Ir para conteúdo

Posts Recomendados

Algm sabe ajustar o config.inc do nicaw para poketibia para nao dar nenhum bug no serve e nem deichar o serve cair por causa de erros no site:

 

config.inc:

 

<?php

##################################################

# CONFIGURATION #

##################################################

# Congratulations on finding configuration file. #

# This is very simililar to config.lua as it #

# follows same basic principles. Text in between #

# /* */ or starting with # is ignored. Text #

# values must be 'qouted'. Logical values are #

# true/false. All statements end with ; #

##################################################

 

# Set data directory of your OT server

$cfg['dirdata'] = 'C:\Documents and Settings\Elias Junior\Desktop\Arquivos importantes\Pokemon Dark Online\data/';

 

$cfg['house_file'] = 'world/Pokemon_water-house.xml';

 

# MySQL server settings

$cfg['SQL_Server'] = 'localhost';

$cfg['SQL_User'] = 'root';

$cfg['SQL_Password'] = 'test';

$cfg['SQL_Database'] = 'test';

 

# Must correspond to your OTServ configuration

# Options: plain, md5, sha1

$cfg['password_type'] = 'plain';

 

# Not currently supported by OTServ, leave empty

$cfg['password_salt'] = '';

 

/*

* Look skins/ to find out which skins you have

* Available skins:

* default - First skin ever created, white

* swamp - Green skin with swamp theme

* swamp-mini - Same as swamp.css, but with compact menu

* dark - Dark version of default.css

* conquest - Customized skin, renaissance theme

* essense - Clean skin with green/blue motives

* inferno - Darker skin with menu on the right

* silica - Green skin, technology theme

* Need more? Look http://otfans.net/ and

* http://sourceforge.n...icaw-acc/files/

*/

$cfg['skin'] = 'dark';

 

# In case you want to upload skins somewhere else

$cfg['skin_url'] = 'skins/';

 

/*

* Captcha is used to prevent automated software from

* flooding server with accounts

* GD2 PHP extension is required

*/

$cfg['use_captcha'] = true;

 

# Secure session will disable 'remember me' box

$cfg['secure_session'] = false;

 

# Seconds until session expires

$cfg['timeout_session'] = 15*60;

 

# Maximum number of characters on account

$cfg['maxchars'] = 6;

 

# Players per highscore page

$cfg['ranks_per_page'] = 50;

 

# This access and above will not be in highscores

$cfg['ranks_access'] = 2;

 

# Home page

$cfg['start_page'] = 'news.php';

 

# Name shown in window title

$cfg['server_name'] = 'PDO';

 

# Server ip and port for getting status.

# In most cases localhost should be used

$cfg['server_ip'] = 'test';

$cfg['server_port'] = 7171;

 

# Allow teleportation to temple?

$cfg['char_repair'] = false;

 

# Force users to validate their emails when registering?

# For email functions to work, SMTP server must be configured correctly

$cfg['Email_Validate'] = false;

 

# Allow email based account recovery?

$cfg['Email_Recovery'] = false;

 

# SMTP server configuration, use this to send emails

$cfg['SMTP_Host'] = '127.0.0.1';

$cfg['SMTP_Port'] = 25;

$cfg['SMTP_Auth'] = false;

$cfg['SMTP_User'] = 'user@gmail.com';

$cfg['SMTP_Password'] = 'user';

$cfg['SMTP_From'] = 'mail@local.net';

 

/*

# Example configuration for gmail

# Don't forget to enable extension=php_openssl.dll in php.ini

$cfg['SMTP_Host'] = 'ssl://smtp.gmail.com';

$cfg['SMTP_Port'] = 465;

$cfg['SMTP_Auth'] = true;

$cfg['SMTP_User'] = 'user@gmail.com';

$cfg['SMTP_Password'] = 'user';

$cfg['SMTP_From'] = 'user@gmail.com';

*/

 

# Whether to show skills in character search

$cfg['show_skills'] = true;

 

# Whether to show deathlist in character search

$cfg['show_deathlist'] = true;

 

$cfg['skill_names'] = array('fist', 'club', 'sword', 'axe', 'distance', 'shielding', 'fishing');

 

# Banned names

$cfg['invalid_names'] = array('^gm','^god','admin','fuck','gamemaster', 'owner');

 

# Accounts that are allowed to access admin panel

# Example: array('account1', 'account2');

$cfg['admin_accounts'] = array(1);

 

# Listed IPs always allowed to access admin panel, no matter if it has account or not

$cfg['admin_ip'] = array('127.0.0.1');

 

# Player can only delete himself after specified inactivitiy time (seconds)

$cfg['player_delete_interval'] = 24*3600;

 

# Minimum level to create own guild. Cannot be lower than $cfg['guild_level']

$cfg['guild_leader_level'] = 20;

 

# Please disable guild manager if your server features guild editing

$cfg['guild_manager_enabled'] = true;

 

# Online status update interval (seconds). Should match statustimeout in your otserv configuration

$cfg['status_update_interval'] = 5*60;

 

# Shows more informatin when exception occurs. WARNING! Can reveal sensitive information.

$cfg['debug_backtrace'] = false;

 

# Schema control override. Disables/enables compatibility check for OTServ schema version.

$cfg['schema_check'] = false;

 

/*

* This will affect date displaying

* Look http://www.google.co...q=php+timezones for supported timezones.

*/

$cfg['timezone'] = 'UTC';

 

##################################################

# Town Config #

##################################################

/*

NOTICE

Town IDs must be correct and match those in your map

*/

# Town names

$cfg['temple'][1]['name'] = 'Pallet';

$cfg['temple'][2]['name'] = 'Forgotten';

$cfg['temple'][3]['name'] = 'Evolutions';

$cfg['temple'][4]['name'] = 'Thais';

$cfg['temple'][5]['name'] = 'Ab\'Dendriel';

$cfg['temple'][6]['name'] = 'Kazordoon';

$cfg['temple'][7]['name'] = 'Something else?';

$cfg['temple'][8]['name'] = 'Darashia';

$cfg['temple'][9]['name'] = 'Port Hope';

$cfg['temple'][10]['name'] = 'Liberty Bay';

 

# Now set which town(s) you want to use in character making

$cfg['temple'][1]['x'] = 570;

$cfg['temple'][1]['y'] = 1136;

$cfg['temple'][1]['z'] = 6;

$cfg['temple'][1]['enabled'] = true;

 

$cfg['temple'][2]['x'] = 50;

$cfg['temple'][2]['y'] = 50;

$cfg['temple'][2]['z'] = 7;

$cfg['temple'][2]['enabled'] = false;

 

$cfg['temple'][3]['x'] = 1000;

$cfg['temple'][3]['y'] = 1000;

$cfg['temple'][3]['z'] = 7;

$cfg['temple'][3]['enabled'] = false;

 

##################################################

# Vocation Config #

##################################################

/*

Notice:

It's only one item per slot. You need to script special onLogin

event in OTServ to add more items to new players. Look http://otfans.net/

for more information.

*/

 

################# No Vocation ####################

$id = 0;

$cfg['vocations'][$id]['name'] = 'No Vocation';

$cfg['vocations'][$id]['level'] = 1;

$cfg['vocations'][$id]['group'] = 1;

$cfg['vocations'][$id]['maglevel'] = 0;

$cfg['vocations'][$id]['health'] = 150;

$cfg['vocations'][$id]['mana'] = 0;

$cfg['vocations'][$id]['cap'] = 400;

$cfg['vocations'][$id]['enabled'] = false;

 

$cfg['vocations'][$id]['look'][0] = 138;

$cfg['vocations'][$id]['look'][1] = 130;

 

$cfg['vocations'][$id]['skills'][0] = 1;

$cfg['vocations'][$id]['skills'][1] = 1;

$cfg['vocations'][$id]['skills'][2] = 1;

$cfg['vocations'][$id]['skills'][3] = 1;

$cfg['vocations'][$id]['skills'][4] = 1;

$cfg['vocations'][$id]['skills'][5] = 1;

$cfg['vocations'][$id]['skills'][6] = 1;

 

$cfg['vocations'][$id]['equipment'][3] = 3939;

$cfg['vocations'][$id]['equipment'][4] = 2650;

$cfg['vocations'][$id]['equipment'][5] = 2382;

$cfg['vocations'][$id]['equipment'][10] = 2050;

 

################# Sorcerer #######################

$id = 1;

$cfg['vocations'][$id]['name'] = 'Treinador Novo';

$cfg['vocations'][$id]['level'] = 5;

$cfg['vocations'][$id]['group'] = 1;

$cfg['vocations'][$id]['maglevel'] = 0;

$cfg['vocations'][$id]['health'] = 230;

$cfg['vocations'][$id]['mana'] = 35;

$cfg['vocations'][$id]['cap'] = 470;

$cfg['vocations'][$id]['enabled'] = true;

 

$cfg['vocations'][$id]['look'][0] = 138;

$cfg['vocations'][$id]['look'][1] = 130;

 

$cfg['vocations'][$id]['skills'][0] = 10;

$cfg['vocations'][$id]['skills'][1] = 10;

$cfg['vocations'][$id]['skills'][2] = 10;

$cfg['vocations'][$id]['skills'][3] = 10;

$cfg['vocations'][$id]['skills'][4] = 10;

$cfg['vocations'][$id]['skills'][5] = 10;

$cfg['vocations'][$id]['skills'][6] = 10;

 

$cfg['vocations'][$id]['equipment'][1] = 2480;

$cfg['vocations'][$id]['equipment'][2] = 2172;

$cfg['vocations'][$id]['equipment'][3] = 2000;

$cfg['vocations'][$id]['equipment'][4] = 2464;

$cfg['vocations'][$id]['equipment'][6] = 2530;

$cfg['vocations'][$id]['equipment'][7] = 2468;

$cfg['vocations'][$id]['equipment'][8] = 2643;

 

################# Druid ##########################

$id = 2;

$cfg['vocations'][$id]['name'] = 'Druid';

$cfg['vocations'][$id]['level'] = 8;

$cfg['vocations'][$id]['group'] = 1;

$cfg['vocations'][$id]['maglevel'] = 0;

$cfg['vocations'][$id]['health'] = 185;

$cfg['vocations'][$id]['mana'] = 35;

$cfg['vocations'][$id]['cap'] = 470;

$cfg['vocations'][$id]['enabled'] = false;

 

$cfg['vocations'][$id]['look'][0] = 138;

$cfg['vocations'][$id]['look'][1] = 130;

 

$cfg['vocations'][$id]['skills'][0] = 10;

$cfg['vocations'][$id]['skills'][1] = 10;

$cfg['vocations'][$id]['skills'][2] = 10;

$cfg['vocations'][$id]['skills'][3] = 10;

$cfg['vocations'][$id]['skills'][4] = 10;

$cfg['vocations'][$id]['skills'][5] = 10;

$cfg['vocations'][$id]['skills'][6] = 10;

 

$cfg['vocations'][$id]['equipment'][1] = 2480;

$cfg['vocations'][$id]['equipment'][2] = 2172;

$cfg['vocations'][$id]['equipment'][3] = 2000;

$cfg['vocations'][$id]['equipment'][4] = 2464;

$cfg['vocations'][$id]['equipment'][6] = 2530;

$cfg['vocations'][$id]['equipment'][7] = 2468;

$cfg['vocations'][$id]['equipment'][8] = 2643;

 

################# Paladin #######################

$id = 3;

$cfg['vocations'][$id]['name'] = 'Paladin';

$cfg['vocations'][$id]['level'] = 8;

$cfg['vocations'][$id]['group'] = 1;

$cfg['vocations'][$id]['maglevel'] = 0;

$cfg['vocations'][$id]['health'] = 185;

$cfg['vocations'][$id]['mana'] = 35;

$cfg['vocations'][$id]['cap'] = 470;

$cfg['vocations'][$id]['enabled'] = false;

 

$cfg['vocations'][$id]['look'][0] = 137;

$cfg['vocations'][$id]['look'][1] = 129;

 

$cfg['vocations'][$id]['skills'][0] = 10;

$cfg['vocations'][$id]['skills'][1] = 10;

$cfg['vocations'][$id]['skills'][2] = 10;

$cfg['vocations'][$id]['skills'][3] = 10;

$cfg['vocations'][$id]['skills'][4] = 10;

$cfg['vocations'][$id]['skills'][5] = 10;

$cfg['vocations'][$id]['skills'][6] = 10;

 

$cfg['vocations'][$id]['equipment'][1] = 2480;

$cfg['vocations'][$id]['equipment'][2] = 2172;

$cfg['vocations'][$id]['equipment'][3] = 2000;

$cfg['vocations'][$id]['equipment'][4] = 2464;

$cfg['vocations'][$id]['equipment'][6] = 2530;

$cfg['vocations'][$id]['equipment'][7] = 2468;

$cfg['vocations'][$id]['equipment'][8] = 2643;

 

################# Knight #########################

$id = 4;

$cfg['vocations'][$id]['name'] = 'Knight';

$cfg['vocations'][$id]['level'] = 8;

$cfg['vocations'][$id]['group'] = 1;

$cfg['vocations'][$id]['maglevel'] = 0;

$cfg['vocations'][$id]['health'] = 185;

$cfg['vocations'][$id]['mana'] = 35;

$cfg['vocations'][$id]['cap'] = 470;

$cfg['vocations'][$id]['enabled'] = false;

 

$cfg['vocations'][$id]['look'][0] = 139;

$cfg['vocations'][$id]['look'][1] = 131;

 

$cfg['vocations'][$id]['skills'][0] = 10;

$cfg['vocations'][$id]['skills'][1] = 10;

$cfg['vocations'][$id]['skills'][2] = 10;

$cfg['vocations'][$id]['skills'][3] = 10;

$cfg['vocations'][$id]['skills'][4] = 10;

$cfg['vocations'][$id]['skills'][5] = 10;

$cfg['vocations'][$id]['skills'][6] = 10;

 

$cfg['vocations'][$id]['equipment'][1] = 2480;

$cfg['vocations'][$id]['equipment'][2] = 2172;

$cfg['vocations'][$id]['equipment'][3] = 2000;

$cfg['vocations'][$id]['equipment'][4] = 2464;

$cfg['vocations'][$id]['equipment'][6] = 2530;

$cfg['vocations'][$id]['equipment'][7] = 2468;

$cfg['vocations'][$id]['equipment'][8] = 2643;

 

################# Other IDs ######################

 

$cfg['vocations'][5]['name'] = 'Master Sorcerer';

$cfg['vocations'][6]['name'] = 'Elder Druid';

$cfg['vocations'][7]['name'] = 'Royal Paladin';

$cfg['vocations'][8]['name'] = 'Elite Knight';

?>

 

config.lua do servidor:

 

-- The Forgotten Server Config

 

-- Account manager

accountManager = false

namelockManager = true

newPlayerChooseVoc = false

newPlayerSpawnPosX = 570

newPlayerSpawnPosY = 1136

newPlayerSpawnPosZ = 6

newPlayerTownId = 1

newPlayerLevel = 5

newPlayerMagicLevel = 0

generateAccountNumber = false

 

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

redSkullLength = 30 * 24 * 60 * 60

blackSkullLength = 45 * 24 * 60 * 60

dailyFragsToRedSkull = 3

weeklyFragsToRedSkull = 5

monthlyFragsToRedSkull = 10

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

useFragHandler = true

advancedFragList = false

 

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 7 * 24 * 60 * 60

killsBanLength = 7 * 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

 

-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "non-pvp"

protectionLevel = 50

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 5 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 7

criticalHitMultiplier = 1

displayCriticalHitNotify = false

removeWeaponAmmunition = true

removeWeaponCharges = true

removeRuneCharges = true

whiteSkullTime = 15 * 60 * 1000

noDamageToSameLookfeet = false

showHealingDamage = false

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 1000

deathLostPercent = 1

stairhopDelay = 0 * 1000

pushCreatureDelay = 1 * 1000

deathContainerId = 19870

gainExperienceColor = 215

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

 

-- Connection config

worldId = 0

ip = "187.35.177.45"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 100

motd = "Bem Vindo ao Pokemon Dark Online!"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = false

allowClones = false

serverName = "PDO"

loginMessage = "Bem Vindo ao Pokemon Dark Online!"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = true

 

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "mysql"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = "test"

sqlDatabase = "test"

sqlFile = "test.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "plain"

 

-- Deathlist

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 10

 

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 40

premiumDaysToFormGuild = 0

guildNameMinLength = 2

guildNameMaxLength = 25

 

-- Highscores

highscoreDisplayPlayers = 15

updateHighscoresAfterMinutes = 60

 

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 20

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 3000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = false

 

-- Item usage

timeBetweenActions = 950

timeBetweenExActions = 1000

hotkeyAimbotEnabled = true

 

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

mapName = "Poke"

mapAuthor = "Mystery"

randomizeTiles = true

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

 

-- Process

-- NOTE: defaultPriority works only on Windows and niceLevel on *nix

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

 

-- Startup

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false

 

-- Spells

formulaLevel = 5.0

formulaMagic = 1.0

bufferMutedOnSpellFailure = false

spellNameInsteadOfWords = false

emoteSpells = false

 

-- Outfits

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = false

disableOutfitsForPrivilegedPlayers = false

addonsOnlyPremium = true

 

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

dataDirectory = "data/"

bankSystem = true

displaySkillLevelOnAdvance = true

promptExceptionTracerErrorBox = true

separateViplistPerCharacter = false

maximumDoorLevel = 500

maxMessageBuffer = 4

 

-- Saving-related

-- useHouseDataStorage usage may be found at README.

saveGlobalStorage = true

useHouseDataStorage = false

storePlayerDirection = false

 

-- Loot

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

checkCorpseOwner = true

monsterLootMessage = 3

monsterLootMessageType = 22

 

-- Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = false

 

-- Limits

idleWarningTime = 14 * 60 * 1000

idleKickTime = 15 * 60 * 1000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

 

-- Premium-related

freePremium = false

premiumForPromotion = true

 

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 8

 

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = false

rateExperience = 3

rateExperienceFromPlayers = 0

rateSkill = 1

rateMagic = 1.0

rateLoot = 1

rateSpawn = 1

 

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0.9

maxLevelThresholdForKilledPlayer = 1.1

 

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is divider of every logged out second, eg:

-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

-- rateStaminaThresholdGain is divider for the premium stamina.

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.0

rateStaminaUnderNormal = 1.0

staminaThresholdOnlyPremium = true

 

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 200 * 200

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 20

experienceShareActivity = 2 * 60 * 1000

 

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 1

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false

 

-- Spawns

deSpawnRange = 2

deSpawnRadius = 25

 

-- Summons

maxPlayerSummons = 1

teleportAllSummons = false

teleportPlayerSummons = false

 

-- Status

ownerName = "Pokemon Dark Online"

ownerEmail = "contato@pokemondarkonline.com"

url = "http://www.pokemondarkonline.com/"

location = "Brazil"

displayGamemastersWithOnlineCommand = false

 

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = false

 

se algm sab configurar site nicaw por favor me add no msn: elias_psy_dance@hotmail.com ou me fala aki mesmo quem conseguir coloco ele na staff meu site e esse: http://www.pokemondarkonline.com/news.php mas os player nali nao ta configurado certo ae meu servidor cai por causa disso quem souberr por favor ajuda-me

Editado por eliasjunior157
Link para o comentário
Compartilhar em outros sites

×
×
  • Criar Novo...