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atakashi

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Tudo que atakashi postou

  1. Att 2.4.3 - Violet City Att de Game, Nova Hunt Power. [ + ] Adicionado novos pokemons, Yveltal, Heatran, Shiny Jirachi, Green Dialga, Uxie, Azelf, Mesprit, . [ + ] Alteração nos pokemons, Shiny Regice, Shiny Zekrom, Regigigas. [ + ] Adicionado novas quests, Rock Stone 2, Hellow Zekrom [ + ] Retirado Bugs Traps na quest box6. [ + ] Adicionado novo npc, Obi, npc de venda de mobilias para casas. [ + ] Adicionado nova city, Violet.
  2. atakashi

    PvP Team

    Pessoal, estou com dúvidas num systema de team pvp. o sistema pvp ta normal, porem o pessoal do mesmo time ta dando para se matar, e queria tirar isso. aquele sistema pvp do pda, que ja vem nele, ele não da para atacar a pessoa do mesmo time, nem o pokemon do mesmo time. Em que script aqui eu edito para ficar parecido com esse script do pda. as storages de cada time é: 140125 < time 1 140124 < time 2 Se alguem souber pelo menos em qual script q eu tenho q mexe para editar isso agradeço. Ou intaum, aqui tem o script do teleport para entrar no evento. Eu tentei por as storage do pda no movement dele, porém não consegui, alguem me ajuda ai, em baixo ta as storages ai do pda que qero por para eles entra ja com elas. Como faço para cada time entra com essa storage. Time 1: setPlayerStorageValue(cid, 6598755, 1) Time 2: setPlayerStorageValue(cid, 6598754, 1)
  3. Vo testar, e posto aqui. Agora ta assim. [25/01/2014 08:59:46] [Error - CreatureScript Interface] [25/01/2014 08:59:46] data/creaturescripts/scripts/exp2.0.lua:onStatsChange [25/01/2014 08:59:46] Description: [25/01/2014 08:59:46] (luaGetMonsterInfo) Monster not found [25/01/2014 08:59:46] [Error - CreatureScript Interface] [25/01/2014 08:59:46] data/creaturescripts/scripts/exp2.0.lua:onStatsChange [25/01/2014 08:59:46] Description: [25/01/2014 08:59:46] data/creaturescripts/scripts/exp2.0.lua:596: attempt to index a boolean value [25/01/2014 08:59:46] stack traceback: [25/01/2014 08:59:46] data/creaturescripts/scripts/exp2.0.lua:596: in function <data/creaturescripts/scripts/exp2.0.lua:63>
  4. Pessoal meu exp2.0, fica dando este erro, porém não tomba ot nem nada. mais qeria tirar esse erro. [21/01/2014 22:30:39] [Error - CreatureScript Interface] [21/01/2014 22:30:39] data/creaturescripts/scripts/exp2.0.lua:onStatsChange [21/01/2014 22:30:39] Description: [21/01/2014 22:30:39] data/creaturescripts/scripts/exp2.0.lua:492: attempt to index a boolean value [21/01/2014 22:30:39] stack traceback: [21/01/2014 22:30:39] data/creaturescripts/scripts/exp2.0.lua:492: in function <data/creaturescripts/scripts/exp2.0.lua:63> Aqui meu script exp2.0:
  5. atakashi

    Erro exp2.0

    Pessoal meu exp2.0, fica dando este erro, porém não tomba ot nem nada. mais qeria tirar esse erro. [21/01/2014 22:30:39] [Error - CreatureScript Interface] [21/01/2014 22:30:39] data/creaturescripts/scripts/exp2.0.lua:onStatsChange [21/01/2014 22:30:39] Description: [21/01/2014 22:30:39] data/creaturescripts/scripts/exp2.0.lua:492: attempt to index a boolean value [21/01/2014 22:30:39] stack traceback: [21/01/2014 22:30:39] data/creaturescripts/scripts/exp2.0.lua:492: in function <data/creaturescripts/scripts/exp2.0.lua:63> Aqui meu script exp2.0:
  6. a voltei, o script dos maluco de protect lvl skills funciono não. como posso para proteger os 2 skill? se morrer não perde. porque fico meio tosco assim o cara ta com 18 morre volta pa 15, e so se morre fora da arena, upando. deixa pelo menos esse script consegui kkk
  7. atakashi

    [Pedido]Otclient.

    affz ok vlw. se alguem tiver a source do otclient pokemon posta aew fazendo favor.
  8. atakashi

    [Pedido]Otclient.

    hum intão eu presciso da source do otclient? esse otclient n tinha source disponivel
  9. nem sei usar spoiler '-'. vo ver da proxima. funciono, . porém se boto pa quando morre ganha fishing kkkk, vo ver aki se axo. olha so, se a pessoa pega skill 999 e morre n buga n? vlw vo da rep+ ajudo pakas. obs: só mais uma perguntinha, se saberia por para quando a pessoa morre não perde o skills? pelo menos o 3 e 4? deixa axei um script aqui, vlw.
  10. Pessoal, da uma ajudinha, eu baixei um otclient para meu pokemon aqui, e alguns pokes lendários tem o nome com cor, tipo o mewtwo tem o nome Roxo, o articuno tem o nome Azul, e outra, a nurse joy ta com o nome rosa. mais tipo o shiny mewtwo ta com nome normal, então queria saber onde no otclient q você pode editar a cor custom de alguns monstros ou npc.
  11. atakashi

    [Pedido]Otclient.

    Area errada porque? num é clientes de otserv não? pensei que isso fosse um cliente.
  12. Pessoal, da uma ajudinha, eu baixei um otclient para meu pokemon aqui, e alguns pokes lendários tem o nome com cor, tipo o mewtwo tem o nome Roxo, o articuno tem o nome Azul. mais tipo o shiny mewtwo ta com nome normal, então queria saber onde no otclient q você pode editar a cor custom de alguns monstros ou npc.
  13. local combats = { [PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC}, [GRASSDAMAGE] = {cor = COLOR_GRASS}, [POISONEDDAMAGE] = {cor = COLOR_GRASS}, [FIREDAMAGE] = {cor = COLOR_FIRE2}, [BURNEDDAMAGE] = {cor = COLOR_BURN}, [WATERDAMAGE] = {cor = COLOR_WATER}, [ICEDAMAGE] = {cor = COLOR_ICE}, [NORMALDAMAGE] = {cor = COLOR_NORMAL}, [FLYDAMAGE] = {cor = COLOR_FLYING}, [GHOSTDAMAGE] = {cor = COLOR_GHOST}, [GROUNDDAMAGE] = {cor = COLOR_GROUND}, [ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC}, [ROCKDAMAGE] = {cor = COLOR_ROCK}, [BUGDAMAGE] = {cor = COLOR_BUG}, [FIGHTDAMAGE] = {cor = COLOR_FIGHTING}, [DRAGONDAMAGE] = {cor = COLOR_DRAGON}, [POISONDAMAGE] = {cor = COLOR_POISON}, [DARKDAMAGE] = {cor = COLOR_DARK}, [STEELDAMAGE] = {cor = COLOR_STEEL}, [MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC}, [DARK_EYEDAMAGE] = {cor = COLOR_GHOST}, [SEED_BOMBDAMAGE] = {cor = COLOR_GRASS}, [SACREDDAMAGE] = {cor = COLOR_FIRE2}, [MUDBOMBDAMAGE] = {cor = COLOR_GROUND}, --alterado v1.9 } local function sendPlayerDmgMsg(cid, text) if not isCreature(cid) then return true end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text) end local races = { [4] = {cor = COLOR_FIRE2}, [6] = {cor = COLOR_WATER}, [7] = {cor = COLOR_NORMAL}, [8] = {cor = COLOR_FIRE2}, [9] = {cor = COLOR_FIGHTING}, [10] = {cor = COLOR_FLYING}, [11] = {cor = COLOR_GRASS}, [12] = {cor = COLOR_POISON}, [13] = {cor = COLOR_ELECTRIC}, [14] = {cor = COLOR_GROUND}, [15] = {cor = COLOR_PSYCHIC}, [16] = {cor = COLOR_ROCK}, [17] = {cor = COLOR_ICE}, [18] = {cor = COLOR_BUG}, [19] = {cor = COLOR_DRAGON}, [20] = {cor = COLOR_GHOST}, [21] = {cor = COLOR_STEEL}, [22] = {cor = COLOR_DARK}, [1] = {cor = 180}, [2] = {cor = 180}, [3] = {cor = 180}, [5] = {cor = 180}, } local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE} local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE} local ignored = {POISONEDDAMAGE, BURNEDDAMAGE} local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE} function onStatsChange(cid, attacker, type, combat, value) if combat == FLYSYSTEMDAMAGE then return false end if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV if not isCreature(attacker) then if not isInArray(fixdamages, combat) and combats[combat] then doSendAnimatedText(getThingPos(cid), value, combats[combat].cor) end return true end local damageCombat = combat -------------------------------------------------- if type == STATSCHANGE_HEALTHGAIN then if cid == attacker then return true end if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then return false end return true end -------------------------------------------------- if isMonster(cid) then local valor = value if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then valor = getOffense(attacker) * playerDamageReduction doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor) return false elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor) return false end end -------------------------------------------------- if isPlayer(attacker) then local valor = value if valor > getCreatureHealth(cid) then valor = getCreatureHealth(cid) end if combat == COMBAT_PHYSICALDAMAGE then return false end if combat == PHYSICALDAMAGE then doSendMagicEffect(getThingPos(cid), 3) doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor) end if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor) end if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".") end return true end -------------------------------------------------- if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then return false end -------------------------------------------------- if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then if isSummon(attacker) or isPlayer(attacker) then if canAttackOther(cid, attacker) == "Cant" then return false end end local valor = 0 if combat == COMBAT_PHYSICALDAMAGE then valor = getOffense(attacker) else valor = getSpecialAttack(attacker) end valor = valor * playerDamageReduction valor = valor * math.random(83, 117) / 100 if valor >= getCreatureHealth(cid) then valor = getCreatureHealth(cid) end valor = math.floor(valor) if valor >= getCreatureHealth(cid) then if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then setPlayerStorageValue(cid, 6598754, -1) setPlayerStorageValue(cid, 6598755, -1) doRemoveCondition(cid, CONDITION_OUTFIT) doTeleportThing(cid, posBackPVP, false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) return false --alterado v1.8 end if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then doRemoveCondition(cid, CONDITION_OUTFIT) setPlayerStorageValue(cid, 17000, 0) setPlayerStorageValue(cid, 17001, 0) setPlayerStorageValue(cid, 63215, -1) doChangeSpeed(cid, PlayerSpeed) local item = getPlayerSlotItem(cid, 8) local btype = getPokeballType(item.itemid) if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) end end end if getPlayerStorageValue(cid, 22545) == 1 then if getGlobalStorageValue(22550) == 1 then doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!") doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*2) setPlayerStorageValue(cid, 22545, -1) doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid)) setPlayerRecordWaves(cid) endGoldenArena() return false --alterado v1.8 else setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1) setPlayerStorageValue(cid, 22545, -1) doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid)) setPlayerRecordWaves(cid) return true end end if getPlayerStorageValue(cid, 98796) >= 1 then setPlayerStorageValue(cid, 98796, -1) setPlayerStorageValue(cid, 98797, -1) --alterado v1.8 doTeleportThing(cid, SafariOut, false) doSendMagicEffect(getThingPos(cid), 21) doPlayerSendTextMessage(cid, 27, "You die in the saffari... Best luck in the next time!") return false --alterado v1.8 end local corpse = doCreateItem(3058, 1, getThingPos(cid)) doDecayItem(corpse) doItemSetAttribute(corpse, "pName", getCreatureName(cid)) --alterado v1.7 coloca corpse quando o player morre! doItemSetAttribute(corpse, "attacker", getCreatureName(attacker)) doItemSetAttribute(corpse, "article", getPlayerSex(cid) == 0 and "She" or "He") if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) <= 10 then setPlayerStorageValue(cid, Agatha.stoIni, -1) setPlayerStorageValue(cid, Agatha.stoRec, -1) setPlayerStorageValue(cid, Agatha.stoPer, -1) setPlayerStorageValue(cid, Agatha.stoEni, -1) --alterado v1.9 agatha quest setPlayerStorageValue(cid, Agatha.stoRes, -1) end end doCreatureAddHealth(cid, -valor, 3, 180) if not isPlayer(cid) then addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".") end return false end -------------------------------------------------- if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then if isPlayer(cid) then return false end if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then return false end end -------------------------------------------------- if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then return false end end -------------------------------------------------- if ehMonstro(cid) and ehMonstro(attacker) and not isSummon(cid) and not isSummon(attacker) then return false --alterado v1.9 /\ end -------------------------------------------------- --------------------REFLECT----------------------- if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then doSendMagicEffect(getThingPosWithDebug(cid), 135) doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS) addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102)) if getCreatureName(cid) == "Wobbuffet" then doRemoveCondition(cid, CONDITION_OUTFIT) end setPlayerStorageValue(cid, 21099, -1) setPlayerStorageValue(cid, 21100, 1) setPlayerStorageValue(cid, 21101, attacker) setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f) setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType) return false end end ------------------------------------------------- local multiplier = 1 if isCreature(cid) then poketype1 = pokes[getCreatureName(cid)].type poketype2 = pokes[getCreatureName(cid)].type2 end if not poketype1 or not poketype2 then return false end if getCreatureCondition(cid, CONDITION_INVISIBLE) then return false end if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then if isInArray(effectiveness[damageCombat].super, poketype1) then multiplier = multiplier + 0.5 end if isInArray(effectiveness[damageCombat].super, poketype2) then multiplier = multiplier + 0.5 end if isInArray(effectiveness[damageCombat].weak, poketype1) then multiplier = multiplier - 0.25 end if isInArray(effectiveness[damageCombat].weak, poketype2) then multiplier = multiplier - 0.25 end if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then if isInArray(specialabilities["foresight"], getCreatureName(attacker)) then multiplier = 0.5 end --alterado v1.6 end elseif combat == COMBAT_PHYSICALDAMAGE then if isGhostPokemon(cid) then if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --passiva Foresight!! doSendMagicEffect(getThingPos(cid), 3) return false end end local cd = getPlayerStorageValue(attacker, conds["Miss"]) local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) local cd3 = getPlayerStorageValue(attacker, conds["Stun"]) if cd >= 0 or cd2 >= 0 or cd3 >= 0 then if math.random(1, 100) > 50 then doSendMagicEffect(getThingPos(cid), 211) doSendAnimatedText(getThingPos(attacker), "MISS", 215) return false end end end -------------------------------------------------- local valor = value if multiplier == 1.5 and poketype2 == "no type" then multiplier = 2 elseif multiplier == 1.5 and poketype2 ~= "no type" then multiplier = 1.75 elseif multiplier == 1.25 then multiplier = 1 end -------------------------------------------------- if isSummon(cid) and isSummon(attacker) then if getCreatureMaster(cid) == getCreatureMaster(attacker) then return false end if canAttackOther(cid, attacker) == "Cant" then return false end end valor = valor * multiplier if isSummon(attacker) then valor = valor * getHappinessRate(attacker) else valor = valor * summonReduction end valor = math.floor(valor) if combat == COMBAT_PHYSICALDAMAGE then local value = getOffense(attacker) > 1000 and 3 or 2 block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) --alterado v1.9 testem essa nova formula plzzz '--' valor = (getOffense(attacker)/value) * block if valor <= 0 then valor = math.random(5, 10) --alterado v1.9 end if isInArray(specialabilities["counter"], getCreatureName(cid)) then if math.random(1, 100) <= 10 then doCreatureAddHealth(attacker, -valor, 3, 180) valor = 0 doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215) end end else valor = valor / getDefense(cid) end -------------------------Edited CLAN SYSTEM----------------------------------- if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk") elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2)) end ----------------------------------------------------------------------- ---------------------- FEAR / ROAR ------------------------------------ if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then return true end -------------------------------------------------------------------------- if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then valor = valor * 0 end end end if damageCombat == GROUNDDAMAGE then if isInArray(specialabilities["levitate"], getCreatureName(cid)) then valor = 0 end end ----------------------------------------------------------------------------- local p = getThingPos(cid) if p.x == 1 and p.y == 1 and p.z == 10 then return false end if getPlayerStorageValue(cid, 9658783) == 1 then return false --imune end ----------------------------------------------------------------------------- --------------- FIGHT MODE ----------------------- if useOTClient then if isSummon(cid) then local master = getCreatureMaster(cid) if getPlayerStorageValue(master, 248759) == 1 then valor = valor * 1.1 elseif getPlayerStorageValue(master, 248759) == 3 then valor = valor * 0.9 end end if isSummon(attacker) then local master = getCreatureMaster(attacker) if getPlayerStorageValue(master, 248759) == 1 then valor = valor * 1.1 elseif getPlayerStorageValue(master, 248759) == 3 then valor = valor * 0.9 end end end ----------------------------------------------------------------------------- if valor >= getCreatureHealth(cid) then if isInArray(cannotKill, combat) and isPlayer(cid) then valor = getCreatureHealth(cid) - 1 else valor = getCreatureHealth(cid) end end valor = math.floor(valor) ------------------ SKILLs Q CURAM O ATTACKER --------------------------------- local function doHeal(cid, amount) if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid)) end if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then doCreatureAddHealth(cid, amount) doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65) end end if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then if getPlayerStorageValue(attacker, 95487) >= 1 then doHeal(attacker, valor) setPlayerStorageValue(attacker, 95487, -1) end elseif damageCombat == SEED_BOMBDAMAGE then doHeal(attacker, valor) end -------------------------------------------- ----------SACRED FIRE----------------------- if combat == SACREDDAMAGE and not ehNPC(cid) then local ret = {} ret.id = cid ret.cd = 9 ret.check = getPlayerStorageValue(cid, conds["Silence"]) ret.eff = 39 ret.cond = "Silence" doCondition2(ret) elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then local ret = {} ret.id = cid ret.cd = 9 ret.eff = 34 ret.check = getPlayerStorageValue(cid, conds["Miss"]) ret.spell = "Mud Bomb" --alterado v1.9 ret.cond = "Miss" doCondition2(ret) end --------------------------------------------- --------------Passiva Lifesteal Clobat------------ if combat == COMBAT_PHYSICALDAMAGE then if getCreatureName(attacker) == "Crobat" then doCreatureAddHealth(attacker, math.floor(valor)) doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30) end end -------------------------------------------- valor = math.abs(valor) --alterado v1.9 if isSummon(attacker) then if combat == COMBAT_PHYSICALDAMAGE then doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255) addEvent(doDoubleHit, 1000, attacker, cid, valor, races) else doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255) end else if combat ~= COMBAT_PHYSICALDAMAGE then doCreatureAddHealth(cid, -valor, 3, combats[damageCombat].cor) else doCreatureAddHealth(cid, -valor, 3, races[getMonsterInfo(getCreatureName(cid)).race].cor) addEvent(doDoubleHit, 1000, attacker, cid, valor, races) end if isSummon(cid) and valor ~= 0 then addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".") end end if damageCombat == FIREDAMAGE and not isBurning(cid) then local ret = {} ret.id = cid ret.cd = math.random(5, 12) ret.check = getPlayerStorageValue(cid, conds["Burn"]) ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker) ret.cond = "Burn" doCondition2(ret) elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then local ret = {} ret.id = cid ret.cd = math.random(6, 15) ret.check = getPlayerStorageValue(cid, conds["Poison"]) local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker) ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2) ret.cond = "Poison" doCondition2(ret) end --[[---------------CD BAR----------------------- if isSummon(cid) then doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread") end ]] ------------------------------------POTIONS------------------------------------------- if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then if getPlayerStorageValue(cid, 173) >= 1 then if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then setPlayerStorageValue(cid, 173, -1) doSendAnimatedText(getThingPos(cid), "Lost Heal", 144) end end end ----------------------------------------PASSIVAS------------------------------------- -------------------------------------------Counter Helix------------------------------------ if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then docastspell(cid, "Counter Helix") end -------------------------------------------Lava Counter/Electricity---------------------------- if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then docastspell(cid, "Lava-Electricity") end ---------------------------------------Stunning Confusion----------------------------------------- if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then docastspell(cid, "Stunning Confusion") end -----------------------------------------Groundshock----------------------------------- if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then docastspell(cid, "Groundshock") end --------------------------------------Electric Charge--------------------------------------------- if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then docastspell(cid, "Electric Charge", 0, 0) end -------------------------------------Melody------------------------------------ if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then docastspell(cid, "Melody") end ------------------------------------- Dragon Fury / Fury --------------------------------------- if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then docastspell(cid, "Dragon Fury", 0, 0) end ------------------------------------- Mega Drain --------------------------------------- if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then docastspell(cid, "Mega Drain") end ------------------------------------- Spores Reaction --------------------------------------- if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then docastspell(cid, "Spores Reaction") end ------------------------------------ Amnesia ---------------------------------------- if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then docastspell(cid, "Amnesia", 0, 0) end ----------------------------------- Zen Mind ----------------------------------------- if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then docastspell(cid, "Zen Mind", 0, 0) end ---------------------------------- Mirror Coat --------------------------------------- if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then docastspell(cid, "Mirror Coat", 0, 0) end --------------------------------- Illusion ----------------------------------------- return false end
  14. achei aqui esse script playerpdeath.lua function onDeath(cid) if getPlayerStorageValue(cid, 63215) >= 1 then setPlayerStorageValue(cid, 63215, 0) end doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), false) doCreatureSetLookDir(cid, SOUTH) doPlayerPopupFYI(cid, "test") doRemoveCreature(cid) return true end a parte do de matar a pessoal, onde eu edito aqui? porque eu nem to imaginando que função procura, para saber onde é para editar. obs: testei aki nesse playpdeath, deu certo não kkk. to usando o pda do bolz, e exp2.0 que usa nele, procurei algo de death dele, achei nada.
  15. deixa queto já axei vo tenta criar algo aki de teleporte oque não sei muito daonde se tiro isso? ZerefShirou funciono, ta matando no pvp. agora so mais uma coisa, tem como por para quando a pessoa mata alguem, ganha um ponto de win, e quando morre ganha 1 ponto de loser. para eu por um ranking de pvp, de qem mato mais e morreu.
  16. Att 2.4.1 Att de World, Nova cidade. [ + ] Adicionado novos pokemons, Jirachi. [ + ] Adicionado novos pokemons quests, Mew Root, Mewtwo Root. [ + ] Alteração nos pokemons, darkrai giratina shiny dialga shiny mew shiny mewtwo shiny zekrom shiny deoxys shiny reshiram regigigas groudon shiny groudon shiny celebi black celebi black articuno Golduck Shiny Muk Shiny Marowak Wigglytuff. [ + ] Nova Cidade, Cognita. [ + ] Nova Quests, Show, Reshiram. Prémio : Box14, e Pokemon: Rayquaza. [ + ] Atualizações no mapa, remoção de bugs em houses de saffron e pascay. [ + ] Nova imagem de fundo, cliente.
  17. hum, mais como faço hum script de arena que todos possam se atacar sem ser time? tipo tenho esse codigo que é do pvp arena de time. function onStepIn(cid, item, position, fromPosition) --alterado v1.7 reformulado e melhorado ^^ if isSummon(cid) or ehMonstro(cid) then return false end --alterado v1.8 local posis = { --{{pos}, storage, cor da roupa}, [25695] = {{x = 1214, y = 1159, z = 15}, 6598754, 113}, [25696] = {{x = 1214, y = 1198, z = 15}, 6598755, 107}, [25701] = {{x = 476, y = 1847, z = 9}, 6598755, 114}, [25702] = {{x = 1227, y = 1179, z = 15}, 6598755, 107}, [25799] = {{x = 1566, y = 1094, z = 10}, 6598755, 130}, [25800] = {{x = 1053, y = 1050, z = 7}, 6598755, 94}, [25697] = {{x = 2035, y = 977, z = 8}, 6598754, 140}, [25698] = {{x = 1053, y = 1050, z = 7}}, --templo v1.8 [25699] = {{x = 1053, y = 1050, z = 7}}, [25700] = {{x = 1053, y = 1050, z = 7}}, [25703] = {{x = 1836, y = 1325, z = 9}, 6598754, 56}, } local action = posis[item.actionid] local out = getPlayerSex(cid) == 0 and 511 or 510 --alterado v1.9 if getPlayerStorageValue(cid, 17001) == 1 or getPlayerStorageValue(cid, 5700) >= 1 or getPlayerStorageValue(cid, 17000) == 1 then doPlayerSendCancel(cid, "You can't do that while ride/fly/or in a bike.") doTeleportThing(cid, fromPosition, false) --alterado v1.6 return true end if getPlayerStorageValue(cid, 52480) >= 1 then doPlayerSendCancel(cid, "You are already dueling!") doTeleportThing(cid, fromPosition, false) --alterado v1.6 return true end if posis[item.actionid] then if isInArray({25695, 25696, 25701, 25702, 25703, 25799, 25800, 25697}, item.actionid) then setPlayerStorageValue(cid, action[2], 1) doSetCreatureOutfit(cid, {lookType = out, lookBody = action[3], lookHead = action[3], lookLegs = action[3], lookFeet = action[3]}, -1) else setPlayerStorageValue(cid, 6598754, -1) setPlayerStorageValue(cid, 6598755, -1) setPlayerStorageValue(cid, 6598756, -1) setPlayerStorageValue(cid, 6598757, -1) doRemoveCondition(cid, CONDITION_OUTFIT) end doTeleportThing(cid, getClosestFreeTile(cid, action[1]), false) elseif item.actionid == 24158 then if getCreatureCondition(cid, CONDITION_INFIGHT) == TRUE then doPlayerSendCancel(cid, "You can't do that while is in battle!") doTeleportThing(cid, fromPosition, false) end end return true end onde eu tiro ele de time, e coloco a função de pvp para todos ?
  18. nem, eu ja tentei a city toda pvp e não adianta, oque deixa eles se atacarem la é a storage que ganham. Além do rep+ vo dá R$ 30,00 para quem fizer o scripter funcionando perfeitamente.
  19. Oi pessoal, aew pro pessoal mais experiente que deve saber essa. no meu poketibia tem aquele pvp de time igual todos os outros, eu queria fazer um pvp sem time, ou seja ele ia ignora o lookfeet, porém não conseguir fazer, se alguem ai souber, ajuda aew. rep+
  20. Options> Graphics > Advanced > Marca directx9 e veja se melhoro . se não tiver directx no seu pc, baixe.
  21. ZerefShirou ja fiz os scan, nada malicioso vou testa ja edito. Perfeito. valew ZerefShirou. rep+.
  22. testando. funciono não mano, mesmo erro, joguei ele em todas pastas pa ver, deu certo não.
  23. bem falarão que a otland fexo o caminho da blacklist file. gabriel, se seu console roda no meu pda, me passa aew, se possivel me passa ele em forma de gui, acho que é gui, aquele que é preto em forma de prompt.
  24. to usando do bolz. e todo dia dá um crash e agora com o erro da black list ta orrivel deixa um server + de 24 horas online.
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