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[Encerrado] [Pokemon] Dúvidas? - Pda


lucashgas

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eu ja agregei quick attack pra shiny venusaur xd + olha oq fala agr com razor leaf

 

 

 

[23/01/2012 20:08:50] [Error - LuaScriptInterface::loadFile] data/talkactions/scripts/move2.lua:627: '}' expected (to close '{' at line 626) near 'venusaur'

[23/01/2012 20:08:50] [Warning - Event::loadScript] Cannot load script (data/talkactions/scripts/move2.lua)

[23/01/2012 20:08:50] data/talkactions/scripts/move2.lua:627: '}' expected (to close '{' at line 626) near 'venusaur'

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eu ja agregei quick attack pra shiny venusaur xd + olha oq fala agr com razor leaf

 

 

 

[23/01/2012 20:08:50] [Error - LuaScriptInterface::loadFile] data/talkactions/scripts/move2.lua:627: '}' expected (to close '{' at line 626) near 'venusaur'

[23/01/2012 20:08:50] [Warning - Event::loadScript] Cannot load script (data/talkactions/scripts/move2.lua)

[23/01/2012 20:08:50] data/talkactions/scripts/move2.lua:627: '}' expected (to close '{' at line 626) near 'venusaur'

 

 

eu tenho todos os shinys pronto se quiser msg. so preciso de ajuda com jhoto se pode agradeço desde ja

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[Error - TalkAction Interface]

[23/01/2012 21:18:29] In a timer event called from:

[23/01/2012 21:18:29] data/talkactions/scripts/cdbar.lua:onSay

[23/01/2012 21:18:29] Description:

[23/01/2012 21:18:29] data/lib/cooldown bar.lua:148: attempt to call global 'doGoPokemon' (a nil value)

[23/01/2012 21:18:29] stack traceback:

[23/01/2012 21:18:29] data/lib/cooldown bar.lua:148: in function 'doChangeBalls'

[23/01/2012 21:18:29] data/talkactions/scripts/cdbar.lua:8: in function <data/talkactions/scripts/cdbar.lua:1>

 

[23/01/2012 21:18:30] [Error - TalkAction Interface]

[23/01/2012 21:18:30] In a timer event called from:

[23/01/2012 21:18:30] data/talkactions/scripts/cdbar.lua:onSay

[23/01/2012 21:18:30] Description:

[23/01/2012 21:18:30] data/lib/cooldown bar.lua:175: attempt to call global 'doGoPokemon' (a nil value)

[23/01/2012 21:18:30] stack traceback:

[23/01/2012 21:18:31] data/lib/cooldown bar.lua:175: in function 'doChangeBalls'

[23/01/2012 21:18:31] data/talkactions/scripts/cdbar.lua:8: in function <data/talkactions/scripts/cdbar.lua:1>

 

[23/01/2012 21:18:31] [Error - TalkAction Interface]

[23/01/2012 21:18:31] In a timer event called from:

[23/01/2012 21:18:31] data/talkactions/scripts/cdbar.lua:onSay

[23/01/2012 21:18:31] Description:

[23/01/2012 21:18:31] data/lib/cooldown bar.lua:175: attempt to call global 'doGoPokemon' (a nil value)

[23/01/2012 21:18:31] stack traceback:

[23/01/2012 21:18:31] data/lib/cooldown bar.lua:175: in function 'doChangeBalls'

[23/01/2012 21:18:31] data/talkactions/scripts/cdbar.lua:8: in function <data/talkactions/scripts/cdbar.lua:1>

 

[23/01/2012 21:18:38] [Error - Action Interface]

[23/01/2012 21:18:38] In a timer event called from:

[23/01/2012 21:18:38] data/actions/scripts/goback.lua:onUse

[23/01/2012 21:18:38] Description:

[23/01/2012 21:18:38] data/lib/some functions.lua:629: attempt to perform arithmetic on a string value

[23/01/2012 21:18:38] stack traceback:

[23/01/2012 21:18:38] data/lib/some functions.lua:629: in function 'getCD'

[23/01/2012 21:18:38] data/lib/cooldown bar.lua:118: in function <data/lib/cooldown bar.lua:105>

 

[23/01/2012 21:18:43] [Error - Action Interface]

[23/01/2012 21:18:43] In a timer event called from:

[23/01/2012 21:18:43] data/actions/scripts/goback.lua:onUse

[23/01/2012 21:18:43] Description:

[23/01/2012 21:18:43] data/lib/some functions.lua:629: attempt to perform arithmetic on a string value

[23/01/2012 21:18:43] stack traceback:

[23/01/2012 21:18:43] data/lib/some functions.lua:629: in function 'getCD'

[23/01/2012 21:18:43] data/lib/cooldown bar.lua:118: in function <data/lib/cooldown bar.lua:105>

 

[23/01/2012 21:18:43] [Error - TalkAction Interface]

[23/01/2012 21:18:43] data/talkactions/scripts/move1.lua:onSay

[23/01/2012 21:18:43] Description:

[23/01/2012 21:18:43] data/lib/some functions.lua:629: attempt to perform arithmetic on a string value

[23/01/2012 21:18:43] stack traceback:

[23/01/2012 21:18:43] data/lib/some functions.lua:629: in function 'getCD'

[23/01/2012 21:18:43] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20>

 

[23/01/2012 21:18:44] [Error - TalkAction Interface]

[23/01/2012 21:18:44] data/talkactions/scripts/move1.lua:onSay

[23/01/2012 21:18:44] Description:

[23/01/2012 21:18:44] data/lib/some functions.lua:629: attempt to perform arithmetic on a string value

[23/01/2012 21:18:44] stack traceback:

[23/01/2012 21:18:44] data/lib/some functions.lua:629: in function 'getCD'

[23/01/2012 21:18:44] data/talkactions/scripts/move1.lua:82: in function <data/talkactions/scripts/move1.lua:20>

 

Esta dando esse erros.. Não sei poke agorinha mesmo estava 100% tudo, M1 até M12 de todos os poke não pega! nem a barra de invoca-las!

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@THEDJHABBO ajuda a eu plx

 

 

[23/01/2012 20:08:50] [Error - LuaScriptInterface::loadFile] data/talkactions/scripts/move2.lua:627: '}' expected (to close '{' at line 626) near 'venusaur'

[23/01/2012 20:08:50] [Warning - Event::loadScript] Cannot load script (data/talkactions/scripts/move2.lua)

[23/01/2012 20:08:50] data/talkactions/scripts/move2.lua:627: '}' expected (to close '{' at line 626) near 'venusaur'

 

pq fala isso ajuda

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Gente.. Vocês conseguiriam Fazer um Npc que Te da Um Item.. mais pra isso teria que dar 1000 Small stones por exemplo.. conseguiriam???

Tenho 5 mcontas xtibia e faço questão de dar pelo menos 15 rep + pra pessoa que me ajuar.. Valews teh+

 

Ajudará muita gente..

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Não lembro quem foi que pediu o boost dos shinys mais ta aqui o:

vai em actions e procura boost.lua la e substitui:

 

local ballslot = 12355

local ballslot_run = 12352

 

local stoneslot = 12354

local stoneslot_run = 12353

 

local button = 12356

local button_run = 12357

 

function isRunning(id)

if isInArray({button_run, stoneslot_run, ballslot_run}, id) then

return true

end

return false

end

 

boost_stones = {

["Bulbasaur"] = {leaf},

["Ivysaur"] = {leaf},

["Venusaur"] = {leaf},

["Charmander"] = {fire},

["Charmeleon"] = {fire},

["Charizard"] = {fire},

["Squirtle"] = {water},

["Wartortle"] = {water},

["Blastoise"] = {water},

["Caterpie"] = {coccon},

["Metapod"] = {coccon},

["Butterfree"] = {coccon},

["Weedle"] = {coccon},

["Kakuna"] = {coccon},

["Beedrill"] = {coccon},

["Pidgey"] = {heart},

["Pidgeotto"] = {heart},

["Pidgeot"] = {heart},

["Rattata"] = {heart},

["Raticate"] = {heart},

["Spearow"] = {heart},

["Fearow"] = {heart},

["Ekans"] = {venom},

["Arbok"] = {venom},

["Pikachu"] = {thunder},

["Raichu"] = {thunder},

["Sandshrew"] = {earth},

["Sandslash"] = {earth},

["Nidoran Female"] = {venom},

["Nidorina"] = {venom},

["Nidoqueen"] = {venom, earth},

["Nidoran Male"] = {venom},

["Nidorino"] = {venom},

["Nidoking"] = {venom, earth},

["Clefairy"] = {heart},

["Clefable"] = {heart},

["Vulpix"] = {fire},

["Ninetales"] = {fire},

["Jigglypuff"] = {heart},

["Wigglytuff"] = {heart},

["Zubat"] = {venom},

["Golbat"] = {venom},

["Oddish"] = {leaf, venom},

["Gloom"] = {leaf, venom},

["Vileplume"] = {leaf, venom},

["Paras"] = {coccon, leaf},

["Parasect"] = {coccon, leaf},

["Venonat"] = {coccon, venom},

["Venomoth"] = {coccon, venom},

["Diglett"] = {earth},

["Dugtrio"] = {earth},

["Meowth"] = {heart},

["Persian"] = {heart},

["Psyduck"] = {water},

["Golduck"] = {water, enigma},

["Mankey"] = {punch},

["Primeape"] = {punch},

["Growlithe"] = {fire},

["Arcanine"] = {fire},

["Poliwag"] = {water},

["Poliwhirl"] = {water},

["Poliwrath"] = {water, punch},

["Abra"] = {enigma},

["Kadabra"] = {enigma},

["Alakazam"] = {enigma},

["Machop"] = {punch},

["Machoke"] = {punch},

["Machamp"] = {punch},

["Bellsprout"] = {leaf, venom},

["Weepinbell"] = {leaf, venom},

["Victreebel"] = {leaf, venom},

["Tentacool"] = {water, venom},

["Tentacruel"] = {water, venom},

["Geodude"] = {earth, rock},

["Graveler"] = {earth, rock},

["Golem"] = {earth, rock},

["Ponyta"] = {fire},

["Rapidash"] = {fire},

["Slowpoke"] = {water, enigma},

["Slowbro"] = {water, enigma},

["Magnemite"] = {thunder, metal},

["Magneton"] = {thunder, metal},

["Farfetch'd"] = {heart},

["Doduo"] = {heart},

["Dodrio"] = {heart},

["Seel"] = {water, ice},

["Dewgong"] = {water, ice},

["Grimer"] = {venom},

["Muk"] = {venom},

["Shellder"] = {water, ice},

["Cloyster"] = {water, ice},

["Gastly"] = {dark},

["Haunter"] = {dark},

["Gengar"] = {dark},

["Onix"] = {rock, earth},

["Drowzee"] = {enigma},

["Hypno"] = {enigma},

["Krabby"] = {water},

["Kingler"] = {water},

["Voltorb"] = {thunder},

["Electrode"] = {thunder},

["Exeggcute"] = {enigma, leaf},

["Exeggutor"] = {enigma, leaf},

["Cubone"] = {earth},

["Marowak"] = {earth},

["Hitmonlee"] = {punch},

["Hitmonchan"] = {punch},

["Lickitung"] = {heart},

["Koffing"] = {venom},

["Weezing"] = {venom},

["Rhyhorn"] = {earth, rock},

["Rhydon"] = {earth, rock},

["Chansey"] = {heart},

["Tangela"] = {leaf},

["Kangaskhan"] = {heart},

["Horsea"] = {water},

["Seadra"] = {water},

["Goldeen"] = {water},

["Seaking"] = {water},

["Staryu"] = {water},

["Starmie"] = {water},

["Mr. Mime"] = {enigma},

["Scyther"] = {coccon},

["Jynx"] = {enigma, ice},

["Electabuzz"] = {thunder},

["Magmar"] = {fire},

["Pinsir"] = {coccon},

["Tauros"] = {heart},

["Magikarp"] = {water},

["Gyarados"] = {water, crystal},

["Lapras"] = {water, ice},

["Ditto"] = {heart},

["Eevee"] = {heart},

["Vaporeon"] = {water},

["Jolteon"] = {thunder},

["Flareon"] = {fire},

["Porygon"] = {heart, enigma},

["Omanyte"] = {rock, water},

["Omastar"] = {rock, water},

["Kabuto"] = {rock, water},

["Kabutops"] = {rock, water},

["Aerodactyl"] = {rock},

["Snorlax"] = {heart},

["Articuno"] = {ice},

["Zapdos"] = {thunder},

["Moltres"] = {fire},

["Dratini"] = {crystal},

["Dragonair"] = {crystal},

["Dragonite"] = {crystal},

["Mewtwo"] = {enigma},

["Mew"] = {enigma},

["Shiny Bulbasaur"] = {leaf},

["Shiny Ivysaur"] = {leaf},

["Shiny Venusaur"] = {leaf},

["Shiny Charmander"] = {fire},

["Shiny Charmeleon"] = {fire},

["Shiny Charizard"] = {fire},

["Shiny Squirtle"] = {water},

["Shiny Wartortle"] = {water},

["Shiny Blastoise"] = {water},

["Shiny Caterpie"] = {coccon},

["Shiny Metapod"] = {coccon},

["Shiny Butterfree"] = {coccon},

["Shiny Weedle"] = {coccon},

["Shiny Kakuna"] = {coccon},

["Shiny Beedrill"] = {coccon},

["Shiny Pidgey"] = {heart},

["Shiny Pidgeotto"] = {heart},

["Shiny Pidgeot"] = {heart},

["Shiny Rattata"] = {heart},

["Shiny Raticate"] = {heart},

["Shiny Spearow"] = {heart},

["Shiny Fearow"] = {heart},

["Shiny Ekans"] = {venom},

["Shiny Arbok"] = {venom},

["Shiny Pikachu"] = {thunder},

["Shiny Raichu"] = {thunder},

["Shiny Sandshrew"] = {earth},

["Shiny Sandslash"] = {earth},

["Shiny Nidoran Female"] = {venom},

["Shiny Nidorina"] = {venom},

["Shiny Nidoqueen"] = {venom, earth},

["Shiny Nidoran Male"] = {venom},

["Shiny Nidorino"] = {venom},

["Shiny Nidoking"] = {venom, earth},

["Shiny Clefairy"] = {heart},

["Shiny Clefable"] = {heart},

["Shiny Vulpix"] = {fire},

["Shiny Ninetales"] = {fire},

["Shiny Jigglypuff"] = {heart},

["Shiny Wigglytuff"] = {heart},

["Shiny Zubat"] = {venom},

["Shiny Golbat"] = {venom},

["Shiny Oddish"] = {leaf, venom},

["Shiny Gloom"] = {leaf, venom},

["Shiny Vileplume"] = {leaf, venom},

["Shiny Paras"] = {coccon, leaf},

["Shiny Parasect"] = {coccon, leaf},

["Shiny Venonat"] = {coccon, venom},

["Shiny Venomoth"] = {coccon, venom},

["Shiny Diglett"] = {earth},

["Shiny Dugtrio"] = {earth},

["Shiny Meowth"] = {heart},

["Shiny Persian"] = {heart},

["Shiny Psyduck"] = {water},

["Shiny Golduck"] = {water, enigma},

["Shiny Mankey"] = {punch},

["Shiny Primeape"] = {punch},

["Shiny Growlithe"] = {fire},

["Shiny Arcanine"] = {fire},

["Shiny Poliwag"] = {water},

["Shiny Poliwhirl"] = {water},

["Shiny Poliwrath"] = {water, punch},

["Shiny Abra"] = {enigma},

["Shiny Kadabra"] = {enigma},

["Shiny Alakazam"] = {enigma},

["Shiny Machop"] = {punch},

["Shiny Machoke"] = {punch},

["Shiny Machamp"] = {punch},

["Shiny Bellsprout"] = {leaf, venom},

["Shiny Weepinbell"] = {leaf, venom},

["Shiny Victreebel"] = {leaf, venom},

["Shiny Tentacool"] = {water, venom},

["Shiny Tentacruel"] = {water},

["Shiny Geodude"] = {earth, rock},

["Shiny Graveler"] = {earth, rock},

["Shiny Golem"] = {earth, rock},

["Shiny Ponyta"] = {fire},

["Shiny Rapidash"] = {fire},

["Shiny Slowpoke"] = {water, enigma},

["Shiny Slowbro"] = {water, enigma},

["Shiny Magnemite"] = {thunder, metal},

["Shiny Magneton"] = {thunder, metal},

["Shiny Farfetch'd"] = {heart},

["Shiny Doduo"] = {heart},

["Shiny Dodrio"] = {heart},

["Shiny Seel"] = {water, ice},

["Shiny Dewgong"] = {water, ice},

["Shiny Grimer"] = {venom},

["Shiny Muk"] = {venom},

["Shiny Shellder"] = {water, ice},

["Shiny Cloyster"] = {water, ice},

["Shiny Gastly"] = {dark},

["Shiny Haunter"] = {dark},

["Shiny Gengar"] = {dark},

["Shiny Onix"] = {rock, earth},

["Shiny Drowzee"] = {enigma},

["Shiny Hypno"] = {enigma},

["Shiny Krabby"] = {water},

["Shiny Kingler"] = {water},

["Shiny Voltorb"] = {thunder},

["Shiny Electrode"] = {thunder},

["Shiny Exeggcute"] = {enigma, leaf},

["Shiny Exeggutor"] = {enigma, leaf},

["Shiny Cubone"] = {earth},

["Shiny Marowak"] = {earth},

["Shiny Hitmonlee"] = {punch},

["Shiny Hitmonchan"] = {punch},

["Shiny Lickitung"] = {heart},

["Shiny Koffing"] = {venom},

["Shiny Weezing"] = {venom},

["Shiny Rhyhorn"] = {earth, rock},

["Shiny Rhydon"] = {earth, rock},

["Shiny Chansey"] = {heart},

["Shiny Tangela"] = {leaf},

["Shiny Kangaskhan"] = {heart},

["Shiny Horsea"] = {water},

["Shiny Seadra"] = {water},

["Shiny Goldeen"] = {water},

["Shiny Seaking"] = {water},

["Shiny Staryu"] = {water},

["Shiny Starmie"] = {water},

["Shiny Mr. Mime"] = {enigma},

["Shiny Scyther"] = {coccon},

["Shiny Jynx"] = {enigma, ice},

["Shiny Electabuzz"] = {thunder},

["Shiny Magmar"] = {fire},

["Shiny Pinsir"] = {coccon},

["Shiny Tauros"] = {heart},

["Shiny Magikarp"] = {water},

["Shiny Gyarados"] = {water, crystal},

["Shiny Lapras"] = {water, ice},

["Shiny Ditto"] = {heart},

["Shiny Eevee"] = {heart},

["Shiny Vaporeon"] = {water},

["Shiny Jolteon"] = {thunder},

["Shiny Flareon"] = {fire},

["Shiny Porygon"] = {heart, enigma},

["Shiny Omanyte"] = {rock, water},

["Shiny Omastar"] = {rock, water},

["Shiny Kabuto"] = {rock, water},

["Shiny Kabutops"] = {rock, water},

["Shiny Aerodactyl"] = {rock},

["Shiny Snorlax"] = {heart},

["Shiny Articuno"] = {ice},

["Shiny Zapdos"] = {thunder},

["Shiny Moltres"] = {fire},

["Shiny Dratini"] = {crystal},

["Shiny Dragonair"] = {crystal},

["Shiny Dragonite"] = {crystal},

["Shiny Mewtwo"] = {enigma},

["Shiny Mew"] = {enigma}

}

 

function doRestoreBoostMachine(cid, b_pos, p_pos, s_pos, msg, msg2)

 

doSendAnimatedText(b_pos, "Boosted.", 215)

 

if isCreature(cid) then

doCreatureSetNoMove(cid, false)

doPlayerSendTextMessage(cid, 27, msg)

doPlayerSendTextMessage(cid, 27, msg2)

end

 

local ball_s = getTileItemById(p_pos, ballslot_run)

doTransformItem(ball_s.uid, ballslot)

 

local stne_s = getTileItemById(s_pos, stoneslot_run)

doTransformItem(stne_s.uid, stoneslot)

 

local butn_s = getTileItemById(b_pos, button_run)

doTransformItem(butn_s.uid, button)

 

end

 

local stones_required = { -- custo base de stones para boostar

[heart] = 1,

[leaf] = 1,

[water] = 1,

[venom] = 1,

[thunder] = 1,

[rock] = 1,

[punch] = 1,

[fire] = 1,

[coccon] = 1,

[crystal] = 1,

[dark] = 1,

[earth] = 1,

[enigma] = 1,

[ice] = 1,

}

 

local stone_increase = { -- a cada quantos boosts irá aumentar o custo de stones

[heart] = 3,

[leaf] = 3,

[water] = 3,

[venom] = 4,

[thunder] = 4,

[rock] = 3,

[punch] = 4,

[fire] = 3,

[coccon] = 2,

[crystal] = 15,

[dark] = 4,

[earth] = 4,

[enigma] = 4,

[ice] = 4,

}

 

function onUse(cid, item, topos, item2, frompos)

 

if isRunning(item.itemid) then

doPlayerSendCancel(cid, "Wait until boosting finishes.")

return true

end

 

if item.itemid == button then

 

local pbpos = topos

pbpos.x = pbpos.x + 1

local ball_slot = getTileItemById(pbpos, ballslot)

local myball = getContainerItem(ball_slot.uid, 0)

 

if myball.uid <= 0 or getItemWeight(myball.uid) == 0 then

doPlayerSendCancel(cid, "You need to put a pokeball in the ball slot.")

return true

end

 

local pokemon = getItemAttribute(myball.uid, "poke")

local boost = getItemAttribute(myball.uid, "boost") or 0

 

if boost >= 50 then

doPlayerSendCancel(cid, "Your pokemon is already at maximum boost.")

return true

end

 

local stnpos = pbpos

stnpos.x = stnpos.x - 2

local stone_slot = getTileItemById(stnpos, stoneslot)

 

local stone = getContainerItem(stone_slot.uid, 0)

 

if stone.uid <= 0 then

doPlayerSendCancel(cid, "You need to put a stone in the stone slot.")

return true

end

 

if not isStone(stone.itemid) then

doPlayerSendCancel(cid, "Please, put only stones in the stone slot.")

return true

end

 

if not isInArray(boost_stones[pokemon], stone.itemid) then

 

local cancelstr = "Sorry, you are not using the correct stone."

 

if #boost_stones[pokemon] > 1 then

local stonesused = ""

cancelstr = cancelstr.." This pokemon needs "

for su = 1, #boost_stones[pokemon] do

local n = doCorrectString(getItemNameById(boost_stones[pokemon][su]))

if su == #boost_stones[pokemon] then

stonesused = stonesused.." or "..getArticle(n).." "..n..""

elseif su == 1 then

stonesused = stonesused..""..getArticle(n).." "..n..""

else

stonesused = stonesused..", "..n..""

end

end

cancelstr = cancelstr..""..stonesused.." to be boosted."

else

cancelstr = cancelstr.." This pokemon needs a "..doCorrectString(getItemNameById(boost_stones[pokemon][1])).." to be boosted."

end

 

doPlayerSendCancel(cid, cancelstr)

 

return true

end

 

local removeStones = 0

local extraStones = math.floor(boost / stone_increase[stone.itemid])

local required_stones = stones_required[stone.itemid] + extraStones

 

local boosts = 0

 

for a = 0, getContainerSize(stone_slot.uid) - 1 do

 

local it = getContainerItem(stone_slot.uid, a)

 

if it.uid > 0 then

 

if not isStone(it.itemid) then

doPlayerSendCancel(cid, "Please, put only stones in the stone slot.")

return true

end

 

if it.itemid ~= stone.itemid then

doPlayerSendCancel(cid, "Please, put only one type of stone in the stone slot.")

return true

end

 

if required_stones > 0 then

required_stones = required_stones - 1

 

if required_stones <= 0 then

boosts = boosts + 1

removeStones = removeStones + stones_required[stone.itemid] + extraStones

if boost + boosts <= 49 then

extraStones = math.floor((boost + boosts) / stone_increase[stone.itemid])

required_stones = stones_required[stone.itemid] + extraStones

end

end

end

 

end

 

end

 

if required_stones > 0 and boosts == 0 then

doPlayerSendCancel(cid, "You need more stones to boost this pokemon.")

return true

end

 

for b = 1, removeStones do

doRemoveItem(getContainerItem(stone_slot.uid, 0).uid, 1)

end

 

local off = pokes[pokemon].offense * boost_rate * boosts

local def = pokes[pokemon].defense * boost_rate * boosts

local agi = pokes[pokemon].agility * boosts

local spatk = pokes[pokemon].specialattack * boost_rate * boosts

local vit = pokes[pokemon].vitality * boost_rate * boosts

 

doSetItemAttribute(myball.uid, "boost", boost + boosts)

doItemSetAttribute(myball.uid, "offense", getItemAttribute(myball.uid, "offense") + off)

doItemSetAttribute(myball.uid, "defense", getItemAttribute(myball.uid, "defense") + def)

doItemSetAttribute(myball.uid, "speed", getItemAttribute(myball.uid, "speed") + agi)

doItemSetAttribute(myball.uid, "specialattack", getItemAttribute(myball.uid, "specialattack") + spatk)

doItemSetAttribute(myball.uid, "vitality", getItemAttribute(myball.uid, "vitality") + vit)

 

local msg = "Your "..getPokeballName(myball.uid).." ["..getItemAttribute(myball.uid, "level").."] has been boosted!"

local msg2 = "• Boost: "..(boost + boosts).." (+"..boosts..") • Offense: +"..doMathDecimal(off).." • Defense: +"..doMathDecimal(def).." • Spc. Atk: +"..doMathDecimal(spatk).." • Agility: +"..doMathDecimal(agi).." • Vitality: +"..doMathDecimal(vit)..""

 

local downpos = getThingPos(cid)

downpos.y = downpos.y + 1

 

local mypos = getThingPos(cid)

 

doTeleportThing(cid, downpos, false)

doTeleportThing(cid, mypos, false)

 

doTransformItem(ball_slot.uid, ballslot_run)

doTransformItem(stone_slot.uid, stoneslot_run)

doTransformItem(item.uid, button_run)

 

doCreatureSetNoMove(cid, true)

doCreatureAddCondition(cid, boostcondition)

 

addEvent(doRestoreBoostMachine, 3000, cid, getThingPos(item.uid), getThingPos(ball_slot.uid), getThingPos(stone_slot.uid), msg, msg2)

 

return true

end

end

Editado por Uarisneiper
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Gente.. Vocês conseguiriam Fazer um Npc que Te da Um Item.. mais pra isso teria que dar 1000 Small stones por exemplo.. conseguiriam???

Tenho 5 mcontas xtibia e faço questão de dar pelo menos 15 rep + pra pessoa que me ajuar.. Valews teh+

 

Ajudará muita gente..

 

reportado, usar multiplas contas para dar reputaçao é ilegal, aguarde sua puniçao !

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