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Pergunta
96736649 4
ERRO:
[21/06/2012 15:23:23] [Error - CreatureScript Interface]
[21/06/2012 15:23:23] data/creaturescripts/scripts/look.lua:onLook
[21/06/2012 15:23:23] Description:
[21/06/2012 15:23:23] data/lib/050-function.lua:107: attempt to index local 'str' (a nil value)
[21/06/2012 15:23:23] stack traceback:
[21/06/2012 15:23:23] data/lib/050-function.lua:107: in function 'getArticle'
[21/06/2012 15:23:23] data/creaturescripts/scripts/look.lua:16: in function <data/creaturescripts/scripts/look.lua:1>
SCRIPT:
FUNÇÃO EM LIB:
function doPlayerGiveItem(cid, itemid, amount, subType) local item = 0 if(isItemStackable(itemid)) then item = doCreateItemEx(itemid, amount) if(doPlayerAddItemEx(cid, item, true) ~= RETURNVALUE_NOERROR) then return false end else for i = 1, amount do item = doCreateItemEx(itemid, subType) if(doPlayerAddItemEx(cid, item, true) ~= RETURNVALUE_NOERROR) then return false end end end return true endfunction doPlayerGiveItemContainer(cid, containerid, itemid, amount, subType) for i = 1, amount do local container = doCreateItemEx(containerid, 1) for x = 1, getContainerCapById(containerid) do doAddContainerItem(container, itemid, subType) end if(doPlayerAddItemEx(cid, container, true) ~= RETURNVALUE_NOERROR) then return false end endreturn true end function doPlayerTakeItem(cid, itemid, amount) return getPlayerItemCount(cid, itemid) >= amount and doPlayerRemoveItem(cid, itemid, amount) endfunction doPlayerBuyItem(cid, itemid, count, cost, charges) return doPlayerRemoveMoney(cid, cost) and doPlayerGiveItem(cid, itemid, count, charges) end function doPlayerBuyItemContainer(cid, containerid, itemid, count, cost, charges) return doPlayerRemoveMoney(cid, cost) and doPlayerGiveItemContainer(cid, containerid, itemid, count, charges) endfunction doPlayerSellItem(cid, itemid, count, cost) if(not doPlayerTakeItem(cid, itemid, count)) then return false end if(not doPlayerAddMoney(cid, cost)) then error('[doPlayerSellItem] Could not add money to: ' .. getPlayerName(cid) .. ' (' .. cost .. 'gp).') endreturn true end function doPlayerWithdrawMoney(cid, amount) if(not getBooleanFromString(getConfigInfo('bankSystem'))) then return false endlocal balance = getPlayerBalance(cid) if(amount > balance or not doPlayerAddMoney(cid, amount)) then return false end doPlayerSetBalance(cid, balance - amount) return true endfunction doPlayerDepositMoney(cid, amount) if(not getBooleanFromString(getConfigInfo('bankSystem'))) then return false end if(not doPlayerRemoveMoney(cid, amount)) then return false enddoPlayerSetBalance(cid, getPlayerBalance(cid) + amount) return true end function isPremium(cid) return (isPlayer(cid) and (getPlayerPremiumDays(cid) > 0 or getBooleanFromString(getConfigInfo('freePremium')))) endfunction getMonthDayEnding(day) if(day == "01" or day == "21" or day == "31") then return "st" elseif(day == "02" or day == "22") then return "nd" elseif(day == "03" or day == "23") then return "rd" end return "th" endfunction getMonthString(m) return os.date("%B", os.time{year = 1970, month = m, day = 1}) end function getArticle(str) return str:find("[AaEeIiOoUuYy]") == 1 and "an" or "a" endfunction isNumber(str) return tonumber(str) ~= nil end function doPlayerAddAddons(cid, addon) for i = 0, table.maxn(maleOutfits) do doPlayerAddOutfit(cid, maleOutfits[i], addon) endfor i = 0, table.maxn(femaleOutfits) do doPlayerAddOutfit(cid, femaleOutfits[i], addon) end end function doPlayerWithdrawAllMoney(cid) return doPlayerWithdrawMoney(cid, getPlayerBalance(cid)) endfunction doPlayerDepositAllMoney(cid) return doPlayerDepositMoney(cid, getPlayerMoney(cid)) end function doPlayerTransferAllMoneyTo(cid, target) return doPlayerTransferMoneyTo(cid, target, getPlayerBalance(cid)) endfunction playerExists(name) return getPlayerGUIDByName(name) ~= 0 end function getTibiaTime() local minutes = getWorldTime() local hours = 0 while (minutes > 60) do hours = hours + 1 minutes = minutes - 60 endreturn {hours = hours, minutes = minutes} end function doWriteLogFile(file, text) local f = io.open(file, "a+") if(not f) then return false endf:write("[" .. os.date("%d/%m/%Y %H:%M:%S") .. "] " .. text .. "\n") f:close() return true end function getExperienceForLevel(lv) lv = lv - 1 return ((50 * lv * lv * lv) - (150 * lv * lv) + (400 * lv)) / 3 endfunction doMutePlayer(cid, time) local condition = createConditionObject(CONDITION_MUTED) setConditionParam(condition, CONDITION_PARAM_TICKS, time * 1000) return doAddCondition(cid, condition) end function getPlayerGroupName(cid) return getGroupInfo(getPlayerGroupId(cid)).name endfunction getPlayerVocationName(cid) return getVocationInfo(getPlayerVocation(cid)).name end function getPromotedVocation(vid) return getVocationInfo(vid).promotedVocation endfunction doPlayerRemovePremiumDays(cid, days) return doPlayerAddPremiumDays(cid, -days) end function getPlayerMasterPos(cid) return getTownTemplePosition(getPlayerTown(cid)) endfunction getHouseOwner(houseId) return getHouseInfo(houseId).owner end function getHouseName(houseId) return getHouseInfo(houseId).name endfunction getHouseEntry(houseId) return getHouseInfo(houseId).entry end function getHouseRent(houseId) return getHouseInfo(houseId).rent endfunction getHousePrice(houseId) return getHouseInfo(houseId).price end function getHouseTown(houseId) return getHouseInfo(houseId).town endfunction getHouseTilesCount(houseId) return getHouseInfo(houseId).tiles end function getItemNameById(itemid) return getItemDescriptionsById(itemid).name endfunction getItemPluralNameById(itemid) return getItemDescriptionsById(itemid).plural end function getItemArticleById(itemid) return getItemDescriptionsById(itemid).article endfunction getItemName(uid) return getItemDescriptions(uid).name end function getItemPluralName(uid) return getItemDescriptions(uid).plural endfunction getItemArticle(uid) return getItemDescriptions(uid).article end function getItemText(uid) return getItemDescriptions(uid).text endfunction getItemSpecialDescription(uid) return getItemDescriptions(uid).special end function getItemWriter(uid) return getItemDescriptions(uid).writer endfunction getItemDate(uid) return getItemDescriptions(uid).date end function getTilePzInfo(pos) return getTileInfo(pos).protection endfunction getTileZoneInfo(pos) local tmp = getTileInfo(pos) if(tmp.pvp) then return 2 end if(tmp.nopvp) then return 1 endreturn 0 end function doShutdown() return doSetGameState(GAMESTATE_SHUTDOWN) endfunction doSummonCreature(name, pos, displayError) local displayError, cid = displayError or true, doCreateMonster(name, pos, displayError) if(not cid) then cid = doCreateNpc(name, pos, displayError) end return cid endfunction getOnlinePlayers() local tmp = getPlayersOnline() local players = {} for i, cid in ipairs(tmp) do table.insert(players, getCreatureName(cid)) end return players endfunction getPlayerByName(name) local cid = getCreatureByName(name) return isPlayer(cid) and cid or nil end function isPlayer(cid) return isCreature(cid) and cid >= AUTOID_PLAYERS and cid < AUTOID_MONSTERS endfunction isPlayerGhost(cid) if(not isPlayer(cid)) then return false end return getCreatureCondition(cid, CONDITION_GAMEMASTER, GAMEMASTER_INVISIBLE) or getPlayerFlagValue(cid, PLAYERFLAG_CANNOTBESEEN) endfunction isMonster(cid) return isCreature(cid) and cid >= AUTOID_MONSTERS and cid < AUTOID_NPCS end function isNpc(cid) return isCreature(cid) and cid >= AUTOID_NPCS endfunction doPlayerSetExperienceRate(cid, value) return doPlayerSetRate(cid, SKILL__LEVEL, value) end function doPlayerSetMagicRate(cid, value) return doPlayerSetRate(cid, SKILL__MAGLEVEL, value) endfunction doPlayerAddLevel(cid, amount, round) local experience, level = 0, getPlayerLevel(cid) if(amount > 0) then experience = getExperienceForLevel(level + amount) - (round and getPlayerExperience(cid) or getExperienceForLevel(level)) else experience = -((round and getPlayerExperience(cid) or getExperienceForLevel(level)) - getExperienceForLevel(level + amount)) end return doPlayerAddExperience(cid, experience) endfunction doPlayerAddMagLevel(cid, amount) for i = 1, amount do doPlayerAddSpentMana(cid, (getPlayerRequiredMana(cid, getPlayerMagLevel(cid, true) + 1) - getPlayerSpentMana(cid)) / getConfigInfo('rateMagic')) end return true end function doPlayerAddSkill(cid, skill, amount, round) if(skill == SKILL__LEVEL) then return doPlayerAddLevel(cid, amount, round) elseif(skill == SKILL__MAGLEVEL) then return doPlayerAddMagLevel(cid, amount) endreturn doPlayerAddSkillTry(cid, skill, (getPlayerRequiredSkillTries(cid, skill, getPlayerSkillLevel(cid, skill) + 1) - getPlayerSkillTries(cid, skill)) / getConfigInfo('rateSkill')) end function getPartyLeader(cid) local party = getPartyMembers(cid) if(type(party) ~= 'table') then return 0 endreturn party[1] end function isInParty(cid) return type(getPartyMembers(cid)) == 'table' endfunction isPrivateChannel(channelId) return channelId >= CHANNEL_PRIVATE end function doPlayerResetIdleTime(cid) return doPlayerSetIdleTime(cid, 0) endfunction doBroadcastMessage(text, class) local class = class or MESSAGE_STATUS_WARNING if(type(class) == 'string') then local className = MESSAGE_TYPES[class] if(className == nil) then return false end class = className elseif(class < MESSAGE_FIRST or class > MESSAGE_LAST) then return false endlocal players = getPlayersOnline() for _, pid in ipairs(players) do doPlayerSendTextMessage(pid, class, text) end print("> Broadcasted message: \"" .. text .. "\".") return true endfunction doPlayerBroadcastMessage(cid, text, class, checkFlag, ghost) local checkFlag, ghost, class = checkFlag or true, ghost or false, class or TALKTYPE_BROADCAST if(checkFlag and not getPlayerFlagValue(cid, PLAYERFLAG_CANBROADCAST)) then return false end if(type(class) == 'string') then local className = TALKTYPE_TYPES[class] if(className == nil) then return false end class = className elseif(class < TALKTYPE_FIRST or class > TALKTYPE_LAST) then return false end local players = getPlayersOnline() for _, pid in ipairs(players) do doCreatureSay(cid, text, class, ghost, pid) endprint("> " .. getCreatureName(cid) .. " broadcasted message: \"" .. text .. "\".") return true end function getBooleanFromString(input) local tmp = type(input) if(tmp == 'boolean') then return input endif(tmp == 'number') then return input > 0 end local str = string.lower(tostring(input)) return (str == "yes" or str == "true" or (tonumber(str) ~= nil and tonumber(str) > 0)) endfunction doCopyItem(item, attributes) local attributes = attributes or false local ret = doCreateItemEx(item.itemid, item.type) if(attributes) then if(item.actionid > 0) then doItemSetAttribute(ret, "aid", item.actionid) end endif(isContainer(item.uid)) then for i = (getContainerSize(item.uid) - 1), 0, -1 do local tmp = getContainerItem(item.uid, i) if(tmp.itemid > 0) then doAddContainerItemEx(ret, doCopyItem(tmp, true).uid) end end end return getThing(ret) endfunction doRemoveThing(uid) if(isCreature(uid)) then return doRemoveCreature(uid) end return doRemoveItem(uid) endfunction setAttackFormula(combat, type, minl, maxl, minm, maxm, min, max) local min, max = min or 0, max or 0 return setCombatFormula(combat, type, -1, 0, -1, 0, minl, maxl, minm, maxm, min, max) end function setHealingFormula(combat, type, minl, maxl, minm, maxm, min, max) local min, max = min or 0, max or 0 return setCombatFormula(combat, type, 1, 0, 1, 0, minl, maxl, minm, maxm, min, max) endfunction doChangeTypeItem(uid, subtype) local thing = getThing(uid) if(thing.itemid < 100) then return false end local subtype = subtype or 1 return doTransformItem(thing.uid, thing.itemid, subtype) endfunction doSetItemText(uid, text, writer, date) local thing = getThing(uid) if(thing.itemid < 100) then return false end doItemSetAttribute(uid, "text", text) if(writer ~= nil) then doItemSetAttribute(uid, "writer", tostring(writer)) if(date ~= nil) then doItemSetAttribute(uid, "date", tonumber(date)) end endreturn true end function getFluidSourceType(itemid) local item = getItemInfo(itemid) return item and item.fluidSource or false endfunction getDepotId(uid) return getItemAttribute(uid, "depotid") or false end function getItemDescriptions(uid) local thing = getThing(uid) if(thing.itemid < 100) then return false endlocal item = getItemInfo(thing.itemid) return { name = getItemAttribute(uid, "name") or item.name, plural = getItemAttribute(uid, "pluralname") or item.plural, article = getItemAttribute(uid, "article") or item.article, special = getItemAttribute(uid, "description") or "", text = getItemAttribute(uid, "text") or "", writer = getItemAttribute(uid, "writer") or "", date = getItemAttribute(uid, "date") or 0 } end function getItemWeightById(itemid, count, precision) local item, count, precision = getItemInfo(itemid), count or 1, precision or false if(not item) then return false endif(count > 100) then -- print a warning, as its impossible to have more than 100 stackable items without "cheating" the count print('[Warning] getItemWeightById', 'Calculating weight for more than 100 items!') end local weight = item.weight * count --[[if(precision) then return weight endlocal t = string.explode(tostring(weight), ".") if(table.maxn(t) == 2) then return tonumber(t[1] .. "." .. string.sub(t[2], 1, 2)) end]]-- return weight endfunction getItemWeaponType(uid) local thing = getThing(uid) if(thing.itemid < 100) then return false end return getItemInfo(thing.itemid).weaponType endfunction getItemRWInfo(uid) local thing = getThing(uid) if(thing.itemid < 100) then return false end local item, flags = getItemInfo(thing.itemid), 0 if(item.readable) then flags = 1 endif(item.writable) then flags = flags + 2 end return flags endfunction getItemLevelDoor(itemid) local item = getItemInfo(itemid) return item and item.levelDoor or false end function isItemStackable(itemid) local item = getItemInfo(itemid) return item and item.stackable or false endfunction isItemRune(itemid) local item = getItemInfo(itemid) return item and item.clientCharges or false end function isItemDoor(itemid) local item = getItemInfo(itemid) return item and item.type == 5 or false endfunction isItemContainer(itemid) local item = getItemInfo(itemid) return item and item.group == 2 or false end function isItemFluidContainer(itemid) local item = getItemInfo(itemid) return item and item.group == 12 or false endfunction isItemMovable(itemid) local item = getItemInfo(itemid) return item and item.movable or false end function isCorpse(uid) local thing = getThing(uid) if(thing.itemid < 100) then return false endlocal item = getItemInfo(thing.itemid) return item and item.corpseType ~= 0 or false end function getContainerCapById(itemid) local item = getItemInfo(itemid) if(not item or item.group ~= 2) then return false endreturn item.maxItems end function getMonsterAttackSpells(name) local monster = getMonsterInfo(name) return monster and monster.attacks or false endfunction getMonsterHealingSpells(name) local monster = getMonsterInfo(name) return monster and monster.defenses or false end function getMonsterLootList(name) local monster = getMonsterInfo(name) return monster and monster.loot or false endfunction getMonsterSummonList(name) local monster = getMonsterInfo(name) return monster and monster.summons or false endLink para o comentário
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