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[Ajuda] Action - Potions Com Cargas


Baiakuda

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AJUDA QUEM SOUBER POR FAVOR!

 

Tipo do script:Potions com charges

Protocolo (versão do Tibia): 8.54 ao 8.57

Servidor utilizado: STYLER YUROTS

Nível de experiência: médio

Adicionais/Informações: Bom é o seguinte , eu ja peguei e testei TODAS actions postadas aqui no xtibia sobre "potions com cargas" , e eu queria que alguem me ajuda-se nisso ...

Eu peguei as actions mais e potions ficam com "100 charges" , porem quando eu uso ela , ela nao fica com "99 charges" ela na hora vira "EMPTY" ...

 

\/ Vou por aqui em baixo o action que estou usando... \/

local config = {
       realAnimation = true, -- make text effect visible only for players in range 1x1
       healthMultiplier = 1.0,
       manaMultiplier = 1.0
}

local POTIONS = {
       [8704] = {charges = 100, splash = 2, health = {50, 100}}, -- small health potion
       [7618] = {charges = 100, splash = 2, health = {100, 200}}, -- health potion
       [7588] = {charges = 100, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8, 12, 11}, vocStr = "knights and paladins"}, -- strong health potion
       [7591] = {charges = 100, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion
       [8473] = {charges = 100, splash = 2, health = {800, 1000}, level = 130, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion

       [7620] = {charges = 100, splash = 7, mana = {70, 130}}, -- mana potion
       [7589] = {charges = 100, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7, 9, 10, 11}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
       [7590] = {charges = 100, splash = 7, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion

       [8472] = {charges = 100, splash = 3, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7, 11}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
       local potion = POTIONS[item.itemid]
       if(not potion or not isPlayer(itemEx.uid)) then
               return false
       end

       if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
               return doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
       end

       if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and not getPlayerCustomFlagValue(cid, PlayerCustomFlag_GamemasterPrivileges)) then
               return doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
       end

       local health = potion.health
       if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
               return false
       end

       local mana = potion.mana
       if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
               return false
       end

       doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
       if(not realAnimation) then
               doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
       else
               for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
                       if(isPlayer(tid)) then
                               doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
                       end
               end
       end

       doAddCondition(cid, exhaust)

       doItemSetAttribute(item.uid, 'aid', math.max(101, item.actionid + 1))
       doItemSetAttribute(item.uid, 'description', 'Charges: ' .. 100 + potion.charges - getItemAttribute(item.uid, 'aid'))
       if item.actionid >= 100 + potion.charges then
               doRemoveItem(item.uid)
       end
       return true
end

Editado por Baiakuda
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