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\Mattheus ~*

Fiz o seu Monster ?  

44 votos

  1. 1. Fiz o Seu Monster ?

    • Sim, Claro .
      18
    • Cara você e de mais.
      14
    • Você faz todos os pedidos .
      10
    • Não [Manda PM]
      9


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Nome do Monstro: Last Demon

Life do Monstro: 28k

Exp do Monstro: 12k

Raça do Monstro: death ( Undead)

Speed do Montro:Rapido

Visual do Monstro:Demon com chifres e preto ( Apocalpse ou morgaroth)

Se da para Sumonar: Não.

Custo de mana para Sumonar:0

Attacks: Exori mort, mas flam, exevo vis lux ( o vis lux bem forte plx)

Ele se Heala: 2k Chance 10%

Maximo e minimo de Dano do Monstro: 500 a 3700.

Imunidades: Death -

Vozes do Montno: eu sou o ultimo demonio para fazer pactos

Loot do Monstro: Aquela caixa de presente que vem com a roupa de casados ..( ela vaszia msm)

Quer Ss do Monstro: Sim, por favor.

Complementos:Quero q ele seja black skull se n der Red skull

 

E outro no msm estilo so que as vozes mudao para eu sou o ultimo anjo para fazer pactos

Roupa = http://www.xtibia.com/forum/Monster-Martes-13-t123351.html

IMUNIDADES GELO E HOLY

 

E O NOME É Last Archangel

Editado por Hackeado
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Last Demon:

 

Last Demon Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Last Demon.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Last Demon" nameDescription="a Last Demon" race="Undead" species="fire" experience="12000" speed="3500" manacost="0">
   <health now="28000" max="28000"/>
 <look type="12" head="114" body="94" legs="79" feet="79" corpse="6068"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
     <flag skull="5"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-500" max="-3700"/>
<attack name="death" interval="2000" chance="22" range="7" min="-500" max="-3700">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
   <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-500" max="-3700">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="energy" interval="3000" chance="10" range="1" target="1" min="-500" max="-3700">
	<attribute key="areaEffect" value="purpleenergy"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="2000" max="2000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Eu sou o ultimo demonio para fazer pactos"/>
   </voices>
   <loot>
     <item id="1990" countmax="1" chance1="20000" chancemax="10"/>
     <item id="0" countmax="5" chance1="100000" chancemax="0"/>
     <item id="0" countmax="4" chance1="100000" chancemax="0"/>
     <item id="0" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Last Demon" file="demons/Last Demon.xml"/>

 

ScreenShot:

46604549.jpg

 

 

Gordao:

Gordao Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Gordao.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Gordao" nameDescription="a Gordao" race="blood" species="fire" experience="180000" speed="650" manacost="0">
   <health now="10000" max="10000"/>
   <look type="295" corpse="8947"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
     <flag skull="5"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-100" max="-800"/>
	<attack name="ice" interval="2000" chance="22" radius="3" target="0" min="100" max="-800">
		<attribute key="areaEffect" value="icetornado"/>
	</attack>
<attack name="death" interval="2000" chance="22" range="7" min="-100" max="-800">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="400" max="400"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="HAUHAUA GORDAO CHEGO"/>
   </voices>
   <loot>
     <item id="2195" countmax="1" chance1="20000" chancemax="10"/>
     <item id="2498" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2520" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2470" countmax="2" chance1="100000" chancemax="0"/>
     <item id="2472" chance="6666"/>
     <item id="7591" chance="2000"/>
     <item id="7590" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Gordao" file="demons/Gordao.xml"/>

 

ScreenShot:

13688258.jpg

 

 

Knightizinho:

 

Knightizinho Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Knightizinho.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Knightizinho" nameDescription="a Knightizinho" race="blood" species="fire" experience="130000" speed="650" manacost="0">
   <health now="2000" max="2000"/>
 <look type="134" head="114" body="114" legs="114" feet="114" addons="3" corpse="6080"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
     <flag skull="3"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-500" max="-1200"/>
	<attack name="physical" interval="3000" chance="15" radius="5" target="0" min="-500" max="-1200">
		<attribute key="areaEffect" value="blackspark"/>
	</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="150" max="150"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Dead"/>
   </voices>
   <loot>
     <item id="2160" countmax="30" chance1="20000" chancemax="10"/>
     <item id="0" countmax="5" chance1="100000" chancemax="0"/>
     <item id="0" countmax="4" chance1="100000" chancemax="0"/>
     <item id="0" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Knightizinho" file="demons/Knightizinho.xml"/>

 

ScreenShot:

89455379.jpg

 

 

Anecolt: (Ficou 100% como você pediu)

 

Anecolt Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Anecolt.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Anecolt" nameDescription="a Anecolt" race="Undead" experience="500" speed="300" manacost="0">
   <health now="30000" max="30000"/>
<look typeex="8047" corpse="8046"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="0"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="2"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
   <attack name="outfit" interval="1500" chance="70" monster="ghost" duration="12000">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   <attack name="outfit" interval="1500" chance="70" monster="skeleton" duration="12000">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   <attack name="outfit" interval="1500" chance="70" monster="witch" duration="12000">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   <attack name="outfit" interval="1500" chance="70" monster="The Mutated Pumpkin" duration="12000">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="5" max="10"/>
   </defenses>
   <immunities>
     <immunity physical="1"/>
     <immunity death="1"/>
     <immunity energy="1"/>
     <immunity fire="1"/>
     <immunity ice="1"/>
     <immunity poison="1"/>
     <immunity lifedrain="1"/>
     <immunity paralyze="1"/>
     <immunity holy="1"/>
     <immunity outfit="1"/>
     <immunity drunk="1"/>
     <immunity invisible="1"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence=""/>
   </voices>
   <loot>
     <item id="0" countmax="1" chance1="20000" chancemax="10"/>
     <item id="0" countmax="5" chance1="100000" chancemax="0"/>
     <item id="0" countmax="4" chance1="100000" chancemax="0"/>
     <item id="0" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Mosnters.xml e cole isto:

	<monster name="Anecolt" file="demons/Anecolt.xml"/>

 

ScreenShot:

41286687.jpg

 

 

Killer Of Devil:

 

Killer Of Devil Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Killer Of Devil.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Killer Of Devil" nameDescription="a Killer Of Devil" race="blood" species="fire" experience="4850" speed="500" manacost="0">
   <health now="6500" max="6500"/>
 <look type="12" head="0" body="123" legs="97" feet="94" corpse="6068"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
     <flag skull="5"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-0" max="-5000"/>
   <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-0" max="-5000">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
</attack>
   <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">
	<attribute key="shootEffect" value="fire"/>
</attack>
   <attack name="lifedrain" interval="1000" chance="12" length="8" spread="0" min="-0" max="-5000">
	<attribute key="areaEffect" value="purpleenergy"/>
</attack>
<attack name="speed" interval="2000" chance="15" target="1" speedchange="-750" duration="30000">
	<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="energy" interval="3000" chance="10" range="1" target="1" min="-0" max="-5000">
	<attribute key="areaEffect" value="purpleenergy"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="400" max="1200"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="1"/>
     <immunity fire="1"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Voce nunca ira me matar"/>
   </voices>
   <loot>
     <item id="2195" countmax="1" chance1="20000" chancemax="10"/>
     <item id="2470" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2498" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2472" countmax="2" chance1="100000" chancemax="0"/>
     <item id="2494" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Mosnters.xml e cole isto:

	<monster name="Killer Of Devil" file="demons/Killer Of Devil.xml"/>

 

ScreenShot:

57347000.jpg

 

Abraços, galéra ;]

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Bem estou aki de novo pq vc fikou disposto a me ajudar, te add no msn e nada! qndo vc pode me dar uma força?

 

qria pedir 3 monstros!

 

Nome do Monstro: Castle Guardian 1

Life do Monstro:10000

Exp do Monstro: 0

Raça do Monstro:blood

Speed do Montro: 220

Visual do Monstro: <look type="268" head="38" body="19" legs="76" feet="76" addons="3"/>

Se da para Sumonar: naum

Custo de mana para Sumonar:0

Attacks: exori

Ele se Heala: min: 500 max:1000

Maximo e minimo de Dano do Monstro:max:800 min:250

Imunidades:death

e ele é forte a fisico 50%

Vozes do Montro: -

Loot do Monstro: -

Quer Ss do Monstro:sim

 

 

Nome do Monstro: Castle Guardian 2

Life do Monstro:25000

Exp do Monstro: 0

Raça do Monstro:blood

Speed do Montro: 320

Visual do Monstro: <look type="268" head="0" body="57" legs="76" feet="76" addons="3"/>

Se da para Sumonar: naum

Custo de mana para Sumonar:0

Attacks: exori hur, e exori mort

Ele se Heala: min: 800 max:1000

Maximo e minimo de Dano do Monstro:max:1000 min:550

Imunidades:death

e ele é forte a fisico 60% e forte contra holy 50%

Vozes do Montro: -

Loot do Monstro: -

Quer Ss do Monstro:sim

 

 

Nome do Monstro: Castle Guardian 3

Life do Monstro:50000

Exp do Monstro: 0

Raça do Monstro:blood

Speed do Montro: 520

Visual do Monstro: <look type="268" head="38" body="95" legs="94" feet="94" addons="3"/>

Se da para Sumonar: naum

Custo de mana para Sumonar:0

Attacks: fire bomb, exevo gran mas mort(ultimate death), paralyze em area

Ele se Heala: min: 1000 max:2000

Maximo e minimo de Dano do Monstro:max:3000 min:1050

Imunidades:death

e ele é forte a fisico 70% e forte contra holy 60% e forte contra fogo e energy 70%

Vozes do Montro: -

Loot do Monstro: -

Quer Ss do Monstro:sim

 

espero conseguir contato pelo msn! :smile_positivo:

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Obrigado Matheus ~

 

__

Nome do Monstro: Grovale Dier

Life do Monstro: 15000

Exp do Monstro: 7500

Raça do Monstro: Normal

Speed do Montro: 65

Visual do Monstro: Tortoise.

Se da para Sumonar: Não.

Custo de mana para Sumonar: 0

Attacks:Atacka o player com o efeito de agua, pegando 7 por 7 istilo xadrez, um sqm sim um sqm não.

Ele se Heala: 125 a 215, cor red.

Maximo e minimo de Dano do Monstro: 0 ~ 460.

Imunidades: invisible, outifhts.

Vozes do Montro: Não

Loot do Monstro: ovo de tartaruga 2 ~ 35.

Quer Ss do Monstro: Sim, por favor.

Complementos: fica invisivel a cada 2 segundos com o duração de 5 segundos, e outra, sumona 30 tortoise.

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Tópico Fixo: 4949.gif

Tópico: rating_5_mini.gif

cara é assim não sei nd de monstros então vo recorre a vc ^^

 

faz esses pra mim:

 

Son OF verminor

 

e um tal de: Apoca

 

não sei como são os players tão me pedindo então se vc souber ( +é claro né)

 

abraços e vlw

 

OBs: Pode fazer eles Fortinhos pq a Exp e bem alta no Ot xD

 

quem quizer entra:

 

Otservesparrow.no-ip.biz

 

1/1

 

vlw

 

aquardo o post ^^ xD

Editado por HsJack
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Nome do Monstro: funny rabbit

Life do Monstro:1000000

Exp do Monstro: 100000

Raça do Monstro: human

Speed do Montro: 2000 ~ 2900

Visual do Monstro: visual do rabbit

Se da para Sumonar: sim

Custo de mana para Sumonar:100000

Attacks: exori, song, san, flam e vis

Ele se Heala:100 ~ 102

Maximo e minimo de Dano do Monstro: 0 ~ 500

Imunidades: nada

Vozes do Montro: i very funny !

Loot do Monstro: 50 ham, boots of haste, wand of draconia, rod e worm

ele summona: sim

qual monstro: bug (ate 4), troll (ate 4)

Quer Ss do Monstro:sim

complemento: nenhum

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Castle Guardian 1,2 e 3:

 

Primeiro:

 

Castle Guardian 1 Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Castle Guardian 1.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Castle Guardian 1" nameDescription="a Castle Guardian 1" race="blood" species="fire" experience="0" speed="220" manacost="0">
   <health now="10000" max="10000"/>
<look type="268" head="38" body="19" legs="76" feet="76" addons="3"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-250" max="-800"/>
	<attack name="physical" interval="3000" chance="15" radius="5" target="0" min="-250" max="-800">
		<attribute key="areaEffect" value="blackspark"/>
	</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="500" max="1000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity death="1"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Spike Nemesis forever never died for human"/>
   </voices>
   <loot>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Castle Guardian 1" file="demons/Castle Guardian 1.xml"/>

 

ScreenShot:

Todas no final.

 

 

Segundo:

 

Castle Guardian 2 Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Caslte Guardian 2.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Castle Guardian 2" nameDescription="a Castle Guardian 2" race="blood" species="fire" experience="0" speed="320" manacost="0">
   <health now="25000" max="25000"/>
<look type="268" head="0" body="57" legs="76" feet="76" addons="3"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-550" max="-1000"/>
<attack name="death" interval="2000" chance="22" range="7" min="-555" max="-1000">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="800" max="1000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity death="1"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Spike Nemesis forever never died for human"/>
   </voices>
   <loot>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Castle Guardian 2" file="demons/Castle Guardian 2.xml"/>

 

ScreenShot:

Todas no final.

 

 

Terceiro:

Castle Guardian 3 Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Castle Guardian 3.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Castle Guardian 3" nameDescription="a Castle Guardian 3" race="blood" species="fire" experience="0" speed="320" manacost="0">
   <health now="50000" max="50000"/>
<look type="268" head="38" body="95" legs="94" feet="94" addons="3"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-1050" max="-3000"/>
<attack name="death" interval="2000" chance="22" range="7" min="-1050" max="-3000">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
     <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-1050" max="-3000">
       <attribute key="areaEffect" value="mortarea"/>
     </attack>
   <attack name="speed" interval="1000" chance="8" radius="6" target="0" speedchange="-600" duration="60000">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="1000" max="2000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity death="1"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Spike Nemesis forever never died for human"/>
   </voices>
   <loot>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Castle Guardian 3" file="demons/Castle Guardian 3.xml"/>

 

ScreenShot's:

52763678.jpg

89964811.jpg

34254128.jpg

 

 

Grovale Dier:

 

Grovale Dier Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Grovale Dier.xml

 

Depois cole isto dentro: (Não consegui botar aquele attack)

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Grovale Dier" nameDescription="a Grovale Dier" race="blood" species="fire" experience="7500" speed="65" manacost="0">
   <health now="15000" max="15000"/>
 <look type="197" head="0" body="0" legs="0" feet="0" corpse="6072"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-0" max="-460"/>
<attack name="ice" interval="1000" chance="12" range="7" radius="3" target="0" min="-0" max="-460">
	<attribute key="areaEffect" value="bubbles"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="125" max="215"/>
   <defense name="invisible" interval="600" chance="20" duration="5000"> --each 7 sec invi duration 5 sec
     <attribute key="areaEffect" value="redshimmer"/>
   </defense>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="1"/>
     <immunity drunk="0"/>
     <immunity invisible="1"/>
   </immunities>
 <summons maxSummons="30">
   <summon name="tortoise" interval="1000" chance="12"/>
 </summons>
   <voices interval="2000" chance="5">
     <voice sentence=""/>
   </voices>
   <loot>
     <item id="5678" countmax="30" chance1="20000" chancemax="10"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Grovale Dier" file="demons/Grovale Dier.xml"/>

 

ScreenShot:

10580753.jpg

 

Son Of Verminor:

 

Son Of Verminor Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Son Of Verminor.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Son of Verminor" nameDescription="the Son of Verminor" race="venom" experience="5900" speed="220" manacost="0">
<health now="8500" max="8500"/>
<look type="19" corpse="1496"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
	<flag summonable="0"/>
	<flag attackable="1"/>
	<flag hostile="1"/>
	<flag illusionable="0"/>
	<flag convinceable="0"/>
	<flag pushable="0"/>
	<flag canpushitems="1"/>
	<flag canpushcreatures="1"/>
	<flag targetdistance="1"/>
	<flag staticattack="90"/>
	<flag runonhealth="0"/>
</flags>
<attacks>
	<attack name="melee" interval="2000" skill="95" attack="100"/>
	<attack name="poison" interval="2000" chance="15" range="7" min="-145" max="-300">
		<attribute key="shootEffect" value="poison"/>
	</attack>	
	<attack name="poison" interval="2000" chance="10" range="7" radius="3" target="0" min="-115" max="-600">
		<attribute key="areaEffect" value="poison"/>
	</attack>
</attacks>
<defenses armor="23" defense="32" >
	<defense name="outfit" interval="4200" chance="50" monster="rat" duration="5000">
		<attribute key="areaEffect" value="blueshimmer"/> 
 	</defense>
	<defense name="outfit" interval="6200" chance="50" monster="larva" duration="4000">
		<attribute key="areaEffect" value="blueshimmer"/> 
	</defense>
	<defense name="outfit" interval="8200"  chance="50" monster="scorpion" duration="3000">
		<attribute key="areaEffect" value="blueshimmer"/> 
 	</defense>
</defenses>
<immunities>
	<immunity physical="0"/>
	<immunity energy="0"/>
	<immunity fire="0"/>
	<immunity poison="1"/>
	<immunity lifedrain="0"/>
	<immunity paralyze="1"/>
	<immunity outfit="1"/>
	<immunity drunk="1"/>
	<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
	<voice sentence="Blub!" yell="1"/>
	<voice sentence="Blub! Blub!" yell="1"/>
	<voice sentence="Come'on Daddy! Help me" yell="1"/>
</voices>
</monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Son of Verminor" file="Bio-Elementals/son of verminor.xml"/>	

 

ScreenShot:

De um Slime.

 

Abraços.

Link para o comentário
Compartilhar em outros sites

Nome do Monstro: Xisde

Life do Monstro: 20000

Exp do Monstro: 15000

Raça do Monstro: Humano

Speed do Montro: 1000

Visual do Monstro: Warrior Full (cabelo rosa e o resto preto)

Se da para Sumonar: não

Custo de mana para Sumonar: 0

Attacks: Melee e Ice (se for possivel)

Ele se Heala: 1000 a 5000

Maximo e minimo de Dano do Monstro: 1500 a 5000

Imunidades: Poison

Vozes do Montro: Nao adianta correr !!! HAHAHHAHAHAHHAHAHAHAHA

Loot do Monstro: MPA(2472),G LEGS(2470),DRAGON HAM(2672),CRYSTAL COIN(2160),TIME RING (2169).

Quer Ss do Monstro: Por Favor ;D

Complementos: Red Skull

 

Por favor coloca o que é pra colocar no arquivo "xisde.lua" completo...porque esse que você coloca que tem barra de rolagem fica tudo junto e fico meio atrapalhado...

 

:smile_positivo: ....Entaum eu consigu até criar o monstro mais me embaralho todo no loot =D...tem como se me der uma explicadinha ai ja fasso os meus montros direto...(quando chega no loot tem q colocar "/inside"...sei la essas para para separar ai não consigui e da erro).

 

Obrigado.

Editado por alisson360
Link para o comentário
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Ae Cara..Passei muito tempo off... Mais vim aqui agradescer o Monster q vc fez :smile_positivo:

 

Vim aque Pedir Outro :

 

Nome do Monstro: Luso Mox

Life do Monstro: 100k

Exp do Monstro: 15k

Raça do Monstro: Humano

Speed do Montro: 1000

Visual do Monstro: Druid Male Full - preto-vermelho-preto-vermelho

Se da para Sumonar: não

Custo de mana para Sumonar: 0

Attacks: Sd,Exori Flam,Exori vis,Exori frigo,Exevo gran mas firgo,Exevo gran mas tera

Ele se Heala: 20k

Maximo e minimo de Dano do Monstro: 300-4100

Imunidades: Earth

Vozes do Montro: Luso Mox,Luso Mox,Luso Mox La La La ( tudo numa fala só )

Loot do Monstro: Mpa,GOlden Legs,life ring,fire sword,ice rapier,Fire axe,1 cc

Quer Ss do Monstro: Quero sim

Complementos: Red Skull,Fique invisivel,veja invisibilidade,

 

 

Obrigado ae Cara

Link para o comentário
Compartilhar em outros sites

Luso Mox:

 

Luso Mox Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Luso Mox.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Luso Mox" nameDescription="a Luso Mox" race="blood" species="fire" experience="15000" speed="1000" manacost="0">
   <health now="100000" max="100000"/>
 <look type="148" head="114" body="94" legs="114" feet="94" addons="3" corpse="6081"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-300" max="-4100"/>
  <attack name="earth" interval="1000" chance="8" length="9" spread="3" min="-300" max="-4100">
	<attribute key="areaEffect" value="bigplants"/>
  </attack>
<attack name="death" interval="2000" chance="22" range="7" min="-300" max="-4100">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="2000" chance="22" range="7" min="-300" max="-4100">
<attribute key="shootEffect" value="energystrick"/>
</attack>
<attack name="death" interval="2000" chance="22" range="7" min="-300" max="-4100">
<attribute key="shootEffect" value="icestrick"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="20000" max="20000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="1"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="1"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Luso Mox,Luso Mox,Luso Mox La La La"/>
   </voices>
   <loot>
     <item id="2160" countmax="1" chance1="20000" chancemax="10"/>
     <item id="2645" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2514" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2472" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Luso Mox" file="demons/Luso Mox.xml"/>

 

ScreenShot:

Estou sem tempo para postar ScreenShot.

 

 

Xisde:

Xisde Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Xisde.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Xisde" nameDescription="a Xisde" race="blood" species="fire" experience="15000" speed="1000" manacost="0">
   <health now="20000" max="20000"/>
 <look type="134" head="91" body="114" legs="114" feet="114" addons="3" corpse="6080"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
     <flag skull="4"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-1500" max="-5000"/>
	<attack name="ice" interval="2000" chance="18" target="1" radius="4" min="1500" max="-5000">
		<attribute key="areaEffect" value="icearea"/>
		<attribute key="shootEffect" value="smallice"/>
	</attack>
	<attack name="ice" interval="2000" chance="22" radius="3" target="0" min="1500" max="-5000">
		<attribute key="areaEffect" value="icetornado"/>
	</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="1000" max="5000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="1"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Nao adianta correr !!! HAHAHHAHAHAHHAHAHAHAHA"/>
   </voices>
   <loot>
     <item id="2472" countmax="1" chance1="20000" chancemax="10"/>
     <item id="2470" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2672" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2160" countmax="2" chance1="100000" chancemax="0"/>
     <item id="2169" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Xisde" file="demons/Xisde.xml"/>

 

ScreenShot:

Estou sem tempo, da próxima vez eu posto.

 

 

Funny Rabbit:

Funny Rabbit Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Funny Rabbit.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Funny Rabbit" nameDescription="a Funny Rabbit" race="blood" species="fire" experience="100000" speed="2000" manacost="100000">
   <health now="1000000" max="1000000"/>
 <look type="74" head="20" body="30" legs="40" feet="50" corpse="6017"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="1"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-0" max="-500"/>
	<attack name="physical" interval="3000" chance="15" radius="5" target="0" min="-0" max="-500">
		<attribute key="areaEffect" value="blackspark"/>
	</attack>
	<attack name="fire" interval="2000" chance="16" range="7" radius="7" target="1" min="-0" max="-500">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="firearea"/>
	</attack>
	<attack name="lifedrain" interval="4000" chance="19" length="8" spread="0" min="-0" max="-500">
		<attribute key="areaEffect" value="purpleenergy"/>
	</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="100" max="102"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
 <summons maxSummons="4">
   <summon name="Bug" interval="1000" chance="12"/>
 <summons maxSummons="4">
   <summon name="Troll" interval="1000" chance="12"/>
 </summons>
   <voices interval="2000" chance="5">
     <voice sentence="i very funny !"/>
   </voices>
   <loot>
     <item id="2671" countmax="50" chance1="20000" chancemax="10"/>
     <item id="2195" countmax="1" chance1="100000" chancemax="0"/>
     <item id="8921" countmax="1" chance1="100000" chancemax="0"/>
     <item id="3976" countmax="10" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Funny Rabbit" file="demons/Funny Rabbit.xml"/>

 

ScreenShot:

Estou sem tempo, desculpe.

 

Abraços.

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Nome do Monstro:MattheusOt

Life do Monstro:1

Exp do Monstro: 5

Raça do Monstro:Homosexual

Speed do Montro: 5555

Visual do Monstro: demon com uam cor azul meio rocho

Se da para Sumonar: sim

Custo de mana para Sumonar:56

Attacks:ataca em fire mas quando recebe um ataca em fire a pessoa q ataco recebe tipo um reflete

Ele se Heala: naum

Maximo e minimo de Dano do Monstro:max 88888 min 12

Imunidades:tudo

Vozes do Montro:eu vou te pegar

Loot do Monstro:golden legs mpa boh

Quer Ss do Monstros:sim

Complementos:ele trasforma a pessoa em um rato e ela naum consegue atacar

 

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