peeuowfe 0 Postado Abril 26, 2013 Share Postado Abril 26, 2013 Gente eu tenho um pokemon online, mais eu queria saber como adicionar novas pokeballs nele. Exemplo: masterball, saffariball, entre outras. Fora a Normal, ultra, e as outras balls. Eu já sei, ou acho que sei, que precisa de editar umas actions: goback, catch. ACTION SCRIPT GOBACK: local hitmonchans = { ["Hitmonchan"] = { [0] = {out = 559, eff = 112, type = FIGHTINGDAMAGE}, --outfit normal [1] = {out = 1075, eff = 35, type = FIREDAMAGE}, --outfit fogo [2] = {out = 1077, eff = 48, type = ELECTRICDAMAGE}, --outfit raio [3] = {out = 1078, eff = 43, type = ICEDAMAGE}, --outfit gelo [4] = {out = 1076, eff = 140, type = GHOSTDAMAGE} --outfit ghost }, ["Shiny Hitmonchan"] = { --aconcelho trocar a outfit do shiny hitmonchan pela do elite hitmonchan do PO... [0] = {out = 837, eff = 112, type = FIGHTINGDAMAGE}, --outfit normal [1] = {out = 1080, eff = 35, type = FIREDAMAGE}, --outfit fogo [2] = {out = 1081, eff = 48, type = ELECTRICDAMAGE}, --outfit raio [3] = {out = 1082, eff = 43, type = ICEDAMAGE}, --outfit gelo [4] = {out = 1079, eff = 140, type = GHOSTDAMAGE} --outfit ghost } } function onUse(cid, item, frompos, item2, topos) if getTilePzInfo(getCreaturePosition(cid)) then doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT,"Voce precisa entar fora da pz para sumonar pokemons.") return true end if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end local owner = getItemAttribute(item.uid, "firstpoke") if owner and owner ~= getCreatureName(cid) then doPlayerSendCancel(cid, "This pokemon belongs to "..owner..", it is his first pokemon. Please, give it back to him.") return true end if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then return true end local btype = getPokeballType(item.itemid) local effect = pokeballs[btype].effect if not effect then effect = 21 end if item.itemid == pokeballs[btype].use then if getPlayerStorageValue(cid, 990) == 1 then -- GYM doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.") return true end if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local z = getCreatureSummons(cid)[1] if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then return true end doReturnPokemon(cid, z, item, effect) elseif item.itemid == pokeballs[btype].on then if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if thishp <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end local x = pokes[pokemon] local boosts = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) + pokemonMaxLevelAbovePlayer < getItemAttribute(item.uid, "level") + boosts then doPlayerSendCancel(cid, "Your pokemon's level is much higher than yours, you can't use him.") return true end doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end ------------------------passiva hitmonchan------------------------------ if isSummon(pk) then --local e = getCreatureMaster(cid) local nameHIT = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke") local hands = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "hands") if nameHIT == "Shiny Hitmonchan" or nameHIT == "Hitmonchan" then if getItemAttribute(getPlayerSlotItem(cid, 8).uid, "hands") then doSetCreatureOutfit(pk, {lookType = hitmonchans[nameHIT][hands].out}, -1) else doPlayerSendTextMessage(cid, 27, "Contact a GameMaster! Error in passive system! Attribute \"hands\" missing") end end end ------------------------------------------------------------------------- if getCreatureName(pk) == "Ditto" then local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, "Ditto") end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) adjustStatus(pk, item.uid, true, false, true) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getItemAttribute(item.uid, "nick") or getCreatureName(pk) local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) doCreatureSay(cid, mgo, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pk), effect) else doPlayerSendCancel(cid, "This pokemon is fainted.") end if useKpdoDlls then doUpdateMoves(cid) end return true end ACTION SCRIPT CATCH: local ballcatch = { [2394] = {cr = 30, on = 24, off = 23, ball = 11826, send = 47}, [2391] = {cr = 50, on = 198, off = 197, ball = 11832, send = 48}, [2393] = {cr = 80, on = 202, off = 201, ball = 11835, send = 46}, [2392] = {cr = 90, on = 200, off = 199, ball = 11829, send = 49}, } function onUse(cid, item, frompos, item3, topos) local item2 = getTopCorpse(topos) if item2 == null then return true end if getItemAttribute(item2.uid, "catching") == 1 then return true end local name = string.lower(getItemNameById(item2.itemid)) name = string.gsub(name, "fainted ", "") name = string.gsub(name, "defeated ", "") local x = pokecatches[doCorrectPokemonName(name)] if not x then return true end local owner = getItemAttribute(item2.uid, "corpseowner") if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner and isInArray({1,8}, getPlayerGroupId(cid)) then doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.") return true end local catchinfo = {} catchinfo.rate = ballcatch[item.itemid].cr catchinfo.catch = ballcatch[item.itemid].on catchinfo.fail = ballcatch[item.itemid].off catchinfo.newid = ballcatch[item.itemid].ball catchinfo.name = doCorrectPokemonName(name) catchinfo.topos = topos catchinfo.chance = x.chance doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send) doRemoveItem(item.uid, 1) local d = getDistanceBetween(getThingPos(cid), topos) addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false) addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3) return true end ACTION XML GOBACK: <action itemid="11826-11837;11737-11748;10975-10977;12621-12623" event="script" value="goback.lua"/> ACTION XML CATCH: <action itemid="2391-2394;12617" event="script" value="catch.lua" allowfaruse="1"/> Por favor, me ajudem, Obrigado! Link para o comentário https://xtibia.com/forum/topic/213092-encerrado-como-adicionar-novas-pokeballs/ Compartilhar em outros sites More sharing options...
Lordfireot 16 Postado Abril 27, 2013 Share Postado Abril 27, 2013 Voçe ja tem as spr no client e no servidor das pokeballs? Link para o comentário https://xtibia.com/forum/topic/213092-encerrado-como-adicionar-novas-pokeballs/#findComment-1511282 Compartilhar em outros sites More sharing options...
peeuowfe 0 Postado Abril 27, 2013 Autor Share Postado Abril 27, 2013 Voçe ja tem as spr no client e no servidor das pokeballs? Tenho sim. Link para o comentário https://xtibia.com/forum/topic/213092-encerrado-como-adicionar-novas-pokeballs/#findComment-1511366 Compartilhar em outros sites More sharing options...
SkyLigh 453 Postado Abril 27, 2013 Share Postado Abril 27, 2013 Local incorreto movido Link para o comentário https://xtibia.com/forum/topic/213092-encerrado-como-adicionar-novas-pokeballs/#findComment-1511588 Compartilhar em outros sites More sharing options...
kttallan 319 Postado Abril 29, 2013 Share Postado Abril 29, 2013 1 - Registre Ela Otitemeditor 2 - Registre Ela No Itens.xml Com Ela Com Com Ativa E Dezativada e Usada Link para o comentário https://xtibia.com/forum/topic/213092-encerrado-como-adicionar-novas-pokeballs/#findComment-1513036 Compartilhar em outros sites More sharing options...
Stigal 585 Postado Abril 21, 2018 Share Postado Abril 21, 2018 A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. + Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda. * Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado. Link para o comentário https://xtibia.com/forum/topic/213092-encerrado-como-adicionar-novas-pokeballs/#findComment-1734281 Compartilhar em outros sites More sharing options...
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