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Spell e move healarea


Sakegari
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Salve galera, recentemente (depois de ter parado 5 vezes) comecei a mexer com a base Pokémon Dash (Antiga) e me deparei com a spell e move healarea, o que esta acontecendo? Bom ela apenas esta healando o Pokémon, gostaria que ela desse heal igual na pxg que no caso é tanto no player quanto no pokemon.

 

Versão:  0.3.6 TFS

 

Código do move:

         elseif pokemon.x.spell == "Healarea" then		doCreatureSay(getCreatureSummons(cid)[1], ""..string.upper(c[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType].x.spell).."!", TALKTYPE_MONSTER)		doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..",  "..c[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType].x.spell.."!", TALKTYPE_SAY)		exhaustion.set(cid, pokemon.x.ex, pokemon.x.cd)		setCombatParam(COMBAT_HEALING, COMBAT_PARAM_AGGRESSIVE, FALSE)        doCreatureAddHealth(getCreatureSummons(cid)[1], ((num2)+((getPlayerLevel(cid))*(num3))))		doAreaCombatHealth(getCreatureSummons(cid)[1], COMBAT_HEALING, getThingPos(getCreatureSummons(cid)[1]), healarea, ((num1)+(getPlayerLevel(cid)*(num3))), ((num2)+(getPlayerLevel(cid)*(num3))), CONST_ME_MAGIC_BLUE)        doSendAnimatedText(getThingPos(getCreatureSummons(cid)[1]), "+"..((num2)+((getPlayerLevel(cid))*(num3))).."", 71)        addEvent(doSendAnimatedText(getThingPos(getCreatureSummons(cid)[1]), "+"..((num2)+((getPlayerLevel(cid))*(num3))).."", 71),1)        return 0

Se alguém puder ajudar agradeço.

Edited by Behmen
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É da mesma forma que faz as spells no tibia, não entendo muito bem, mas tenta assim:

 

local master = getCreatureMaster(cid)local combat = createCombatObject()setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)setCombatParam(combat, COMBAT_PARAM_TARGETPLAYERSORSUMMONS, true)setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 5, 5, 20, 30)local area = createCombatArea(AREA_CIRCLE3X3)setCombatArea(combat, area)local su = getCreatureSummons(cid)function onCastSpell(cid, var)if isCreature(cid) then	if #getCreatureSummons(cid) < 1 then	return doPlayerSendCancel(cid, "Sorry...")	endend	return doCombat(cid, combat, var)end

 

OBS: pode ser que não exista alguma dessas funções, você disse que ta usando a versão antiga.

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tenta esse \/

 

 

 



elseif spell == "Healarea" then
    
    local min = (getCreatureMaxHealth(cid) * 50) / 100
    local max = (getCreatureMaxHealth(cid) * 60) / 100
    
    local function doHealArea(cid, min, max)
    local amount = math.random(min, max)
    if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then
        amount = -(getCreatureHealth(cid)-getCreatureMaxHealth(cid))
    end
    if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then
       doCreatureAddHealth(cid, amount)
       doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65)
    end
    end
    
    local pos = getPosfromArea(cid, heal)
    local n = 0
    doHealArea(cid, min, max)
    
    while n < #pos do
    n = n+1
    thing = {x=pos[n].x,y=pos[n].y,z=pos[n].z,stackpos=253}
    local pid = getThingFromPosWithProtect(thing)
    
    doSendMagicEffect(pos[n], 12)
    if isCreature(pid) then
       if isSummon(cid) and (isSummon(pid) or isPlayer(pid)) then
          if canAttackOther(cid, pid) == "Cant" then
             doHealArea(pid, min, max)
          end 
       elseif ehMonstro(cid) and ehMonstro(pid) then
          doHealArea(pid, min, max)
       end
    end 
    end

 

 

recomendo vc baixar um servidor mais recente, pois nele contem bastante coisa e ate algumas coisas da pxg ^^

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