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BUG FISHING.LUA (HELP)


lucasweich

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Pessoal, Preciso de uma ajuda aqui.

meu fishing sistem, está com um probleminha bem chato. (Obs: Uso Centurion v8 como base)

 

ele simplismente "trava" em certo nivel, e não sobe mais (EX: sobe até o 11, e não upa mais). E Tambem está pescando pokemons a cima do nivel que foi configurado...

como mostra a imagem abaixo (EX: Seel configurado para level 25, mas aparece lv 100) ...

 

 

 

 

Meu fishing.lua

 

 

local fishing = {

["Magikarp"] = {skill = 0, level = -2},
["Horsea"] = {skill = 2, level = 20},
["Poliwag"] = {skill = 2, level = 20},
["Krabby"] = {skill = 5, level = 20},
["Goldeen"] = {skill = 5, level = 20},
["Tentacool"] = {skill = 5, level = 30},
["Staryu"] = {skill = 10, level = 30},
["Kingler"] = {skill = 15, level = 45},
["Seaking"] = {skill = 15, level = 45},
["Starmie"] = {skill = 20, level = 45},
["Psyduck"] = {skill = 15, level = 20},
["Poliwrath"] = {skill = 20, level = 70},
["Seadra"] = {skill = 25, level = 40},
["Gyarados"] = {skill = 25, level = 80},
["Tentacruel"] = {skill = 25, level = 80},
["Blastoise"] = {skill = 25, level = 80},
["Shellder"] = {skill = 10, level = 20},
["Seel"] = {skill = 10, level = 25},
["Dewgong"] = {skill = 20, level = 60},
["Cloyster"] = {skill = 20, level = 75},
}
local storage = 15458
local bonus = 1.0
local limite = 80
local function doFish(cid, pos, ppos, chance, interval, number)
if not isCreature(cid) then return false end
if getPlayerSex(cid) == 1 then
if getCreatureOutfit(cid).lookType ~= 520 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Voce precisa botar a roupa de Fisher para poder pescar.")
return false
end
else
if getCreatureOutfit(cid).lookType ~= 521 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Voce precisa botar a roupa de Fisher para poder pescar.")
return false
end
end
if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then
return false end
if getPlayerStorageValue(cid, storage) ~= number then return false end
doSendMagicEffect(pos, 181)
local peixe = 0
local playerpos = getClosestFreeTile(cid, getThingPos(cid))
local level = 1
local fishes = {}
local randomfish = ""
--if getPlayerSkillLevel(cid, 6) < limite then
--doPlayerAddSkillTry(cid, 6, bonus)
--end
for a, b in pairs (fishing) do
if getPlayerSkillLevel(cid, 6) >= b.skill then
table.insert(fishes, a)
end
end
if math.random(1, 100) <= chance then
if getPlayerSkillLevel(cid, 6) < limite and math.random(1, 100) <= 30 then --30 = 30% chance de add fishing
doPlayerAddSkillTry(cid, 6, bonus)
end
randomfish = fishes[math.random(#fishes)]
level = getPlayerSkillLevel(cid, 6) / 3
level = level + getPlayerLevel(cid) / 5
level = math.random(level * 0.6, level)
level = level + fishing[randomfish].level
peixe = doSummonCreature(randomfish, playerpos)
if level <= 0 then
level = math.random(getPlayerLevel(cid))
end
if not isCreature(peixe) then
addEvent(doFish, interval, cid, pos, ppos, chance, interval, number)
return true
end
setWildPokemonLevel(peixe, level)
doSetMonsterPassive(peixe)
doWildAttackPlayer(peixe, cid)
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)
doChallengeCreature(getCreatureSummons(cid)[1], peixe)
else
doSendMagicEffect(getThingPos(cid), 173)
doChallengeCreature(cid, peixe)
end
return true
end
addEvent(doFish, interval, cid, pos, ppos, chance, interval, number)
return true
end
local waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825}
function onUse(cid, item, fromPos, itemEx, toPos)
if getPlayerGroupId(cid) == 11 then
return true
end
local checkPos = toPos
checkPos.stackpos = 0
if getTileThingByPos(checkPos).itemid <= 0 then
doPlayerSendCancel(cid, '!')
return true
end
if not isInArray(waters, getTileInfo(toPos).itemid) then
return true
end
if (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1) and not canFishWhileSurfingOrFlying then
doPlayerSendCancel(cid, "You can't fish while surfing/flying.")
return true
end
if isInArray(waters, getTileInfo(getThingPos(cid)).itemid) then
doPlayerSendCancel(cid, "You can\'t fish while surfing neither flying above water.")
return true
end
if getTileInfo(getThingPos(getCreatureSummons(cid)[1] or cid)).protection then
doPlayerSendCancel(cid, "You can't fish pokémons if you or your pokémon is in protection zone.")
return true
end
if not tonumber(getPlayerStorageValue(cid, storage)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[fishing.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, storage)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, storage, 1)
end
setPlayerStorageValue(cid, storage, getPlayerStorageValue(cid, storage) + 1)
if getPlayerStorageValue(cid, storage) >= 800 then
setPlayerStorageValue(cid, storage, 1)
end
local delay = 3500 - getPlayerSkillLevel(cid, 6) * 25
local chance = 10 + getPlayerSkillLevel(cid, 6) / 2.5
doFish(cid, toPos, getThingPos(cid), chance, delay, getPlayerStorageValue(cid, storage))
return true

end

 

 

No aguardo de alguma alma bondosa ^^ haha

Editado por lucasweich
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@lucas esse lvl ae do lado do poke nao eh o lvl que o wild vem nao ele e o lvl que o player precisa para puxar tal poke

 

agora sobre ele vim lvl 100 eu nao sei pq nao manjo serve com lvl e.e

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