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\Mattheus ~*

Fiz o seu Monster ?  

44 votos

  1. 1. Fiz o Seu Monster ?

    • Sim, Claro .
      18
    • Cara você e de mais.
      14
    • Você faz todos os pedidos .
      10
    • Não [Manda PM]
      9


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Nome do Monstro:King The Demons

Life do Monstro:50.000

Exp do Monstro:100.000

Raça do Monstro:demons

Speed do Montro:velocidade normal do demon (o vermelhin)

Visual do Monstro: demon

Se da para Sumonar:nao

Custo de mana para Sumonar:nao da pa summona

Attacks:fire,light e ghost

Ele se Heala:10.000,25.000

Maximo e minimo de Dano do Monstro:10.000,30.000

Imunidades:ice

Vozes do Montro:King of the Demons,Ronaldo,peitinho(XD)

Loot do Monstro:partes do demon set e umas moedas de prata ente 0 e 50 e tb partes do goden set

Quer Ss do Monstro:sim

Complementos:eeee pode ser um demon prateado (a cor79) e o modo dead pode ser o vermelin mesmo falow

 

flw

Editado por amendoinjpr
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King The Demons:

 

King The Demons Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para King the Demons.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="King The Demons" nameDescription="a King The Demons" race="blood" species="fire" experience="100000" speed="275" manacost="0">
   <health now="50000" max="50000"/>
 <look type="35" corpse="5995"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-10000" max="-30000"/>
   <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-10000" max="-30000">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
</attack>
   <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">
	<attribute key="shootEffect" value="fire"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="10000" max="25000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="King of the Demons"/>
     <voice sentence="Ronaldo"/>
     <voice sentence="Peitinho"/>
   </voices>
   <loot>
     <item id="2152" countmax="50" chance1="20000" chancemax="10"/>
     <item id="2495" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2494" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2493" countmax="2" chance1="100000" chancemax="0"/>
     <item id="2466" chance="6666"/>
     <item id="2470" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="King The Demons" file="demons/King The Demons.xml"/>

 

ScreenShot:

55325395.jpg

 

Abraços.

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Caiopk Feito.

 

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml

Depois renomeie para: Caiopk.xml

 

Depois cole isto Dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Caiopk" nameDescription="a Caiopk" race="blood" species="fire" experience="9999999" speed="999" manacost="0">
   <health now="500000" max="500000"/>
 <look type="128" head="95" body="0" legs="95" feet="0" addons="3" corpse="6080"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
     <flag skull="4"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-700" max="-900"/>
     <attack name="Great Fireball" interval="10000" chance="0" min="-650" max="-900"/>
     <attack name="Fire Field" interval="6000" chance="65" min="-455" max="-900"/>
     <attack name="Great Energy Beam" interval="5000" chance="20" min="-850" max="-900"/>
     <attack name="poison spit" interval="60000" chance="0"/>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="150" max="300"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="1"/>
     <immunity poison="1"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="1"/>
     <immunity invisible="1"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="The Demons Never Die"/>
     <voice sentence="The Demon Domine The World"/>
   </voices>
   <loot>
     <item id="2672" countmax="2" chance1="20000" chancemax="0"/>
     <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
     <item id="2398" chance="20000"/>
     <item id="2455" chance="6666"/>
     <item id="5919" chance="6666"/>
     <item id="3982" chance="2000"/>
     <item id="2434" chance="1333"/>
     <item id="2509" chance="1818"/>
     <item id="7588" chance="10000"/>
     <item id="5877" chance="100000"/>
     <item id="2406" chance="20000"/>
     <item id="2647" chance="2222"/>
     <item id="2459" chance="5000"/>
     <item id="2387" chance="4000"/>
     <item id="2397" chance="5000"/>
     <item id="2546" countmax="10" chance1="4000" chancemax="0"/>
     <item id="2004" chance="100000">
       <inside>
         <item id="2148" countmax="25" chance1="100000" chancemax="0"/>
         <item id="2516" chance="1000"/>
         <item id="2145" countmax="3" chance1="1538" chancemax="0"/>
         <item id="2177" chance="2000"/>
         <item id="2413" chance="6666"/>
         <item id="2409" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Salve e Feche .

 

Agora vá em Monsters.xml ,

e cole isto dentro:

<monster name="Caiopk" file="Demons/Caiopk.xml"/>

 

ScreenShot: (Aqui em casa o RedSkull eh assim por causa do Skin)

caio.jpg

 

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King The Demons:

 

King The Demons Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para King the Demons.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="King The Demons" nameDescription="a King The Demons" race="blood" species="fire" experience="100000" speed="275" manacost="0">
   <health now="50000" max="50000"/>
 <look type="35" corpse="5995"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-10000" max="-30000"/>
   <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-10000" max="-30000">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
</attack>
   <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">
	<attribute key="shootEffect" value="fire"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="10000" max="25000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="King of the Demons"/>
     <voice sentence="Ronaldo"/>
     <voice sentence="Peitinho"/>
   </voices>
   <loot>
     <item id="2152" countmax="50" chance1="20000" chancemax="10"/>
     <item id="2495" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2494" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2493" countmax="2" chance1="100000" chancemax="0"/>
     <item id="2466" chance="6666"/>
     <item id="2470" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="King The Demons" file="demons/King The Demons.xml"/>

 

ScreenShot:

55325395.jpg

 

Abraços.

 

 

 

 

diser que ta funcionando perfeitamente vlw

 

ai

gostei do king botei a fa bar aqui com o link do monster creator

queria mas um XD

Nome do Monstro:Dusknoir

Life do Monstro:10.000

Exp do Monstro: 2.000

Raça do Monstro:ghost

Speed do Montro:normal

Visual do Monstro:Grim Reaper

Se da para Sumonar:n

Custo de mana para Sumonar:n

Attacks:ghost e holy

Ele se Heala:1.000,5.000

Maximo e minimo de Dano do Monstro:0,1.000

Imunidades:imunidade total a ataque tipos ghost e puca resistencia a ataques de tipo light e 10 x e holy

Vozes do Montro:O Seu pior pesadelo,Vo ti pegar,Voçe esta morte,Morteeee

Loot do Monstro:Dark Shield(semi),Death Ring(semi),Great Mana Potion,Great Mana Potion(rarao),White Piece of Cloth,Nightmare Blade(raro),Magic Light Wand,de 0 a 10 muedas de prata

Quer Ss do Monstro:s

Complementos:deve ter a magia de fica invisivel

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Nome do Monstro:chicrets

Life do Monstro:60000

Exp do Monstro:100000

Raça do Monstro:elementais

Speed do Montro:2600 - 2650

Visual do Monstro: hellfire fighter (tenta fazer o fogo dele roxo [70])

Se da para Sumonar: sim

Custo de mana para Sumonar: 1200

Attacks:fire, san, song, tera

Ele se Heala:10000, 25000

Maximo e minimo de Dano do Monstro:10000,30000

Imunidades:fire & ice

Vozes do Montro: que chiclete ?, e ele fica tipo cantando durante a batalha

Loot do Monstro:partes do demon set , platinum, dragon scale mail, soft bots , ham & e worm

Quer Ss do Monstro:sim

Complementos: nada

Editado por JapaHurigane
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Dusknoir:

 

Dusknoir Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Dusknoir.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Dusknoir" nameDescription="a Dusknoir" race="blood" species="fire" experience="2000" speed="260" manacost="0">
   <health now="10000" max="10000"/>
 <look type="300" corpse="8955"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-0" max="-1000"/>
<attack name="death" interval="2000" chance="15" range="7" target="1" min="0" max="-1000">
	<attribute key="shootEffect" value="suddendeath"/>
     	<attribute key="areaEffect" value="mortarea"/>
   </attack>
<attack name="lifedrain" interval="2000" chance="15" length="7" spread="0" min="0" max="-1000">
	<attribute key="areaEffect" value="redspark"/>
</attack>
<attack name="physical" interval="2000" chance="14" radius="4" target="0" min="0" max="-1000">
     	<attribute key="areaEffect" value="redspark"/>
  	</attack>
<attack name="physical" interval="3000" chance="19" length="7" spread="3" min="0" max="-1000">
	<attribute key="areaEffect" value="explosionarea"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="1000" max="5000"/>
   </defenses>
   <immunities>
	<element energyPercent="-10"/>
	<element earthPercent="20"/>
	<element icePercent="10"/>
	<element holyPercent="-80"/>
	<element deathPercent="60"/>
	<element firePercent="-20"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="O Seu pior pesadelo"/>
     <voice sentence="Vo ti pegar"/>
     <voice sentence="Voce esta morto"/>
     <voice sentence="Morteeee"/>
   </voices>
   <loot>
     <item id="2152" countmax="1" chance1="20000" chancemax="10"/>
     <item id="7418" countmax="5" chance1="100000" chancemax="0"/>
     <item id="5909" countmax="4" chance1="100000" chancemax="0"/>
     <item id="7590" countmax="2" chance1="100000" chancemax="0"/>
     <item id="6300" chance="6666"/>
     <item id="2521" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Dusknoir" file="demons/Dusknoir.xml"/>

 

ScreenShot:

89770399.jpg

 

Chicrets:

 

Chicrets Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Chicrets.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Chicrets" nameDescription="a Chicrets" race="blood" species="fire" experience="100000" speed="2650" manacost="1200">
   <health now="60000" max="60000"/>
 <look type="243" corpse="6324"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="1"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-1000" max="-2000"/>
	<attack name="firefield" interval="2000" chance="15" range="7" radius="4" target="1">
		<attribute key="shootEffect" value="fire"/>
	</attack>
	<attack name="fire" interval="1000" chance="13" length="1" min="-10000" max="-30000">
		<attribute key="areaEffect" value="fireattack"/>
	</attack>
	<attack name="fire" interval="1000" chance="12" length="7" spread="3" min="-10000" max="-30000"/>
	<attack name="fire" interval="1000" chance="12" radius="3" target="0" min="-10000" max="-30000">
		<attribute key="areaEffect" value="firearea"/>
	</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="10000" max="25000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="1"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="que chiclete ?"/>
     <voice sentence="e ele fica tipo cantando durante a batalha"/>
   </voices>
   <loot>
     <item id="2152" countmax="100" chance1="20000" chancemax="10"/>
     <item id="2493" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2494" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2495" countmax="2" chance1="100000" chancemax="0"/>
     <item id="2492" chance="6666"/>
     <item id="3976" chance="2000"/>
     <item id="2671" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="chicrets" file="demons/chicrets.xml"/>

 

ScreenShot:

39616762.jpg

 

Abraços.

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Nome do Monstro:Boss crab

Life do Monstro:80000

Exp do Monstro:55000

Raça do Monstro:animal

Speed do Montro:15000

Visual do Monstro:Do Crab

Se da para Sumonar: sim

Bicho que ele sumona:Demon-sumona 4

Custo de mana para Sumonar: 000

Attacks:fire, san, song, tera

Ele se Heala:1550-1800

Maximo e minimo de Dano do Monstro:min:1000 e max:2500

Imunidades:fire & ice

Vozes do Montro:

Loot do Monstro:Ham,demon legs,ice rapier,worms,tempest shield.

Quer Ss do Monstro:sim

Complementos: nada

Link para o comentário
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Boss Crab:

 

Boss Crab Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Boss Crab.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Boss Crab" nameDescription="a Boss Crab" race="blood" species="fire" experience="55000" speed="1500" manacost="0">
   <health now="80000" max="80000"/>
 <look type="112" head="20" body="30" legs="40" feet="50" corpse="6039"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="1"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-1000" max="-2500"/>
   <attack name="manadrain" interval="3000" chance="18" range="7" target="1" min="-1000" max="-2500">
     <attribute key="areaEffect" value="redshimmer"/>
   </attack>
   <attack name="earth" interval="2000" chance="15" radius="7" target="0" min="-1000" max="-2500">
     <attribute key="areaEffect" value="poison"/>
   </attack>
   <attack name="energy" interval="3000" chance="15" radius="7" target="0" min="-1000" max="-2500">
     <attribute key="areaEffect" value="energy"/>
   </attack>
   <attack name="death" interval="1000" chance="10" radius="8" target="0" min="-1000" max="-2500">
     <attribute key="areaEffect" value="poff"/>
   </attack>
   <attack name="lifedrain" interval="1000" chance="10" length="6" spread="0" min="-1000" max="-2500">
     <attribute key="areaEffect" value="greenspark"/>
   </attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="1550" max="1800"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="1"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
 <summons maxSummons="4">
   <summon name="Demon" interval="1000" chance="12"/>
 </summons>
   <voices interval="2000" chance="5">
     <voice sentence="Spike Nemesis forever never died for human"/>
   </voices>
   <loot>
     <item id="2542" countmax="1" chance1="20000" chancemax="10"/>
     <item id="2671" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2495" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2396" countmax="2" chance1="100000" chancemax="0"/>
     <item id="3976" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Boss Crab" file="demons/Boss Crab.xml"/>

 

ScreenShot:

De um crab, desculpe por não botar a Ss.

 

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Nome do Monstro: Lnr Hur

Life do Monstro: 9000

Exp do Monstro: 65000

Raça do Monstro: Blood

Speed do Montro: 1000

Visual do Monstro: Ropa De Adm.

Se da para Sumonar: Não.

Custo de mana para Sumonar: 0

Attacks: Attacks melee e fire.

Ele se Heala: 800 a 1000.

Maximo e minimo de Dano do Monstro: 500 a 2000.

Imunidades: Fire e é forte contra físico, uns 40% forte contra físico.

Vozes do Montro: Minguem cosegue

Loot do Monstro: Mpa . Dh . Dsl . great shield.

Quer Ss do Monstro: Sim, por favor.

Complementos: Quero que ele summone 2 Demons, 1 Hellfire Fighter.

Editado por flavinhoo
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Nome do Monstro: Teleport Of Hell

Life do Monstro: 60000

Exp do Monstro: 6500

Raça do Monstro: Blood

Speed do Montro: 0

Visual do Monstro: Teleport.

Se da para Sumonar: Não.

Custo de mana para Sumonar: 0

Attacks: Attacks melee e fire.

Ele se Heala: 200 a 300.

Maximo e minimo de Dano do Monstro: 0 a 200.

Imunidades: Fire e é forte contra físico, uns 40% forte contra físico.

Vozes do Montro: Não

Loot do Monstro: Nenhum, e sim quando ele morrer ele vira um Eternal Flames

Quer Ss do Monstro: Sim, por favor.

Complementos: Quero que ele summone 2 Demons, 1 Hellfire Fighter e 5 fire elemental.

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Lnr Hur:

 

Lnr Hur Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Lnr Hur.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Lnr Hur" nameDescription="a Lnr Hur" race="blood" species="fire" experience="36000" speed="650" manacost="0">
   <health now="100000" max="100000"/>
 <look type="302" head="95" body="95" legs="95" feet="107" addons="3" corpse="6080"/>
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-500" max="-1000"/>
   <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-500" max="-2000">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
</attack>
   <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">
	<attribute key="shootEffect" value="fire"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="800" max="1000"/>
   </defenses>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
   <voices interval="2000" chance="5">
     <voice sentence="Minguem cosegue"/>
   </voices>
   <loot>
     <item id="2522" countmax="1" chance1="20000" chancemax="10"/>
     <item id="2469" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2493" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2472" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Lnr Hur" file="demons/Lnr Hur.xml"/>

 

ScreenShot:

78405751.jpg

 

Teleport Of Hell:

 

Teleport Of Hell Feito .

Vá em data\monster\Demons .

Copie e cole qualquer arquivo .xml ,

depois renomeie para Teleport Of Hell.xml

 

Depois cole isto dentro:

<?xml version="1.0" encoding="UTF-8"?>
 <monster name="Teleport Of Hell" nameDescription="a Teleport Of Hell" race="blood" species="fire" experience="6500" speed="0" manacost="0">
   <health now="60000" max="60000"/>
 <look typeex="1387" corpse="8304"/> />
   <targetchange interval="60000" chance="0"/>
   <strategy attack="100" defense="0"/>
   <flags>
     <flag summonable="0"/>
     <flag attackable="1"/>
     <flag hostile="1"/>
     <flag illusionable="1"/>
     <flag convinceable="0"/>
     <flag pushable="0"/>
     <flag canpushitems="1"/>
     <flag staticattack="50"/>
     <flag lightlevel="0"/>
     <flag lightcolor="0"/>
     <flag targetdistance="1"/>
     <flag runonhealth="0"/>
   </flags>
   <attacks>
     <attack name="melee" interval="2000" min="-0" max="-200"/>
   <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-0" max="-200">
	<attribute key="shootEffect" value="fire"/>
	<attribute key="areaEffect" value="firearea"/>
</attack>
   <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1">
	<attribute key="shootEffect" value="fire"/>
</attack>
   </attacks>
   <defenses armor="35" defense="32">
     <defense name="light healing" interval="6000" chance="65" min="200" max="300"/>
   </defenses>
<elements>
	<element physicalPercent="-40"/>
	<element FirePercent="50"/>
</elements>
   <immunities>
     <immunity physical="0"/>
     <immunity energy="0"/>
     <immunity fire="0"/>
     <immunity poison="0"/>
     <immunity lifedrain="0"/>
     <immunity paralyze="0"/>
     <immunity outfit="0"/>
     <immunity drunk="0"/>
     <immunity invisible="0"/>
   </immunities>
 <summons maxSummons="5">
   <summon name="fire elemental" interval="1000" chance="12"/> 
 </summons>
 <summons maxSummons="2">
   <summon name="Demon" interval="1000" chance="12"/>
 </summons>
 <summons maxSummons="1">
   <summon name="Hellfire Fighter" interval="1000" chance="12"/>
 </summons>
   <voices interval="2000" chance="5">
     <voice sentence="Spike Nemesis forever never died for human"/>
   </voices>
   <loot>
     <item id="2160" countmax="1" chance1="20000" chancemax="10"/>
     <item id="2645" countmax="5" chance1="100000" chancemax="0"/>
     <item id="2514" countmax="4" chance1="100000" chancemax="0"/>
     <item id="2472" countmax="2" chance1="100000" chancemax="0"/>
     <item id="0" chance="6666"/>
     <item id="0" chance="2000"/>
     <item id="0" chance="1333"/>
     <item id="0" chance="1818"/>
     <item id="0" chance="10000"/>
     <item id="0" chance="100000"/>
     <item id="0" chance="20000"/>
     <item id="0" chance="2222"/>
     <item id="0" chance="5000"/>
     <item id="0" chance="4000"/>
     <item id="0" chance="5000"/>
     <item id="0" countmax="10" chance1="4000" chancemax="0"/>
     <item id="0" chance="100000">
       <inside>
         <item id="0" countmax="25" chance1="100000" chancemax="0"/>
         <item id="0" chance="1000"/>
         <item id="0" countmax="3" chance1="1538" chancemax="0"/>
         <item id="0" chance="2000"/>
         <item id="0" chance="6666"/>
         <item id="0" chance="909"/>
       </inside>
     </item>
   </loot>
 </monster>

 

Depois vá em Monsters.xml e cole isto:

	<monster name="Teleport Of Hell" file="demons/Teleport Of Hell.xml"/>

 

ScreenShot:

18021526.jpg

24891656.jpg

 

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Ta ai o monstro:

 

Nome do Monstro: Killer Of Devil

Life do Monstro: 6500

Exp do Monstro: 4850

Raça do Monstro: Fire

Speed do Montro: 500

Visual do Monstro: De um Ghazbaran

Se da para Sumonar: Não.

Custo de mana para Sumonar:0

Attacks: Attacks Energy e fire.

Ele se Heala: 400 a 1200.

Maximo e minimo de Dano do Monstro: 0 a 5000.

Imunidades: Fire e Energy.

Vozes do Montro: Voce nunca ira me matar. (Nunca bote com assentos.)

Loot do Monstro: Demon armor, Magic Plate Armor, Royal Helmet, Golden Legs,Gold Nugget(5% De Chance De Cair) e BOH. (Se quiser bote o ID para facilitar)

Quer Ss do Monstro: Sim, por favor.

Complementos:Quero que ele seja Black Skull, e ficasse invisível.

 

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Obrigado Matheus ~

 

__

Nome do Monstro: Anecolt

Life do Monstro: 30000

Exp do Monstro: 500

Raça do Monstro: UNDEAD

Speed do Montro: 300

Visual do Monstro: Invisivel.

Se da para Sumonar: Não.

Custo de mana para Sumonar: 0

Attacks: transforma os players em ghost, skeleton, witch e abobora, não em atak de area e sim de um em um player ele transforma, ou seja ele deve mudar de player o mais rápido possível. Chance: 70% de cada monstro.

Ele se Heala: 05 a 10, cor red.

Maximo e minimo de Dano do Monstro: 0.

Imunidades: TUDO.

Vozes do Montro: Não

Loot do Monstro: Nenhum.

Quer Ss do Monstro: Sim, por favor.

Complementos: ele fica 1 sqm diante o inimigo que esta attakando, e lembra-se ele deve mudar de imigo rapidamente.

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Nome do Monstro: Gordao

Life do Monstro: 10000

Exp do Monstro: Tipow meu ot eh exp 100 queria que ele desse 180k de exp pra os players

Raça do Monstro: Fire

Speed do Montro:Normal

Visual do Monstro:Rotworm Queen

Se da para Sumonar: Não.

Custo de mana para Sumonar:0

Attacks: Exevo gran mas frigo,sd,exori frigo.

Ele se Heala: 400

Maximo e minimo de Dano do Monstro: 100 a 800.

Imunidades: -

Vozes do Montro: HAUHAUA GORDAO CHEGO

Loot do Monstro: boh,rh,demon shield,golden legs,mpa(raro)ghp,gmp

Quer Ss do Monstro: Sim, por favor.

Complementos:Quero que ele seja Black Skull

 

Nome do Monstro: Knightizinho

Life do Monstro: 2000

Exp do Monstro: Tipow meu ot eh exp 100 queria que ele desse 130k de exp pra os players

Raça do Monstro: Fire

Speed do Montro:Normal

Visual do Monstro:Warrior Full Preto

Se da para Sumonar: Não.

Custo de mana para Sumonar:0

Attacks: Exori gran e o atak normal

Ele se Heala: 150

Maximo e minimo de Dano do Monstro: 500 a 1200.

Imunidades: -

Vozes do Montro: Dead

Loot do Monstro: 300k

Quer Ss do Monstro: Sim, por favor.

Complementos:Quero q ele seja white skull

 

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