jenison06 0 Postado Junho 5, 2019 Share Postado Junho 5, 2019 Base: PokeStorm Bom dia Queria um Sistema de Usar Potion na Pokeball ou na Portrait se possivel. Aqui esta meu Potion.lua local potions = { [8783] = {baseHeal = 1800, healTimes = 10, msgColor = 175}, --Full Potion [2112] = {baseHeal = 950, healTimes = 8, msgColor = 181}, --Hyper Potion [2113] = {baseHeal = 600, healTimes = 7, msgColor = 23}, --Ultra Potion [2115] = {baseHeal = 350, healTimes = 6, msgColor = 30}, --Great Potion [2114] = {baseHeal = 200, healTimes = 5, msgColor = 177}, --Small Potion [9270] = {baseHeal = 225, healTimes = 5, msgColor = 177}, --Starter's Small Potion } local texts = { [PORTUGUESE] = {"Use isso em você mesmo ou em seu pokémon.", "Você já está se curando.", "Seu pokémon já está sendo curado."}, [ENGLISH] = {"Use it in your pokemon or in yourself.", "You are already healing yourself.", "Your pokemon is already being healed."}, } local potionState = {} local function potionHeal(cid, heal, healed, maxHeal) if isCreature(cid) and healed <= maxHeal then doCreatureAddHealth(cid, heal) doSendMagicEffect(getCreaturePosition(cid), 12) addEvent(potionHeal, 1000, cid, heal, healed+1, maxHeal) else potionState[cid] = nil end end function onUse (cid,item,frompos,item2,topos) local txt = texts[getPlayerLanguage(cid)] local potion = potions[item.itemid] if not isCreature(item2.uid) or getCreatureMaster(item2.uid) ~= cid then doPlayerSendCancel(cid, txt[1]) return true end if not potionState[item2.uid] then if isPokeballIn(item2.itemid) then healQuant = potion.baseHeal*(1+getPlayerSkillLevel(cid, SKILL_FIRSTAID)*0.05) elseif isSummon(item2.uid) then healQuant = potion.baseHeal*(1+getPlayerSkillLevel(cid, SKILL_FIRSTAID)*0.05) else healQuant = potion.baseHeal*(1+getPlayerSkillLevel(cid, SKILL_FIRSTAID)*0.05/2) end potionState[item2.uid] = true doRemoveItem(item.uid, 1) doSendAnimatedText(getCreaturePosition(item2.uid), 'HEALING!', potion.msgColor) potionHeal(item2.uid, healQuant, 1, potion.healTimes) else if isPlayer(item2.uid) then doPlayerSendCancel(cid, txt[2]) else doPlayerSendCancel(cid, txt[3]) end end return true end Link para o comentário Compartilhar em outros sites More sharing options...
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