\M

- Monster Creator -

Por \Mattheus ~*, 26 de set. de 2009 em Archived

otserv
tibia
253
32.3k
Grilodauh1G
19 de novembro de 2009 às 07:25

Nome do Monstro: Last Demon

Life do Monstro: 28k

Exp do Monstro: 12k

Raça do Monstro: death ( Undead)

Speed do Montro:Rapido

Visual do Monstro:Demon com chifres e preto ( Apocalpse ou morgaroth)

Se da para Sumonar: Não.

Custo de mana para Sumonar:0

Attacks: Exori mort, mas flam, exevo vis lux ( o vis lux bem forte plx)

Ele se Heala: 2k Chance 10%

Maximo e minimo de Dano do Monstro: 500 a 3700.

Imunidades: Death -

Vozes do Montno: eu sou o ultimo demonio para fazer pactos

Loot do Monstro: Aquela caixa de presente que vem com a roupa de casados ..( ela vaszia msm)

Quer Ss do Monstro: Sim, por favor.

Complementos:Quero q ele seja black skull se n der Red skull

 

E outro no msm estilo so que as vozes mudao para eu sou o ultimo anjo para fazer pactos

Roupa = http://www.xtibia.com/forum/Monster-Martes-13-t123351.html

IMUNIDADES GELO E HOLY

 

E O NOME É Last Archangel

Editado Novembro 19 por Hackeado

\Mattheus ~*\
19 de novembro de 2009 às 17:14

Last Demon:

 

Last Demon Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Last Demon.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Last Demon" nameDescription="a Last Demon" race="Undead" species="fire" experience="12000" speed="3500" manacost="0">
   <health now="28000" max="28000"/>
 <look type="12" head="114" body="94" legs="79" feet="79" corpse="6068"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
     <flag skull="5"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-500" max="-3700"/>
<attack name="death" interval="2000" chance="22" range="7" min="-500" max="-3700">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
   <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-500" max="-3700">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="energy" interval="3000" chance="10" range="1" target="1" min="-500" max="-3700">
	<attribute key="areaEffect" value="purpleenergy"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="2000" max="2000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Eu sou o ultimo demonio para fazer pactos"/>
   </voices>
   <loot>
     <item id="1990" countmax="1" chance1="20000" chancemax="10"/>
     <item id="0" countmax="5" chance1="100000" chancemax="0"/>
     <item id="0" countmax="4" chance1="100000" chancemax="0"/>
     <item id="0" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Last Demon" file="demons/Last Demon.xml"/>

 

ScreenShot:

46604549.jpg

 

 

Gordao:

Gordao Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Gordao.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Gordao" nameDescription="a Gordao" race="blood" species="fire" experience="180000" speed="650" manacost="0">
   <health now="10000" max="10000"/>
   <look type="295" corpse="8947"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
     <flag skull="5"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-100" max="-800"/>
	<attack name="ice" interval="2000" chance="22" radius="3" target="0" min="100" max="-800">
		<attribute key="areaEffect" value="icetornado"/>
	</attack>
<attack name="death" interval="2000" chance="22" range="7" min="-100" max="-800">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="400" max="400"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="HAUHAUA GORDAO CHEGO"/>
   </voices>
   <loot>
     <item id="2195" countmax="1" chance1="20000" chancemax="10"/>
     <item id="2498" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2520" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2470" countmax="2" chance1="100000" chancemax="0"/>
     <item id="2472" chance="6666"/>
     <item id="7591" chance="2000"/>
     <item id="7590" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Gordao" file="demons/Gordao.xml"/>

 

ScreenShot:

13688258.jpg

 

 

Knightizinho:

 

Knightizinho Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Knightizinho.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Knightizinho" nameDescription="a Knightizinho" race="blood" species="fire" experience="130000" speed="650" manacost="0">
   <health now="2000" max="2000"/>
 <look type="134" head="114" body="114" legs="114" feet="114" addons="3" corpse="6080"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
     <flag skull="3"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-500" max="-1200"/>
	<attack name="physical" interval="3000" chance="15" radius="5" target="0" min="-500" max="-1200">
		<attribute key="areaEffect" value="blackspark"/>
	</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="150" max="150"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Dead"/>
   </voices>
   <loot>
     <item id="2160" countmax="30" chance1="20000" chancemax="10"/>
     <item id="0" countmax="5" chance1="100000" chancemax="0"/>
     <item id="0" countmax="4" chance1="100000" chancemax="0"/>
     <item id="0" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Knightizinho" file="demons/Knightizinho.xml"/>

 

ScreenShot:

89455379.jpg

 

 

Anecolt: (Ficou 100% como você pediu)

 

Anecolt Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Anecolt.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Anecolt" nameDescription="a Anecolt" race="Undead" experience="500" speed="300" manacost="0">
   <health now="30000" max="30000"/>
<look typeex="8047" corpse="8046"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="0"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="2"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
   <attack name="outfit" interval="1500" chance="70" monster="ghost" duration="12000">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   <attack name="outfit" interval="1500" chance="70" monster="skeleton" duration="12000">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   <attack name="outfit" interval="1500" chance="70" monster="witch" duration="12000">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   <attack name="outfit" interval="1500" chance="70" monster="The Mutated Pumpkin" duration="12000">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="5" max="10"/>
   </defenses>
   <immunities>
     <immunity physical="1"/>
     <immunity death="1"/>
     <immunity energy="1"/>
     <immunity fire="1"/>
     <immunity ice="1"/>
     <immunity poison="1"/>
     <immunity lifedrain="1"/>
     <immunity paralyze="1"/>
     <immunity holy="1"/>
     <immunity outfit="1"/>
     <immunity drunk="1"/>
     <immunity invisible="1"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence=""/>
   </voices>
   <loot>
     <item id="0" countmax="1" chance1="20000" chancemax="10"/>
     <item id="0" countmax="5" chance1="100000" chancemax="0"/>
     <item id="0" countmax="4" chance1="100000" chancemax="0"/>
     <item id="0" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Mosnters.xml e cole isto:

	<monster name="Anecolt" file="demons/Anecolt.xml"/>

 

ScreenShot:

41286687.jpg

 

 

Killer Of Devil:

 

Killer Of Devil Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Killer Of Devil.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Killer Of Devil" nameDescription="a Killer Of Devil" race="blood" species="fire" experience="4850" speed="500" manacost="0">
   <health now="6500" max="6500"/>
 <look type="12" head="0" body="123" legs="97" feet="94" corpse="6068"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
     <flag skull="5"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-0" max="-5000"/>
   <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-0" max="-5000">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
</attack>
   <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">
	<attribute key="shootEffect" value="fire"/>
</attack>
   <attack name="lifedrain" interval="1000" chance="12" length="8" spread="0" min="-0" max="-5000">
	<attribute key="areaEffect" value="purpleenergy"/>
</attack>
<attack name="speed" interval="2000" chance="15" target="1" speedchange="-750" duration="30000">
	<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="energy" interval="3000" chance="10" range="1" target="1" min="-0" max="-5000">
	<attribute key="areaEffect" value="purpleenergy"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="400" max="1200"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="1"/>
     <immunity fire="1"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Voce nunca ira me matar"/>
   </voices>
   <loot>
     <item id="2195" countmax="1" chance1="20000" chancemax="10"/>
     <item id="2470" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2498" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2472" countmax="2" chance1="100000" chancemax="0"/>
     <item id="2494" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Mosnters.xml e cole isto:

	<monster name="Killer Of Devil" file="demons/Killer Of Devil.xml"/>

 

ScreenShot:

57347000.jpg

 

Abraços, galéra ;]

Piabeta KunP
19 de novembro de 2009 às 17:15

Bem estou aki de novo pq vc fikou disposto a me ajudar, te add no msn e nada! qndo vc pode me dar uma força?

 

qria pedir 3 monstros!

 

Nome do Monstro: Castle Guardian 1

Life do Monstro:10000

Exp do Monstro: 0

Raça do Monstro:blood

Speed do Montro: 220

Visual do Monstro: <look type="268" head="38" body="19" legs="76" feet="76" addons="3"/>

Se da para Sumonar: naum

Custo de mana para Sumonar:0

Attacks: exori

Ele se Heala: min: 500 max:1000

Maximo e minimo de Dano do Monstro:max:800 min:250

Imunidades:death

e ele é forte a fisico 50%

Vozes do Montro: -

Loot do Monstro: -

Quer Ss do Monstro:sim

 

 

Nome do Monstro: Castle Guardian 2

Life do Monstro:25000

Exp do Monstro: 0

Raça do Monstro:blood

Speed do Montro: 320

Visual do Monstro: <look type="268" head="0" body="57" legs="76" feet="76" addons="3"/>

Se da para Sumonar: naum

Custo de mana para Sumonar:0

Attacks: exori hur, e exori mort

Ele se Heala: min: 800 max:1000

Maximo e minimo de Dano do Monstro:max:1000 min:550

Imunidades:death

e ele é forte a fisico 60% e forte contra holy 50%

Vozes do Montro: -

Loot do Monstro: -

Quer Ss do Monstro:sim

 

 

Nome do Monstro: Castle Guardian 3

Life do Monstro:50000

Exp do Monstro: 0

Raça do Monstro:blood

Speed do Montro: 520

Visual do Monstro: <look type="268" head="38" body="95" legs="94" feet="94" addons="3"/>

Se da para Sumonar: naum

Custo de mana para Sumonar:0

Attacks: fire bomb, exevo gran mas mort(ultimate death), paralyze em area

Ele se Heala: min: 1000 max:2000

Maximo e minimo de Dano do Monstro:max:3000 min:1050

Imunidades:death

e ele é forte a fisico 70% e forte contra holy 60% e forte contra fogo e energy 70%

Vozes do Montro: -

Loot do Monstro: -

Quer Ss do Monstro:sim

 

espero conseguir contato pelo msn! :smile_positivo:

BravHartB
19 de novembro de 2009 às 17:38

Obrigado Matheus ~

 

__

Nome do Monstro: Grovale Dier

Life do Monstro: 15000

Exp do Monstro: 7500

Raça do Monstro: Normal

Speed do Montro: 65

Visual do Monstro: Tortoise.

Se da para Sumonar: Não.

Custo de mana para Sumonar: 0

Attacks:Atacka o player com o efeito de agua, pegando 7 por 7 istilo xadrez, um sqm sim um sqm não.

Ele se Heala: 125 a 215, cor red.

Maximo e minimo de Dano do Monstro: 0 ~ 460.

Imunidades: invisible, outifhts.

Vozes do Montro: Não

Loot do Monstro: ovo de tartaruga 2 ~ 35.

Quer Ss do Monstro: Sim, por favor.

Complementos: fica invisivel a cada 2 segundos com o duração de 5 segundos, e outra, sumona 30 tortoise.

HsMoratoH
19 de novembro de 2009 às 23:20

Tópico Fixo: 4949.gif

Tópico: rating_5_mini.gif

cara é assim não sei nd de monstros então vo recorre a vc ^^

 

faz esses pra mim:

 

Son OF verminor

 

e um tal de: Apoca

 

não sei como são os players tão me pedindo então se vc souber ( +é claro né)

 

abraços e vlw

 

OBs: Pode fazer eles Fortinhos pq a Exp e bem alta no Ot xD

 

quem quizer entra:

 

Otservesparrow.no-ip.biz

 

1/1

 

vlw

 

aquardo o post ^^ xD

Editado Novembro 19 por HsJack

CoLoRaDoC
20 de novembro de 2009 às 11:41

Obrigado Matheus Muito Bom!!!

Vlw Mesmo

Editado Novembro 20 por ADM_Forever

\Mattheus ~*\
20 de novembro de 2009 às 11:48

ADM_Forever, de nada estou aqui para atender pedidos.

 

Abraços.

JapaHuriganeJ
20 de novembro de 2009 às 11:53

Nome do Monstro: funny rabbit

Life do Monstro:1000000

Exp do Monstro: 100000

Raça do Monstro: human

Speed do Montro: 2000 ~ 2900

Visual do Monstro: visual do rabbit

Se da para Sumonar: sim

Custo de mana para Sumonar:100000

Attacks: exori, song, san, flam e vis

Ele se Heala:100 ~ 102

Maximo e minimo de Dano do Monstro: 0 ~ 500

Imunidades: nada

Vozes do Montro: i very funny !

Loot do Monstro: 50 ham, boots of haste, wand of draconia, rod e worm

ele summona: sim

qual monstro: bug (ate 4), troll (ate 4)

Quer Ss do Monstro:sim

complemento: nenhum

\Mattheus ~*\
20 de novembro de 2009 às 12:06

Castle Guardian 1,2 e 3:

 

Primeiro:

 

Castle Guardian 1 Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Castle Guardian 1.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Castle Guardian 1" nameDescription="a Castle Guardian 1" race="blood" species="fire" experience="0" speed="220" manacost="0">
   <health now="10000" max="10000"/>
<look type="268" head="38" body="19" legs="76" feet="76" addons="3"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-250" max="-800"/>
	<attack name="physical" interval="3000" chance="15" radius="5" target="0" min="-250" max="-800">
		<attribute key="areaEffect" value="blackspark"/>
	</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="500" max="1000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity death="1"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Spike Nemesis forever never died for human"/>
   </voices>
   <loot>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Castle Guardian 1" file="demons/Castle Guardian 1.xml"/>

 

ScreenShot:

Todas no final.

 

 

Segundo:

 

Castle Guardian 2 Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Caslte Guardian 2.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Castle Guardian 2" nameDescription="a Castle Guardian 2" race="blood" species="fire" experience="0" speed="320" manacost="0">
   <health now="25000" max="25000"/>
<look type="268" head="0" body="57" legs="76" feet="76" addons="3"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-550" max="-1000"/>
<attack name="death" interval="2000" chance="22" range="7" min="-555" max="-1000">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="800" max="1000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity death="1"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Spike Nemesis forever never died for human"/>
   </voices>
   <loot>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Castle Guardian 2" file="demons/Castle Guardian 2.xml"/>

 

ScreenShot:

Todas no final.

 

 

Terceiro:

Castle Guardian 3 Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Castle Guardian 3.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Castle Guardian 3" nameDescription="a Castle Guardian 3" race="blood" species="fire" experience="0" speed="320" manacost="0">
   <health now="50000" max="50000"/>
<look type="268" head="38" body="95" legs="94" feet="94" addons="3"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-1050" max="-3000"/>
<attack name="death" interval="2000" chance="22" range="7" min="-1050" max="-3000">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
     <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-1050" max="-3000">
       <attribute key="areaEffect" value="mortarea"/>
     </attack>
   <attack name="speed" interval="1000" chance="8" radius="6" target="0" speedchange="-600" duration="60000">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="1000" max="2000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity death="1"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Spike Nemesis forever never died for human"/>
   </voices>
   <loot>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Castle Guardian 3" file="demons/Castle Guardian 3.xml"/>

 

ScreenShot's:

52763678.jpg

89964811.jpg

34254128.jpg

 

 

Grovale Dier:

 

Grovale Dier Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Grovale Dier.xml

 

Depois cole isto dentro: (Não consegui botar aquele attack)

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Grovale Dier" nameDescription="a Grovale Dier" race="blood" species="fire" experience="7500" speed="65" manacost="0">
   <health now="15000" max="15000"/>
 <look type="197" head="0" body="0" legs="0" feet="0" corpse="6072"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-0" max="-460"/>
<attack name="ice" interval="1000" chance="12" range="7" radius="3" target="0" min="-0" max="-460">
	<attribute key="areaEffect" value="bubbles"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="125" max="215"/>
   <defense name="invisible" interval="600" chance="20" duration="5000"> --each 7 sec invi duration 5 sec
     <attribute key="areaEffect" value="redshimmer"/>
   </defense>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="1"/>
     <immunity drunk="0"/>
     <immunity invisible="1"/>
   </immunities>
 <summons maxSummons="30">
   <summon name="tortoise" interval="1000" chance="12"/>
 </summons>
   <voices interval="2000" chance="5">
     <voice sentence=""/>
   </voices>
   <loot>
     <item id="5678" countmax="30" chance1="20000" chancemax="10"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Grovale Dier" file="demons/Grovale Dier.xml"/>

 

ScreenShot:

10580753.jpg

 

Son Of Verminor:

 

Son Of Verminor Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Son Of Verminor.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Son of Verminor" nameDescription="the Son of Verminor" race="venom" experience="5900" speed="220" manacost="0">
<health now="8500" max="8500"/>
<look type="19" corpse="1496"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
	<flag summonable="0"/>
	<flag attackable="1"/>
	<flag hostile="1"/>
	<flag illusionable="0"/>
	<flag convinceable="0"/>
	<flag pushable="0"/>
	<flag canpushitems="1"/>
	<flag canpushcreatures="1"/>
	<flag targetdistance="1"/>
	<flag staticattack="90"/>
	<flag runonhealth="0"/>
</flags>
<attacks>
	<attack name="melee" interval="2000" skill="95" attack="100"/>
	<attack name="poison" interval="2000" chance="15" range="7" min="-145" max="-300">
		<attribute key="shootEffect" value="poison"/>
	</attack>	
	<attack name="poison" interval="2000" chance="10" range="7" radius="3" target="0" min="-115" max="-600">
		<attribute key="areaEffect" value="poison"/>
	</attack>
</attacks>
<defenses armor="23" defense="32" >
	<defense name="outfit" interval="4200" chance="50" monster="rat" duration="5000">
		<attribute key="areaEffect" value="blueshimmer"/> 
 	</defense>
	<defense name="outfit" interval="6200" chance="50" monster="larva" duration="4000">
		<attribute key="areaEffect" value="blueshimmer"/> 
	</defense>
	<defense name="outfit" interval="8200"  chance="50" monster="scorpion" duration="3000">
		<attribute key="areaEffect" value="blueshimmer"/> 
 	</defense>
</defenses>
<immunities>
	<immunity physical="0"/>
	<immunity energy="0"/>
	<immunity fire="0"/>
	<immunity poison="1"/>
	<immunity lifedrain="0"/>
	<immunity paralyze="1"/>
	<immunity outfit="1"/>
	<immunity drunk="1"/>
	<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
	<voice sentence="Blub!" yell="1"/>
	<voice sentence="Blub! Blub!" yell="1"/>
	<voice sentence="Come'on Daddy! Help me" yell="1"/>
</voices>
</monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Son of Verminor" file="Bio-Elementals/son of verminor.xml"/>	

 

ScreenShot:

De um Slime.

 

Abraços.

JapaHuriganeJ
20 de novembro de 2009 às 12:41

Matheus, você fez o o chicrets pra mim ´né !

aai eu fui por ele no meu server mais dá erro :/, o huterromo foi o gondorhut tbm mais ele nao :/

qual será o problema dele ?

\Mattheus ~*\
20 de novembro de 2009 às 12:49

Você deve ter feito algo de errado, pois TODOS os monsters quando postados são SEMPRE testados antes, verifique se você fez tudo certo.

 

Abraços.

alisson360A
21 de novembro de 2009 às 02:08

Nome do Monstro: Xisde

Life do Monstro: 20000

Exp do Monstro: 15000

Raça do Monstro: Humano

Speed do Montro: 1000

Visual do Monstro: Warrior Full (cabelo rosa e o resto preto)

Se da para Sumonar: não

Custo de mana para Sumonar: 0

Attacks: Melee e Ice (se for possivel)

Ele se Heala: 1000 a 5000

Maximo e minimo de Dano do Monstro: 1500 a 5000

Imunidades: Poison

Vozes do Montro: Nao adianta correr !!! HAHAHHAHAHAHHAHAHAHAHA

Loot do Monstro: MPA(2472),G LEGS(2470),DRAGON HAM(2672),CRYSTAL COIN(2160),TIME RING (2169).

Quer Ss do Monstro: Por Favor ;D

Complementos: Red Skull

 

Por favor coloca o que é pra colocar no arquivo "xisde.lua" completo...porque esse que você coloca que tem barra de rolagem fica tudo junto e fico meio atrapalhado...

 

:smile_positivo: ....Entaum eu consigu até criar o monstro mais me embaralho todo no loot =D...tem como se me der uma explicadinha ai ja fasso os meus montros direto...(quando chega no loot tem q colocar "/inside"...sei la essas para para separar ai não consigui e da erro).

 

Obrigado.

Editado Novembro 22 por alisson360

kimos09K
21 de novembro de 2009 às 17:32

Ae Cara..Passei muito tempo off... Mais vim aqui agradescer o Monster q vc fez :smile_positivo:

 

Vim aque Pedir Outro :

 

Nome do Monstro: Luso Mox

Life do Monstro: 100k

Exp do Monstro: 15k

Raça do Monstro: Humano

Speed do Montro: 1000

Visual do Monstro: Druid Male Full - preto-vermelho-preto-vermelho

Se da para Sumonar: não

Custo de mana para Sumonar: 0

Attacks: Sd,Exori Flam,Exori vis,Exori frigo,Exevo gran mas firgo,Exevo gran mas tera

Ele se Heala: 20k

Maximo e minimo de Dano do Monstro: 300-4100

Imunidades: Earth

Vozes do Montro: Luso Mox,Luso Mox,Luso Mox La La La ( tudo numa fala só )

Loot do Monstro: Mpa,GOlden Legs,life ring,fire sword,ice rapier,Fire axe,1 cc

Quer Ss do Monstro: Quero sim

Complementos: Red Skull,Fique invisivel,veja invisibilidade,

 

 

Obrigado ae Cara

\Mattheus ~*\
22 de novembro de 2009 às 13:08

Luso Mox:

 

Luso Mox Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Luso Mox.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Luso Mox" nameDescription="a Luso Mox" race="blood" species="fire" experience="15000" speed="1000" manacost="0">
   <health now="100000" max="100000"/>
 <look type="148" head="114" body="94" legs="114" feet="94" addons="3" corpse="6081"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-300" max="-4100"/>
  <attack name="earth" interval="1000" chance="8" length="9" spread="3" min="-300" max="-4100">
	<attribute key="areaEffect" value="bigplants"/>
  </attack>
<attack name="death" interval="2000" chance="22" range="7" min="-300" max="-4100">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="2000" chance="22" range="7" min="-300" max="-4100">
<attribute key="shootEffect" value="energystrick"/>
</attack>
<attack name="death" interval="2000" chance="22" range="7" min="-300" max="-4100">
<attribute key="shootEffect" value="icestrick"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="20000" max="20000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="1"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="1"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Luso Mox,Luso Mox,Luso Mox La La La"/>
   </voices>
   <loot>
     <item id="2160" countmax="1" chance1="20000" chancemax="10"/>
     <item id="2645" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2514" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2472" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Luso Mox" file="demons/Luso Mox.xml"/>

 

ScreenShot:

Estou sem tempo para postar ScreenShot.

 

 

Xisde:

Xisde Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Xisde.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Xisde" nameDescription="a Xisde" race="blood" species="fire" experience="15000" speed="1000" manacost="0">
   <health now="20000" max="20000"/>
 <look type="134" head="91" body="114" legs="114" feet="114" addons="3" corpse="6080"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
     <flag skull="4"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-1500" max="-5000"/>
	<attack name="ice" interval="2000" chance="18" target="1" radius="4" min="1500" max="-5000">
		<attribute key="areaEffect" value="icearea"/>
		<attribute key="shootEffect" value="smallice"/>
	</attack>
	<attack name="ice" interval="2000" chance="22" radius="3" target="0" min="1500" max="-5000">
		<attribute key="areaEffect" value="icetornado"/>
	</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="1000" max="5000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="1"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Nao adianta correr !!! HAHAHHAHAHAHHAHAHAHAHA"/>
   </voices>
   <loot>
     <item id="2472" countmax="1" chance1="20000" chancemax="10"/>
     <item id="2470" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2672" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2160" countmax="2" chance1="100000" chancemax="0"/>
     <item id="2169" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Xisde" file="demons/Xisde.xml"/>

 

ScreenShot:

Estou sem tempo, da próxima vez eu posto.

 

 

Funny Rabbit:

Funny Rabbit Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Funny Rabbit.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Funny Rabbit" nameDescription="a Funny Rabbit" race="blood" species="fire" experience="100000" speed="2000" manacost="100000">
   <health now="1000000" max="1000000"/>
 <look type="74" head="20" body="30" legs="40" feet="50" corpse="6017"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="1"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-0" max="-500"/>
	<attack name="physical" interval="3000" chance="15" radius="5" target="0" min="-0" max="-500">
		<attribute key="areaEffect" value="blackspark"/>
	</attack>
	<attack name="fire" interval="2000" chance="16" range="7" radius="7" target="1" min="-0" max="-500">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="firearea"/>
	</attack>
	<attack name="lifedrain" interval="4000" chance="19" length="8" spread="0" min="-0" max="-500">
		<attribute key="areaEffect" value="purpleenergy"/>
	</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="100" max="102"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
 <summons maxSummons="4">
   <summon name="Bug" interval="1000" chance="12"/>
 <summons maxSummons="4">
   <summon name="Troll" interval="1000" chance="12"/>
 </summons>
   <voices interval="2000" chance="5">
     <voice sentence="i very funny !"/>
   </voices>
   <loot>
     <item id="2671" countmax="50" chance1="20000" chancemax="10"/>
     <item id="2195" countmax="1" chance1="100000" chancemax="0"/>
     <item id="8921" countmax="1" chance1="100000" chancemax="0"/>
     <item id="3976" countmax="10" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Funny Rabbit" file="demons/Funny Rabbit.xml"/>

 

ScreenShot:

Estou sem tempo, desculpe.

 

Abraços.

minallbaM
22 de novembro de 2009 às 19:12

Nome do Monstro:MattheusOt

Life do Monstro:1

Exp do Monstro: 5

Raça do Monstro:Homosexual

Speed do Montro: 5555

Visual do Monstro: demon com uam cor azul meio rocho

Se da para Sumonar: sim

Custo de mana para Sumonar:56

Attacks:ataca em fire mas quando recebe um ataca em fire a pessoa q ataco recebe tipo um reflete

Ele se Heala: naum

Maximo e minimo de Dano do Monstro:max 88888 min 12

Imunidades:tudo

Vozes do Montro:eu vou te pegar

Loot do Monstro:golden legs mpa boh

Quer Ss do Monstros:sim

Complementos:ele trasforma a pessoa em um rato e ela naum consegue atacar