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[Brazil] [7.4] - Oldera - [Global Map + Yalahar + Liberty Bay] [LONG TERM] STARTING HOJE HOJE 18:00 SAO PAULO
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Pergunta
marvadon 1
Boa tarde,
Estou com problemas em minhas talkactions Global Mitsuig 10.96
/t não manda player para o templo
/ghost não deixa God invisivel
/addskill não funciona
/i não funciona
talkactions.xml:
<?xml version="1.0" encoding="UTF-8"?>
<talkactions>
<!-- Gods -->
<talkaction words="/addskill" separator=" " script="add_skill.lua" />
<talkaction words="/chameleon" separator=" " script="chameleon.lua" />
<talkaction words="/clean" script="clean.lua" />
<talkaction words="/closeserver" separator=" " script="closeserver.lua" />
<talkaction words="/i" separator=" " script="create_item.lua" />
<talkaction words="/ghost" script="ghost.lua" />
<talkaction words="/hide" script="hide.lua" />
<talkaction words="/mccheck" script="mccheck.lua" />
<talkaction words="/openserver" script="openserver.lua" />
<talkaction words="/owner" separator=" " script="owner.lua" />
<talkaction words="/m" separator=" " script="place_monster.lua" />
<talkaction words="/s" separator=" " script="place_npc.lua" />
<talkaction words="/summon" separator=" " script="place_summon.lua" />
<!-- Achievements Commands -->
<talkaction words="/addach" separator=" " script="achievements.lua" />
<talkaction words="/removeach" separator=" " script="achievements.lua" />
<!-- Gamemasters -->
<talkaction words="/save" script="save.lua" />
<talkaction words="/ban" separator=" " script="ban.lua" />
<talkaction words="/ipban" separator=" " script="ipban.lua" />
<talkaction words="/unban" separator=" " script="unban.lua" />
<talkaction words="/up" script="up.lua" />
<talkaction words="/down" script="down.lua" />
<talkaction words="/c" separator=" " script="teleport_creature_here.lua" />
<talkaction words="/goto" separator=" " script="teleport_to_creature.lua" />
<talkaction words="/gotopos" separator=" " script="teleport_to_pos.lua" />
<talkaction words="/t" script="teleport_home.lua" />
<talkaction words="/town" separator=" " script="teleport_to_town.lua" />
<talkaction words="/a" separator=" " script="teleport_ntiles.lua" />
<talkaction words="/pos" separator=" " script="position.lua" />
<talkaction words="/info" separator=" " script="info.lua" />
<talkaction words="/r" separator=" " script="removething.lua" />
<talkaction words="/kick" separator=" " script="kick.lua" />
<talkaction words="/B" separator=" " script="broadcast.lua" />
<talkaction words="/looktype" separator=" " script="looktype.lua" />
<talkaction words="/mounts" separator=" " script="allmounts.lua" />
<talkaction words="/addons" separator=" " script="alladdons.lua" />
<!-- Senior Tutors -->
<talkaction words="/addtutor" separator=" " script="add_tutor.lua" />
<talkaction words="/removetutor" separator=" " script="remove_tutor.lua" />
<!-- player talkactions -->
<talkaction words="!buypremium" script="buyprem.lua" />
<talkaction words="!buyhouse" script="buyhouse.lua" />
<talkaction words="!leavehouse" script="leavehouse.lua" />
<talkaction words="!changesex" script="changesex.lua" />
<talkaction words="!uptime" script="uptime.lua" />
<talkaction words="!deathlist" script="deathlist.lua" />
<talkaction words="!kills" script="kills.lua" />
<talkaction words="!online" script="online.lua" />
<talkaction words="!serverinfo" script="serverinfo.lua" />
<talkaction words="!addon" separator=" " script="addon.lua" />
<!-- Cast System -->
<talkaction words="!cast on" separator=" " script="start_cast.lua" />
<talkaction words="!cast off" script="stop_cast.lua" />
<!-- test talkactions -->
<talkaction words="!z" separator=" " script="magiceffect.lua" />
<talkaction words="!x" separator=" " script="animationeffect.lua" />
</talkactions>
/t:
function onSay(player, words, param)
if not player:getGroup():getAccess() then
return true
end
player:teleportTo(player:getTown():getTemplePosition())
return false
end
Addskill:
local function getSkillId(skillName)
if skillName == "club" then
return SKILL_CLUB
elseif skillName == "sword" then
return SKILL_SWORD
elseif skillName == "axe" then
return SKILL_AXE
elseif skillName:sub(1, 4) == "dist" then
return SKILL_DISTANCE
elseif skillName:sub(1, 6) == "shield" then
return SKILL_SHIELD
elseif skillName:sub(1, 4) == "fish" then
return SKILL_FISHING
else
return SKILL_FIST
end
end
local function getExpForLevel(level)
level = level - 1
return ((50 * level * level * level) - (150 * level * level) + (400 * level)) / 3
end
function onSay(player, words, param)
if not player:getGroup():getAccess() then
return true
end
if player:getAccountType() < ACCOUNT_TYPE_GOD then
return false
end
local split = param:split(",")
if split[2] == nil then
player:sendCancelMessage("Insufficient parameters.")
return false
end
local target = Player(split[1])
if target == nil then
player:sendCancelMessage("A player with that name is not online.")
return false
end
-- Trim left
split[2] = split[2]:gsub("^%s*(.-)$", "%1")
local count = 1
if split[3] ~= nil then
count = tonumber(split[3])
end
local ch = split[2]:sub(1, 1)
for i = 1, count do
if ch == "l" or ch == "e" then
target:addExperience(getExpForLevel(target:getLevel() + 1) - target:getExperience(), false)
elseif ch == "m" then
target:addManaSpent(target:getVocation():getRequiredManaSpent(target:getBaseMagicLevel() + 1) - target:getManaSpent())
else
local skillId = getSkillId(split[2])
target:addSkillTries(skillId, target:getVocation():getRequiredSkillTries(skillId, target:getSkillLevel(skillId) + 1) - target:getSkillTries(skillId))
end
end
return false
end
/ghost:
function onSay(player, words, param)
if not player:getGroup():getAccess() then
return true
end
if player:getAccountType() < ACCOUNT_TYPE_GOD then
return false
end
local position = player:getPosition()
local isGhost = not player:isInGhostMode()
player:setGhostMode(isGhost)
if isGhost then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You are now invisible.")
position:sendMagicEffect(CONST_ME_YALAHARIGHOST)
else
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You are visible again.")
position.x = position.x + 1
position:sendMagicEffect(CONST_ME_SMOKE)
end
return false
end
/i :
function onSay(player, words, param)
if not player:getGroup():getAccess() then
return true
end
local split = param:split(",")
local itemType = ItemType(split[1])
if itemType:getId() == 0 then
itemType = ItemType(tonumber(split[1]))
if itemType:getId() == 0 then
player:sendCancelMessage("There is no item with that id or name.")
return false
end
end
local count = tonumber(split[2])
if count ~= nil then
if itemType:isStackable() then
count = math.min(10000, math.max(1, count))
elseif not itemType:isFluidContainer() then
count = math.min(100, math.max(1, count))
else
count = math.max(0, count)
end
else
count = itemType:isFluidContainer() and 0 or 1
end
local result = player:addItem(itemType:getId(), count)
if result ~= nil then
if not itemType:isStackable() then
if type(result) == "table" then
for i = 1, #result do
result:decay()
end
else
result:decay()
end
end
player:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN)
end
return false
end
Alguém poderia me ajudar?
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