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\Mattheus ~*

Fiz o seu Monster ?  

44 votos

  1. 1. Fiz o Seu Monster ?

    • Sim, Claro .
      18
    • Cara você e de mais.
      14
    • Você faz todos os pedidos .
      10
    • Não [Manda PM]
      9


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Ola matheus se lembra de mim ??

fas tempo que naum pesso

olha eu aki dinovo

 

--

 

Nome do Monstro:Tful

Life do Monstro:240000

Exp do Monstro: (Que ele vai da para o Player)100000000

Raça do Monstro:magica

Speed do Montro: (Velocidade) 1000

Visual do Monstro: (look type) barbarian

Se da para Sumonar: naum

Custo de mana para Sumonar:naum

Attacks: como exevo gran mas frigo -flam-tera-vis

Ele se Heala: (Min e Max)exaustion0 Minimo =1 maximo 10

Maximo e minimo de Dano do Monstro:200- 1000

Imunidades: invisivel -frigo fire posion

Vozes do Montro:hahahahahaha----------Hoje e o fim do mundo

Loot do Monstro:10 a 90 crystal cois , skull, skull staf, wand of draconia

Quer Ss do Monstro: quero

Complementos: o que e complementoh <<<

 

--

 

 

 

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Huterromo:

 

Huterremo Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Huterremo.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Huterromo" nameDescription="a Huterromo" race="blood" species="fire" experience="9000000" speed="15000" manacost="98000">
   <health now="90000" max="90000"/>
 <look type="12" head="95" body="79" legs="79" feet="95" corpse="6068"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="1"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-1" max="-7000"/>
     <attack name="Great Fireball" interval="10000" chance="0" min="-1" max="-7000"/>
     <attack name="Great Energy Beam" interval="5000" chance="20" min="-1" max="-7000"/>
     <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-1" max="-7000">
       <attribute key="areaEffect" value="mortarea"/>
     </attack>
	<attack name="death" interval="2000" chance="20" range="2" target="1" min="-1" max="-7000">
		<attribute key="areaEffect" value="mortarea"/>
		<attribute key="shootEffect" value="suddendeath"/>
	</attack>
   <attack name="earth" interval="2000" chance="12" radius="4" target="0" min="-1" max="-7000">
     <attribute key="shootEffect" value="poison"/>
   </attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="800" max="1000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="1"/>
     <immunity poison="1"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="1"/>
     <immunity invisible="1"/>
   </immunities>
 	<summons maxSummons="3">
	<summon name="demon" interval="30000" chance="100"/>
	<summon name="minishabaal" interval="30000" chance="100"/>
	<summon name="behemoth" interval="30000" chance="100"/>
</summons>
   <voices interval="2000" chance="5">
     <voice sentence="saldades ? eu evolui"/>
   </voices>
   <loot>
     <item id="2474" countmax="10" chance1="20000" chancemax="10"/>
     <item id="2503" countmax="100" chance1="100000" chancemax="0"/>
     <item id="2504" chance="20000"/>
     <item id="9933" chance="6666"/>
     <item id="2160" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Huterromo" file="Demons/Huterromo.xml"/>

 

ScreenShot:

17208037.jpg

 

WalckerStricker, quando for agradecer mande por PM para que seus comentários não sejam considerados flood, claro que pode pedir mais.

 

 

TFul:

 

TFul Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para TFul.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Tful" nameDescription="a Ultimate Kripto" race="blood" species="fire" experience="100000000" speed="1000" manacost="0">
   <health now="240000" max="240000"/>
 <look type="255" head="114" body="132" legs="132" feet="132" corpse="6080"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-3850" max="-8543"/>
     <attack name="Great Fireball" interval="10000" chance="0" min="-100" max="-350"/>
   <attack name="poisonfield" interval="1000" chance="10" range="7" radius="4" target="1">
     <attribute key="shootEffect" value="poison"/>
   </attack>
   <attack name="earth" interval="2000" chance="12" radius="4" target="0" min="-300" max="-350">
     <attribute key="shootEffect" value="poison"/>
   </attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="10" chance="65" min="1" max="10"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="1"/>
     <immunity poison="1"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="1"/>
     <immunity invisible="1"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="hahahahahaha"/>
     <voice sentence="Hoje e o fim do mundo"/>
   </voices>
   <loot>
     <item id="2190" countmax="90" chance1="20000" chancemax="10"/>
     <item id="2229" countmax="100" chance1="100000" chancemax="0"/>
     <item id="2436" chance="20000"/>
     <item id="8921" chance="6666"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Tful" file="Demons/Tful.xml"/>

 

ScreenShot:

65143034.jpg

 

A partir do próximo post os codebox serão trocados por quote.

 

Abraços.

Editado por MattheusOT
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Nome do Monstro: Hydros

Life do Monstro:120000

Exp do Monstro: 220000

Raça do Monstro:Blood

Speed do Montro:Normal

Visual do Monstro: Young Sea Serpent

Se da para Sumonar:não

Custo de mana para Sumonar:não

Attacks: os atk da sea serpent

Ele se Heala: (Min:2000 Max:2500)

Maximo e minimo de Dano do Monstro:2,5k 7k

Imunidades:

Vozes do Montro:

Loot do Monstro:Nightmare Shield,4 Shiver arrow,5 Flaming Arrow,2 Frozen Starlight,Demonwing Axe,Yalahari Armor,Magma Legs,100k a 1,5kk

Quer Ss do Monstro:Sim.

Complementos:que ele fique invisivel

 

 

 

Nome do Monstro: Tyria,The Sea Goddess

Life do Monstro: 220000

Exp do Monstro: 320000

Raça do Monstro:Blood

Speed do Montro:Normal

Visual do Monstro: Ice Witch

Se da para Sumonar:não

Custo de mana para Sumonar:não

Attacks: os atk duma ice with e um exevo gran mas mort

Ele se Heala: (Min:2000 Max:2500)

Maximo e minimo de Dano do Monstro:7k a 14k

Imunidades:

Vozes do Montro:

Loot do Monstro:Nightmare Shield,4 Shiver arrow,5 Flaming Arrow,2 Frozen Starlight,Magma Legs,100k a 1,5kk

Quer Ss do Monstro:Sim.

Complementos: Fique invisivel tbm e quero que ela sumone o Hydros

Editado por Makers
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Nome do Monstro:Skapul

Life do Monstro:50000

Exp do Monstro: 15000

Raça do Monstro:Demon

Speed do Montro: 900

Visual do Monstro: Que nem do Ghazbaran mais so que o corpo é roxo e o chifre preto

Se da para Sumonar:Sim.Demon so 2

Custo de mana para Sumonar:não

Attacks: Fire e melle tambem

Ele se Heala: Sim.Min:600 max:1300

Maximo e minimo de Dano do Monstro:min:400 max:1200

Imunidades:Death,poison

Vozes do Montro:Não esta com medo esta?Seu moleque medroso-Eu voltei,Muhahahaha

Loot do Monstro:Demon shield,golden legs,Magic plate armor,diamante e 100 de gps

Quer Ss do Monstro:Sim

Complementos:Fique invisivel

 

 

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Para o Makers: (Já é meu socio.)

 

Hydros:

 

Hydros Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Hydros.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Hydros" nameDescription="a Hydros" race="blood" species="fire" experience="220000" speed="650" manacost="0">
   <health now="120000" max="120000"/>
<look type="275" head="0" body="0" legs="0" feet="0" corpse="8307"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-2500" max="-7000"/>
  <attack name="earth" interval="1000" chance="8" length="9" spread="3" min="-2500" max="-7000">
	<attribute key="areaEffect" value="bigplants"/>
  </attack>
  <attack name="ice" interval="1000" chance="10" length="9" spread="3" min="-2500" max="-7000">
	<attribute key="areaEffect" value="icearea"/>
  </attack>
  <attack name="drown" interval="1000" chance="11" radius="4" target ="1" min ="-2500" max="-7000">
	<attribute key="areaEffect" value="bluebubble"/>
  </attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="2000" max="2500"/>
   <defense name="invisible" interval="1000" chance="3" duration="4000">
	<attribute key="areaEffect" value="blueshimmer"/>
   </defense>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence=""/>
   </voices>
   <loot>
     <item id="2160" countmax="100" chance1="20000" chancemax="10"/>
     <item id="7840" countmax="5" chance1="100000" chancemax="0"/>
     <item id="7839" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2361" countmax="2" chance1="100000" chancemax="0"/>
     <item id="7894" chance="6666"/>
     <item id="9776" chance="2000"/>
     <item id="8926" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Hydros" file="demons/Hydros.xml"/>

 

ScreenShot: (Essa foi a outfit que encontrei.)

14997444.jpg

 

Tyria:

 

Tyria Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Tyria.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Tyria" nameDescription="a The Sea Goddnes" race="blood" species="fire" experience="320000" speed="650" manacost="0">
   <health now="220000" max="220000"/>
 <look type="149" head="0" body="47" legs="105" feet="105" addons="3" corpse="6081"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-7000" max="-7000"/>
   <attack name="outfit" interval="1000" chance="10" range="7" item="7172" duration="8000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </attack>
<attack name="ice" interval="1000" chance="7" length="6" spread="3" min="7000" max="-14000">
     <attribute key="areaEffect" value="iceattack"/>
   </attack>
   <attack name="ice" interval="2000" chance="15" length="4" spread="2" min="-7000" max="-14000">
     <attribute key="areaEffect" value="icearea"/>
   </attack>
   <attack name="ice" interval="1000" chance="9" range="7" target="1" min="-7000" max="-14000">
     <attribute key="shootEffect" value="snowball"/>
  <attribute key="areaEffect" value="iceattack"/>
   </attack>
   <attack name="speed" interval="1000" chance="11" range="7" speedchange="-700" duration="20000">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="2000" max="2500"/>
   <defense name="invisible" interval="1000" chance="3" duration="4000">
	<attribute key="areaEffect" value="blueshimmer"/>
   </defense>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
 <summons maxSummons="3">
   <summon name="Hydros" interval="2500" chance="15"/>
 </summons>
   <voices interval="2000" chance="5">
     <voice sentence=""/>
   </voices>
   <loot>
     <item id="2160" countmax="100" chance1="20000" chancemax="10"/>
     <item id="7840" countmax="5" chance1="100000" chancemax="0"/>
     <item id="7839" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2361" countmax="2" chance1="100000" chancemax="0"/>
     <item id="7894" chance="6666"/>
     <item id="9776" chance="2000"/>
     <item id="8926" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Tyria" file="demons/Tyria.xml"/>

 

ScreenShot:

76520813.jpg

 

 

 

Para mathemas:

 

Skapul:

 

Skapul Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Skapul.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Skapul" nameDescription="a Skapul" race="blood" species="fire" experience="1500" speed="900" manacost="0">
   <health now="50000" max="50000"/>
 <look type="12" head="95" body="128" legs="128" feet="128" corpse="6068"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-400" max="-1200"/>
   <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-400" max="-1200">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
</attack>
   <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">
	<attribute key="shootEffect" value="fire"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="600" max="1200"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="1"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
 <summons maxSummons="2">
   <summon name="Demon" interval="1000" chance="12"/>
 </summons>
   <voices interval="2000" chance="5">
     <voice sentence="Nao esta com medo esta?"/>
     <voice sentence="Seu moleque medroso-Eu voltei"/>
     <voice sentence="Muhahahaha"/>
   </voices>
   <loot>
     <item id="2148" countmax="100" chance1="20000" chancemax="10"/>
     <item id="2472" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2470" countmax="4" chance1="100000" chancemax="0"/>
     <item id="0" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Skapul" file="demons/Skapul.xml"/>

 

ScreenShot:

53454003.jpg

 

Abraços.

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Bem meu pidido é esse

 

Nome do Monstro:Black Kina

Life do Monstro:20000000000000

Exp do Monstro:9999999999999

Raça do Monstro:human

Speed do Montro:o maximo

Visual do Monstro:olha não sei bem mais uma que pareca de um black knight plx

Se da para Sumonar:não

Custo de mana para Sumonar:não

Attacks:fire e death

Ele se Heala:999999999

Maximo e minimo de Dano do Monstro:99999- 9999999

Imunidades:eletrical damage

Vozes do Montro:Eu sou o servo do Kinador!, se aproxime e morra

Loot do Monstro:toda de kk

Quer Ss do Monstro:sim

Complementos:olha a outfit eu não sei a look type e comfio em você para escolher uma boa flws

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Eu dinovo :p

 

 

Nome do Monstro: Zompire

Life do Monstro:35000

Exp do Monstro: 25000

Raça do Monstro:Blood

Speed do Montro:Normal

Visual do Monstro: Vampire

Se da para Sumonar:não

Custo de mana para Sumonar:não

Attacks: os atk dum vampire

Ele se Heala: (Min:2000 Max:2500)

Maximo e minimo de Dano do Monstro: 1k a 3k

Imunidades:

Vozes do Montro:

Loot do Monstro:1k a 7k

Quer Ss do Monstro:Sim.

Complementos: que ele se transforme em 1 bat.

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O MattheusOT é o monster que tu fez pra mim ta dando erro olha so:

[06/11/2009 11:43:41] [Warning - Monsters::loadMonster] Cannot load monster (Skapul) file (data/monster/demon bosses/Skapul.xml).

[06/11/2009 11:43:41] Line: 58, Info: Extra content at the end of the document

 

Obrigado ae" :smile_positivo:

 

edit:Não pode deixar consigui conserta!

Editado por mathemas
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Cara eu sou novo nesse trosso de ot então botei como responder..Mesmo acho q vc vai entender :smile_positivo:

 

Bom eu quero esse monstro aqui :

 

 

 

Nome do Monstro: Spike Nemesis

Life do Monstro:7000

Exp do Monstro: 10k

Raça do Monstro:Human

Speed do Montro:Rapido

Visual do Monstro: Tpw se der faz um um assassin male full preto preto preto e azul

Se da para Sumonar:não

Custo de mana para Sumonar:não

Attacks: Exevo gran mas frigo...Exevo gran mas vis

Ele se Heala: (Min:200 Max:2000)

Maximo e minimo de Dano do Monstro: 1k a 2k

Imunidades: Frigo,Vis

Vozes do Montro: Spike Nemesis forever never died for human

Loot do Monstro:mpa,mms,Boots of steel,1 crystal coin,

Quer Ss do Monstro:Sim

Complementos:

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amigo eu sou seu fan de carterinha, e qeria uma ajudinha sua, eu ja sei criar monsters so nao sei fazer 2 coisas: editar o dano min e max de dano fisico e como altera se o monstro e mais forte a um elemento mais nao imune? e o qnto de forte ele e contra o elemento ?

 

Se pode me ajudar?

vlw mano abraços! :positive:

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Nome do Monstro:Magze

Life do Monstro:40000

Exp do Monstro: 15000

Raça do Monstro:Undead

Speed do Montro: 700

Visual do Monstro: Que nem do Morgaroth so que o corpo preto e o chifre azul escuro

Se da para Sumonar:dá 3 demons

Custo de mana para Sumonar:Nada

Attacks: energy, fire

Ele se Heala: (Min-200 max-1000

Maximo e minimo de Dano do Monstro:min-400 max-900

Imunidades:Death,fire

Vozes do Montro:So eu não se lembra?Aquele que te derroto hoje-------------Muhahahaha

Loot do Monstro:Ice Rapier,50 Gps,fire sword,demon shield

Quer Ss do Monstro:Sim,por favor

Complementos:Pode fica invisivel ele

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Black Kina:

Black Kina Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Black Kina.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Black Kina" nameDescription="a Black Kina" race="blood" species="fire" experience="99999999" speed="9999" manacost="0">
   <health now="2000000000" max="2000000000"/>
 <look type="131" head="95" body="95" legs="95" feet="95" addons="3" corpse="6080"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-99999" max="-9999999"/>
   <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-99999" max="-9999999">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
</attack>
   <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">
	<attribute key="shootEffect" value="fire"/>
</attack>
     <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-99999" max="-9999999">
       <attribute key="areaEffect" value="mortarea"/>
     </attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="999999999" max="999999999"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
 <summons maxSummons="3">
   <summon name="Hydros" interval="2500" chance="15"/>
 </summons>
   <voices interval="2000" chance="5">
     <voice sentence="Eu sou o servo do Kinador!"/>
     <voice sentence="se aproxime e morra"/>
   </voices>
   <loot>
     <item id="2160" countmax="100" chance1="20000" chancemax="10"/>
     <item id="2160" countmax="100" chance1="100000" chancemax="0"/>
     <item id="2160" countmax="100" chance1="100000" chancemax="0"/>
     <item id="2160" countmax="100" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Black Kina" file="demons/Black Kina.xml"/>

 

ScreenShot:

blacke.jpg

 

Spike Nemesis:

Spike Nemesis Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Spike Nemesis.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Spike Nemesis" nameDescription="a Spike Nemesis" race="blood" species="fire" experience="10000" speed="650" manacost="0">
   <health now="7000" max="7000"/>
 <look type="152" head="95" body="95" legs="95" feet="107" addons="3" corpse="6080"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-1000" max="-2000"/>
  <attack name="earth" interval="1000" chance="8" length="9" spread="3" min="-1000" max="-2000">
	<attribute key="areaEffect" value="bigplants"/>
  </attack>
	<attack name="ice" interval="2000" chance="22" radius="3" target="0" min="1000" max="-2000">
		<attribute key="areaEffect" value="icetornado"/>
	</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="200" max="2000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Spike Nemesis forever never died for human"/>
   </voices>
   <loot>
     <item id="2160" countmax="1" chance1="20000" chancemax="10"/>
     <item id="2645" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2514" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2472" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Spike Nemesis" file="demons/Spike Nemesis.xml"/>

 

ScreenShot:

spikes.jpg

 

Zompire:

Zompire Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Zompire.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Zompire" nameDescription="a Zompire" race="blood" species="fire" experience="25000" speed="350" manacost="0">
   <health now="35000" max="35000"/>
 <look type="68" head="20" body="30" legs="40" feet="50" corpse="6006"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-1000" max="-3000"/>
   <attack name="lifedrain" interval="2000" chance="19" range="1" min="-1000" max="-3000">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   <attack name="speed" interval="1000" chance="8" radius="6" target="0" speedchange="-600" duration="60000">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="2000" max="2500"/>
   <defense name="outfit" interval="1500" chance="20" monster="vampire" duration="6000">
     <attribute key="areaEffect" value="blueshimmer"/>
   </defense>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence=""/>
   </voices>
   <loot>
     <item id="2160" countmax="7" chance1="20000" chancemax="10"/>
     <item id="0" countmax="0" chance1="100000" chancemax="0"/>
     <item id="0" countmax="0" chance1="100000" chancemax="0"/>
     <item id="0" countmax="0" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Zompire" file="demons/Zompire.xml"/>

 

ScreenShot:

vampio.jpg

 

Magze:

Magze Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Magze.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Magze" nameDescription="a Magze" race="blood" species="fire" experience="15000" speed="700" manacost="0">
   <health now="40000" max="40000"/>
 <look type="12" head="107" body="114" legs="114" feet="114" corpse="6068"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-400" max="-900"/>
   <attack name="manadrain" interval="2000" chance="13" range="7" min="400" max="-900"/>
   <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-400" max="-900">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
</attack>
   <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">
	<attribute key="shootEffect" value="fire"/>
</attack>
   <attack name="lifedrain" interval="1000" chance="12" length="8" spread="0" min="-400" max="-900">
	<attribute key="areaEffect" value="purpleenergy"/>
</attack>
<attack name="speed" interval="2000" chance="15" target="1" speedchange="-750" duration="30000">
	<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="energy" interval="3000" chance="10" range="1" target="1" min="-400" max="-900">
	<attribute key="areaEffect" value="purpleenergy"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="200" max="1000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
 <summons maxSummons="3">
   <summon name="demon" interval="1000" chance="12"/>
 </summons>
   <voices interval="2000" chance="5">
     <voice sentence="So eu nao se lembra? Aquele que te derroto hoje"/>
     <voice sentence="Muhahahaha"/>
   </voices>
   <loot>
     <item id="2148" countmax="50" chance1="20000" chancemax="10"/>
     <item id="2392" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2396" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2520" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Magze" file="demons/Magze.xml"/>

 

ScreenShot:

moga.jpg

 

PiabetaMan01 me adicione no msn para que possa lhe falar.

 

Abraços.

Editado por MattheusOT
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Poh cara muito legal ae O Monster que vc fez....Adorei....Se der pra vc fazer esse outro bixo pra mim vou ficar feliz...

Ae vai ::

 

Nome do Monstro:Samex Monster

Life do Monstro: 300k

Exp do Monstro: 20k

Raça do Monstro:Human

Speed do Montro: 900

Visual do Monstro: Addon Hunter male Full Branco-Vermelho-branco-branco

Se da para Sumonar:Nao

Custo de mana para Sumonar:Impossivel

Attacks: fire,energy,flam,tera

Ele se Heala: Min-2000 max-3500

Maximo e minimo de Dano do Monstro:min-600-800

Imunidades:Death,vis

Vozes do Montro: Samex o melhor ot do Brasil

Loot do Monstro:Golden helmet,Mpa,demon backpack,1 crystal coin

Quer Ss do Monstro:Sim,por favor

Complementos: ele fica invisivel

 

 

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Samex Monster:

 

Samex Monster Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Samex Monster.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Samex Monster" nameDescription="a Samex Monster" race="blood" species="fire" experience="20000" speed="900" manacost="0">
   <health now="300000" max="300000"/>
 <look type="129" head="0" body="94" legs="0" feet="0" addons="3" corpse="6080"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-600" max="-800"/>
  <attack name="earth" interval="1000" chance="8" length="9" spread="3" min="-600" max="-800">
	<attribute key="areaEffect" value="bigplants"/>
  </attack>
   <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-600" max="-800">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
</attack>
   <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">
	<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="energy" interval="3000" chance="10" range="1" target="1" min="-600" max="-800">
	<attribute key="areaEffect" value="purpleenergy"/>
</attack>
   <attack name="poison" interval="3000" chance="18" range="7" min="-600" max="-800">
     <attribute key="shootEffect" value="earth"/>
     <attribute key="areaEffect" value="poison"/>
   </attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="2000" max="3500"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="1"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Samex o melhor ot do Brasil"/>
   </voices>
   <loot>
     <item id="10518" countmax="1" chance1="20000" chancemax="10"/>
     <item id="2160" countmax="1" chance1="100000" chancemax="0"/>
     <item id="2471" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2472" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Samex Monster" file="demons/Samex Monster.xml"/>

 

ScreenShot:

93766134.jpg

 

Se gostou do meu trabalho use a FanBar ;D

 

Abraços.

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