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Script De Deathlist E War Guilds Q Funcionem


Menoxcide

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Primeiro, pra voce ter um guild war, precisa do TSF 0.4 (pago, se voce fussar consegue um gratuito), e esse comando !deathlist, ta aqui:

 

 

local config = {

deathAssistCount = getConfigValue('deathAssistCount') + 1,

maxDeathRecords = getConfigValue('maxDeathRecords'),

limit = ""

}

if(config.deathAssistCount > 0) then

config.limit = " LIMIT 0, " .. config.deathAssistCount

end

 

function onSay(cid, words, param, channel)

local target = db.getResult("SELECT `name`, `id` FROM `players` WHERE `name` = " .. db.escapeString(param) .. ";")

if(target:getID() == -1) then

doPlayerSendCancel(cid, "A player with that name does not exist.")

return true

end

 

local targetName, targetId = target:getDataString("name"), target:getDataInt("id")

target:free()

 

local str, deaths = "", db.getResult("SELECT `id`, `date`, `level` FROM `player_deaths` WHERE `player_id` = " .. targetId .." ORDER BY `date` DESC LIMIT 0, " .. config.maxDeathRecords)

if(deaths:getID() ~= -1) then

repeat

local killers = db.getResult("SELECT environment_killers.name AS monster_name, players.name AS player_name FROM killers LEFT JOIN environment_killers ON killers.id = environment_killers.kill_id LEFT JOIN player_killers ON killers.id = player_killers.kill_id LEFT JOIN players ON players.id = player_killers.player_id WHERE killers.death_id = " .. deaths:getDataInt("id") .. " ORDER BY killers.final_hit DESC, killers.id ASC" .. config.limit)

if(killers:getID() ~= -1) then

if(str ~= "") then

str = str .. "\n" .. os.date("%d %B %Y %X ", deaths:getDataLong("date"))

else

str = os.date("%d %B %Y %X ", deaths:getDataLong("date"))

end

 

local count, i = killers:getRows(false), 0

repeat

local monster = killers:getDataString("monster_name")

if(i == 0 or i == (count - 1)) then

monster = string.gsub(monster:gsub("an ", ""), "a ", "")

end

 

if(killers:getDataString("player_name") ~= "") then

if(i == 0) then

str = str .. "Killed at level " .. deaths:getDataInt("level") .. " by:\n "

elseif(i == count) then

str = str .. " and by "

elseif(i % 4 == 0) then

str = str .. ",\n "

else

str = str .. ", "

end

 

if(monster ~= "") then

str = str .. monster .. " summoned by "

end

 

str = str .. killers:getDataString("player_name")

else

if(i == 0) then

str = str .. "Died at level " .. deaths:getDataInt("level") .. " by:\n "

elseif(i == count) then

str = str .. " and by "

elseif(i % 4 == 0) then

str = str .. ",\n "

else

str = str .. ", "

end

 

str = str .. monster

end

 

i = i + 1

if(i == count) then

str = str .. "."

end

until not(killers:next())

killers:free()

end

until not(deaths:next())

deaths:free()

else

str = "No deaths recorded."

end

 

doPlayerPopupFYI(cid, "Deathlist for player: " .. targetName .. ".\n\n" .. str)

return true

end

 

 

 

 

Se te ajudei, de REP+, não custa nada ^^

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