eumemu 0 Postado Setembro 30, 2006 Share Postado Setembro 30, 2006 Bom... Novas Magias são : Music of Dead (Death Music) (Pally) Berserk Wave (Exevo Exori Hur) (Kina) Ultimate Pox (Mas Pox) (Druid) Ultimate Mort (Exevo Gran Mas Mort) (Sorc) ============================================================ Music of Dead (Death Music) Crie um Bloco de Notas, Coloque-o com o nome de "death music" e Cole: area = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, } attackType = ATTACK_PHYSICAL needDirection = false areaEffect = 22 animationEffect = NM_ANI_NONE hitEffect = NM_ME_EXPLOSION_DAMAGE damageEffect = 22 animationColor = RED offensive = true drawblood = true UltimateExplosionObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0) function onCast(cid, creaturePos, level, maglv, var) centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z} n = tonumber(var) -- try to convert it to a number if n ~= nil then -- bugged -- ultimateExplosionObject.minDmg = var+0 -- UltimateExplosionObject.maxDmg = var+0 UltimateExplosionObject.minDmg = 0 UltimateExplosionObject.maxDmg = 0 else UltimateExplosionObject.minDmg = 1000 UltimateExplosionObject.maxDmg = 10000 end return doAreaMagic(cid, centerpos, needDirection, areaEffect, area, UltimateExplosionObject:ordered()) end Coloque-o em "data/spells/instant" ----------------------------------------------------------------------------- Abra o spells.xml e cole em instant: <spell name="Music Of Death" words="death music" maglv="3" mana="800" enabled="1"><vocation id="3" /></spell> ==================================================== Berserk Wave (Exevo Exori Hur) Crie um Bloco de notas, coloque o nome de "exevo exori hur", e cole: area = { {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0}, {2, 2, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 3, 3, 3}, {2, 2, 2, 2, 2, 2, 0, 0, 1, 0, 0, 3, 3, 3, 3, 3, 3}, {2, 2, 2, 2, 2, 2, 2, 2, 0, 3, 3, 3, 3, 3, 3, 3, 3}, {2, 2, 2, 2, 2, 2, 0, 0, 4, 0, 0, 3, 3, 3, 3, 3, 3}, {2, 2, 2, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 3, 3, 3}, {0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0} } attackType = ATTACK_PHYSICAL needDirection = true areaEffect = NM_ME_HIT_AREA animationEffect = NM_ANI_NONE hitEffect = NM_ME_EXPLOSION_DAMAGE damageEffect = NM_ME_DRAW_BLOOD animationColor = RED offensive = true drawblood = true EnergyWaveObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0) function onCast(cid, creaturePos, level, maglv, var) centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z} EnergyWaveObject.minDmg = (level * 2 + maglv * 3) * 1.3 EnergyWaveObject.maxDmg = (level * 2 + maglv * 3) * 1.7 return doAreaMagic(cid, centerpos, needDirection, areaEffect, area, EnergyWaveObject:ordered()) end coloque-o em "data/spells/instant" -------------------------------------------------------------------------------------------- Depois, abra o spells.xml e cole em instant: <spell name="Berserk Wave" words="exevo exori hur" maglv="2" mana="10" enabled="1"><vocation id="4" /></spell> ===================================================== Ultimate Pox (Mas Pox) Crie um bloco de notas, coloque o nome de "mas pox" e cole nele: area = { {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}, {0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 0, 1, 1, 0, 1, 0, 1, 1, 0, 0}, {0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0}, {1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1}, {0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0}, {0, 0, 1, 1, 0, 1, 0, 1, 1, 0, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0}, {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1} } attackType = ATTACK_POISON needDirection = false areaEffect = NM_ME_POISEN_RINGS animationEffect = NM_ANI_NONE hitEffect = NM_ME_POISEN damageEffect = NM_ME_POISEN_RINGS animationColor = GREEN offensive = true needDirection = false drawblood = false minDmg = 5000 maxDmg = 10000 PoisonStormObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, minDmg, maxDmg) SubPoisonStormObject1 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 26, 26) SubPoisonStormObject2 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 25, 25) SubPoisonStormObject3 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 24, 24) SubPoisonStormObject4 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 23, 23) SubPoisonStormObject5 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 22, 22) SubPoisonStormObject6 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 21, 21) SubPoisonStormObject7 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 20, 20) SubPoisonStormObject8 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 19, 19) SubPoisonStormObject9 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 18, 18) SubPoisonStormObject10 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 17, 17) SubPoisonStormObject11 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 16, 16) SubPoisonStormObject12 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 15, 15) SubPoisonStormObject13 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 14, 14) SubPoisonStormObject14 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 13, 13) SubPoisonStormObject15 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 12, 12) SubPoisonStormObject16 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 11, 11) SubPoisonStormObject17 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 10, 10) SubPoisonStormObject18 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 9, 9) SubPoisonStormObject19 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 8, 8) SubPoisonStormObject20 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 7, 7) SubPoisonStormObject21 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 6, 6) SubPoisonStormObject22 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 5, 5) SubPoisonStormObject23 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 4, 4) SubPoisonStormObject24 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 3, 3) SubPoisonStormObject25 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 2, 2) SubPoisonStormObject26 = MagicDamageObject(attackType, NM_ANI_NONE, NM_ME_NONE, damageEffect, animationColor, offensive, drawblood, 1, 1) function onCast(cid, creaturePos, level, maglv, var) centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z} return doAreaExMagic(cid, centerpos, needDirection, areaEffect, area, PoisonStormObject:ordered(), 2000, 1, SubPoisonStormObject1:ordered(), 2000, 1, SubPoisonStormObject2:ordered(), 2000, 1, SubPoisonStormObject3:ordered(), 2000, 1, SubPoisonStormObject4:ordered(), 2000, 1, SubPoisonStormObject5:ordered(), 2000, 1, SubPoisonStormObject6:ordered(), 2000, 1, SubPoisonStormObject7:ordered(), 2000, 1, SubPoisonStormObject8:ordered(), 2000, 1, SubPoisonStormObject9:ordered(), 2000, 1, SubPoisonStormObject10:ordered(), 2000, 1, SubPoisonStormObject11:ordered(), 2000, 2, SubPoisonStormObject12:ordered(), 2000, 2, SubPoisonStormObject13:ordered(), 2000, 2, SubPoisonStormObject14:ordered(), 2000, 2, SubPoisonStormObject15:ordered(), 2000, 2, SubPoisonStormObject16:ordered(), 2000, 3, SubPoisonStormObject17:ordered(), 2000, 3, SubPoisonStormObject18:ordered(), 2000, 3, SubPoisonStormObject19:ordered(), 2000, 3, SubPoisonStormObject20:ordered(), 2000, 4, SubPoisonStormObject21:ordered(), 2000, 4, SubPoisonStormObject22:ordered(), 2000, 4, SubPoisonStormObject23:ordered(), 2000, 5, SubPoisonStormObject24:ordered(), 2000, 5, SubPoisonStormObject25:ordered(), 2000, 6, SubPoisonStormObject26:ordered(), 26) end Coloque-o em "data/spells/instant" ------------------------------------------------------------------------------------------ Abra o spells.xml e cole em instant: <spell name="Ultimate Pox" words="mas pox" maglv="50" mana="1500" enabled="1"><vocation id="2" /></spell> ===================================================== Ultimate Mort (Exevo Gran Mas Mort) Crie um bloco de notas, coloque o nome de "exevo gran mas mort" e cole: area = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, } attackType = ATTACK_PHYSICAL needDirection = false areaEffect = NM_ME_MORT_AREA animationEffect = NM_ANI_SUDDENDEATH hitEffect = NM_ME_MORT_AREA damageEffect = NM_ME_MORT_AREA animationColor = RED offensive = true drawblood = true GreatEnergyBeamObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0) function onCast(cid, creaturePos, level, maglv, var) centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z} GreatEnergyBeamObject.minDmg = (level * 10 + maglv *10) * 5.0 GreatEnergyBeamObject.maxDmg = (level * 10 + maglv *10) * 10.0 return doAreaMagic(cid, centerpos, needDirection, areaEffect, area, GreatEnergyBeamObject:ordered()) end Coloque-o em "data/spells/instant" ---------------------------------------------------------------------------------------------- Abra o spells.xml e cole em instant: <spell name="Ultimate Mort" words="exevo gran mas mort" maglv="50" mana="1000" enabled="1"><vocation id="1" /></spell> ===================================================== Bom galera... Eh issu, espero que gostem.... Link para o comentário Compartilhar em outros sites More sharing options...
sl4sh 0 Postado Setembro 30, 2006 Share Postado Setembro 30, 2006 nsa..mpressao minha ow as spells sao um poko "apelativa" ;P Link para o comentário Compartilhar em outros sites More sharing options...
Augusto 18 Postado Outubro 1, 2006 Share Postado Outubro 1, 2006 Kara, gostei das tuas magias, vou coloca-las no meu server ^^ falows Link para o comentário Compartilhar em outros sites More sharing options...
Dalloo 0 Postado Outubro 3, 2006 Share Postado Outubro 3, 2006 Bah cara muito bom essas magias continue assim e terá muita fama xD Link para o comentário Compartilhar em outros sites More sharing options...
afk 2 Postado Outubro 3, 2006 Share Postado Outubro 3, 2006 Axei mto exagerado... n gostei n =/ Link para o comentário Compartilhar em outros sites More sharing options...
Strike_Sky 0 Postado Outubro 6, 2006 Share Postado Outubro 6, 2006 Tao tudo no meu Ot manow ! Link para o comentário Compartilhar em outros sites More sharing options...
dado22 0 Postado Outubro 12, 2006 Share Postado Outubro 12, 2006 Muito Boas Essas Magias vou colocar no meu ot Link para o comentário Compartilhar em outros sites More sharing options...
bmotatyf 0 Postado Outubro 16, 2006 Share Postado Outubro 16, 2006 manow achei muito ###### essas magias parabens... mais como eu passo elas so para premiun account? Link para o comentário Compartilhar em outros sites More sharing options...
God Luan 1 Postado Outubro 17, 2006 Share Postado Outubro 17, 2006 Mto legal cara..prabens... Sem mais.Obrigado. Link para o comentário Compartilhar em outros sites More sharing options...
LadyeGata 0 Postado Outubro 20, 2006 Share Postado Outubro 20, 2006 APELONA ^^ Link para o comentário Compartilhar em outros sites More sharing options...
Planta 0 Postado Outubro 29, 2006 Share Postado Outubro 29, 2006 Alem d ser apelativa ja vem ein mts ots.. c kiser depois cito uns!!! Link para o comentário Compartilhar em outros sites More sharing options...
Vitinhu_Foda69 0 Postado Novembro 4, 2006 Share Postado Novembro 4, 2006 axei boa mais eh soh diminui us dano q fika mais rox do q jah tah Link para o comentário Compartilhar em outros sites More sharing options...
GOD Force 0 Postado Julho 2, 2007 Share Postado Julho 2, 2007 zuadas pro meu server...ot serio...xp baixa..5x.,xD Link para o comentário Compartilhar em outros sites More sharing options...
nuk 0 Postado Agosto 6, 2007 Share Postado Agosto 6, 2007 como os otros ja disseram, as spells sao mto apelativas... ai fik fod* tente fazer spells para ots low rates... Link para o comentário Compartilhar em outros sites More sharing options...
242030 0 Postado Agosto 6, 2007 Share Postado Agosto 6, 2007 Gostei! Vc eh esperto! xD Link para o comentário Compartilhar em outros sites More sharing options...
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