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[Pedido] Npc Mountarias 9.60


Ponintatu

Pergunta

Bom Pessoal, Estou Precisando De Um Npc Que Venda As Mount 9.60

E Se Possivel Que Ele ao inves de pegar dinheiro ele pegue outro item !

 

Id Do Item Que o Npc Vai remover: 6527

Otserv: 9.60 SQLITE !

 

 

Espero Que Possam Ajudar !!!

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  • 0

Tem um do Vodkart, só tem o basico mas vc pode editar para o seu caso.

 

 

 

lib/functions.lua

function getItemsFromList(items) -- by vodka
local str = ''
if table.maxn(items) > 0 then
for i = 1, table.maxn(items) do
str = str .. items[i][2] .. ' ' .. getItemNameById(items[i][1])
if i ~= table.maxn(items) then str = str .. ', ' end end end
return str
end
function doRemoveItemsFromList(cid,items) -- by vodka
local count = 0
if table.maxn(items) > 0 then
for i = 1, table.maxn(items) do
if getPlayerItemCount(cid,items[i][1]) >= items[i][2] then
count = count + 1 end  end  end
if count == table.maxn(items) then
for i = 1, table.maxn(items) do doPlayerRemoveItem(cid,items[i][1],items[i][2]) end
else return false end
return true end

 

Data/NPC

 

 

Mount Seller.xml

<?xml version="1.0"?>
<npc name="Mount Seller" script="data/npc/scripts/buymount.lua" walkinterval="50000" floorchange="0">
<health now="100" max="100"/>
<look type="129" head="95" body="116" legs="121" feet="115" addons="3"/>
<parameters>
<parameter key="message_greet" value="Hello |PLAYERNAME|.I have many {mounts} to sell for you!" />
</parameters>
</npc>

 

Data/Npc/script

 

buymount.lua

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid)  npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)  npcHandler:onCreatureSay(cid, type, msg) end
function onThink()  npcHandler:onThink() end
function AddMount(cid, message, keywords, parameters, node) --by vodka
if(not npcHandler:isFocused(cid)) then
return false
end
if (isPlayerPremiumCallback == nil or isPlayerPremiumCallback(cid) == true or parameters.premium == false) then
if(parameters.level ~= nil and getPlayerLevel(cid) < parameters.level) then
npcHandler:say('You must reach level ' .. parameters.level .. ' to buy this mount.', cid)
elseif canPlayerRideMount(cid, parameters.mountid) then
npcHandler:say('you already have this mount!', cid)
elseif not doRemoveItemsFromList(cid,parameters.items) then
npcHandler:say('Sorry You need '..getItemsFromList(parameters.items)..' to buy this mount!', cid)
else
doPlayerAddMount(cid, parameters.mountid)
npcHandler:say('Here is your mount!', cid)
npcHandler:resetNpc()
end
else
npcHandler:say('I can only allow premium players to buy this mount.', cid)
end
npcHandler:resetNpc()
return true
end
local mounts = {
{"widow queen", items = {{2124,1},{2393,2}}, mountid = 1, level = 10, premium = false},
{"racing bird", items = {{2494,1},{2393,2}}, mountid = 2, level = 15, premium = true},
{"mounts", text = "I sell these mounts: {widow queen},{racing bird},{war Bear},{black sheep},{midnight panther},{draptor},{titanica},{tin lizzard}.{blazebringer},{rapid boar},{stampor} or {undead cavebear}!"}
}
for i = 1, #mounts do local get = mounts[i] if type(get.items) == "table" then
local node = keywordHandler:addKeyword({get[1]}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "You want to buy the mount " .. get[1] .. " for "..getItemsFromList(get.items).." ?"})
node:addChildKeyword({"yes"}, AddMount, {items = get.items,mountid = get.mountid, level = get.level, premium = get.premium})
node:addChildKeyword({"no"}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "Ok, then.", reset = true})
else keywordHandler:addKeyword({get[1]}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = get.text}) end end
mounts = nil npcHandler:addModule(FocusModule:new())

 

configuração:

 

local mounts = {
{"widow queen", items = {{2124,1},{2393,2}}, mountid = 1, level = 10, premium = false},
{"racing bird", items = {{2494,1},{2393,2}}, mountid = 2, level = 15, premium = true},
{"mounts", text = "I sell these mounts: {widow queen},{racing bird},{war Bear},{black sheep},{midnight panther},{draptor},{titanica},{tin lizzard}.{blazebringer},{rapid boar},{stampor} or {undead cavebear}!"}
}

 

"nome da montaria"

items = {} -- é os items que precisa ter trocar pela mount

mountid -- é o id da montaria

level -- level necessario para comprar

premium -- se precisa ser premium para comprar

text -- n precisa mexer,é para saber que montaria ele pode comprar,pode adicionar + nome na lista se quiser

 

adicionando mount então por exemplo war bear:

 

local mounts = {
{"widow queen", items = {{2124,1},{2393,2}}, mountid = 1, level = 10, premium = false},
{"racing bird", items = {{2494,1},{2393,2}}, mountid = 2, level = 15, premium = true},
{"war bear", items = {{2123,2},{2124,1},{2173,1}}, mountid = 3, level = 20, premium = false},
{"mounts", text = "I sell these mounts: {widow queen},{racing bird},{war Bear},{black sheep},{midnight panther},{draptor},{titanica},{tin lizzard}.{blazebringer},{rapid boar},{stampor} or {undead cavebear}!"}
}

 

 

 

 

 

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Npc que vende montarias por dinheiro...troca de itens não tenho, espero que ajude assim mesmo.

 

Arquivo do npc

 

<?xml version="1.0"?>
<npc name="Mount Master" script="data/npc/scripts/buymount.lua" walkinterval="50000" floorchange="0">
<health now="100" max="100"/>
<look type="129" head="95" body="116" legs="121" feet="115" addons="3"/>
<parameters>
<parameter key="message_greet" value="Hello |PLAYERNAME|.I have many {mounts} to sell for you!" />
</parameters>
</npc>

 

Arquivo lua

 

local keywordHandler = KeywordHandler:new() 
local npcHandler = NpcHandler:new(keywordHandler) 
NpcSystem.parseParameters(npcHandler) 
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end 
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end 
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end 
function onThink() npcHandler:onThink() end 

function AddMount(cid, message, keywords, parameters, node)  --by vodka
   if(not npcHandler:isFocused(cid)) then  
    return false  
   end
    if parameters.premium == true and not isPremium(cid) then
    return true,npcHandler:say('Sorry,Only premium members buy this mount!', cid)
    elseif not doPlayerRemoveMoney(cid, parameters.price) then
    return true,npcHandler:say('Sorry You need '..parameters.price..' gps to buy this mount!', cid)
    end  
	   doPlayerAddMount(cid, parameters.mount)
	   npcHandler:say('Here is your mount!', cid)	
npcHandler:resetNpc()
return true
end

keywordHandler:addKeyword({'mounts'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I sell these mounts: {widow queen},{racing bird},{war Bear},{black sheep},{midnight panther},{common draptor},{titanica},{tin lizzard},{blazebringer},{rapid boar},{stampor}, {undead cavebear}, {donkey}, {tiger slug}, {uniwheel}, {crystal wolf}, {war horse}, {kingly deer}, {tamed panda}, {dromedary}, {sandstone scorpion}, {fire horse}, {shadow draptor}, {rented horse}, {rented horse}, {lady bug},{manta},{ironblight},{magma crawler},{dragonling},{gnarlhound}!'})
local node1 = keywordHandler:addKeyword({'widow queen'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount widow queen?'}) 
node1:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 1,premium = false}) 
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node2 = keywordHandler:addKeyword({'racing bird'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount racing bird'}) 
node2:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 2,premium = true}) 
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node3 = keywordHandler:addKeyword({'war bear'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount war Bear'}) 
node3:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 3,premium = false}) 
node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node4 = keywordHandler:addKeyword({'black sheep'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount black sheep?'}) 
node4:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 4,premium = false}) 
node4:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node5 = keywordHandler:addKeyword({'midnight panther'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount midnight panther?'}) 
node5:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 5,premium = true}) 
node5:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node6 = keywordHandler:addKeyword({'common draptor'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount common draptor?'}) 
node6:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 6,premium = true}) 
node6:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node7 = keywordHandler:addKeyword({'titanica'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount titanica?'}) 
node7:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 7,premium = true}) 
node7:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node8 = keywordHandler:addKeyword({'tin lizzard'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount tin lizzard?'}) 
node8:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 8,premium = true}) 
node8:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node9 = keywordHandler:addKeyword({'blazebringer'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount blazebringer?'}) 
node9:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 9,premium = true}) 
node9:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node10 = keywordHandler:addKeyword({'rapid boar'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount rapid boar?'}) 
node10:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 10,premium = false}) 
node10:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node11 = keywordHandler:addKeyword({'stampor'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount stampor?'}) 
node11:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 11,premium = true}) 
node11:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node12 = keywordHandler:addKeyword({'undead cavebear'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount undead cavebear?'}) 
node12:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 12,premium = true}) 
node12:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node13 = keywordHandler:addKeyword({'donkey'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount mule?'}) 
node13:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 13,premium = true}) 
node13:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node14 = keywordHandler:addKeyword({'tiger slug'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount tiger slug?'}) 
node14:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 14,premium = true}) 
node14:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node15 = keywordHandler:addKeyword({'uniwheel'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount uniwheel?'}) 
node15:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 15,premium = true}) 
node15:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node16 = keywordHandler:addKeyword({'crystal wolf'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount crystal wolf?'}) 
node16:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 16,premium = true}) 
node16:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node17 = keywordHandler:addKeyword({'war horse'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount war horse?'}) 
node17:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 17,premium = true}) 
node17:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node18 = keywordHandler:addKeyword({'kingly deer'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount kingly deer?'}) 
node18:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 18,premium = true}) 
node18:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node19 = keywordHandler:addKeyword({'tamed panda'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount tamed panda?'}) 
node19:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 19,premium = true}) 
node19:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node20 = keywordHandler:addKeyword({'dromedary'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount dromedary?'}) 
node20:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 20,premium = true}) 
node20:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node21 = keywordHandler:addKeyword({'sandstone scorpion'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount sandstone scorpion?'}) 
node21:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 21,premium = true}) 
node21:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node22 = keywordHandler:addKeyword({'rented horse'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount rented horse?'}) 
node22:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 22,premium = true}) 
node22:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node23 = keywordHandler:addKeyword({'fire war horse'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount fire war horse?'}) 
node23:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 23,premium = true}) 
node23:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node24 = keywordHandler:addKeyword({'shadow draptor'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount shadow draptor?'}) 
node24:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 24,premium = true}) 
node24:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node25 = keywordHandler:addKeyword({'rented horse'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount rented horse?'}) 
node25:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 25,premium = true}) 
node25:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node26 = keywordHandler:addKeyword({'rented Horse'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount rented Horse?'}) 
node26:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 26,premium = true}) 
node26:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node27 = keywordHandler:addKeyword({'lady bug'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount lady bug?'}) 
node27:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 27,premium = true}) 
node27:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node28 = keywordHandler:addKeyword({'manta'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount manta?'}) 
node28:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 28,premium = true}) 
node28:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node29 = keywordHandler:addKeyword({'ironblight'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount ironblight?'}) 
node29:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 29,premium = true}) 
node29:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node30 = keywordHandler:addKeyword({'magma crawler'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount magma crawler?'}) 
node30:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 30,premium = true}) 
node30:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node31 = keywordHandler:addKeyword({'dragonling'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount dragonling?'}) 
node31:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 31,premium = true}) 
node31:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
local node32 = keywordHandler:addKeyword({'gnarlhound'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You want to buy the mount gnarlhound?'}) 
node32:addChildKeyword({'yes'}, AddMount, {price = 1000000,mount = 32,premium = true}) 
node32:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Ok, then.', reset = true})
npcHandler:addModule(FocusModule:new())

 

Crédito ao Xtibia 95% pelo arquivo original e 5% meu por atualizar.

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