suarez23 0 Postado Janeiro 23, 2012 Share Postado Janeiro 23, 2012 eu ja agregei quick attack pra shiny venusaur xd + olha oq fala agr com razor leaf [23/01/2012 20:08:50] [Error - LuaScriptInterface::loadFile] data/talkactions/scripts/move2.lua:627: '}' expected (to close '{' at line 626) near 'venusaur' [23/01/2012 20:08:50] [Warning - Event::loadScript] Cannot load script (data/talkactions/scripts/move2.lua) [23/01/2012 20:08:50] data/talkactions/scripts/move2.lua:627: '}' expected (to close '{' at line 626) near 'venusaur' Link para o comentário Compartilhar em outros sites More sharing options...
ewertonvcom 9 Postado Janeiro 23, 2012 Share Postado Janeiro 23, 2012 eu ja agregei quick attack pra shiny venusaur xd + olha oq fala agr com razor leaf [23/01/2012 20:08:50] [Error - LuaScriptInterface::loadFile] data/talkactions/scripts/move2.lua:627: '}' expected (to close '{' at line 626) near 'venusaur' [23/01/2012 20:08:50] [Warning - Event::loadScript] Cannot load script (data/talkactions/scripts/move2.lua) [23/01/2012 20:08:50] data/talkactions/scripts/move2.lua:627: '}' expected (to close '{' at line 626) near 'venusaur' eu tenho todos os shinys pronto se quiser msg. so preciso de ajuda com jhoto se pode agradeço desde ja Link para o comentário Compartilhar em outros sites More sharing options...
Thedjhabbo 10 Postado Janeiro 23, 2012 Share Postado Janeiro 23, 2012 [Error - TalkAction Interface] [23/01/2012 21:18:29] In a timer event called from: [23/01/2012 21:18:29] data/talkactions/scripts/cdbar.lua:onSay [23/01/2012 21:18:29] Description: [23/01/2012 21:18:29] data/lib/cooldown bar.lua:148: attempt to call global 'doGoPokemon' (a nil value) [23/01/2012 21:18:29] stack traceback: [23/01/2012 21:18:29] data/lib/cooldown bar.lua:148: in function 'doChangeBalls' [23/01/2012 21:18:29] data/talkactions/scripts/cdbar.lua:8: in function <data/talkactions/scripts/cdbar.lua:1> [23/01/2012 21:18:30] [Error - TalkAction Interface] [23/01/2012 21:18:30] In a timer event called from: [23/01/2012 21:18:30] data/talkactions/scripts/cdbar.lua:onSay [23/01/2012 21:18:30] Description: [23/01/2012 21:18:30] data/lib/cooldown bar.lua:175: attempt to call global 'doGoPokemon' (a nil value) [23/01/2012 21:18:30] stack traceback: [23/01/2012 21:18:31] data/lib/cooldown bar.lua:175: in function 'doChangeBalls' [23/01/2012 21:18:31] data/talkactions/scripts/cdbar.lua:8: in function <data/talkactions/scripts/cdbar.lua:1> [23/01/2012 21:18:31] [Error - TalkAction Interface] [23/01/2012 21:18:31] In a timer event called from: [23/01/2012 21:18:31] data/talkactions/scripts/cdbar.lua:onSay [23/01/2012 21:18:31] Description: [23/01/2012 21:18:31] data/lib/cooldown bar.lua:175: attempt to call global 'doGoPokemon' (a nil value) [23/01/2012 21:18:31] stack traceback: [23/01/2012 21:18:31] data/lib/cooldown bar.lua:175: in function 'doChangeBalls' [23/01/2012 21:18:31] data/talkactions/scripts/cdbar.lua:8: in function <data/talkactions/scripts/cdbar.lua:1> [23/01/2012 21:18:38] [Error - Action Interface] [23/01/2012 21:18:38] In a timer event called from: [23/01/2012 21:18:38] data/actions/scripts/goback.lua:onUse [23/01/2012 21:18:38] Description: [23/01/2012 21:18:38] data/lib/some functions.lua:629: attempt to perform arithmetic on a string value [23/01/2012 21:18:38] stack traceback: [23/01/2012 21:18:38] data/lib/some functions.lua:629: in function 'getCD' [23/01/2012 21:18:38] data/lib/cooldown bar.lua:118: in function <data/lib/cooldown bar.lua:105> [23/01/2012 21:18:43] [Error - Action Interface] [23/01/2012 21:18:43] In a timer event called from: [23/01/2012 21:18:43] data/actions/scripts/goback.lua:onUse [23/01/2012 21:18:43] Description: [23/01/2012 21:18:43] data/lib/some functions.lua:629: attempt to perform arithmetic on a string value [23/01/2012 21:18:43] stack traceback: [23/01/2012 21:18:43] data/lib/some functions.lua:629: in function 'getCD' [23/01/2012 21:18:43] data/lib/cooldown bar.lua:118: in function <data/lib/cooldown bar.lua:105> [23/01/2012 21:18:43] [Error - TalkAction Interface] [23/01/2012 21:18:43] data/talkactions/scripts/move1.lua:onSay [23/01/2012 21:18:43] Description: [23/01/2012 21:18:43] data/lib/some functions.lua:629: attempt to perform arithmetic on a string value [23/01/2012 21:18:43] stack traceback: [23/01/2012 21:18:43] data/lib/some functions.lua:629: in function 'getCD' [23/01/2012 21:18:43] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> [23/01/2012 21:18:44] [Error - TalkAction Interface] [23/01/2012 21:18:44] data/talkactions/scripts/move1.lua:onSay [23/01/2012 21:18:44] Description: [23/01/2012 21:18:44] data/lib/some functions.lua:629: attempt to perform arithmetic on a string value [23/01/2012 21:18:44] stack traceback: [23/01/2012 21:18:44] data/lib/some functions.lua:629: in function 'getCD' [23/01/2012 21:18:44] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20> Esta dando esse erros.. Não sei poke agorinha mesmo estava 100% tudo, M1 até M12 de todos os poke não pega! nem a barra de invoca-las! Link para o comentário Compartilhar em outros sites More sharing options...
suarez23 0 Postado Janeiro 23, 2012 Share Postado Janeiro 23, 2012 @THEDJHABBO ajuda a eu plx [23/01/2012 20:08:50] [Error - LuaScriptInterface::loadFile] data/talkactions/scripts/move2.lua:627: '}' expected (to close '{' at line 626) near 'venusaur' [23/01/2012 20:08:50] [Warning - Event::loadScript] Cannot load script (data/talkactions/scripts/move2.lua) [23/01/2012 20:08:50] data/talkactions/scripts/move2.lua:627: '}' expected (to close '{' at line 626) near 'venusaur' pq fala isso ajuda Link para o comentário Compartilhar em outros sites More sharing options...
ewertonvcom 9 Postado Janeiro 23, 2012 Share Postado Janeiro 23, 2012 olha me add msn que te passo ewertinho1608@hotmail.com Link para o comentário Compartilhar em outros sites More sharing options...
BrunooAngel 41 Postado Janeiro 23, 2012 Share Postado Janeiro 23, 2012 ae galera demoro um poco mais saiu a v2.0 do modern angel http://www.xtibia.com/forum/topic/178951-854-modern-angel-v20/ confiram, deixei a lista do que mudou no inicio do topico, sao bastante coisas xD Link para o comentário Compartilhar em outros sites More sharing options...
suarez23 0 Postado Janeiro 23, 2012 Share Postado Janeiro 23, 2012 olha me add msn que te passo ewertinho1608@hotmail.com n presiso add msn pra vc me pasar isso xd Link para o comentário Compartilhar em outros sites More sharing options...
ewertonvcom 9 Postado Janeiro 23, 2012 Share Postado Janeiro 23, 2012 olha me add msn que te passo ewertinho1608@hotmail.com n presiso add msn pra vc me pasar isso xd rsrs iria passar todos os shinyS? para você mai ok Link para o comentário Compartilhar em outros sites More sharing options...
DrMasters 1 Postado Janeiro 23, 2012 Share Postado Janeiro 23, 2012 Gente.. Vocês conseguiriam Fazer um Npc que Te da Um Item.. mais pra isso teria que dar 1000 Small stones por exemplo.. conseguiriam??? Tenho 5 mcontas xtibia e faço questão de dar pelo menos 15 rep + pra pessoa que me ajuar.. Valews teh+ Ajudará muita gente.. Link para o comentário Compartilhar em outros sites More sharing options...
suarez23 0 Postado Janeiro 23, 2012 Share Postado Janeiro 23, 2012 olha me add msn que te passo ewertinho1608@hotmail.com n presiso add msn pra vc me pasar isso xd rsrs iria passar todos os shinyS? para você mai ok pasa so o shiny venu xD Link para o comentário Compartilhar em outros sites More sharing options...
ewertonvcom 9 Postado Janeiro 24, 2012 Share Postado Janeiro 24, 2012 Amanha postarei download dos shinys complatos tudo. Link para o comentário Compartilhar em outros sites More sharing options...
suarez23 0 Postado Janeiro 24, 2012 Share Postado Janeiro 24, 2012 so copia isso e me pasa pra ver oq fiz mal + n error fala de uma linha 613 algo asim como eu sei onde e? Link para o comentário Compartilhar em outros sites More sharing options...
uarisneiper 6 Postado Janeiro 24, 2012 Share Postado Janeiro 24, 2012 (editado) Não lembro quem foi que pediu o boost dos shinys mais ta aqui o: vai em actions e procura boost.lua la e substitui: local ballslot = 12355 local ballslot_run = 12352 local stoneslot = 12354 local stoneslot_run = 12353 local button = 12356 local button_run = 12357 function isRunning(id) if isInArray({button_run, stoneslot_run, ballslot_run}, id) then return true end return false end boost_stones = { ["Bulbasaur"] = {leaf}, ["Ivysaur"] = {leaf}, ["Venusaur"] = {leaf}, ["Charmander"] = {fire}, ["Charmeleon"] = {fire}, ["Charizard"] = {fire}, ["Squirtle"] = {water}, ["Wartortle"] = {water}, ["Blastoise"] = {water}, ["Caterpie"] = {coccon}, ["Metapod"] = {coccon}, ["Butterfree"] = {coccon}, ["Weedle"] = {coccon}, ["Kakuna"] = {coccon}, ["Beedrill"] = {coccon}, ["Pidgey"] = {heart}, ["Pidgeotto"] = {heart}, ["Pidgeot"] = {heart}, ["Rattata"] = {heart}, ["Raticate"] = {heart}, ["Spearow"] = {heart}, ["Fearow"] = {heart}, ["Ekans"] = {venom}, ["Arbok"] = {venom}, ["Pikachu"] = {thunder}, ["Raichu"] = {thunder}, ["Sandshrew"] = {earth}, ["Sandslash"] = {earth}, ["Nidoran Female"] = {venom}, ["Nidorina"] = {venom}, ["Nidoqueen"] = {venom, earth}, ["Nidoran Male"] = {venom}, ["Nidorino"] = {venom}, ["Nidoking"] = {venom, earth}, ["Clefairy"] = {heart}, ["Clefable"] = {heart}, ["Vulpix"] = {fire}, ["Ninetales"] = {fire}, ["Jigglypuff"] = {heart}, ["Wigglytuff"] = {heart}, ["Zubat"] = {venom}, ["Golbat"] = {venom}, ["Oddish"] = {leaf, venom}, ["Gloom"] = {leaf, venom}, ["Vileplume"] = {leaf, venom}, ["Paras"] = {coccon, leaf}, ["Parasect"] = {coccon, leaf}, ["Venonat"] = {coccon, venom}, ["Venomoth"] = {coccon, venom}, ["Diglett"] = {earth}, ["Dugtrio"] = {earth}, ["Meowth"] = {heart}, ["Persian"] = {heart}, ["Psyduck"] = {water}, ["Golduck"] = {water, enigma}, ["Mankey"] = {punch}, ["Primeape"] = {punch}, ["Growlithe"] = {fire}, ["Arcanine"] = {fire}, ["Poliwag"] = {water}, ["Poliwhirl"] = {water}, ["Poliwrath"] = {water, punch}, ["Abra"] = {enigma}, ["Kadabra"] = {enigma}, ["Alakazam"] = {enigma}, ["Machop"] = {punch}, ["Machoke"] = {punch}, ["Machamp"] = {punch}, ["Bellsprout"] = {leaf, venom}, ["Weepinbell"] = {leaf, venom}, ["Victreebel"] = {leaf, venom}, ["Tentacool"] = {water, venom}, ["Tentacruel"] = {water, venom}, ["Geodude"] = {earth, rock}, ["Graveler"] = {earth, rock}, ["Golem"] = {earth, rock}, ["Ponyta"] = {fire}, ["Rapidash"] = {fire}, ["Slowpoke"] = {water, enigma}, ["Slowbro"] = {water, enigma}, ["Magnemite"] = {thunder, metal}, ["Magneton"] = {thunder, metal}, ["Farfetch'd"] = {heart}, ["Doduo"] = {heart}, ["Dodrio"] = {heart}, ["Seel"] = {water, ice}, ["Dewgong"] = {water, ice}, ["Grimer"] = {venom}, ["Muk"] = {venom}, ["Shellder"] = {water, ice}, ["Cloyster"] = {water, ice}, ["Gastly"] = {dark}, ["Haunter"] = {dark}, ["Gengar"] = {dark}, ["Onix"] = {rock, earth}, ["Drowzee"] = {enigma}, ["Hypno"] = {enigma}, ["Krabby"] = {water}, ["Kingler"] = {water}, ["Voltorb"] = {thunder}, ["Electrode"] = {thunder}, ["Exeggcute"] = {enigma, leaf}, ["Exeggutor"] = {enigma, leaf}, ["Cubone"] = {earth}, ["Marowak"] = {earth}, ["Hitmonlee"] = {punch}, ["Hitmonchan"] = {punch}, ["Lickitung"] = {heart}, ["Koffing"] = {venom}, ["Weezing"] = {venom}, ["Rhyhorn"] = {earth, rock}, ["Rhydon"] = {earth, rock}, ["Chansey"] = {heart}, ["Tangela"] = {leaf}, ["Kangaskhan"] = {heart}, ["Horsea"] = {water}, ["Seadra"] = {water}, ["Goldeen"] = {water}, ["Seaking"] = {water}, ["Staryu"] = {water}, ["Starmie"] = {water}, ["Mr. Mime"] = {enigma}, ["Scyther"] = {coccon}, ["Jynx"] = {enigma, ice}, ["Electabuzz"] = {thunder}, ["Magmar"] = {fire}, ["Pinsir"] = {coccon}, ["Tauros"] = {heart}, ["Magikarp"] = {water}, ["Gyarados"] = {water, crystal}, ["Lapras"] = {water, ice}, ["Ditto"] = {heart}, ["Eevee"] = {heart}, ["Vaporeon"] = {water}, ["Jolteon"] = {thunder}, ["Flareon"] = {fire}, ["Porygon"] = {heart, enigma}, ["Omanyte"] = {rock, water}, ["Omastar"] = {rock, water}, ["Kabuto"] = {rock, water}, ["Kabutops"] = {rock, water}, ["Aerodactyl"] = {rock}, ["Snorlax"] = {heart}, ["Articuno"] = {ice}, ["Zapdos"] = {thunder}, ["Moltres"] = {fire}, ["Dratini"] = {crystal}, ["Dragonair"] = {crystal}, ["Dragonite"] = {crystal}, ["Mewtwo"] = {enigma}, ["Mew"] = {enigma}, ["Shiny Bulbasaur"] = {leaf}, ["Shiny Ivysaur"] = {leaf}, ["Shiny Venusaur"] = {leaf}, ["Shiny Charmander"] = {fire}, ["Shiny Charmeleon"] = {fire}, ["Shiny Charizard"] = {fire}, ["Shiny Squirtle"] = {water}, ["Shiny Wartortle"] = {water}, ["Shiny Blastoise"] = {water}, ["Shiny Caterpie"] = {coccon}, ["Shiny Metapod"] = {coccon}, ["Shiny Butterfree"] = {coccon}, ["Shiny Weedle"] = {coccon}, ["Shiny Kakuna"] = {coccon}, ["Shiny Beedrill"] = {coccon}, ["Shiny Pidgey"] = {heart}, ["Shiny Pidgeotto"] = {heart}, ["Shiny Pidgeot"] = {heart}, ["Shiny Rattata"] = {heart}, ["Shiny Raticate"] = {heart}, ["Shiny Spearow"] = {heart}, ["Shiny Fearow"] = {heart}, ["Shiny Ekans"] = {venom}, ["Shiny Arbok"] = {venom}, ["Shiny Pikachu"] = {thunder}, ["Shiny Raichu"] = {thunder}, ["Shiny Sandshrew"] = {earth}, ["Shiny Sandslash"] = {earth}, ["Shiny Nidoran Female"] = {venom}, ["Shiny Nidorina"] = {venom}, ["Shiny Nidoqueen"] = {venom, earth}, ["Shiny Nidoran Male"] = {venom}, ["Shiny Nidorino"] = {venom}, ["Shiny Nidoking"] = {venom, earth}, ["Shiny Clefairy"] = {heart}, ["Shiny Clefable"] = {heart}, ["Shiny Vulpix"] = {fire}, ["Shiny Ninetales"] = {fire}, ["Shiny Jigglypuff"] = {heart}, ["Shiny Wigglytuff"] = {heart}, ["Shiny Zubat"] = {venom}, ["Shiny Golbat"] = {venom}, ["Shiny Oddish"] = {leaf, venom}, ["Shiny Gloom"] = {leaf, venom}, ["Shiny Vileplume"] = {leaf, venom}, ["Shiny Paras"] = {coccon, leaf}, ["Shiny Parasect"] = {coccon, leaf}, ["Shiny Venonat"] = {coccon, venom}, ["Shiny Venomoth"] = {coccon, venom}, ["Shiny Diglett"] = {earth}, ["Shiny Dugtrio"] = {earth}, ["Shiny Meowth"] = {heart}, ["Shiny Persian"] = {heart}, ["Shiny Psyduck"] = {water}, ["Shiny Golduck"] = {water, enigma}, ["Shiny Mankey"] = {punch}, ["Shiny Primeape"] = {punch}, ["Shiny Growlithe"] = {fire}, ["Shiny Arcanine"] = {fire}, ["Shiny Poliwag"] = {water}, ["Shiny Poliwhirl"] = {water}, ["Shiny Poliwrath"] = {water, punch}, ["Shiny Abra"] = {enigma}, ["Shiny Kadabra"] = {enigma}, ["Shiny Alakazam"] = {enigma}, ["Shiny Machop"] = {punch}, ["Shiny Machoke"] = {punch}, ["Shiny Machamp"] = {punch}, ["Shiny Bellsprout"] = {leaf, venom}, ["Shiny Weepinbell"] = {leaf, venom}, ["Shiny Victreebel"] = {leaf, venom}, ["Shiny Tentacool"] = {water, venom}, ["Shiny Tentacruel"] = {water}, ["Shiny Geodude"] = {earth, rock}, ["Shiny Graveler"] = {earth, rock}, ["Shiny Golem"] = {earth, rock}, ["Shiny Ponyta"] = {fire}, ["Shiny Rapidash"] = {fire}, ["Shiny Slowpoke"] = {water, enigma}, ["Shiny Slowbro"] = {water, enigma}, ["Shiny Magnemite"] = {thunder, metal}, ["Shiny Magneton"] = {thunder, metal}, ["Shiny Farfetch'd"] = {heart}, ["Shiny Doduo"] = {heart}, ["Shiny Dodrio"] = {heart}, ["Shiny Seel"] = {water, ice}, ["Shiny Dewgong"] = {water, ice}, ["Shiny Grimer"] = {venom}, ["Shiny Muk"] = {venom}, ["Shiny Shellder"] = {water, ice}, ["Shiny Cloyster"] = {water, ice}, ["Shiny Gastly"] = {dark}, ["Shiny Haunter"] = {dark}, ["Shiny Gengar"] = {dark}, ["Shiny Onix"] = {rock, earth}, ["Shiny Drowzee"] = {enigma}, ["Shiny Hypno"] = {enigma}, ["Shiny Krabby"] = {water}, ["Shiny Kingler"] = {water}, ["Shiny Voltorb"] = {thunder}, ["Shiny Electrode"] = {thunder}, ["Shiny Exeggcute"] = {enigma, leaf}, ["Shiny Exeggutor"] = {enigma, leaf}, ["Shiny Cubone"] = {earth}, ["Shiny Marowak"] = {earth}, ["Shiny Hitmonlee"] = {punch}, ["Shiny Hitmonchan"] = {punch}, ["Shiny Lickitung"] = {heart}, ["Shiny Koffing"] = {venom}, ["Shiny Weezing"] = {venom}, ["Shiny Rhyhorn"] = {earth, rock}, ["Shiny Rhydon"] = {earth, rock}, ["Shiny Chansey"] = {heart}, ["Shiny Tangela"] = {leaf}, ["Shiny Kangaskhan"] = {heart}, ["Shiny Horsea"] = {water}, ["Shiny Seadra"] = {water}, ["Shiny Goldeen"] = {water}, ["Shiny Seaking"] = {water}, ["Shiny Staryu"] = {water}, ["Shiny Starmie"] = {water}, ["Shiny Mr. Mime"] = {enigma}, ["Shiny Scyther"] = {coccon}, ["Shiny Jynx"] = {enigma, ice}, ["Shiny Electabuzz"] = {thunder}, ["Shiny Magmar"] = {fire}, ["Shiny Pinsir"] = {coccon}, ["Shiny Tauros"] = {heart}, ["Shiny Magikarp"] = {water}, ["Shiny Gyarados"] = {water, crystal}, ["Shiny Lapras"] = {water, ice}, ["Shiny Ditto"] = {heart}, ["Shiny Eevee"] = {heart}, ["Shiny Vaporeon"] = {water}, ["Shiny Jolteon"] = {thunder}, ["Shiny Flareon"] = {fire}, ["Shiny Porygon"] = {heart, enigma}, ["Shiny Omanyte"] = {rock, water}, ["Shiny Omastar"] = {rock, water}, ["Shiny Kabuto"] = {rock, water}, ["Shiny Kabutops"] = {rock, water}, ["Shiny Aerodactyl"] = {rock}, ["Shiny Snorlax"] = {heart}, ["Shiny Articuno"] = {ice}, ["Shiny Zapdos"] = {thunder}, ["Shiny Moltres"] = {fire}, ["Shiny Dratini"] = {crystal}, ["Shiny Dragonair"] = {crystal}, ["Shiny Dragonite"] = {crystal}, ["Shiny Mewtwo"] = {enigma}, ["Shiny Mew"] = {enigma} } function doRestoreBoostMachine(cid, b_pos, p_pos, s_pos, msg, msg2) doSendAnimatedText(b_pos, "Boosted.", 215) if isCreature(cid) then doCreatureSetNoMove(cid, false) doPlayerSendTextMessage(cid, 27, msg) doPlayerSendTextMessage(cid, 27, msg2) end local ball_s = getTileItemById(p_pos, ballslot_run) doTransformItem(ball_s.uid, ballslot) local stne_s = getTileItemById(s_pos, stoneslot_run) doTransformItem(stne_s.uid, stoneslot) local butn_s = getTileItemById(b_pos, button_run) doTransformItem(butn_s.uid, button) end local stones_required = { -- custo base de stones para boostar [heart] = 1, [leaf] = 1, [water] = 1, [venom] = 1, [thunder] = 1, [rock] = 1, [punch] = 1, [fire] = 1, [coccon] = 1, [crystal] = 1, [dark] = 1, [earth] = 1, [enigma] = 1, [ice] = 1, } local stone_increase = { -- a cada quantos boosts irá aumentar o custo de stones [heart] = 3, [leaf] = 3, [water] = 3, [venom] = 4, [thunder] = 4, [rock] = 3, [punch] = 4, [fire] = 3, [coccon] = 2, [crystal] = 15, [dark] = 4, [earth] = 4, [enigma] = 4, [ice] = 4, } function onUse(cid, item, topos, item2, frompos) if isRunning(item.itemid) then doPlayerSendCancel(cid, "Wait until boosting finishes.") return true end if item.itemid == button then local pbpos = topos pbpos.x = pbpos.x + 1 local ball_slot = getTileItemById(pbpos, ballslot) local myball = getContainerItem(ball_slot.uid, 0) if myball.uid <= 0 or getItemWeight(myball.uid) == 0 then doPlayerSendCancel(cid, "You need to put a pokeball in the ball slot.") return true end local pokemon = getItemAttribute(myball.uid, "poke") local boost = getItemAttribute(myball.uid, "boost") or 0 if boost >= 50 then doPlayerSendCancel(cid, "Your pokemon is already at maximum boost.") return true end local stnpos = pbpos stnpos.x = stnpos.x - 2 local stone_slot = getTileItemById(stnpos, stoneslot) local stone = getContainerItem(stone_slot.uid, 0) if stone.uid <= 0 then doPlayerSendCancel(cid, "You need to put a stone in the stone slot.") return true end if not isStone(stone.itemid) then doPlayerSendCancel(cid, "Please, put only stones in the stone slot.") return true end if not isInArray(boost_stones[pokemon], stone.itemid) then local cancelstr = "Sorry, you are not using the correct stone." if #boost_stones[pokemon] > 1 then local stonesused = "" cancelstr = cancelstr.." This pokemon needs " for su = 1, #boost_stones[pokemon] do local n = doCorrectString(getItemNameById(boost_stones[pokemon][su])) if su == #boost_stones[pokemon] then stonesused = stonesused.." or "..getArticle(n).." "..n.."" elseif su == 1 then stonesused = stonesused..""..getArticle(n).." "..n.."" else stonesused = stonesused..", "..n.."" end end cancelstr = cancelstr..""..stonesused.." to be boosted." else cancelstr = cancelstr.." This pokemon needs a "..doCorrectString(getItemNameById(boost_stones[pokemon][1])).." to be boosted." end doPlayerSendCancel(cid, cancelstr) return true end local removeStones = 0 local extraStones = math.floor(boost / stone_increase[stone.itemid]) local required_stones = stones_required[stone.itemid] + extraStones local boosts = 0 for a = 0, getContainerSize(stone_slot.uid) - 1 do local it = getContainerItem(stone_slot.uid, a) if it.uid > 0 then if not isStone(it.itemid) then doPlayerSendCancel(cid, "Please, put only stones in the stone slot.") return true end if it.itemid ~= stone.itemid then doPlayerSendCancel(cid, "Please, put only one type of stone in the stone slot.") return true end if required_stones > 0 then required_stones = required_stones - 1 if required_stones <= 0 then boosts = boosts + 1 removeStones = removeStones + stones_required[stone.itemid] + extraStones if boost + boosts <= 49 then extraStones = math.floor((boost + boosts) / stone_increase[stone.itemid]) required_stones = stones_required[stone.itemid] + extraStones end end end end end if required_stones > 0 and boosts == 0 then doPlayerSendCancel(cid, "You need more stones to boost this pokemon.") return true end for b = 1, removeStones do doRemoveItem(getContainerItem(stone_slot.uid, 0).uid, 1) end local off = pokes[pokemon].offense * boost_rate * boosts local def = pokes[pokemon].defense * boost_rate * boosts local agi = pokes[pokemon].agility * boosts local spatk = pokes[pokemon].specialattack * boost_rate * boosts local vit = pokes[pokemon].vitality * boost_rate * boosts doSetItemAttribute(myball.uid, "boost", boost + boosts) doItemSetAttribute(myball.uid, "offense", getItemAttribute(myball.uid, "offense") + off) doItemSetAttribute(myball.uid, "defense", getItemAttribute(myball.uid, "defense") + def) doItemSetAttribute(myball.uid, "speed", getItemAttribute(myball.uid, "speed") + agi) doItemSetAttribute(myball.uid, "specialattack", getItemAttribute(myball.uid, "specialattack") + spatk) doItemSetAttribute(myball.uid, "vitality", getItemAttribute(myball.uid, "vitality") + vit) local msg = "Your "..getPokeballName(myball.uid).." ["..getItemAttribute(myball.uid, "level").."] has been boosted!" local msg2 = "• Boost: "..(boost + boosts).." (+"..boosts..") • Offense: +"..doMathDecimal(off).." • Defense: +"..doMathDecimal(def).." • Spc. Atk: +"..doMathDecimal(spatk).." • Agility: +"..doMathDecimal(agi).." • Vitality: +"..doMathDecimal(vit).."" local downpos = getThingPos(cid) downpos.y = downpos.y + 1 local mypos = getThingPos(cid) doTeleportThing(cid, downpos, false) doTeleportThing(cid, mypos, false) doTransformItem(ball_slot.uid, ballslot_run) doTransformItem(stone_slot.uid, stoneslot_run) doTransformItem(item.uid, button_run) doCreatureSetNoMove(cid, true) doCreatureAddCondition(cid, boostcondition) addEvent(doRestoreBoostMachine, 3000, cid, getThingPos(item.uid), getThingPos(ball_slot.uid), getThingPos(stone_slot.uid), msg, msg2) return true end end Editado Janeiro 24, 2012 por Uarisneiper Link para o comentário Compartilhar em outros sites More sharing options...
Denuvo 71 Postado Janeiro 24, 2012 Share Postado Janeiro 24, 2012 Algen sabe como poe vip days para novas contas? tipo pra qando o player criar a acc ele ganha altomaticamente x dias vip, algem ta ligado ? Link para o comentário Compartilhar em outros sites More sharing options...
BrunooAngel 41 Postado Janeiro 24, 2012 Share Postado Janeiro 24, 2012 Gente.. Vocês conseguiriam Fazer um Npc que Te da Um Item.. mais pra isso teria que dar 1000 Small stones por exemplo.. conseguiriam??? Tenho 5 mcontas xtibia e faço questão de dar pelo menos 15 rep + pra pessoa que me ajuar.. Valews teh+ Ajudará muita gente.. reportado, usar multiplas contas para dar reputaçao é ilegal, aguarde sua puniçao ! Link para o comentário Compartilhar em outros sites More sharing options...
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