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Distro:TFS 0.4

Mapa:Global

 

Ola X tibianos, o problema que vou citar abaixo, não ocorre somente no meu Otserver, já vi muitos otservers On-line com o mesmo.

 

Quando eu mato alguma criatura, outras criaturas não passam por cima do corpo da mesma, até que eu mova meu Char, isso atrapalha muito a experiência de jogo.

 

Ex:

printmj.jpgPor Exemplo, nessa foto os dois cyclops e o dwarf não vão me atacar enquanto eu não andar.

 

Por favor, comentem, e se possível me ajude.

Obrigado!

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Isso acontece com todos os bichos ou so com alguns???? nao sei se vo te ajudar

 

 

ja tentou da 1 olhada nos monster???

 

 

 

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="1"/>

<flag staticattack="90"/>

<flag runonhealth="0"/>

</flags>

 

 

tenta ve se vc mudando os flag dele de empura baixa passar por cima de tudo etc .. resolve seu problema se resolver red ++++ xd

Edited by kbpaulo
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@kbpaulo, sim são Todos os monstros,

ja tentei mudar as flags, não adianta, ja mexi nos items.otb tambem, não adianta.

 

Muito Obrigado de qualquer forma, Por favor ajudem aew galera!

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@FlaashMan,

posso sim, mas isso acontece com TODOS os monstros...

 

ai vai o script:

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Cyclops" nameDescription="a cyclops" race="blood" experience="150" speed="200" manacost="490">
<health now="260" max="260"/>
<look type="22" corpse="5962"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
 <flag summonable="1"/>
 <flag attackable="1"/>
 <flag hostile="1"/>
 <flag illusionable="1"/>
 <flag convinceable="1"/>
 <flag pushable="0"/>
 <flag canpushitems="1"/>
 <flag canpushcreatures="1"/>
 <flag targetdistance="1"/>
 <flag staticattack="90"/>
 <flag runonhealth="0"/>
</flags>
<attacks>
 <attack name="melee" interval="2000" skill="60" attack="30"/>
</attacks>
<defenses armor="15" defense="20"/>
<elements>
 <element energyPercent="25"/>
 <element holyPercent="20"/>
 <element earthPercent="-10"/>
 <element deathPercent="-10"/>
</elements>
<voices interval="5000" chance="10">
 <voice sentence="Il lorstok human!"/>
 <voice sentence="Toks utat."/>
 <voice sentence="Human, uh whil dyh!"/>
 <voice sentence="Youh ah trak!"/>
 <voice sentence="Let da mashing begin!"/>
</voices>
<loot>
   <item id="2666" chance="31525" /><!-- meat -->
   <item id="2406" chance="8275" /><!-- short sword -->
   <item id="2148" countmax="47" chance="25325" /><!-- gold coin -->
   <item id="10573" chance="5325" /><!-- cyclops toe -->
   <item id="2381" chance="1475" /><!-- halberd -->
   <item id="2510" chance="2850" /><!-- plate shield -->
   <item id="2513" chance="1950" /><!-- battle shield -->
   <item id="2490" chance="600" /><!-- dark helmet -->
   <item id="7618" chance="225" /><!-- health potion -->
   <item id="2129" chance="650" /><!-- wolf tooth chain -->
   <item id="7398" chance="550" /><!-- cyclops trophy -->
   <item id="2209" chance="600" /><!-- club ring -->
</loot>
</monster>

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no meu mapa aqui, tbm é global, so que é meio diferente olha:

 

 

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="cyclops" nameDescription="a cyclops" race="blood" experience="150" speed="200" manacost="490">

<health now="260" max="260"/>

<look type="22" head="0" body="0" legs="0" feet="0" corpse="5962"/>

<targetchange interval="5000" chance="8"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="1"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="1"/>

<flag convinceable="1"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="1"/>

<flag staticattack="90"/>

<flag runonhealth="0"/>

</flags>

 

<attacks>

<attack name="melee" interval="2000" skill="35" attack="35"/>

</attacks>

 

<defenses armor="15" defense="15"/>

 

<immunities/>

 

<elements>

<element energyPercent="25"/>

<element holyPercent="20"/>

<element deathPercent="-10"/>

<element earthPercent="-10"/>

</elements>

 

<voices interval="5000" chance="10">

<voice sentence="Il lorstok human!"/>

<voice sentence="Toks utat."/>

<voice sentence="Human, uh whil dyh!"/>

<voice sentence="Youh ah trak!"/>

<voice sentence="Let da mashing begin!"/>

</voices>

 

<loot>

<item id="2666" chance="31525" />

<item id="2406" chance="8275" />

<item id="2148" countmax="47" chance="25325" />

<item id="10573" chance="5325" />

<item id="2381" chance="1475" />

<item id="2510" chance="2850" />

<item id="2513" chance="1950" />

<item id="2490" chance="600" />

<item id="7618" chance="225" />

<item id="2129" chance="650" />

<item id="7398" chance="550" />

<item id="2209" chance="600" />

</loot>

 

</monster>

 

 

e ele so nao passa emcima de fogo, energy...

Edited by FlaashMan
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