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Pergunta
Fahz 0
Eaai galerinha , eu aqui de novo pra resolver um problems, é um evento battle field no qual vence quem roubar a bandeira...
Bom eu instalei abriu corretamente mas só que eu cliko nas bandeiras e não acontece nada , vou deixar a script aqui.
______
na libs
battlefield = {
storage = 201206300801,
storage2 = 201206300802,
tpPos = {x=32342, y=32213, z=7}, -- aonde aparecerá o teleport
pos_team_1 = {x=31621,y=31860,z=7}, -- posição do team 1 (do lado direito)
pos_team_2 = {x=31582,y=31860,z=7}, -- posição do team 2 (do lado esquerdo)
spectors = {{x=31593,y=31853,z=6},{x=31609,y=31853,z=6},{x=31593,y=31866,z=6},{x=31609,y=31866,z=6}}, -- aonde aparecerá os espectadores (em volta do battlefield)
team1Name = "Black Assassins",
team2Name = "Red Barbarians",
}
function doBroadCastBattle(type,msg)
for _, cid in pairs(getPlayersOnline()) do
if getPlayerStorageValue(cid, battlefield.storage2) ~= -1 then
doPlayerSendTextMessage(cid,type,msg)
end
end
return true
end
function removeTp()
local t = getTileItemById(battlefield.tpPos, 1387)
if t then
doRemoveItem(t.uid, 1)
doSendMagicEffect(battlefield.tpPos, CONST_ME_POFF)
end
end
function OpenWallBattle()
local x = true
local B = {
[1] = {1056,{x=31601, y=31858, z=6, stackpos = 1}}, -- posição da barreira
[2] = {1056,{x=31601, y=31859, z=6, stackpos = 1}}, -- posição da barreira
[3] = {1056,{x=31601, y=31860, z=6, stackpos = 1}}, -- posição da barreira
[4] = {1056,{x=31601, y=31861, z=6, stackpos = 1}} -- posição da barreira
}
for i = 1, #B do
if getTileItemById(B[i][2], B[i][1]).uid == 0 then
x = false
end
if x == true then
doRemoveItem(getThingfromPos(B[i][2]).uid,1)
else
doCreateItem(B[i][1], 1, B[i][2])
end
end
end
function getWinnersBattle(storage)
local team = storage == 1 and battlefield.team1Name or battlefield.team2Name
doBroadcastMessage("Players from team ".. team .." won the event battlefield,they received a Master Surprise Bag!")
setGlobalStorageValue(battlefield.storage, -1)
removeTp()
OpenWallBattle()
for _, cid in pairs(getPlayersOnline()) do
if getPlayerStorageValue(cid, battlefield.storage2) ~= -1 then
doRemoveCondition(cid, CONDITION_OUTFIT)
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
if getPlayerStorageValue(cid, battlefield.storage2) == storage then
doPlayerAddItem(cid,6571,1)
end
setPlayerStorageValue(cid, battlefield.storage2, -1)
end
end
end
______
action
function onUse(cid, item, fromPosition, itemEx, toPosition)
local team = getPlayerStorageValue(cid, battlefield.storage2)
if (item.actionid == 45001 and team == 1) or (item.actionid == 45002 and team == 2) then
getWinnersBattle(team)
end
return true
end
___
action xml
<action actionid="49901" event="script" value="battlefieldAbsolute.lua"/>
<action actionid="45002" event="script" value="battlefieldAbsolute.lua"/>
__
creaturescript/combat
function onLogin(cid)
if getGlobalStorageValue(_Lib_Battle_Info.TeamOne.storage) == -1 then
setGlobalStorageValue(_Lib_Battle_Info.TeamOne.storage, 0)
setGlobalStorageValue(_Lib_Battle_Info.TeamTwo.storage, 0)
setGlobalStorageValue(_Lib_Battle_Info.storage_count, 0)
end
registerCreatureEvent(cid, "BattleTeam")
registerCreatureEvent(cid, "BattleDeath")
return true
end
function onCombat(cid, target)
if isPlayer(cid) and isPlayer(target) then
if getPlayerStorageValue(cid, _Lib_Battle_Info.TeamOne.storage) == 1 and getPlayerStorageValue(target, _Lib_Battle_Info.TeamOne.storage) == 1 then
doPlayerSendCancel(cid, "You may not attack your team mates.") return false
end
if getPlayerStorageValue(cid, _Lib_Battle_Info.TeamTwo.storage) == 1 and getPlayerStorageValue(target, _Lib_Battle_Info.TeamTwo.storage) == 1 then
doPlayerSendCancel(cid, "You may not attack your team mates.") return false
end
return true
end
return true
end
function onPrepareDeath(cid, deathList, lastHitKiller, mostDamageKiller)
if getPlayerStorageValue(cid, _Lib_Battle_Info.TeamOne.storage) >= 1 then
setPlayerStorageValue(cid, _Lib_Battle_Info.TeamOne.storage, -1)
setGlobalStorageValue(_Lib_Battle_Info.TeamOne.storage, getGlobalStorageValue(_Lib_Battle_Info.TeamOne.storage)-1)
doRemoveCondition(cid, CONDITION_OUTFIT)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "[battle Field] You Are Dead!")
if getGlobalStorageValue(_Lib_Battle_Info.TeamOne.storage) == 0 then
getWinnersBattle(_Lib_Battle_Info.TeamTwo.storage)
else
doBroadCastBattle(23,"[battleField Information] ".._Lib_Battle_Info.TeamOne.name.." "..getGlobalStorageValue(_Lib_Battle_Info.TeamOne.storage).." VS "..getGlobalStorageValue(_Lib_Battle_Info.TeamTwo.storage).." " .._Lib_Battle_Info.TeamTwo.name)
end
elseif getPlayerStorageValue(cid, _Lib_Battle_Info.TeamTwo.storage) >= 1 then
setPlayerStorageValue(cid, _Lib_Battle_Info.TeamTwo.storage, -1)
setGlobalStorageValue(_Lib_Battle_Info.TeamTwo.storage, getGlobalStorageValue(_Lib_Battle_Info.TeamTwo.storage)-1)
doRemoveCondition(cid, CONDITION_OUTFIT)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "[battle Field] You Are Dead!")
if getGlobalStorageValue(_Lib_Battle_Info.TeamTwo.storage) == 0 then
getWinnersBattle(_Lib_Battle_Info.TeamOne.storage)
else
doBroadCastBattle(23,"[battleField Information] ".._Lib_Battle_Info.TeamOne.name.." "..getGlobalStorageValue(_Lib_Battle_Info.TeamOne.storage).." VS "..getGlobalStorageValue(_Lib_Battle_Info.TeamTwo.storage).." " .._Lib_Battle_Info.TeamTwo.name)
end
end
return true
end
_____
creaturescript/pdeath
function onPrepareDeath(cid, corpse, lastHitKiller, mostDamageKiller)
if getPlayerStorageValue(cid, config_tvt.green_kills) > 0 then
doTeleportThing(cid, config_tvt.green_pos)
setGlobalStorageValue(red_kills, getGlobalStorageValue(red_kills) + 1)
end
if getPlayerStorageValue(cid, config_tvt.red_kills) > 0 then
doTeleportThing(cid, config_tvt.red_pos)
setGlobalStorageValue(red_kills, getGlobalStorageValue(green_kills) + 1)
end
doPlayerSendTextMessage(cid, 27, "You dead! by Absolute")
return true
end
_____
creaturescript xml
<event type="preparedeath" name="BattlefieldP" event="script" value="pdeath.lua"/>
<event type="combat" name="BattlefieldC" event="script" value="combat.lua"/>
_______
movements
local conditionBlack = createConditionObject(CONDITION_OUTFIT)
setConditionParam(conditionBlack, CONDITION_PARAM_TICKS, -1)
addOutfitCondition(conditionBlack, {lookType = 134, lookHead = 114, lookBody = 114, lookLegs = 114, lookFeet = 114})
local conditionRed = createConditionObject(CONDITION_OUTFIT)
setConditionParam(conditionRed, CONDITION_PARAM_TICKS, -1)
addOutfitCondition(conditionRed, {lookType = 143, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94})
function onStepIn(cid, item, position, fromPosition)
if getPlayerAccess(cid) > 3 then
doTeleportThing(cid, battlefield.pos_team_1)
return true
elseif getGlobalStorageValue(battlefield.storage) == 0 then
doTeleportThing(cid, battlefield.spectors[math.random(#battlefield.spectors)])
return true
end
if getGlobalStorageValue(battlefield.storage) > 0 then
if getGlobalStorageValue(battlefield.storage) % 2 == 0 then
setPlayerStorageValue(cid, battlefield.storage2, 1)
doAddCondition(cid, conditionBlack)
doTeleportThing(cid, battlefield.pos_team_1)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You will join the team " .. battlefield.team1Name .. "!")
else
setPlayerStorageValue(cid, battlefield.storage2, 2)
doAddCondition(cid, conditionRed)
doTeleportThing(cid, battlefield.pos_team_2)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You will join the team " .. battlefield.team2Name .. "!")
end
setGlobalStorageValue(battlefield.storage, getGlobalStorageValue(battlefield.storage)-1)
if getGlobalStorageValue(battlefield.storage) == 0 then
doBroadcastMessage("Battlefield will start in 1 minute, please create your strategy!")
addEvent(doBroadcastMessage, 60*1000, "BattleField will begin now!")
addEvent(OpenWallBattle, 60*1000)
else
doBroadcastMessage("We are waiting "..getGlobalStorageValue(battlefield.storage).." players to Battlefield starts.")
end
end
return true
end
_____
movements xml
<movevent type="StepIn" actionid="45000" event="script" value="battlefieldAbsolute.lua"/>
____
function onSay(cid, words, param)
if getGlobalStorageValue(battlefield.storage) ~= -1 then
doPlayerSendCancel(cid, "The event is already open.")
return true
elseif not tonumber(param) or param % 2 ~= 0 then
doPlayerSendCancel(cid, "You must choose an even number.")
return true
end
doBroadcastMessage("The event BattleField was opened and We are waiting "..param.." Players! Team divided into "..((param)/2).." VS "..((param)/2))
setGlobalStorageValue(battlefield.storage, tonumber(param))
local tp = doCreateItem(1387, 1, battlefield.tpPos)
doItemSetAttribute(tp, "aid", 45000)
return true
end
_____
<talkaction words="/battlefield" access="3" event="script" value="battlefieldopenAbsolute.lua"/>
____
o comando para abrir o evento é: /battlefield 20
.. Aguardando resposta dos profissionais
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