) then
doPlayerSendCancel(cid, "Your Pokemon is exhaust.")
elseif (target and getMonsterSpecialAbility(target) == POKEMON_SPECIAL_ABILITY_IDS.SUMMI) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
else
if (not targetName) then
targetName = getCreatureName(target)
end
if (not afterDismount) then
if (getPokemonBlockTransform(targetName)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
return
end
if (target and getMonsterLevel(pokemon) < getMonsterLevel(target)) then
doPlayerSendCancel(cid, "Your Pokemon cannot transform into a higher level Pokemon.")
return
end
if (getPokemonEvolveLevel(targetName) > getMonsterLevel(pokemon)) then
doPlayerSendCancel(cid, string.format(__L(cid, "Your Pokemon need at least level %s to transform into that Pokemon."), getPokemonEvolveLevel(targetName)))
return
end
local reqEnergy
if (isShinyName(targetName)) then
reqEnergy = math.ceil(getPokemonMaxEnergy(pokemon) * 0.4)
else
reqEnergy = math.ceil(getPokemonMaxEnergy(pokemon) * 0.3)
end
if (getPokemonEnergy(pokemon) < reqEnergy) then
doPlayerSendCancel(cid, string.format(__L(cid, "Your Pokemon need at least %s energy to transform into this Pokemon."), reqEnergy))
return
end
doPokemonAddEnergy(pokemon, -reqEnergy)
end
local ball = getPlayerBall(cid)
doPlayerUpdatePokemonIcons(cid, targetName, true)
doCreatureSetStorage(pokemon, pokemonsStorages.transform, targetName)
doCreatureChangeOutfit(pokemon, getMonsterInfo(targetName).outfit)
setCreatureBaseSpeed(pokemon, getMonsterInfo(targetName).baseSpeed)
if (not afterDismount) then
doSendMagicEffect(getCreaturePosition(pokemon), EFFECT_DITTO_TRANSFORM)
doCreatureSay(cid, string.format(__L(cid, "%s, transform!"), getCreatureNickname(pokemon)), TALKTYPE_MONSTER)
doAddCondition(pokemon, TRANSFORM_EXHAUST_CONDITION)
doBallSaveTransformMemory(ball.uid, targetName)
setBallCurrentTransform(ball.uid, targetName)
end
end
end
local function checkLevitate(cid, pokemon, playerPosition, ticks)
if (isCreature(cid) and isCreature(pokemon)) then
local toPosition = getCreaturePosition(cid)
if (getSamePosition(toPosition, playerPosition)) then -- If the player moves, we cannot secure that this is a mountable position
if (getDistanceBetween(getCreaturePosition(pokemon), toPosition) < 2) then
doBallSaveStats(pokemon, getPlayerBall(cid).uid)
doRemoveCreature(pokemon)
setLevitatingStatus(cid, true)
setPlayerVulnerable(cid, true)
doPlayerUpdateOutfit(cid)
setCreatureMaxMana(cid, 0)
doPlayerAddMana(cid, -getCreatureMana(cid), false)
elseif (ticks > 1) then
doAddCondition(pokemon, POKEMON_FAST_MOUNT_CONDITION) -- Speed up Pokemon reaching player
addEvent(checkLevitate, 500, cid, pokemon, playerPosition, ticks - 1)
end
end
end
end
function levitate(cid)
local toPosition = getCreaturePosition(cid)
local pokemon = getPlayerPokemon(cid)
local targetPos = getPositionAdjacent(pokemon, toPosition, true)
local pos = getCreaturePosition(pokemon)
if ((not targetPos and getDistanceBetween(pos, toPosition) <= 1) or
(targetPos and isSightClear(pos, targetPos, true) and getDistanceBetween(targetPos, toPosition) <= 1 and
getPathToEx(pokemon, targetPos))) then
doCreatureSay(cid, string.format(__L(cid, "%s, let's levitate!"), getCreatureNickname(pokemon)), TALKTYPE_MONSTER)
if (targetPos) then
doCreatureWalkToPosition(pokemon, targetPos)
end
checkLevitate(cid, pokemon, toPosition, 20)
else
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
end
end
function deLevitate(cid)
if (doPokemonCall(cid, getPlayerBall(cid))) then
doPlayerRemoveAbilitySpeedCondition(cid)
end
end
Se puderem da uma força, agradeço.
Abraço !
Editado por thlokoLink para o comentário
Compartilhar em outros sites
7 respostass a esta questão
Posts Recomendados