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SkyDangerous

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Tudo que SkyDangerous postou

  1. Tutorial Bem Explicado e Muito Organizado. Excelente Trabalho e ótimo para os mappers ! Parabéns !
  2. Sim. Achei que você tinha reportado ;D Então eu reporto. Vlw por Avisar !
  3. Muito Bom ! Bem Criativo e Divertido ! Script bem explicado. Merece meu REP + ! -=-= Como disse não testado , mas pela criatividade eu gostei ;D
  4. O tutorial está bem legal. Bem explicado e com fotos. Parabéns ;D
  5. Os caras usam dell , uhahua. Pow nem uns mac , seria bem melhor. Que rox , queria trabalhar lá ;D
  6. Não tive tempo para testar. Achei legal. Porfavor ! Coloque o script em , para melhor a visualização.
  7. Olá ! Utilize esse : http://www.xtibia.com/forum/topic/152586-871crystal-server-v012/ Confiavél e Estavél !
  8. /\ Acabou de reviver um tópico parado desde: Postou 23 novembro 2008 - 12:04 E fiz uma acusação sem provas , e só quem é da equipe pode negativar. REP - , até que você prove.
  9. Olá ! Melhore mais o formato do seu texto , coloque coisas negritos ou coloridas principalmente as mais importante , e porfavor utilize. , ficar toda hora copiando e colando o link da imagem é ruim ;(
  10. Caraca eu curti de mais. Parabéns ai , talvez utilize no meu notebook para enfeitar ;D
  11. Se você nao tiver utilize essa DROP TRIGGER IF EXISTS `oncreate_players`; DROP TRIGGER IF EXISTS `oncreate_guilds`; DROP TRIGGER IF EXISTS `ondelete_players`; DROP TRIGGER IF EXISTS `ondelete_guilds`; DROP TRIGGER IF EXISTS `ondelete_accounts`; DROP TABLE IF EXISTS `player_depotitems`; DROP TABLE IF EXISTS `tile_items`; DROP TABLE IF EXISTS `tiles`; DROP TABLE IF EXISTS `bans`; DROP TABLE IF EXISTS `house_lists`; DROP TABLE IF EXISTS `houses`; DROP TABLE IF EXISTS `player_items`; DROP TABLE IF EXISTS `player_namelocks`; DROP TABLE IF EXISTS `player_skills`; DROP TABLE IF EXISTS `player_storage`; DROP TABLE IF EXISTS `player_viplist`; DROP TABLE IF EXISTS `player_spells`; DROP TABLE IF EXISTS `player_deaths`; DROP TABLE IF EXISTS `killers`; DROP TABLE IF EXISTS `environment_killers`; DROP TABLE IF EXISTS `player_killers`; DROP TABLE IF EXISTS `guild_ranks`; DROP TABLE IF EXISTS `guilds`; DROP TABLE IF EXISTS `guild_invites`; DROP TABLE IF EXISTS `global_storage`; DROP TABLE IF EXISTS `players`; DROP TABLE IF EXISTS `accounts`; DROP TABLE IF EXISTS `server_record`; DROP TABLE IF EXISTS `server_motd`; DROP TABLE IF EXISTS `server_reports`; DROP TABLE IF EXISTS `server_config`; DROP TABLE IF EXISTS `account_viplist`; CREATE TABLE `accounts` ( `id` INT NOT NULL AUTO_INCREMENT, `name` VARCHAR(32) NOT NULL DEFAULT '', `password` VARCHAR(255) NOT NULL/* VARCHAR(32) NOT NULL COMMENT 'MD5'*//* VARCHAR(40) NOT NULL COMMENT 'SHA1'*/, `salt` VARCHAR(40) NOT NULL DEFAULT '', `premdays` INT NOT NULL DEFAULT 0, `lastday` INT UNSIGNED NOT NULL DEFAULT 0, `email` VARCHAR(255) NOT NULL DEFAULT '', `key` VARCHAR(32) NOT NULL DEFAULT '0', `blocked` TINYINT(1) NOT NULL DEFAULT FALSE COMMENT 'internal usage', `warnings` INT NOT NULL DEFAULT 0, `group_id` INT NOT NULL DEFAULT 1, PRIMARY KEY (`id`), UNIQUE (`name`) ) ENGINE = InnoDB; INSERT INTO `accounts` VALUES (1, '1', '1', '', 65535, 0, '', '0', 0, 0, 1); CREATE TABLE `players` ( `id` INT NOT NULL AUTO_INCREMENT, `name` VARCHAR(255) NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `group_id` INT NOT NULL DEFAULT 1, `account_id` INT NOT NULL DEFAULT 0, `level` INT NOT NULL DEFAULT 1, `vocation` INT NOT NULL DEFAULT 0, `health` INT NOT NULL DEFAULT 150, `healthmax` INT NOT NULL DEFAULT 150, `experience` BIGINT NOT NULL DEFAULT 0, `lookbody` INT NOT NULL DEFAULT 0, `lookfeet` INT NOT NULL DEFAULT 0, `lookhead` INT NOT NULL DEFAULT 0, `looklegs` INT NOT NULL DEFAULT 0, `looktype` INT NOT NULL DEFAULT 136, `lookaddons` INT NOT NULL DEFAULT 0, `maglevel` INT NOT NULL DEFAULT 0, `mana` INT NOT NULL DEFAULT 0, `manamax` INT NOT NULL DEFAULT 0, `manaspent` INT NOT NULL DEFAULT 0, `soul` INT UNSIGNED NOT NULL DEFAULT 0, `town_id` INT NOT NULL DEFAULT 0, `posx` INT NOT NULL DEFAULT 0, `posy` INT NOT NULL DEFAULT 0, `posz` INT NOT NULL DEFAULT 0, `conditions` BLOB NOT NULL, `cap` INT NOT NULL DEFAULT 0, `sex` INT NOT NULL DEFAULT 0, `lastlogin` BIGINT UNSIGNED NOT NULL DEFAULT 0, `lastip` INT UNSIGNED NOT NULL DEFAULT 0, `save` TINYINT(1) NOT NULL DEFAULT 1, `skull` TINYINT(1) UNSIGNED NOT NULL DEFAULT 0, `skulltime` INT NOT NULL DEFAULT 0, `rank_id` INT NOT NULL DEFAULT 0, `guildnick` VARCHAR(255) NOT NULL DEFAULT '', `lastlogout` BIGINT UNSIGNED NOT NULL DEFAULT 0, `blessings` TINYINT(2) NOT NULL DEFAULT 0, `balance` BIGINT NOT NULL DEFAULT 0, `stamina` BIGINT NOT NULL DEFAULT 151200000 COMMENT 'stored in miliseconds', `direction` INT NOT NULL DEFAULT 2, `loss_experience` INT NOT NULL DEFAULT 100, `loss_mana` INT NOT NULL DEFAULT 100, `loss_skills` INT NOT NULL DEFAULT 100, `loss_containers` INT NOT NULL DEFAULT 100, `loss_items` INT NOT NULL DEFAULT 100, `premend` INT NOT NULL DEFAULT 0 COMMENT 'NOT IN USE BY THE SERVER', `online` TINYINT(1) NOT NULL DEFAULT 0, `marriage` INT UNSIGNED NOT NULL DEFAULT 0, `promotion` INT NOT NULL DEFAULT 0, `deleted` INT NOT NULL DEFAULT 0, `description` VARCHAR(255) NOT NULL DEFAULT '', PRIMARY KEY (`id`), UNIQUE (`name`, `deleted`), KEY (`account_id`), KEY (`group_id`), KEY (`online`), KEY (`deleted`), FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; INSERT INTO `players` VALUES (1, 'Account Manager', 0, 1, 1, 1, 0, 150, 150, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 1000, 1000, 7, '', 400, 0, 0, 0, 0, 0, 0, 0, '', 0, 0, 0, 201660000, 0, 100, 100, 100, 100, 100, 0, 0, 0, 0, 0, ''); CREATE TABLE `account_viplist` ( `account_id` INT NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `player_id` INT NOT NULL, KEY (`account_id`), KEY (`player_id`), KEY (`world_id`), UNIQUE (`account_id`, `player_id`), FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE, FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_deaths` ( `id` INT NOT NULL AUTO_INCREMENT, `player_id` INT NOT NULL, `date` BIGINT UNSIGNED NOT NULL, `level` INT UNSIGNED NOT NULL, PRIMARY KEY (`id`), INDEX (`date`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_depotitems` ( `player_id` INT NOT NULL, `sid` INT NOT NULL COMMENT 'any given range, eg. 0-100 is reserved for depot lockers and all above 100 will be normal items inside depots', `pid` INT NOT NULL DEFAULT 0, `itemtype` INT NOT NULL, `count` INT NOT NULL DEFAULT 0, `attributes` BLOB NOT NULL, KEY (`player_id`), UNIQUE (`player_id`, `sid`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_items` ( `player_id` INT NOT NULL DEFAULT 0, `pid` INT NOT NULL DEFAULT 0, `sid` INT NOT NULL DEFAULT 0, `itemtype` INT NOT NULL DEFAULT 0, `count` INT NOT NULL DEFAULT 0, `attributes` BLOB NOT NULL, KEY (`player_id`), UNIQUE (`player_id`, `sid`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_namelocks` ( `player_id` INT NOT NULL DEFAULT 0, `name` VARCHAR(255) NOT NULL, `new_name` VARCHAR(255) NOT NULL, `date` BIGINT NOT NULL DEFAULT 0, KEY (`player_id`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_skills` ( `player_id` INT NOT NULL DEFAULT 0, `skillid` TINYINT(2) NOT NULL DEFAULT 0, `value` INT UNSIGNED NOT NULL DEFAULT 0, `count` INT UNSIGNED NOT NULL DEFAULT 0, KEY (`player_id`), UNIQUE (`player_id`, `skillid`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_spells` ( `player_id` INT NOT NULL, `name` VARCHAR(255) NOT NULL, KEY (`player_id`), UNIQUE (`player_id`, `name`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_storage` ( `player_id` INT NOT NULL DEFAULT 0, `key` VARCHAR(32) NOT NULL DEFAULT '0', `value` VARCHAR(255) NOT NULL DEFAULT '0', KEY (`player_id`), UNIQUE (`player_id`, `key`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_viplist` ( `player_id` INT NOT NULL, `vip_id` INT NOT NULL, KEY (`player_id`), KEY (`vip_id`), UNIQUE (`player_id`, `vip_id`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE, FOREIGN KEY (`vip_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `killers` ( `id` INT NOT NULL AUTO_INCREMENT, `death_id` INT NOT NULL, `final_hit` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE, `unjustified` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE, PRIMARY KEY (`id`), FOREIGN KEY (`death_id`) REFERENCES `player_deaths`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_killers` ( `kill_id` INT NOT NULL, `player_id` INT NOT NULL, FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE, FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `environment_killers` ( `kill_id` INT NOT NULL, `name` VARCHAR(255) NOT NULL, FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `houses` ( `id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `owner` INT NOT NULL, `paid` INT UNSIGNED NOT NULL DEFAULT 0, `warnings` INT NOT NULL DEFAULT 0, `lastwarning` INT UNSIGNED NOT NULL DEFAULT 0, `name` VARCHAR(255) NOT NULL, `town` INT UNSIGNED NOT NULL DEFAULT 0, `size` INT UNSIGNED NOT NULL DEFAULT 0, `price` INT UNSIGNED NOT NULL DEFAULT 0, `rent` INT UNSIGNED NOT NULL DEFAULT 0, `doors` INT UNSIGNED NOT NULL DEFAULT 0, `beds` INT UNSIGNED NOT NULL DEFAULT 0, `tiles` INT UNSIGNED NOT NULL DEFAULT 0, `guild` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE, `clear` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE, UNIQUE (`id`, `world_id`) ) ENGINE = InnoDB; CREATE TABLE `house_auctions` ( `house_id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `player_id` INT NOT NULL, `bid` INT UNSIGNED NOT NULL DEFAULT 0, `limit` INT UNSIGNED NOT NULL DEFAULT 0, `endtime` BIGINT UNSIGNED NOT NULL DEFAULT 0, UNIQUE (`house_id`, `world_id`), FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE, FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `house_lists` ( `house_id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `listid` INT NOT NULL, `list` TEXT NOT NULL, UNIQUE (`house_id`, `world_id`, `listid`), FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `house_data` ( `house_id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `data` LONGBLOB NOT NULL, UNIQUE (`house_id`, `world_id`), FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `tiles` ( `id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `house_id` INT UNSIGNED NOT NULL, `x` INT(5) UNSIGNED NOT NULL, `y` INT(5) UNSIGNED NOT NULL, `z` TINYINT(2) UNSIGNED NOT NULL, UNIQUE (`id`, `world_id`), KEY (`x`, `y`, `z`), FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `tile_items` ( `tile_id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `sid` INT NOT NULL, `pid` INT NOT NULL DEFAULT 0, `itemtype` INT NOT NULL, `count` INT NOT NULL DEFAULT 0, `attributes` BLOB NOT NULL, UNIQUE (`tile_id`, `world_id`, `sid`), KEY (`sid`), FOREIGN KEY (`tile_id`) REFERENCES `tiles`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `guilds` ( `id` INT NOT NULL AUTO_INCREMENT, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `name` VARCHAR(255) NOT NULL, `ownerid` INT NOT NULL, `creationdata` INT NOT NULL, `checkdata` INT NOT NULL, `motd` VARCHAR(255) NOT NULL, PRIMARY KEY (`id`), UNIQUE (`name`, `world_id`) ) ENGINE = InnoDB; CREATE TABLE `guild_invites` ( `player_id` INT NOT NULL DEFAULT 0, `guild_id` INT NOT NULL DEFAULT 0, UNIQUE (`player_id`, `guild_id`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE, FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `guild_ranks` ( `id` INT NOT NULL AUTO_INCREMENT, `guild_id` INT NOT NULL, `name` VARCHAR(255) NOT NULL, `level` INT NOT NULL COMMENT '1 - leader, 2 - vice leader, 3 - member', PRIMARY KEY (`id`), FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `bans` ( `id` INT UNSIGNED NOT NULL auto_increment, `type` TINYINT(1) NOT NULL COMMENT '1 - ip banishment, 2 - namelock, 3 - account banishment, 4 - notation, 5 - deletion', `value` INT UNSIGNED NOT NULL COMMENT 'ip address (integer), player guid or account number', `param` INT UNSIGNED NOT NULL DEFAULT 4294967295 COMMENT 'used only for ip banishment mask (integer)', `active` TINYINT(1) NOT NULL DEFAULT TRUE, `expires` INT NOT NULL, `added` INT UNSIGNED NOT NULL, `admin_id` INT UNSIGNED NOT NULL DEFAULT 0, `comment` TEXT NOT NULL, `reason` INT UNSIGNED NOT NULL DEFAULT 0, `action` INT UNSIGNED NOT NULL DEFAULT 0, `statement` VARCHAR(255) NOT NULL DEFAULT '', PRIMARY KEY (`id`), KEY `type` (`type`, `value`), KEY `active` (`active`) ) ENGINE = InnoDB; CREATE TABLE `global_storage` ( `key` VARCHAR(32) NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `value` VARCHAR(255) NOT NULL DEFAULT '0', UNIQUE (`key`, `world_id`) ) ENGINE = InnoDB; CREATE TABLE `server_config` ( `config` VARCHAR(35) NOT NULL DEFAULT '', `value` VARCHAR(255) NOT NULL DEFAULT '', UNIQUE (`config`) ) ENGINE = InnoDB; INSERT INTO `server_config` VALUES ('db_version', 26); CREATE TABLE `server_motd` ( `id` INT UNSIGNED NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `text` TEXT NOT NULL, UNIQUE (`id`, `world_id`) ) ENGINE = InnoDB; INSERT INTO `server_motd` VALUES (1, 0, 'Welcome to The Crystal Server!'); CREATE TABLE `server_record` ( `record` INT NOT NULL, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `timestamp` BIGINT NOT NULL, UNIQUE (`record`, `world_id`, `timestamp`) ) ENGINE = InnoDB; INSERT INTO `server_record` VALUES (0, 0, 0); CREATE TABLE `server_reports` ( `id` INT NOT NULL AUTO_INCREMENT, `world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0, `player_id` INT NOT NULL DEFAULT 1, `posx` INT NOT NULL DEFAULT 0, `posy` INT NOT NULL DEFAULT 0, `posz` INT NOT NULL DEFAULT 0, `timestamp` BIGINT NOT NULL DEFAULT 0, `report` TEXT NOT NULL, `reads` INT NOT NULL DEFAULT 0, PRIMARY KEY (`id`), KEY (`world_id`), KEY (`reads`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; DELIMITER | CREATE TRIGGER `ondelete_accounts` BEFORE DELETE ON `accounts` FOR EACH ROW BEGIN DELETE FROM `bans` WHERE `type` IN (3, 4) AND `value` = OLD.`id`; END| CREATE TRIGGER `oncreate_guilds` AFTER INSERT ON `guilds` FOR EACH ROW BEGIN INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Leader', 3, NEW.`id`); INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Vice-Leader', 2, NEW.`id`); INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Member', 1, NEW.`id`); END| CREATE TRIGGER `ondelete_guilds` BEFORE DELETE ON `guilds` FOR EACH ROW BEGIN UPDATE `players` SET `guildnick` = '', `rank_id` = 0 WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = OLD.`id`); END| CREATE TRIGGER `oncreate_players` AFTER INSERT ON `players` FOR EACH ROW BEGIN INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 0, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 1, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 2, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 3, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 4, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 5, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 6, 10); END| CREATE TRIGGER `ondelete_players` BEFORE DELETE ON `players` FOR EACH ROW BEGIN DELETE FROM `bans` WHERE `type` IN (2, 5) AND `value` = OLD.`id`; UPDATE `houses` SET `owner` = 0 WHERE `owner` = OLD.`id`; END| DELIMITER ;
  12. Tutorial bem explicado e formato agradavél. Porém o título diz 8.1 , mas isso dá para colocar desde versão 7.6 até as 8.9 , sempre é a mesma coisa. Se possivél mude o título
  13. Lugar Errado Amigo ! E ainda mais sem fotos , conteudo tudo amontuado , mal formatado. Melhore o tópico. Reportado para Moverem !
  14. SkyDangerous

    Quest

    Olha NaDA Mal. Curti o mapa da quest , boa para otserv de exp alta. Muito Bom , Curti ;D
  15. Nossa. Parabéns , lista muito boa de programas de editar imagem. Eu estava aprendendo a mecher no Fireworks mas já acabou 30 dias ;(
  16. Tutorial Simples. E util para os iniciantes de OTSERV. Parabéns ;D
  17. Nossa Parabéns Bastante Modificações no Site. REP +!
  18. Para que funcione na versão 8.6 , você precissa ir nas sources e retirar a linha de ler o item.otb Leia esse tutorial: http://www.xtibia.com/forum/topic/164378-servidor-aceitando-qualquer-otb/
  19. A penultima foto eu não gostei pelo motivo de ficar um pouco quadradão e grounds estranho. A ultima foto do templo está muito bom , mais dá para melhorar ;D Boa-Sorte !
  20. Deve travar por causa que seu Sistema Operacional é 64 bits , ou o seu Otserv está com problema , tente mudar para ver se melhora.
  21. Vlw ;D Não me dou bem com mapas ;( Jaja posto mais ! +2
  22. Voltando a Ativa nos Mapas depois de um longo tempo só programando Aqui está o mapa que estava fazendo , o RME travou e não deu pra tirar foto bonita.
  23. Boa ! Quero ver mais mapas !! Parabéns está melhorando a cada dia !
  24. Doente :( , Sem Fazer nada , dêem Sugestão

    1. LukaszG

      LukaszG

      aruma uma muie que ela cura até doença

    2. galaverna

      galaverna

      me acc no msn e me ajuda hehe

    3. MarcioSkate22

      MarcioSkate22

      mE aJUDA E ME ADD MSN QUE DO UNS 30 REP+

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