local geral = { speed = 300 } local config = { ["Demon"] = {level = 1, health = 39, looktype = 369, storage = 857643, speed = 68, vocid = 2} } local LOL = nil local outfit = {lookType = LOL, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0} function setMonsterClass(cid, monster) doChangeSpeed(cid, -getCreatureSpeed(cid)) doChangeSpeed(cid, geral.speed+config[monster].speed) setCreatureMaxHealth(cid, config[monster].health *10) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) setPlayerStorageValue(cid, config[monster].storage, 1) doPlayerSetVocation(cid, config[monster].vocid) doPlayerSetOutfit(cid, outfit=369, head=95,legs=95, feet=95, body=95) end
e isso daria?