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Encontrado 12 registros

  1. Olá Pessoal, Desculpem Se Estiver Na Area Errada, Meu Primeiro Pedido De Ajuda No X Tibia.E Por Favor Me Ajudem Estava Com Meu Otserv Funcioando De Boa, Até Que Do Nada, Um Ser Despresivel, Entro Na Data Base Do Meu Servidor (OBS) Nao Sei Se Foi Na Database Ou Como. Ele COnseguiu Acesso A Contas Dos Players Inclusive Do ADM Fez Um ADM Pra Ele E Começo A Zoar Meu Ot. Pesso Ajuda A VocÊs; Eu Baixei O Baiak Rox 8.60 Criado Por Vinicius Aquele Baiak Ice. Em Baixo Esta Minha Config.Lua Por Favor Mesmo Me Ajudem Estava Com, Tantos Planos. Estava Tao Bom. Queria Deixa Meu Cell Pra COntato Mas Nao Sei Se Pode . Obg Ahh Lembrando. Se Precisar De Mais Algo So Fala. ================================================================================================================================== -- The Forgotten Server Config -- Account manager accountManager = "yes" namelockManager = "no" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 39 newPlayerSpawnPosY = 172 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = "no" -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 50 * 62 * 70 * 90 blackSkullLength = 64 * 72 * 80 * 95 dailyFragsToRedSkull = 55 weeklyFragsToRedSkull = 80 monthlyFragsToRedSkull = 90 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 8 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "pvpe" protectionLevel = 1 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 20 * 700 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = "no" whiteSkullTime = 5 * 10 * 100 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = true fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true -- Connection config worldId = 0 ip = "201.222.28.79" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 841 motd = "Bem Vindo ao Baiak Yurots Editado por Rox! Itens Rox No Seller Do Templo! " displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "24h" loginMessage = "Bem-Vindo ao Baiak Editado, Super Vip na quest vip, comando !bless e !aol adcionado, custando 20k. Bom jogo" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 100 updateHighscoresAfterMinutes = 2 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 500 -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. -- useHouseDataStorage usage may be found at README. mapName = "Baiak Yurots" mapAuthor = "Baiak Lula" randomizeTiles = true useHouseDataStorage = false storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" -- Startup -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false -- Muted buffer maxMessageBuffer = 4 bufferMutedOnSpellFailure = false -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) dataDirectory = "data/" allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false bankSystem = true saveGlobalStorage = true displaySkillLevelOnAdvance = false spellNameInsteadOfWords = false emoteSpells = true promptExceptionTracerErrorBox = true storePlayerDirection = false monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 1000 * 1000 * 10000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = true premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = "yes" rateExperience = 500 rateExperienceFromPlayers = 8 rateSkill = 400 rateMagic = 300 rateLoot = 25 rateSpawn = 4 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 0 teleportAllSummons = false teleportPlayerSummons = false -- Status ownerName = "Game Master" ownerEmail = "Baiak Mineiro" url = "Now" location = "Brazil" displayGamemastersWithOnlineCommand = false -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false
  2. Eai pessoal, eu sou novo nestes assuntos então se eu postei em algum local errado, me desculpem este é o meu primeiro post. Então eu criei o site do meu server ta todo ok, montei os arquivos na pasta e tals só que está faltando o arquivo "The forgotten server" o que abre o ot eu to com o mapa global do mitsuig 10.95, se alguem tiver esse executável, pfv deixa link. obs: não sei compilar, ja tentei e deu errado.
  3. [08/12/2013 18:33:15] [Error - Spell Interface] [08/12/2013 18:33:15] In a timer event called from: [08/12/2013 18:33:15] data/spells/scripts/120/exoriconsan.lua:onCastSpell USO ESSA SPELL AQUI ABAXO : SO QUE DE VEZ ENQUANDO QUANDO MATA ALGUEM DA ESSE ERRO A CIMA ^ local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat1, COMBAT_PARAM_EFFECT, 39) setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, 37) setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -6, -3.8, -3.1, -5) local combat2 = createCombatObject() setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat2, COMBAT_PARAM_EFFECT, 39) setCombatParam(combat2, COMBAT_PARAM_DISTANCEEFFECT, 37) setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -6, -3.8, -3.1, -5) local combat3 = createCombatObject() setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat3, COMBAT_PARAM_EFFECT, 39) setCombatParam(combat3, COMBAT_PARAM_DISTANCEEFFECT, 37) setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -6, -3.8, -3.1, -5) local combat4 = createCombatObject() setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat4, COMBAT_PARAM_EFFECT, 39) setCombatParam(combat4, COMBAT_PARAM_DISTANCEEFFECT, 37) setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC, -6, -3.8, -3.1, -5) local combat5 = createCombatObject() setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat5, COMBAT_PARAM_EFFECT, 39) setCombatParam(combat5, COMBAT_PARAM_DISTANCEEFFECT, 37) setCombatFormula(combat5, COMBAT_FORMULA_LEVELMAGIC, -6, -3.8, -3.1, -5) local combat6 = createCombatObject() setCombatParam(combat6, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat6, COMBAT_PARAM_EFFECT, 39) setCombatParam(combat6, COMBAT_PARAM_DISTANCEEFFECT, 37) setCombatFormula(combat6, COMBAT_FORMULA_LEVELMAGIC, -6, -3.8, -3.1, -5) local combat7 = createCombatObject() setCombatParam(combat7, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat7, COMBAT_PARAM_EFFECT, 39) setCombatParam(combat7, COMBAT_PARAM_DISTANCEEFFECT, 37) setCombatFormula(combat7, COMBAT_FORMULA_LEVELMAGIC, -6, -3.8, -3.1, -5) local combat8 = createCombatObject() setCombatParam(combat8, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat8, COMBAT_PARAM_EFFECT, 39) setCombatParam(combat8, COMBAT_PARAM_DISTANCEEFFECT, 37) setCombatFormula(combat8, COMBAT_FORMULA_LEVELMAGIC, -6, -3.8, -3.1, -5) local combat9 = createCombatObject() setCombatParam(combat9, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat9, COMBAT_PARAM_EFFECT, 39) setCombatParam(combat9, COMBAT_PARAM_DISTANCEEFFECT, 37) setCombatFormula(combat9, COMBAT_FORMULA_LEVELMAGIC, -6, -3.8, -3.1, -5) local combat10 = createCombatObject() setCombatParam(combat10, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat10, COMBAT_PARAM_EFFECT, 39) setCombatParam(combat10, COMBAT_PARAM_DISTANCEEFFECT, 37) setCombatFormula(combat10, COMBAT_FORMULA_LEVELMAGIC, -6, -3.8, -3.1, -5) local function onCastSpell1(parameters) doCombat(parameters.cid, combat1, parameters.var) end local function onCastSpell2(parameters) doCombat(parameters.cid, combat2, parameters.var) end local function onCastSpell3(parameters) doCombat(parameters.cid, combat3, parameters.var) end local function onCastSpell4(parameters) doCombat(parameters.cid, combat4, parameters.var) end local function onCastSpell5(parameters) doCombat(parameters.cid, combat5, parameters.var) end local function onCastSpell6(parameters) doCombat(parameters.cid, combat6, parameters.var) end local function onCastSpell7(parameters) doCombat(parameters.cid, combat7, parameters.var) end local function onCastSpell8(parameters) doCombat(parameters.cid, combat8, parameters.var) end local function onCastSpell9(parameters) doCombat(parameters.cid, combat9, parameters.var) end local function onCastSpell10(parameters) doCombat(parameters.cid, combat10, parameters.var) end function onCastSpell(cid, var) local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3, combat4 = combat4, combat5 = combat5, combat6 = combat6, combat7 = combat7, combat8 = combat8, combat9 = combat9, combat10 = combat10 } addEvent(onCastSpell1, 100, parameters) addEvent(onCastSpell2, 300, parameters) addEvent(onCastSpell3, 500, parameters) addEvent(onCastSpell4, 700, parameters) addEvent(onCastSpell5, 900, parameters) addEvent(onCastSpell6, 1200, parameters) addEvent(onCastSpell7, 1400, parameters) addEvent(onCastSpell8, 1600, parameters) addEvent(onCastSpell9, 1800, parameters) addEvent(onCastSpell10, 2000, parameters) doPlayerSendTextMessage(cid,27,"EFEITO MÁGICO: Flecha divina foi ativado, afetando o inimigo múltiplas vezes (3x). O cálculo do dano de ataque é baseado em seu nível mágico.") return true end
  4. tipo eu tenho um ot server e muitas pessouas relcamam que o tempo de transformaçao do dito e muito pouco tempo pois pesso ajuda de vcs para que possam me dizer aonde fica quem me ajudar eu dou rep+
  5. tipo eu tenho um ot server e muitas pessouas relcamam que o tempo de transformaçao do dito e muito pouco tempo pois pesso ajuda de vcs para que possam me dizer aonde fica quem me ajudar eu dou rep+ obs: o otro topico foi movido eu n sei aonde esta entao fiz outro eu sou umpoco nb ofv me perdouem.
  6. ta dando esse error aki no distro queria saber tirar se alguem me ajudar... [Error - GlogalEvents::thinks] Couldn't execute event: saveplayer OTSYS_SQLITE#_PREPARE<>: SQLITE ERROR: no such table: z_ots_comunication <SELECT * FROM z_ots_comunication WHERE "type"='login';> CONSEGUI ARRUMAR SOSINHO...
  7. Olá! Queria saber como faz para criar um server de tibia com gvt powerbox sou client full da gvt
  8. Estou presisando de um mapa igual do bigwar achei maneiro procurei muito no xtibia mais nao achei intao estou aki pedindo para vcs me ajudarem tou presisando para abrir meu ot agradeço muito obrigado.
  9. Olá garotada eu fiz um website de tibia , mas não sei edita-lo e preciso por item para vender com akeles negocio de point e editar akela tabela com os items , entao como não sei fazer estou aqui pedindo a ajuda de vocês (quem ajudar dou rep +) Obrigado desde ja
  10. POrq as houses somem do pallete e como fazer ela voltar me ajudem por favor ...
  11. 2057623

    Ne Ajudem Por Favor

    ola galerinha do eu tenho 2 probleminhas q eu nao consigo fazer (1) problema > eu nao consigo coloca a magia q eu fis no ot os tutoriais nao ensinaom certo ele so fala pra criar magia e depois coloca no ot hem spell.xml eu nao entendo hem q parte eu coloco a magia no spell.xml (2) problema > Nao seis se vcs ja ouviraom fala de BOSS sao bichos 2 vezes maior q o normal entao isso eu nao consigo fazer tanbem e nao tenho o programa se alguem pode me ajuda eu do um rep + meu msn pra me ajudarem > karlos.slash@hotmail.com me ajudem por favor eu quero tanto isso
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