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Tudo que juninhoo360 postou
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Funcionou, só que não multiplicou o life, mana, distance fighting e fishing. Me ajuda? :x
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8.6 Alissow OT.
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Não, eu usei fora e dentro de pz, e nenhum dos dois funcionou. Olha o link aí e vê se você acha o erro. http://www.xtibia.com/forum/topic/122455-moveevent-ring-chaos-bangle/page__fromsearch__1
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Não funcionou! AAAAAH, e eu esqueci de avisar, quando usar o bangle vai gastar 10 de platinium coins,e sempre que ele brilhar, ele vai gastar 1 platinium coins... vou te mandar o link do tutorial para você ver. http://www.xtibia.com/forum/topic/122455-moveevent-ring-chaos-bangle/page__fromsearch__1 Olha aí e tenta me ajudar.
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Ficando assim? <item id="2127" article="an" name="emerald bangle"> <attribute key="weight" value="170" /> <attribute key="slotType" value="ring" /> <attribute key="healthgain" value="100" /> <attribute key="skillFist" value="25" /> <attribute key="skillSword" value="25" /> <attribute key="skillClub" value="25" /> <attribute key="skillAxe" value="25" /> <attribute key="skillShield" value="25" /> <attribute key="skillFist" value="25" /> <attribute key="skillFishing" value="25" /> <attribute key="magiclevelpoints" value="25" /> <attribute key="healthTicks" value="1000" /> <attribute key="manaGain" value="100" /> <attribute key="manaTicks" value="1000" /> </item>
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<attribute key="healthgain" value="100" /> <attribute key="skillFist" value="25" /> <attribute key="skillSword" value="25" /> <attribute key="skillClub" value="25" /> <attribute key="skillAxe" value="25" /> <attribute key="skillShield" value="25" /> <attribute key="skillFist" value="25" /> <attribute key="skillFishing" value="25" /> <attribute key="magiclevelpoints" value="25" /> <attribute key="healthTicks" value="1000" /> <attribute key="manaGain" value="100" /> <attribute key="manaTicks" value="1000" /> Não entendi esta parte, explique por favor?
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Vá em Talkactions/Scripts e crie um arquivo chamado "buyvip". Depois disso cole isso dentro: local config = { days = 30, cost = 10, maxDays = 360 } function onSay(cid, words, param, channel) if(getPlayerPremiumDays(cid) > config.maxDays) then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Voce nao pode comprar mais " .. config.days + config.maxDays .. " dias de vip account") doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF) return TRUE end if(doPlayerRemoveMoney(cid, config.cost) ~= TRUE) then doPlayerSendCancel(cid, "Voce nao tem dinheiro suficiente " .. config.days .. " a vip account custa " .. config.cost .. " diamonds") doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF) return TRUE end doPlayerAddPremiumDays(cid, config.days) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Agora voce tem " .. config.days .. " dias de vip account.") return TRUE end E em Talkactions.xml adicione isto: <talkaction words="!vip" script="buyvip.lua" />
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Não há nenhum erro no distro, nem nada. Só que quando eu uso o ring, ele não aumenta nenhum status, não aumenta nada! Esse é o "erro".
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Caro amigo, você já criou um outro tópico com o mesmo assunto, isso é ilegal. Como você é novo, te darei um desconto. Nunca mais faça isto! Sem mais. Att, Júnior.
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Client/Data/Movements/Chaosbangle : -- >> Small config section -- local outfitMale = { lookType = 12, lookHead = 19, lookBody = 79, lookLegs = 3, lookFeet = 81, lookAddons = 0 } local outfitFemale = { lookType = 12, lookHead = 19, lookBody = 53, lookLegs = 92, lookFeet = 79, lookAddons = 0 } local cointype = 2152 -- Id of the coin the spell will use (2148 = gold coin, 2152 = platinum coin, 2160 = crystal coin) -- local tbcw = 2000 -- coin wasting time interval (miliseconds) -- local ncws = 1 -- number of coins used up during time interval -- local ncni = 20 -- number of coins needed to trigger the transformation -- local stcn = 20 -- number of coins needed to execute script (must be higher than ncni value) -- local warn = 1 -- warns player when runing short on coins, 1 = yes -- local cwar = 20 -- number of coins that triggers the warnings -- local bmaineff = CONST_ME_YELLOW_RINGS local bsecondeff = CONST_ME_BLOCKHIT local bflingeff = CONST_ANI_SMALLHOLY local blandeff = CONST_ME_HOLYAREA local bringwaste = CONST_ME_FIREWORK_YELLOW local bringabsorb = CONST_ME_MAGIC_GREEN local gmaineff = CONST_ME_EXPLOSIONAREA local gsecondeff = CONST_ME_FIREAREA local gflingeff = CONST_ANI_FIRE local glandeff = CONST_ME_FIREWORK_RED local gringwaste = CONST_ME_FIREWORK_RED local gringabsorb = CONST_ME_MAGIC_RED -- Small config section << -- local condition1 = createConditionObject(CONDITION_ATTRIBUTES) setConditionParam(condition1, CONDITION_PARAM_TICKS, -1) setConditionParam(condition1, CONDITION_PARAM_SKILL_FIST, 210) setConditionParam(condition1, CONDITION_PARAM_SKILL_FISHING, 210) setConditionParam(condition1, CONDITION_PARAM_SKILL_CLUB, 210) setConditionParam(condition1, CONDITION_PARAM_SKILL_SWORD, 210) setConditionParam(condition1, CONDITION_PARAM_SKILL_AXE, 210) setConditionParam(condition1, CONDITION_PARAM_SKILL_DISTANCE, 210) setConditionParam(condition1, CONDITION_PARAM_SKILL_SHIELD, 210) setConditionParam(condition1, CONDITION_PARAM_SKILL_FISHING, 210) setConditionParam(condition1, CONDITION_PARAM_STAT_MAGICPOINTS, 210) setConditionParam(condition1, CONDITION_PARAM_STAT_MAXHITPOINTSPERCENT, 215) setConditionParam(condition1, CONDITION_PARAM_STAT_MAXMANAPOINTSPERCENT, 210) local condition2 = createConditionObject(CONDITION_HASTE) setConditionParam(condition2, CONDITION_PARAM_TICKS, -1) setConditionFormula(condition2, 2.5, 0, 3.0, 0) function superform1(param) if param.crca == 1 then local pos = getCreaturePosition(param.cid) local sex = getPlayerSex(param.cid) local nha = {x = pos.x, y = pos.y - 3, z = pos.z, stackpos = 255} local sha = {x = pos.x, y = pos.y + 3, z = pos.z, stackpos = 255} local wha = {x = pos.x - 3, y = pos.y, z = pos.z, stackpos = 255} local eha = {x = pos.x + 3, y = pos.y, z = pos.z, stackpos = 255} local nwa = {x = pos.x - 2, y = pos.y - 2, z = pos.z, stackpos = 255} local nea = {x = pos.x + 2, y = pos.y - 2, z = pos.z, stackpos = 255} local sea = {x = pos.x + 2, y = pos.y + 2, z = pos.z, stackpos = 255} local swa = {x = pos.x - 2, y = pos.y + 2, z = pos.z, stackpos = 255} if sex == 1 then doSendMagicEffect(pos, bmaineff) doSendMagicEffect(pos, bsecondeff) doSendDistanceShoot(pos, nha, bflingeff) doSendDistanceShoot(pos, sha, bflingeff) doSendDistanceShoot(pos, wha, bflingeff) doSendDistanceShoot(pos, eha, bflingeff) doSendDistanceShoot(pos, nwa, bflingeff) doSendDistanceShoot(pos, nea, bflingeff) doSendDistanceShoot(pos, sea, bflingeff) doSendDistanceShoot(pos, swa, bflingeff) doSendMagicEffect(nha, blandeff) doSendMagicEffect(sha, blandeff) doSendMagicEffect(wha, blandeff) doSendMagicEffect(eha, blandeff) doSendMagicEffect(nwa, blandeff) doSendMagicEffect(nea, blandeff) doSendMagicEffect(sea, blandeff) doSendMagicEffect(swa, blandeff) doSetCreatureOutfit(param.cid, outfitMale, -1) else doSendMagicEffect(pos, gmaineff) doSendMagicEffect(pos, gsecondeff) doSendDistanceShoot(pos, nha, gflingeff) doSendDistanceShoot(pos, sha, gflingeff) doSendDistanceShoot(pos, wha, gflingeff) doSendDistanceShoot(pos, eha, gflingeff) doSendDistanceShoot(pos, nwa, gflingeff) doSendDistanceShoot(pos, nea, gflingeff) doSendDistanceShoot(pos, sea, gflingeff) doSendDistanceShoot(pos, swa, gflingeff) doSendMagicEffect(nha, glandeff) doSendMagicEffect(sha, glandeff) doSendMagicEffect(wha, glandeff) doSendMagicEffect(eha, glandeff) doSendMagicEffect(nwa, glandeff) doSendMagicEffect(nea, glandeff) doSendMagicEffect(sea, glandeff) doSendMagicEffect(swa, glandeff) doSetCreatureOutfit(param.cid, outfitFemale, -1) end doAddCondition(param.cid, condition1) doAddCondition(param.cid, condition2) local mhp = getCreatureMaxHealth(param.cid) local mma = getPlayerMaxMana(param.cid) local chp = getCreatureHealth(param.cid) local cma = getPlayerMana(param.cid) local dhp = mhp - chp local dma = mma - cma doCreatureAddHealth(param.cid, dhp) doPlayerAddMana(param.cid, dma) doPlayerRemoveItem(param.cid, cointype, ncni) param.crcb = 1 param.sex = sex setPlayerStorageValue(param.cid, 50780, 1) addEvent(superform2, 1, param) end end function superform2(param) if param.crca == 1 and param.crcb == 1 and isCreature(param.cid) == TRUE and getPlayerStorageValue(param.cid, 50780) == 1 then local pos = getCreaturePosition(param.cid) doPlayerRemoveItem(param.cid, cointype, ncws) if param.sex == 1 then doSendMagicEffect(pos, bringwaste) doSendMagicEffect(pos, bringabsorb) else doSendMagicEffect(pos, gringwaste) doSendMagicEffect(pos, gringabsorb) end local goldleft = getPlayerItemCount(param.cid, cointype) if goldleft < cwar and warn == 1 then doPlayerSendTextMessage(param.cid, MESSAGE_STATUS_CONSOLE_RED, "Coins left: " ..goldleft.. ".") end if goldleft < ncws then param.crca = 0 param.crcb = 0 setPlayerStorageValue(param.cid, 50780, 0) doPlayerSendTextMessage(param.cid, MESSAGE_EVENT_DEFAULT, "No cash left!") local pos = getCreaturePosition(param.cid) local nha = {x = pos.x, y = pos.y - 3, z = pos.z, stackpos = 255} local sha = {x = pos.x, y = pos.y + 3, z = pos.z, stackpos = 255} local wha = {x = pos.x - 3, y = pos.y, z = pos.z, stackpos = 255} local eha = {x = pos.x + 3, y = pos.y, z = pos.z, stackpos = 255} local nwa = {x = pos.x - 2, y = pos.y - 2, z = pos.z, stackpos = 255} local nea = {x = pos.x + 2, y = pos.y - 2, z = pos.z, stackpos = 255} local sea = {x = pos.x + 2, y = pos.y + 2, z = pos.z, stackpos = 255} local swa = {x = pos.x - 2, y = pos.y + 2, z = pos.z, stackpos = 255} doRemoveCondition(param.cid, CONDITION_OUTFIT) doRemoveCondition(param.cid, CONDITION_ATTRIBUTES) doRemoveCondition(param.cid, CONDITION_HASTE) if param.sex == 1 then doSendMagicEffect(pos, bmaineff) doSendMagicEffect(pos, bsecondeff) doSendDistanceShoot(pos, nha, bflingeff) doSendDistanceShoot(pos, sha, bflingeff) doSendDistanceShoot(pos, wha, bflingeff) doSendDistanceShoot(pos, eha, bflingeff) doSendDistanceShoot(pos, nwa, bflingeff) doSendDistanceShoot(pos, nea, bflingeff) doSendDistanceShoot(pos, sea, bflingeff) doSendDistanceShoot(pos, swa, bflingeff) doSendMagicEffect(nha, blandeff) doSendMagicEffect(sha, blandeff) doSendMagicEffect(wha, blandeff) doSendMagicEffect(eha, blandeff) doSendMagicEffect(nwa, blandeff) doSendMagicEffect(nea, blandeff) doSendMagicEffect(sea, blandeff) doSendMagicEffect(swa, blandeff) else doSendMagicEffect(pos, gmaineff) doSendMagicEffect(pos, gsecondeff) doSendDistanceShoot(pos, nha, gflingeff) doSendDistanceShoot(pos, sha, gflingeff) doSendDistanceShoot(pos, wha, gflingeff) doSendDistanceShoot(pos, eha, gflingeff) doSendDistanceShoot(pos, nwa, gflingeff) doSendDistanceShoot(pos, nea, gflingeff) doSendDistanceShoot(pos, sea, gflingeff) doSendDistanceShoot(pos, swa, gflingeff) doSendMagicEffect(nha, glandeff) doSendMagicEffect(sha, glandeff) doSendMagicEffect(wha, glandeff) doSendMagicEffect(eha, glandeff) doSendMagicEffect(nwa, glandeff) doSendMagicEffect(nea, glandeff) doSendMagicEffect(sea, glandeff) doSendMagicEffect(swa, glandeff) end else addEvent(superform2, tbcw, param) end end end function onEquip(cid, item, slot) local param = {cid = cid, item = item, slot = slot} local gold = getPlayerItemCount(cid, cointype) if gold > stcn then param.crca = 1 --can equip here? addEvent(superform1, 1, param) return TRUE end end function onDeEquip(cid, item, slot) if isPlayer(cid) and getPlayerStorageValue(cid, 50780) == 1 then doRemoveCondition(cid, CONDITION_OUTFIT) doRemoveCondition(cid, CONDITION_ATTRIBUTES) doRemoveCondition(cid, CONDITION_HASTE) local pos = getCreaturePosition(cid) setPlayerStorageValue(cid, 50780, 0) local sex = getPlayerSex(cid) local nha = {x = pos.x, y = pos.y - 3, z = pos.z, stackpos = 255} local sha = {x = pos.x, y = pos.y + 3, z = pos.z, stackpos = 255} local wha = {x = pos.x - 3, y = pos.y, z = pos.z, stackpos = 255} local eha = {x = pos.x + 3, y = pos.y, z = pos.z, stackpos = 255} local nwa = {x = pos.x - 2, y = pos.y - 2, z = pos.z, stackpos = 255} local nea = {x = pos.x + 2, y = pos.y - 2, z = pos.z, stackpos = 255} local sea = {x = pos.x + 2, y = pos.y + 2, z = pos.z, stackpos = 255} local swa = {x = pos.x - 2, y = pos.y + 2, z = pos.z, stackpos = 255} if sex == 1 then doSendMagicEffect(pos, bmaineff) doSendMagicEffect(pos, bsecondeff) doSendDistanceShoot(pos, nha, bflingeff) doSendDistanceShoot(pos, sha, bflingeff) doSendDistanceShoot(pos, wha, bflingeff) doSendDistanceShoot(pos, eha, bflingeff) doSendDistanceShoot(pos, nwa, bflingeff) doSendDistanceShoot(pos, nea, bflingeff) doSendDistanceShoot(pos, sea, bflingeff) doSendDistanceShoot(pos, swa, bflingeff) doSendMagicEffect(nha, blandeff) doSendMagicEffect(sha, blandeff) doSendMagicEffect(wha, blandeff) doSendMagicEffect(eha, blandeff) doSendMagicEffect(nwa, blandeff) doSendMagicEffect(nea, blandeff) doSendMagicEffect(sea, blandeff) doSendMagicEffect(swa, blandeff) else doSendMagicEffect(pos, gmaineff) doSendMagicEffect(pos, gsecondeff) doSendDistanceShoot(pos, nha, gflingeff) doSendDistanceShoot(pos, sha, gflingeff) doSendDistanceShoot(pos, wha, gflingeff) doSendDistanceShoot(pos, eha, gflingeff) doSendDistanceShoot(pos, nwa, gflingeff) doSendDistanceShoot(pos, nea, gflingeff) doSendDistanceShoot(pos, sea, gflingeff) doSendDistanceShoot(pos, swa, gflingeff) doSendMagicEffect(nha, glandeff) doSendMagicEffect(sha, glandeff) doSendMagicEffect(wha, glandeff) doSendMagicEffect(eha, glandeff) doSendMagicEffect(nwa, glandeff) doSendMagicEffect(nea, glandeff) doSendMagicEffect(sea, glandeff) doSendMagicEffect(swa, glandeff) end end return TRUE end Movements.xml: <movevent event="Equip" itemid="2127" function="onEquipItem" slot="ring" script="chaosbangle.lua"/> <movevent event="DeEquip" itemid="2127" function="onDeEquipItem" slot="ring" script="chaosbangle.lua"/>
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Faaaaaaala galera do XTibiaa! Bom, um amigo meu fez um script, me mostrou e eu gostei... Era de um ring (emerald bangle), que quando usava ele, mutiplicava o life, mana e adicionava 25 em todos os status (ml, first fighting, sword fighting, club fighting, e os demais). Mas tinha um porém, ele queria me vender o script, então tirei algumas prints para postar aqui. OBS: EU JÁ LI O TUTORIAL DAQUI DO XTIBIA EXPLICANDO, SÓ QUE AQUI NÃO DEU CERTO, POR ISSO ESTOU PEDINDO PARA ALGUÉM ME AJUDAR. Vou postar algumas prints para vocês verem e tentar me ajudar. Print 1 antes de colocar o ring: Print 2, depois de colocar o ring: O PRINT CORTOU A PARTE DO LIFE, MAS MULTIPLICAVA O LIFE E A MANA. REP+ PARA QUEM ME AJUDAR!
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talkaction Reset Que Ganha Vocation
tópico respondeu ao gleison157 de juninhoo360 em Actions e Talkactions
Qual é o comando para virar "Mixed" ? Não consegui achar, espero resposta. Abraços.- 24 respostas
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- igual do rozinx
- otserv
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(e 2 mais)
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Amigo, você praticou um ato ilegalnas regras do XTibia, Double Post/Flood. Considere-se avisado.
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moveevent [MoveEvent] Ring Chaos Bangle
tópico respondeu ao raalgusto de juninhoo360 em Actions e Talkactions
Aqui nao to conseguindo , eu fiz certin , fiz uma arquivo nos movements , colokei o script dps fui no moviemnts.xml escrevi akilo ai quando fui testa o bangle ta a mesma coisa , ajuda ae ?:s to qerendo mto esse script Aqui aconteceu a mesma coisa, eu fiz certo, usei ele, só que não adiantou de nada.. Pode ajudar? -
talkaction [Wand] Muda De Efeito
tópico respondeu ao Skymagnum de juninhoo360 em Mods, funções e outros
Ótimo tutorial amigo. Testei e funcionou 100%, mas tive que pedir ajuda ao LuckOake pois no meu server ficou com alguns bugs. Arrume isto: <item id="xxx" article="the" name="Nome da Wand"> <attribute key="description" value="Você pode mudar o elemento da wand digitando !wand elemento desejado." /> <attribute key="weight" value="2300" /> <attribute key="weaponType" value="wand" /> <attribute key="shootType" value="holy" /> <attribute key="range" value="8" /> </item> para isto: <item id="xxx" article="the" name="Nome da Wand"> <attribute key="description" value="Mude o elemento da wand digitando !wand elemento desejado." /> <attribute key="weight" value="2300" /> <attribute key="weaponType" value="wand" /> <attribute key="shootType" value="holy" /> <attribute key="range" value="8" /> </item> O problema está no "VOCÊ". Fora isto, muito bom, rep+. -
Bom cara, você me ajudou muito, consegui tirar todos os erros do meu server, graças a você. Te devo muito! Eu estou com mais uma dúvida, mas deixa para lá, já enchi muito o seu saco. Obrigado, Vou te dar seu REP+ novamente assim que puder. Abraços.
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Bom, o erro no items.xml foi arrumado! Agora está com erro no weapons.xml =/ Vou postar o trecho no weapons e uma ScreenShot para você observar. Jájá edito aqui para você, ok ?! @Edit. Weapons.xml: <wand id="2184" level="50" mana="13" min="25000" max="75000 type="earth" event="script" value="wand1.lua"> <!-- wand of effects --><vocation id="1"/><vocation id="2"/><vocation id="5"/><vocation id="6"/> ScreenShot:
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http://www.xtibia.co...muda-de-efeito/ (link do tutorial que eu estou usando.) Item.xml: <item id="2184" article="the" name="Kimber Scepter"> <attribute key="description" value="Você pode mudar o elemento da wand digitando !wand elemento desejado." /> <attribute key="weight" value="2300" /> <attribute key="weaponType" value="wand" /> <attribute key="shootType" value="holy" /> <attribute key="range" value="8" /> </item> Print do erro:
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Hey man! Deu certo, me ajudou bastante caro amigo. Obrigado, e como prometido, REP+. Mas você poderia me ajudar em mais uma coisa? Tipo, eu fiz tudo certinho pra criar uma nova Wand, mas quando eu vou reiniciar/abrir o Server, diz que não pode carregar o Item.xml, aí o OT fica sem itens, tem como me ajudar?
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Arquivo no Data/Monter/Dragons : E Monster.xml: <?xml version="1.0"?> <monsters> <!--By Alissow--> <monster name="Breeze" file="Breeze.xml"/> <monster name="Baron Of The Room" file="Baron Of The Room.xml"/> <monster name="Azerus" file="azerus.xml"/> <monster name="Training Monk" file="Monks/Training Monk.xml"/> <monster name="The Fastest Turtle" file="The Fastest Turtle.xml"/> <monster name="Firewall" file="traps/firewall.xml"/> <monster name="Arthei" file="undead humanoids/arthei.xml"/> <monster name="Yalahari" file="yalahari.xml"/> <monster name="Rift worm" file="annelids/rift worm.xml"/> <monster name="Rift Scythe" file="undead humanoids/Rift Scythe.xml"/> <monster name="Rift Brood" file="electro-elementals/Rift Brood.xml"/> <monster name="Rift Lord" file="The ruthless seven minions/rift lord.xml"/> <monster name="Rift Phantom" file="ghosts/rift phantom.xml"/> <monster name="Sharptooth" file="quaras/sharptooth.xml"/> <monster name="Splasher" file="quaras/splasher.xml"/> <monster name="Diseased Dan" file="Bio-elementals/Diseased Dan.xml"/> <monster name="A Fading Memory" file="outlaws/A Fading Memory.xml"/> <monster name="Wall" file="traps/wall.xml"/> <monster name="Murderess spider" file="arachnids/murderess spider.xml"/> <monster name="Feromous" file="sorcerers/feromous.xml"/> <monster name="DreadBeast" file="skeletons/dreadbeast.xml"/> <monster name="Green Phantom" file="green phantom.xml"/> <monster name="Koshei the Deathless" file="Koshei the Deathless.xml"/> <monster name="Lavahole" file="traps/lavahole.xml"/> <monster name="Target Dummy" file="target dummy.xml"/> <monster name="Elite Trainer" file="elite trainer.xml"/> <monster name="DeathFan" file="deathfan.xml"/> <monster name="Lavanos" file="lavanos.xml"/> <monster name="Martes 13" file="martes 13.xml"/> <monster name="Ghost Morgaroth" file="ghost morgaroth.xml"/> <monster name="Rainbow Morgaroth" file="rainbow morgaroth.xml"/> <monster name="Undead Morgaroth" file="undead morgaroth.xml"/> <monster name="Morgaroth girl" file="morgaroth girl.xml"/> <monster name="Swamp Morgaroth" file="Swamp morgaroth.xml"/> <monster name="king arthas apparition" file="king arthas apparition.xml"/> <monster name="Yalaharian summoner" file="yalaharian summoner.xml"/> <monster name="Target Fighter" file="target fighter.xml"/> <monster name="Demon Annihilator" file="demons/demon annihilator.xml"/> <!--8.6--> <monster name="Abomination Fury" file="8.6/Abomination Fury.xml"/> <monster name="Brimstone Bug" file="8.6/Brimstone Bug.xml"/> <monster name="butterfly demon" file="8.6/butterfly demon.xml"/> <monster name="Draken Abomination" file="8.6/Draken Abomination.xml"/> <monster name="Draken Elite" file="8.6/Draken Elite.xml"/> <monster name="Finger Killer" file="8.6/Finger Killer.xml"/> <monster name="Living Plant" file="8.6/Living Plant.xml"/> <monster name="Lizard Abomination" file="8.6/Lizard Abomination.xml"/> <monster name="Phantom Lord" file="8.6/Phantom Lord.xml"/> <monster name="Purple Turtle" file="8.6/Purple Turtle.xml"/> <monster name="Snake God Essence" file="8.6/Snake God Essence.xml"/> <monster name="Souleater" file="8.6/Souleater.xml"/> <monster name="Triple Medusa" file="8.6/Triple Medusa.xml"/> <!--8.54--> <monster name="Draken Spellweaver" file="8.54/Draken Spellweaver.xml"/> <monster name="Draken Warmaster" file="8.54/Draken Warmaster.xml"/> <monster name="Eternal Guardian" file="8.54/Eternal Guardian.xml"/> <monster name="Ghastly Dragon" file="8.54/Ghastly Dragon.xml"/> <monster name="Gnarlhound" file="8.54/Gnarlhound.xml"/> <monster name="Insect Swarm" file="8.54/Insect Swarm.xml"/> <monster name="Lancer Beetle" file="8.54/Lancer Beetle.xml"/> <monster name="Lizard Chosen" file="8.54/Lizard Chosen.xml"/> <monster name="Lizard Dragon Priest" file="8.54/Lizard Dragon Priest.xml"/> <monster name="Lizard High Guard" file="8.54/Lizard High Guard.xml"/> <monster name="Lizard Legionnaire" file="8.54/Lizard Legionnaire.xml"/> <monster name="Lizard Zaogun" file="8.54/Lizard Zaogun.xml"/> <monster name="Orc Marauder" file="8.54/Orc Marauder.xml"/> <monster name="Sandcrawler" file="8.54/Sandcrawler.xml"/> <monster name="Terramite" file="8.54/Terramite.xml"/> <monster name="Wailing Widow" file="8.54/Wailing Widow.xml"/> <monster name="Battlemaster Zunzu" file="8.54/battlemaster zunzu.xml"/> <monster name="Undead Mine Worker" file="8.54/undead mine worker.xml"/> <monster name="Undead Prospector" file="8.54/undead prospector.xml"/> <monster name="Killer Caiman" file="8.54/Killer Caiman.xml"/> <monster name="Chrak" file="8.54/chrak.xml"/> <!-- New Frontier --> <monster name="Baron Brute" file="New Frontier/baron brute.xml"/> <monster name="Coldheart" file="New Frontier/coldheart.xml"/> <monster name="Doomhowl" file="New Frontier/doomhowl.xml"/> <monster name="Dreadwing" file="New Frontier/dreadwing.xml"/> <monster name="Fatality" file="New Frontier/fatality.xml"/> <monster name="Haunter" file="New Frontier/haunter.xml"/> <monster name="Incineron" file="New Frontier/incineron.xml"/> <monster name="Menace" file="New Frontier/menace.xml"/> <monster name="Rocko" file="New Frontier/rocko.xml"/> <monster name="The Axeorcist" file="New Frontier/the axeorcist.xml"/> <monster name="The Dreadorian" file="New Frontier/the dreadorian.xml"/> <monster name="Tirecz" file="New Frontier/tirecz.xml"/> <monster name="Tremorak" file="New Frontier/tremorak.xml"/> <!--8.4--> <monster name="Acid Blob" file="8.4/acid blob.xml"/> <monster name="Crazed Beggar" file="8.4/Crazed Beggar.xml"/> <monster name="Damaged worker golem" file="8.4/damaged worker golem.xml"/> <monster name="Death Blob" file="8.4/Death blob.xml"/> <monster name="Gang member" file="8.4/gang member.xml"/> <monster name="Gladiator" file="8.4/Gladiator.xml"/> <monster name="Gozzler" file="8.4/Gozzler.xml"/> <monster name="Haunted treeling" file="8.4/haunted treeling.xml"/> <monster name="Hellspawn" file="8.4/hellspawn.xml"/> <monster name="Infernalist" file="8.4/Infernalist.xml"/> <monster name="Mad scientist" file="8.4/mad scientist.xml"/> <monster name="Mercury Blob" file="8.4/Mercury blob.xml"/> <monster name="Mutated Rat" file="8.4/mutated rat.xml"/> <monster name="Mutated Human" file="8.4/mutated human.xml"/> <monster name="Mutated Bat" file="8.4/Mutated bat.xml"/> <monster name="Mutated tiger" file="8.4/mutated tiger.xml"/> <monster name="Nightmare Scion" file="8.4/Nightmare Scion.xml"/> <monster name="Nightstalker" file="8.4/nightstalker.xml"/> <monster name="Undead gladiator" file="8.4/undead gladiator.xml"/> <monster name="Vampire Bride" file="8.4/Vampire Bride.xml"/> <monster name="War Golem" file="8.4/War Golem.xml"/> <monster name="Werewolf" file="8.4/werewolf.xml"/> <monster name="Worker golem" file="8.4/worker golem.xml"/> <monster name="Zombie" file="8.4/Zombie.xml"/> <!--10th anniversary--> <monster name="Bones" file="10th anniversary/bones.xml" /> <monster name="Fluffy" file="10th anniversary/fluffy.xml" /> <monster name="Grynch Clan Goblin" file="10th anniversary/grynch clan goblin.xml" /> <monster name="Hacker" file="10th anniversary/hacker.xml" /> <monster name="Minishabaal" file="10th anniversary/minishabaal.xml"/> <monster name="Primitive" file="10th anniversary/primitive.xml" /> <monster name="Tibia Bug" file="10th anniversary/tibia bug.xml" /> <monster name="Undead Minion" file="10th anniversary/undead minion.xml" /> <!-- Amazons --> <monster name="Amazon" file="amazons/amazon.xml"/> <monster name="Valkyrie" file="amazons/valkyrie.xml"/> <monster name="Xenia" file="amazons/xenia.xml"/> <!-- Annelids --> <monster name="Carrion Worm" file="annelids/carrion worm.xml"/> <monster name="Rotworm" file="annelids/rotworm.xml"/> <monster name="Rotworm Queen" file="annelids/rotworm queen.xml"/> <!-- Apes --> <monster name="Kongra" file="apes/kongra.xml"/> <monster name="Hairman the Huge" file="apes/hairman the huge.xml"/> <monster name="Merlkin" file="apes/merlkin.xml"/> <monster name="Sibang" file="apes/sibang.xml"/> <!-- Arachnids --> <monster name="Crystal Spider" file="arachnids/crystal spider.xml"/> <monster name="Giant Spider" file="arachnids/giant spider.xml"/> <monster name="Poison Spider" file="arachnids/poison spider.xml"/> <monster name="Scorpion" file="arachnids/scorpion.xml"/> <monster name="Spider" file="arachnids/spider.xml"/> <monster name="Tarantula" file="arachnids/tarantula.xml"/> <monster name="The old widow" file="arachnids/the old widow.xml"/> <!-- Arena --> <!-- Greenhorn --> <monster name="Achad" file="arena/greenhorn/achad.xml"/> <monster name="Axeitus Headbanger" file="arena/greenhorn/axeitus headbanger.xml"/> <monster name="Bloodpaw" file="arena/greenhorn/bloodpaw.xml"/> <monster name="Bovinus" file="arena/greenhorn/bovinus.xml"/> <monster name="Colerian The Barbarian" file="arena/greenhorn/colerian the barbarian.xml"/> <monster name="Cursed Gladiator" file="arena/greenhorn/cursed gladiator.xml"/> <monster name="Frostfur" file="arena/greenhorn/frostfur.xml"/> <monster name="Orcus the Cruel" file="arena/greenhorn/orcus the cruel.xml"/> <monster name="Rocky" file="arena/greenhorn/rocky.xml"/> <monster name="The Hairy One" file="arena/greenhorn/the hairy one.xml"/> <!-- Scrapper --> <monster name="Avalanche" file="arena/scrapper/avalanche.xml"/> <monster name="Drasilla" file="arena/scrapper/drasilla.xml"/> <monster name="Grimgor Guteater" file="arena/scrapper/grimgor guteater.xml"/> <monster name="Kreebosh the Exile" file="arena/scrapper/kreebosh the exile.xml"/> <monster name="Slim" file="arena/scrapper/slim.xml"/> <monster name="Spirit of Earth" file="arena/scrapper/spirit of earth.xml"/> <monster name="Spirit of Fire" file="arena/scrapper/spirit of fire.xml"/> <monster name="Spirit of Water" file="arena/scrapper/spirit of water.xml"/> <monster name="The Dark Dancer" file="arena/scrapper/the dark dancer.xml"/> <monster name="The Hag" file="arena/scrapper/the hag.xml"/> <!-- Warlord --> <monster name="Darakan the Executioner" file="arena/warlord/darakan the executioner.xml"/> <monster name="Deathbringer" file="arena/warlord/deathbringer.xml"/> <monster name="Fallen Mooh'tah Master Ghar" file="arena/warlord/fallen mooh'tah master ghar.xml"/> <monster name="Gnorre Chyllson" file="arena/warlord/gnorre chyllson.xml"/> <monster name="Norgle Glacierbeard" file="arena/warlord/norgle glacierbeard.xml"/> <monster name="Svoren the Mad" file="arena/warlord/svoren the mad.xml"/> <monster name="The Masked Marauder" file="arena/warlord/the masked marauder.xml"/> <monster name="The Obliverator" file="arena/warlord/the obliverator.xml"/> <monster name="The Pit Lord" file="arena/warlord/the pit lord.xml"/> <monster name="Webster" file="arena/warlord/webster.xml"/> <!-- Barbarians --> <monster name="Barbarian Bloodwalker" file="barbarians/barbarian bloodwalker.xml"/> <monster name="Barbarian Brutetamer" file="barbarians/barbarian brutetamer.xml"/> <monster name="Barbarian Headsplitter" file="barbarians/barbarian headsplitter.xml"/> <monster name="Barbarian Skullhunter" file="barbarians/barbarian skullhunter.xml"/> <monster name="Barbaria" file="barbarians/Barbaria.xml"/> <!-- Bears --> <monster name="Bear" file="bears/bear.xml"/> <monster name="Panda" file="bears/panda.xml"/> <monster name="Polar Bear" file="bears/polar bear.xml"/> <!-- Beholders --> <monster name="Braindeath" file="beholders/braindeath.xml"/> <monster name="Beholder" file="beholders/beholder.xml"/> <monster name="Elder Beholder" file="beholders/elder beholder.xml"/> <monster name="Gazer" file="beholders/gazer.xml"/> <monster name="The evil eye" file="beholders/the evil eye.xml"/> <monster name="eye of the seven" file="beholders/eye of the seven.xml"/> <!-- Bio-elementals --> <monster name="Carniphila" file="Bio-elementals/carniphila.xml"/> <monster name="Spit Nettle" file="Bio-elementals/spit nettle.xml"/> <monster name="The Abomination" file="Bio-elementals/The Abomination.xml"/> <monster name="Son of Verminor" file="Bio-Elementals/son of verminor.xml"/> <monster name="Son of Verminor summon" file="Bio-elementals/son of verminor summon.xml"/> <monster name="Defiler" file="Bio-elementals/defiler.xml"/> <monster name="Slime Summon" file="Bio-elementals/slime summon.xml"/> <monster name="Slime" file="Bio-elementals/slime.xml"/> <monster name="Bog Raider" file="Bio-elementals/bog raider.xml"/> <monster name="Tiquandas Revenge" file="Bio-elementals/Tiquandas Revenge.xml"/> <!-- Birds --> <monster name="Chicken" file="birds/chicken.xml"/> <monster name="Dire Penguin" file="birds/dire penguin.xml"/> <monster name="Flamingo" file="birds/flamingo.xml"/> <monster name="Parrot" file="birds/parrot.xml"/> <monster name="Penguin" file="birds/penguin.xml"/> <monster name="Seagull" file="birds/seagull.xml"/> <monster name="Terror Bird" file="birds/Terror Bird.xml"/> <!-- Demon Bosses --> <monster name="Bazir" file="Demon Bosses/Bazir.xml"/> <monster name="Infernatil" file="Demon Bosses/Infernatil.xml"/> <monster name="Zoralurk" file="Demon Bosses/zoralurk.xml"/> <monster name="Apocalypse" file="Demon bosses/apocalypse.xml"/> <monster name="Ghazbaran" file="Demon bosses/ghazbaran.xml"/> <monster name="Morgaroth" file="Demon bosses/morgaroth.xml"/> <monster name="Orshabaal" file="Demon bosses/orshabaal.xml"/> <!-- Canines --> <monster name="Dog" file="canines/dog.xml"/> <monster name="Hellhound" file="canines/hellhound.xml"/> <monster name="War wolf" file="canines/war wolf.xml"/> <monster name="Winter wolf" file="canines/winter wolf.xml"/> <monster name="Wolf" file="canines/wolf.xml"/> <!-- Chakoyas --> <monster name="Chakoya toolshaper" file="chakoyas/chakoya toolshaper.xml"/> <monster name="Chakoya tribewarden" file="chakoyas/chakoya tribewarden.xml"/> <monster name="Chakoya windcaller" file="chakoyas/chakoya windcaller.xml"/> <!-- Crustaceans --> <monster name="Blood Crab" file="crustaceans/blood crab.xml"/> <monster name="Crab" file="crustaceans/crab.xml"/> <!-- Cryo-elementals --> <monster name="Ice Golem" file="cryo-elementals/ice golem.xml"/> <monster name="Yeti" file="cryo-elementals/yeti.xml"/> <!-- Cultists --> <monster name="Acolyte of the Cult" file="cultists/acolyte of the cult.xml"/> <monster name="Adept of the Cult" file="cultists/adept of the cult.xml"/> <monster name="Enlightened of the Cult" file="cultists/enlightened of the cult.xml"/> <monster name="Novice of the Cult" file="cultists/novice of the cult.xml"/> <monster name="Grandfather Tridian" file="cultists/grandfather tridian.xml"/> <!-- Demons --> <monster name="Ungreez" file="demons/Ungreez.xml"/> <monster name="Dark Torturer" file="demons/dark torturer.xml"/> <monster name="Demon" file="demons/demon.xml"/> <monster name="Demoon" file="demons/annihidemon.xml"/> <monster name="Destroyer" file="demons/destroyer.xml"/> <monster name="Diabolic Imp" file="demons/diabolic imp.xml"/> <monster name="Fire Devil" file="demons/fire devil.xml"/> <monster name="Fury" file="demons/fury.xml"/> <monster name="Hand of Cursed Fate" file="demons/hand of cursed fate.xml"/> <monster name="Juggernaut" file="demons/juggernaut.xml"/> <monster name="Nightmare" file="demons/nightmare.xml"/> <monster name="Plaguesmith" file="demons/plaguesmith.xml"/> <!-- Djinns --> <monster name="Blue Djinn" file="djinns/blue djinn.xml"/> <monster name="Efreet" file="djinns/efreet.xml"/> <monster name="Green Djinn" file="djinns/green djinn.xml"/> <monster name="Marid" file="djinns/marid.xml"/> <!-- Dragons --> <monster name="Frost Dragon" file="dragons/Frost Dragon.xml"/> <monster name="Sea Serpent" file="dragons/Sea Serpent.xml"/> <monster name="Dragon Lord" file="dragons/dragon lord.xml"/> <monster name="Dragon" file="dragons/dragon.xml"/> <monster name="Hydra" file="dragons/hydra.xml"/> <monster name="Warmness" file="dragons/Warmness.xml"/> <monster name="Dragon Hatchling" file="dragons/dragon hatchling.xml" /> <monster name="Dragon Lord Hatchling" file="dragons/dragon lord hatchling.xml" /> <monster name="Frost Dragon Hatchling" file="dragons/frost dragon hatchling.xml" /> <monster name="Demodras" file="dragons/Demodras.xml"/> <!-- Dwarves --> <monster name="Dwarf Geomancer" file="dwarves/dwarf geomancer.xml"/> <monster name="Dwarf Guard" file="dwarves/dwarf guard.xml"/> <monster name="Dwarf Soldier" file="dwarves/dwarf soldier.xml"/> <monster name="Dwarf" file="dwarves/dwarf.xml"/> <monster name="Foreman kneebiter" file="dwarves/foreman kneebiter.xml"/> <monster name="Mad Technomancer" file="dwarves/mad Technomancer.xml"/> <monster name="Dwarf Emperor" file="dwarves/dwarf emperor.xml"/> <!-- Dworcs --> <monster name="Dworc fleshhunter" file="dworcs/dworc fleshhunter.xml"/> <monster name="Dworc venomsniper" file="dworcs/dworc venomsniper.xml"/> <monster name="Dworc voodoomaster" file="dworcs/dworc voodoomaster.xml"/> <!-- Elephants --> <monster name="Elephant" file="elephants/elephant.xml"/> <monster name="Mammoth" file="elephants/mammoth.xml"/> <!-- Elves --> <monster name="Elf Arcanist" file="elves/elf arcanist.xml"/> <monster name="Elf Scout" file="elves/elf scout.xml"/> <monster name="Elf" file="elves/elf.xml"/> <monster name="Dharalion" file="elves/Dharalion.xml"/> <!--electro-elementals--> <monster name="Charged Energy Elemental" file="electro-elementals/Charged Energy Elemental.xml"/> <monster name="Energy Elemental" file="electro-elementals/Energy Elemental.xml"/> <monster name="Massive Energy Elemental" file="electro-elementals/Massive Energy Elemental.xml"/> <monster name="Overcharged Energy Elemental" file="electro-elementals/Overcharged Energy Elemental.xml"/> <monster name="Energy Overlord" file="electro-elementals/Energy Overlord.xml"/> <!-- Felines --> <monster name="Cat" file="felines/cat.xml"/> <monster name="Lion" file="felines/lion.xml"/> <monster name="Tiger" file="felines/tiger.xml"/> <!-- Frogs --> <monster name="Azure Frog" file="frogs/azure frog.xml"/> <monster name="Coral Frog" file="frogs/coral frog.xml"/> <monster name="Crimson Frog" file="frogs/crimson frog.xml"/> <monster name="Green Frog" file="frogs/green frog.xml"/> <monster name="Orchid Frog" file="frogs/orchid frog.xml"/> <monster name="Toad" file="frogs/toad.xml"/> <!-- Geo-elementals --> <monster name="Jagged Earth Elemental" file="geo-elementals/Jagged Earth Elemental.xml"/> <monster name="Muddy Earth Elemental" file="geo-elementals/Muddy Earth Elemental.xml"/> <monster name="Earth Elemental" file="geo-elementals/Earth Elemental.xml"/> <monster name="Massive Earth Elemental" file="geo-elementals/Massive Earth Elemental.xml"/> <monster name="Earth Overlord" file="geo-elementals/Earth Overlord.xml"/> <monster name="Gargoyle" file="geo-elementals/gargoyle.xml"/> <monster name="Stone Golem" file="geo-elementals/stone golem.xml"/> <monster name="Grorlam" file="geo-elementals/Grorlam.xml"/> <!-- Ghosts --> <monster name="ghost" file="ghosts/ghost.xml"/> <monster name="phantasm summon" file="ghosts/phantasm summon.xml"/> <monster name="phantasm" file="ghosts/phantasm.xml"/> <monster name="pirate ghost" file="ghosts/pirate ghost.xml"/> <monster name="spectre" file="ghosts/spectre.xml"/> <!-- Giants --> <monster name="Frost Giant" file="giants/frost giant.xml"/> <monster name="Frost Giantess" file="giants/frost giantess.xml"/> <monster name="Cyclops Smith" file="giants/Cyclops Smith.xml"/> <monster name="Cyclops Drone" file="giants/Cyclops Drone.xml"/> <monster name="Behemoth" file="giants/behemoth.xml"/> <monster name="Cyclops" file="giants/cyclops.xml"/> <monster name="Stonecracker" file="giants/stonecracker.xml"/> <!-- Hydro-elementals --> <monster name="Slick Water Elemental" file="hydro-elementals/Slick Water Elemental.xml"/> <monster name="Roaring Water Elemental" file="hydro-elementals/Roaring Water Elemental.xml"/> <monster name="Ice Overlord" file="hydro-elementals/Ice Overlord.xml"/> <monster name="Water Elemental" file="hydro-elementals/water elemental.xml"/> <monster name="Massive Water Elemental" file="hydro-elementals/massive water elemental.xml"/> <!-- Insects --> <monster name="Butterfly" file="insects/pink butterfly.xml"/> <monster name="Ancient Scarab" file="insects/ancient scarab.xml"/> <monster name="Blue Butterfly" file="insects/blue butterfly.xml"/> <monster name="Bug" file="insects/bug.xml"/> <monster name="Centipede" file="insects/centipede.xml"/> <monster name="Cockroach" file="insects/cockroach.xml"/> <monster name="Exp Bug" file="insects/Exp Bug.xml"/> <monster name="Larva" file="insects/larva.xml"/> <monster name="Pink Butterfly" file="insects/pink butterfly.xml"/> <monster name="Red Butterfly" file="insects/red butterfly.xml"/> <monster name="Scarab" file="insects/scarab.xml"/> <monster name="Wasp" file="insects/wasp.xml"/> <monster name="Yellow Butterfly" file="insects/yellow butterfly.xml"/> <!-- Lizards --> <monster name="Lizard Sentinel" file="lizards/lizard sentinel.xml"/> <monster name="Lizard Snakecharmer" file="lizards/lizard snakecharmer.xml"/> <monster name="Lizard Templar" file="lizards/lizard templar.xml"/> <monster name="High templar cobrass" file="lizards/high templar cobrass.xml"/> <!-- Minotaurs --> <monster name="minotaur archer" file="minotaurs/minotaur archer.xml"/> <monster name="minotaur guard" file="minotaurs/minotaur guard.xml"/> <monster name="minotaur mage" file="minotaurs/minotaur mage.xml"/> <monster name="minotaur" file="minotaurs/minotaur.xml"/> <monster name="Apprentice Sheng" file="minotaurs/apprentice sheng.xml"/> <monster name="The horned fox" file="minotaurs/the horned fox.xml"/> <monster name="General murius" file="minotaurs/General murius.xml"/> <!-- Misc --> <monster name="Squirrel" file="misc/Squirrel.xml"/> <monster name="Goblin Demon" file="misc/Goblin Demon.xml"/> <monster name="Badger" file="misc/badger.xml"/> <monster name="Bat" file="misc/bat.xml"/> <monster name="Deer" file="misc/deer.xml"/> <monster name="Halloween Hare" file="misc/halloweenhare.xml"/> <monster name="Hyaena" file="misc/hyaena.xml"/> <monster name="Pig" file="misc/pig.xml"/> <monster name="Rabbit" file="misc/rabbit.xml"/> <monster name="Silver Rabbit" file="misc/silver rabbit.xml"/> <monster name="Skunk" file="misc/skunk.xml"/> <monster name="Wisp" file="misc/wisp.xml"/> <!-- Monks --> <monster name="Dark Monk" file="monks/dark monk.xml"/> <monster name="Monk" file="monks/monk.xml"/> <monster name="tha exp carrier" file="monks/tha exp carrier.xml"/> <monster name="Fernfang" file="monks/Fernfang.xml"/> <!-- Necromancers --> <monster name="Necromancer" file="necromancers/necromancer.xml"/> <monster name="Priestess" file="necromancers/priestess.xml"/> <monster name="Necropharus" file="necromancers/Necropharus.xml"/> <!-- Orcs --> <monster name="Orc Berserker" file="orcs/orc berserker.xml"/> <monster name="Orc Leader" file="orcs/orc leader.xml"/> <monster name="Orc Rider" file="orcs/orc rider.xml"/> <monster name="Orc Shaman" file="orcs/orc shaman.xml"/> <monster name="Orc Spearman" file="orcs/orc spearman.xml"/> <monster name="Orc Warlord" file="orcs/orc warlord.xml"/> <monster name="Orc Warrior" file="orcs/orc warrior.xml"/> <monster name="Orc" file="orcs/orc.xml"/> <monster name="Warlord Ruzad" file="orcs/warlord ruzad.xml"/> <!-- Goblins --> <monster name="Goblin Leader" file="Goblins/goblin leader.xml"/> <monster name="Goblin Scavenger" file="Goblins/goblin scavenger.xml"/> <monster name="Goblin" file="goblins/goblin.xml"/> <monster name="Goblin Assassin" file="goblins/goblin assasin.xml"/> <!-- Outlaws --> <monster name="Assassin" file="outlaws/assasin.xml"/> <monster name="Bandit" file="outlaws/bandit.xml"/> <monster name="Black Knight" file="outlaws/black knight.xml"/> <monster name="Hero" file="outlaws/hero.xml"/> <monster name="Hunter" file="outlaws/hunter.xml"/> <monster name="Nomad" file="outlaws/nomad.xml"/> <monster name="Smuggler" file="outlaws/smuggler.xml"/> <monster name="Stalker" file="outlaws/stalker.xml"/> <monster name="Poacher" file="outlaws/poacher.xml"/> <monster name="Wild Warrior" file="outlaws/wild warrior.xml"/> <monster name="Man in the cave" file="outlaws/Man in the cave.xml"/> <monster name="Rukor Zad" file="outlaws/Rukor Zad.xml"/> <monster name="Smuggler Baron Silvertoe" file="outlaws/Smuggler Baron Silvertoe.xml"/> <monster name="Vincent" file="outlaws/bandit.xml"/> <monster name="Garzon" file="outlaws/bandit.xml"/> <monster name="Ortheus" file="outlaws/bandit.xml"/> <monster name="Maris" file="outlaws/bandit.xml"/> <monster name="Ethan" file="outlaws/bandit.xml"/> <monster name="Zarak" file="outlaws/bandit.xml"/> <monster name="A wandering soul" file="outlaws/bandit.xml"/> <monster name="Tamerin" file="outlaws/bandit.xml"/> <monster name="diseased fred" file="outlaws/bandit.xml"/> <monster name="diseased bill" file="outlaws/bandit.xml"/> <monster name="Maritima" file="outlaws/bandit.xml"/> <monster name="Inky" file="outlaws/bandit.xml"/> <monster name="Nokmir" file="outlaws/bandit.xml"/> <monster name="Xorlosh" file="outlaws/bandit.xml"/> <!-- Pharaohs --> <monster name="Ashmunrah" file="pharaohs/ashmunrah.xml"/> <monster name="Dipthrah" file="pharaohs/dipthrah.xml"/> <monster name="Mahrdis" file="pharaohs/mahrdis.xml"/> <monster name="Morguthis" file="pharaohs/morguthis.xml"/> <monster name="Omruc" file="pharaohs/omruc.xml"/> <monster name="Rahemos" file="pharaohs/rahemos.xml"/> <monster name="Thalas" file="pharaohs/thalas.xml"/> <monster name="Vashresamun" file="pharaohs/vashresamun.xml"/> <!-- Pirates --> <monster name="Brutus Bloodbeard" file="pirates/brutus bloodbeard.xml" /> <monster name="Lethal Lissy" file="pirates/lethal lissy.xml" /> <monster name="Deadeye Devious" file="pirates/deadeye devious.xml" /> <monster name="Ron the Ripper" file="pirates/ron the ripper.xml" /> <monster name="Pirate Buccaneer" file="pirates/pirate buccaneer.xml"/> <monster name="Pirate Corsair" file="pirates/pirate corsair.xml"/> <monster name="Pirate Cutthroat" file="pirates/pirate cutthroat.xml"/> <monster name="Pirate Marauder" file="pirates/pirate marauder.xml"/> <!--Poi Bosses--> <monster name="The plasmother" file="Poi Bosses/The plasmother.xml"/> <monster name="Dracola" file="Poi Bosses/dracola.xml"/> <monster name="The Handmaiden" file="Poi Bosses/The handmaiden.xml" /> <monster name="Mr. Punish" file="Poi Bosses/Mr. Punish.xml" /> <monster name="The Countess Sorrow" file="Poi Bosses/Countess Sorrow.xml" /> <monster name="The Imperor" file="Poi Bosses/The Imperor.xml" /> <monster name="Massacre" file="Poi Bosses/Massacre.xml" /> <!-- Pyro-elementals --> <monster name="Fire Overlord" file="pyro-elementals/Fire Overlord.xml"/> <monster name="Massive Fire Elemental" file="pyro-elementals/Massive Fire Elemental.xml"/> <monster name="Blistering Fire Elemental" file="pyro-elementals/Blistering Fire Elemental.xml"/> <monster name="Blazing Fire Elemental" file="pyro-elementals/blazing fire elemental.xml"/> <monster name="Fire Elemental" file="pyro-elementals/fire elemental.xml"/> <monster name="Hellfire Fighter" file="pyro-elementals/hellfire fighter.xml"/> <!-- Quaras --> <monster name="Quara Constrictor Scout" file="quaras/quara constrictor scout.xml"/> <monster name="Quara Hydromancer Scout" file="quaras/quara hydromancer scout.xml"/> <monster name="Quara Mantassin Scout" file="quaras/quara mantassin scout.xml"/> <monster name="Quara Pincher Scout" file="quaras/quara pincher scout.xml"/> <monster name="Quara Predator Scout" file="quaras/quara predator scout.xml"/> <monster name="Quara Constrictor" file="quaras/quara constrictor.xml"/> <monster name="Quara Hydromancer" file="quaras/quara hydromancer.xml"/> <monster name="Quara Mantassin" file="quaras/quara mantassin.xml"/> <monster name="Quara Pincher" file="quaras/quara pincher.xml"/> <monster name="Quara Predator" file="quaras/quara predator.xml"/> <monster name="Thul" file="quaras/thul.xml"/> <!-- Rats --> <monster name="Cave Rat" file="rats/cave rat.xml"/> <monster name="Rat" file="rats/rat.xml"/> <monster name="Munster" file="rats/munster.xml"/> <!-- Reptiles --> <monster name="Cobra" file="reptiles/cobra.xml"/> <monster name="Crocodile" file="reptiles/crocodile.xml"/> <monster name="Serpent Spawn" file="reptiles/serpent spawn.xml"/> <monster name="Snake" file="reptiles/snake.xml"/> <monster name="Wyvern" file="reptiles/wyvern.xml"/> <!-- Sheeps --> <monster name="Black Sheep" file="sheeps/black sheep.xml"/> <monster name="Sheep" file="sheeps/sheep.xml"/> <!-- Shapeshifters --> <monster name="Mimic" file="shapeshifters/mimic.xml"/> <!-- Skeletons --> <monster name="Betrayed Wraith" file="skeletons/betrayed wraith.xml"/> <monster name="BoneBeast" file="skeletons/bonebeast.xml"/> <monster name="Bone Beast" file="skeletons/bone beast.xml"/> <monster name="Demon Skeleton" file="skeletons/demon skeleton.xml"/> <monster name="Lost Soul" file="skeletons/lost soul.xml"/> <monster name="Pirate Skeleton" file="skeletons/pirate skeleton.xml"/> <monster name="Skeleton" file="skeletons/skeleton.xml"/> <monster name="Skeleton Warrior" file="skeletons/skeleton warrior.xml"/> <monster name="Pythius the rotten" file="skeletons/pythius the rotten.xml"/> <monster name="Undead Dragon" file="skeletons/undead dragon.xml"/> <!-- Sorcerers --> <monster name="Dark apprentice" file="sorcerers/Dark apprentice.xml"/> <monster name="Dark Magician" file="sorcerers/Dark magician.xml"/> <monster name="Ice Witch" file="sorcerers/ice witch.xml"/> <monster name="Ferumbras" file="sorcerers/ferumbras.xml"/> <monster name="Warlock" file="sorcerers/warlock.xml"/> <monster name="Witch" file="sorcerers/witch.xml"/> <monster name="Zarabustor" file="sorcerers/Zarabustor.xml"/> <monster name="Yakchal" file="sorcerers/Yakchal.xml"/> <!-- The Ruthless Seven Minions --> <monster name="Annihilon" file="The ruthless seven minions/Annihilon.xml"/> <monster name="Hellgorak" file="The ruthless seven minions/Hellgorak.xml"/> <monster name="Latrivan" file="The ruthless seven minions/Latrivan.xml"/> <monster name="Madareth" file="The ruthless seven minions/Madareth.xml"/> <monster name="Zugurosh" file="The ruthless seven minions/Zugurosh.xml"/> <monster name="Ushuriel" file="The ruthless seven minions/Ushuriel.xml"/> <monster name="Golgordan" file="The ruthless seven minions/Golgordan.xml"/> <!-- Tortoises --> <monster name="Thornback Tortoise" file="tortoises/thornback tortoise.xml"/> <monster name="Tortoise" file="tortoises/tortoise.xml"/> <!-- Traps --> <monster name="Deathslicer" file="traps/deathslicer.xml"/> <monster name="Flamethrower" file="traps/flamethrower.xml"/> <monster name="Magicthrower" file="traps/magicthrower.xml"/> <monster name="Plaguethrower" file="traps/plaguethrower.xml"/> <monster name="Poisonthrower" file="traps/poisonthrower.xml"/> <monster name="Shredderthrower" file="traps/shredderthrower.xml"/> <!-- Trolls --> <monster name="Troll Champion" file="trolls/troll champion.xml"/> <monster name="Frost Troll" file="trolls/frost troll.xml"/> <monster name="Island Troll" file="trolls/island troll.xml"/> <monster name="Swamp Troll" file="trolls/swamp troll.xml"/> <monster name="Troll" file="trolls/troll.xml"/> <monster name="Big Boss Trolliver" file="trolls/big boss trolliver.xml"/> <!-- Undead humanoids --> <monster name="Banshee" file="undead humanoids/banshee.xml"/> <monster name="Blightwalker" file="undead humanoids/blightwalker.xml"/> <monster name="Crypt Shambler" file="undead humanoids/crypt shambler.xml"/> <monster name="Ghoul" file="undead humanoids/ghoul.xml"/> <monster name="Lich" file="undead humanoids/lich.xml"/> <monster name="Mummy" file="undead humanoids/mummy.xml"/> <monster name="Vampire" file="undead humanoids/vampire.xml"/> <monster name="Grim Reaper" file="undead humanoids/grim reaper.xml"/> <monster name="The count" file="undead humanoids/the count.xml"/> <monster name="The reaper" file="undead humanoids/the reaper.xml"/> <monster name="Gravelord Oshuran" file="undead humanoids/gravelord oshuran.xml"/> <monster name="Arachir the ancient one" file="undead humanoids/arachir the ancient one.xml"/> <monster name="Diblis the fair" file="undead humanoids/diblis the fair.xml"/> <monster name="Sir valorcrest" file="undead humanoids/sir valorcrest.xml"/> <monster name="Zevelon Duskbringer" file="undead humanoids/zevelon duskbringer.xml"/> <monster name="New1" file="New1.xml"/> <monster name="New2" file="New2.xml"/> <monster name="New3" file="New3.xml"/> <monster name="New4" file="New4.xml"/> <monster name="New5" file="New5.xml"/> <monster name="New6" file="New6.xml"/> <monster name="New7" file="New7.xml"/> <monster name="New8" file="New8.xml"/> <monster name="Medusa" file="Medusa.xml" /> </monsters>
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Olá galera do XTibia. Tudo na paz? Bom, estou com um problema no meu server... Eu criei e editei o monstro certinho, coloquei no monster.xml, só que da um erro no distro quando eu abro/reinicio o OTServer. Já chequei todos os arquivos do server, estão todos corretos, mas não sei porque tá dando o erro... Vocês poderiam me ajudar? Vou postar uma ScreenShot para vocês observarem. Quem me ajudar, dou REP+. Agradeço desde já!
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Se uma pessoa posta um tutorial, mas ele esquece de algo e ele posta outra coisa no mesmo tópico... Segue o exemplo: "Hoje vou ensinar , bla bla bla bla" Aí ele esquece de postar algo, aí ele responde o próprio tópico, sem ninguém responder à nada, segue o exemplo novamente: "Hoje vou ensinar, bla bla bla" "Eu esqueci de postar isso, e ficaria chato criar um novo tópico, por isso vou postar aqui denovo" Isso seria considerado um Flood ? Ou algo que desrespeite as regras do Fórum ?
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Servidor estável. Ótima jogabilidade, ótimos recursos, muito bom. Site 100%, Bugs arrumados, tudo perfeito. Recomendo :button_ok: .
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Obrigado! Pois é, ficou um pouco desajeitado, mas esse foi meu primeiro Tópico Tutorial. Prometo que vou melhorar, usarei o seu @Edit como exemplo. Atenciosamente, Júnior.
- 7 respostas
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- criando uma magia exclusiva.
- otserv
- (e 2 mais)
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Spell exclusiva. Tibia 8.6 Join! • Menu: ├ Informações; ├ Compatibilidade; ├ Tutorial; ├ ScreenShots; └ Creditos. Informação: Através desse tópico, venho trazer um conteúdo bem interessante para o maior site de Tibia, o XTibia.com ! Comentem por favor, é de muita importância para mim. Compatibilidade: Windows Xp: OK! Windows 7: OK! Testado Somente em Alissow OT 8.6 Tutorial: Estou aqui para mostra-los e ensina-los a colocar uma spell que Eu criei! Bom, para começo de conversa, vá na pasta do seu Server/Data/Spells/Scripts. E lá , você cria um arquivo ( ou copie e cole um arquivo já existente ) e renomeie ele para: "Vip Spelling" Depois de ter feito isso, abra-o e coloque isto dentro do arquivo: Bom, feito isso, 50% da sua nova spell já está criada! Agora vamos voltar; vá na pasta do seu server>data>spells, abra o arquivo chamado Spell.xml ( é o único arquivo editável )! Acrescente isso na linha abaixo de ATTACK SPELLS : Agora irei explicar a parte do SPELL.XML! Vip Spelling: isso é o nome da spell que eu falei pra copiar um arquivo já existente e renomear para Vip Spelling ( caso colocou outro nome, escreva o nome que colocou no lugar de Vip Spelling. ) Exevo Vip Power: Isso é o que o player irá falar para que a spell seja conjurada! ( isso é totalmente editável, pode mudar o quanto quiser.) Lvl="20000" = O 20000 é o level mínimo que o player terá que ter para usar a spell, se for abaixo que isso, não poderá usar. ( isso também é totalmente editável. ) Mana="5500" = É a Mana que irá gastar após conjurar a spell. (Totalmente editável, também.) prem="1" = É se o player precisará ser premium para usar a spell, no meu caso, como a spell é para VIP's, eu coloquei sim. (0=não 1=sim) value="Vip Spelling.lua"= Isso é o nome do arquivo que você teve que criar lá no começo do Tutorial. ( Totalmente editável, coloque de acordo com o nome da spell lá no começo do tutorial.) O resto eu não recomendo editar, pois irá fazer a spell ficar diferente. Bom, é isso pessoal, espero que tenham gostado. ScreenShoot: Créditos: 95% Meu, por criar a magia e o tópico. 5% Do Alissow, por disponibilizar o server dele aqui no XTibia.
- 7 respostas
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- criando uma magia exclusiva.
- otserv
- (e 2 mais)
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