Last Demon:
Last Demon Feito .
Vá em data\monster\Demons .
Copie e cole qualquer arquivo .xml ,
depois renomeie para Last Demon.xml
Depois cole isto dentro:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Last Demon" nameDescription="a Last Demon" race="Undead" species="fire" experience="12000" speed="3500" manacost="0">
<health now="28000" max="28000"/>
<look type="12" head="114" body="94" legs="79" feet="79" corpse="6068"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag skull="5"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-500" max="-3700"/>
<attack name="death" interval="2000" chance="22" range="7" min="-500" max="-3700">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-500" max="-3700">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="energy" interval="3000" chance="10" range="1" target="1" min="-500" max="-3700">
<attribute key="areaEffect" value="purpleenergy"/>
</attack>
</attacks>
<defenses armor="35" defense="32">
<defense name="light healing" interval="6000" chance="65" min="2000" max="2000"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Eu sou o ultimo demonio para fazer pactos"/>
</voices>
<loot>
<item id="1990" countmax="1" chance1="20000" chancemax="10"/>
<item id="0" countmax="5" chance1="100000" chancemax="0"/>
<item id="0" countmax="4" chance1="100000" chancemax="0"/>
<item id="0" countmax="2" chance1="100000" chancemax="0"/>
<item id="0" chance="6666"/>
<item id="0" chance="2000"/>
<item id="0" chance="1333"/>
<item id="0" chance="1818"/>
<item id="0" chance="10000"/>
<item id="0" chance="100000"/>
<item id="0" chance="20000"/>
<item id="0" chance="2222"/>
<item id="0" chance="5000"/>
<item id="0" chance="4000"/>
<item id="0" chance="5000"/>
<item id="0" countmax="10" chance1="4000" chancemax="0"/>
<item id="0" chance="100000">
<inside>
<item id="0" countmax="25" chance1="100000" chancemax="0"/>
<item id="0" chance="1000"/>
<item id="0" countmax="3" chance1="1538" chancemax="0"/>
<item id="0" chance="2000"/>
<item id="0" chance="6666"/>
<item id="0" chance="909"/>
</inside>
</item>
</loot>
</monster>
Depois vá em Monsters.xml e cole isto:
<monster name="Last Demon" file="demons/Last Demon.xml"/>
ScreenShot:

Gordao:
Gordao Feito .
Vá em data\monster\Demons .
Copie e cole qualquer arquivo .xml ,
depois renomeie para Gordao.xml
Depois cole isto dentro:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Gordao" nameDescription="a Gordao" race="blood" species="fire" experience="180000" speed="650" manacost="0">
<health now="10000" max="10000"/>
<look type="295" corpse="8947"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag skull="5"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-100" max="-800"/>
<attack name="ice" interval="2000" chance="22" radius="3" target="0" min="100" max="-800">
<attribute key="areaEffect" value="icetornado"/>
</attack>
<attack name="death" interval="2000" chance="22" range="7" min="-100" max="-800">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
</attacks>
<defenses armor="35" defense="32">
<defense name="light healing" interval="6000" chance="65" min="400" max="400"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="HAUHAUA GORDAO CHEGO"/>
</voices>
<loot>
<item id="2195" countmax="1" chance1="20000" chancemax="10"/>
<item id="2498" countmax="5" chance1="100000" chancemax="0"/>
<item id="2520" countmax="4" chance1="100000" chancemax="0"/>
<item id="2470" countmax="2" chance1="100000" chancemax="0"/>
<item id="2472" chance="6666"/>
<item id="7591" chance="2000"/>
<item id="7590" chance="1333"/>
<item id="0" chance="1818"/>
<item id="0" chance="10000"/>
<item id="0" chance="100000"/>
<item id="0" chance="20000"/>
<item id="0" chance="2222"/>
<item id="0" chance="5000"/>
<item id="0" chance="4000"/>
<item id="0" chance="5000"/>
<item id="0" countmax="10" chance1="4000" chancemax="0"/>
<item id="0" chance="100000">
<inside>
<item id="0" countmax="25" chance1="100000" chancemax="0"/>
<item id="0" chance="1000"/>
<item id="0" countmax="3" chance1="1538" chancemax="0"/>
<item id="0" chance="2000"/>
<item id="0" chance="6666"/>
<item id="0" chance="909"/>
</inside>
</item>
</loot>
</monster>
Depois vá em Monsters.xml e cole isto:
<monster name="Gordao" file="demons/Gordao.xml"/>
ScreenShot:

Knightizinho:
Knightizinho Feito .
Vá em data\monster\Demons .
Copie e cole qualquer arquivo .xml ,
depois renomeie para Knightizinho.xml
Depois cole isto dentro:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Knightizinho" nameDescription="a Knightizinho" race="blood" species="fire" experience="130000" speed="650" manacost="0">
<health now="2000" max="2000"/>
<look type="134" head="114" body="114" legs="114" feet="114" addons="3" corpse="6080"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag skull="3"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-500" max="-1200"/>
<attack name="physical" interval="3000" chance="15" radius="5" target="0" min="-500" max="-1200">
<attribute key="areaEffect" value="blackspark"/>
</attack>
</attacks>
<defenses armor="35" defense="32">
<defense name="light healing" interval="6000" chance="65" min="150" max="150"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Dead"/>
</voices>
<loot>
<item id="2160" countmax="30" chance1="20000" chancemax="10"/>
<item id="0" countmax="5" chance1="100000" chancemax="0"/>
<item id="0" countmax="4" chance1="100000" chancemax="0"/>
<item id="0" countmax="2" chance1="100000" chancemax="0"/>
<item id="0" chance="6666"/>
<item id="0" chance="2000"/>
<item id="0" chance="1333"/>
<item id="0" chance="1818"/>
<item id="0" chance="10000"/>
<item id="0" chance="100000"/>
<item id="0" chance="20000"/>
<item id="0" chance="2222"/>
<item id="0" chance="5000"/>
<item id="0" chance="4000"/>
<item id="0" chance="5000"/>
<item id="0" countmax="10" chance1="4000" chancemax="0"/>
<item id="0" chance="100000">
<inside>
<item id="0" countmax="25" chance1="100000" chancemax="0"/>
<item id="0" chance="1000"/>
<item id="0" countmax="3" chance1="1538" chancemax="0"/>
<item id="0" chance="2000"/>
<item id="0" chance="6666"/>
<item id="0" chance="909"/>
</inside>
</item>
</loot>
</monster>
Depois vá em Monsters.xml e cole isto:
<monster name="Knightizinho" file="demons/Knightizinho.xml"/>
ScreenShot:

Anecolt: (Ficou 100% como você pediu)
Anecolt Feito .
Vá em data\monster\Demons .
Copie e cole qualquer arquivo .xml ,
depois renomeie para Anecolt.xml
Depois cole isto dentro:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Anecolt" nameDescription="a Anecolt" race="Undead" experience="500" speed="300" manacost="0">
<health now="30000" max="30000"/>
<look typeex="8047" corpse="8046"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="2"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="outfit" interval="1500" chance="70" monster="ghost" duration="12000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="outfit" interval="1500" chance="70" monster="skeleton" duration="12000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="outfit" interval="1500" chance="70" monster="witch" duration="12000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="outfit" interval="1500" chance="70" monster="The Mutated Pumpkin" duration="12000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="35" defense="32">
<defense name="light healing" interval="6000" chance="65" min="5" max="10"/>
</defenses>
<immunities>
<immunity physical="1"/>
<immunity death="1"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity ice="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity holy="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence=""/>
</voices>
<loot>
<item id="0" countmax="1" chance1="20000" chancemax="10"/>
<item id="0" countmax="5" chance1="100000" chancemax="0"/>
<item id="0" countmax="4" chance1="100000" chancemax="0"/>
<item id="0" countmax="2" chance1="100000" chancemax="0"/>
<item id="0" chance="6666"/>
<item id="0" chance="2000"/>
<item id="0" chance="1333"/>
<item id="0" chance="1818"/>
<item id="0" chance="10000"/>
<item id="0" chance="100000"/>
<item id="0" chance="20000"/>
<item id="0" chance="2222"/>
<item id="0" chance="5000"/>
<item id="0" chance="4000"/>
<item id="0" chance="5000"/>
<item id="0" countmax="10" chance1="4000" chancemax="0"/>
<item id="0" chance="100000">
<inside>
<item id="0" countmax="25" chance1="100000" chancemax="0"/>
<item id="0" chance="1000"/>
<item id="0" countmax="3" chance1="1538" chancemax="0"/>
<item id="0" chance="2000"/>
<item id="0" chance="6666"/>
<item id="0" chance="909"/>
</inside>
</item>
</loot>
</monster>
Depois vá em Mosnters.xml e cole isto:
<monster name="Anecolt" file="demons/Anecolt.xml"/>
ScreenShot:

Killer Of Devil:
Killer Of Devil Feito .
Vá em data\monster\Demons .
Copie e cole qualquer arquivo .xml ,
depois renomeie para Killer Of Devil.xml
Depois cole isto dentro:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Killer Of Devil" nameDescription="a Killer Of Devil" race="blood" species="fire" experience="4850" speed="500" manacost="0">
<health now="6500" max="6500"/>
<look type="12" head="0" body="123" legs="97" feet="94" corpse="6068"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
<flag skull="5"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-0" max="-5000"/>
<attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-0" max="-5000">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="lifedrain" interval="1000" chance="12" length="8" spread="0" min="-0" max="-5000">
<attribute key="areaEffect" value="purpleenergy"/>
</attack>
<attack name="speed" interval="2000" chance="15" target="1" speedchange="-750" duration="30000">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="energy" interval="3000" chance="10" range="1" target="1" min="-0" max="-5000">
<attribute key="areaEffect" value="purpleenergy"/>
</attack>
</attacks>
<defenses armor="35" defense="32">
<defense name="light healing" interval="6000" chance="65" min="400" max="1200"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Voce nunca ira me matar"/>
</voices>
<loot>
<item id="2195" countmax="1" chance1="20000" chancemax="10"/>
<item id="2470" countmax="5" chance1="100000" chancemax="0"/>
<item id="2498" countmax="4" chance1="100000" chancemax="0"/>
<item id="2472" countmax="2" chance1="100000" chancemax="0"/>
<item id="2494" chance="6666"/>
<item id="0" chance="2000"/>
<item id="0" chance="1333"/>
<item id="0" chance="1818"/>
<item id="0" chance="10000"/>
<item id="0" chance="100000"/>
<item id="0" chance="20000"/>
<item id="0" chance="2222"/>
<item id="0" chance="5000"/>
<item id="0" chance="4000"/>
<item id="0" chance="5000"/>
<item id="0" countmax="10" chance1="4000" chancemax="0"/>
<item id="0" chance="100000">
<inside>
<item id="0" countmax="25" chance1="100000" chancemax="0"/>
<item id="0" chance="1000"/>
<item id="0" countmax="3" chance1="1538" chancemax="0"/>
<item id="0" chance="2000"/>
<item id="0" chance="6666"/>
<item id="0" chance="909"/>
</inside>
</item>
</loot>
</monster>
Depois vá em Mosnters.xml e cole isto:
<monster name="Killer Of Devil" file="demons/Killer Of Devil.xml"/>
ScreenShot:

Abraços, galéra ;]

















info
Grupo: Campones
Registrado: 27/07/08
Posts: 36
Reputação: 0
Char no Tibia: prefiro nao comentar
Nome do Monstro: Last Demon
Life do Monstro: 28k
Exp do Monstro: 12k
Raça do Monstro: death ( Undead)
Speed do Montro:Rapido
Visual do Monstro:Demon com chifres e preto ( Apocalpse ou morgaroth)
Se da para Sumonar: Não.
Custo de mana para Sumonar:0
Attacks: Exori mort, mas flam, exevo vis lux ( o vis lux bem forte plx)
Ele se Heala: 2k Chance 10%
Maximo e minimo de Dano do Monstro: 500 a 3700.
Imunidades: Death -
Vozes do Montno: eu sou o ultimo demonio para fazer pactos
Loot do Monstro: Aquela caixa de presente que vem com a roupa de casados ..( ela vaszia msm)
Quer Ss do Monstro: Sim, por favor.
Complementos:Quero q ele seja black skull se n der Red skull
E outro no msm estilo so que as vozes mudao para eu sou o ultimo anjo para fazer pactos
Roupa = http://www.xtibia.com/forum/Monster-Martes-13-t123351.html
IMUNIDADES GELO E HOLY
E O NOME É Last Archangel
Editado Novembro 19 por Hackeado