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Monstro feita para Exp baixa , com players entre level 200~450 , para dar emoção.

 

Descrição do Monstro :

 

Apesar de não ser um monstro com danos muito superiores á 'Ghazbaran' , é um monstro realmente meio "chatinho" , que fica invisível , sumona ele mesmo ( se tiverem azar , e sumonar ele mesmo , o monstro torna-se bem mais difícil de ser enfrentado)

também pode sumonar Massacre , que dificulta , porém a chance de serem sumonados é rasuavelmente baixa.

 

Crie um Arquivo chamado Old magic.lua

 

e ponha isto dentro

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Old Magic" nameDescription="The Old Magic" race="blood" experience="25000" speed="420" manacost="0">
<health now="90000" max="90000"/>
<look type="229" corpse="6078"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
 <flag summonable="0"/>
 <flag attackable="1"/>
 <flag hostile="1"/>
 <flag illusionable="0"/>
 <flag convinceable="0"/>
 <flag pushable="0"/>
 <flag canpushitems="1"/>
 <flag canpushcreatures="1"/>
 <flag targetdistance="2"/>
 <flag staticattack="90"/>
 <flag runonhealth="2500"/>
</flags>
<attacks>
 <attack name="melee" interval="2000" min="-100" max="-1350"/>
 <attack name="manadrain" interval="2000" chance="20" range="7" min="-300" max="-1300">
  <attribute key="areaEffect" value="redshimmer"/>
 </attack>
 <attack name="poison" interval="3000" chance="50" radius="6" target="0" min="-250" max="-375">
  <attribute key="areaEffect" value="poison"/>
 </attack>
 <attack name="energy" interval="1000" chance="88" radius="6" target="0" min="-600" max="-3400">
  <attribute key="areaEffect" value="energy"/>
 </attack>
 <attack name="manadrain" interval="2000" chance="16" radius="6" target="0" min="-225" max="-875">
  <attribute key="areaEffect" value="redshimmer"/>
 </attack>
 <attack name="lifedrain" interval="2000" chance="21" radius="6" target="0" min="-200" max="-450">
  <attribute key="areaEffect" value="poff"/>
 </attack>
 <attack name="effect" interval="3000" chance="20" radius="5" target="0" min="-200" max="-300">
  <attribute key="areaEffect" value="blackspark"/>
 </attack>
 <attack name="firecondition" interval="3000" chance="20" range="7" radius="7" target="1" min="-200" max="-1400">
  <attribute key="shootEffect" value="fire"/>
  <attribute key="areaEffect" value="firearea"/>
 </attack>
 <attack name="lifedrain" interval="2000" chance="25" length="8" spread="0" min="-50" max="-250">
  <attribute key="areaEffect" value="greenspark"/>
 </attack>
</attacks>
<defenses armor="100" defense="120">
 <defense name="healing" interval="2000" chance="10" min="300" max="1000">
  <attribute key="areaEffect" value="greenshimmer"/>
 </defense>
 <defense name="speed" interval="3000" chance="50" speedchange="360" duration="7000">
  <attribute key="areaEffect" value="blueshimmer"/>
 </defense>
 <defense name="invisible" interval="4000" chance="55" duration="7000">
  <attribute key="areaEffect" value="blueshimmer"/>
 </defense>
</defenses>
<elements>
 <element firePercent="90"/>
</elements>
<immunities>
 <immunity lifedrain="1"/>
 <immunity paralyze="1"/>
 <immunity outfit="1"/>
 <immunity drunk="1"/>
 <immunity invisible="1"/>
									  <immunity physical="0"/>
</immunities>
<summons maxSummons="2">
									  <summon name="Massacre" interval="3000" chance="12" max="1"/>	 
									  <summon name="Old Magic" interval="3000" chance="7 max="1"/>
</summons>
<voices interval="5000" chance="20">
 <voice sentence="NOONE WILL STOP ME THIS TIME!" yell="1"/>
 <voice sentence="THE POWER IS MINE!" yell="1"/>
</voices>
<loot>
 <item id="2148" countmax="100" chance="100000"/><!-- gold coin -->
 <item id="2148" countmax="25" chance="100000"/><!-- gold coin -->
 <item id="2393" chance="16060"/><!-- giant sword -->
 <item id="2514" chance="12050"/><!-- mastermind shield -->
 <item id="2472" chance="7000"/><!-- magic plate armor -->
 <item id="1987" chance="100000"><!-- bag -->
  <inside>
   <item id="2678" countmax="3" chance="20000"/><!-- coconut -->
   <item id="2148" countmax="100" chance="100000"/><!-- gold coin -->
   <item id="2151" countmax="4" chance="12000"/><!-- talon -->
   <item id="5903" chance="100000"/><!-- ferumbras' hat -->
   <item id="2149" countmax="3" chance="15000"/><!-- small emerald -->
   <item id="2171" chance="30000"/><!-- platinum amulet -->
   <item id="2415" chance="6000"/><!-- great axe -->
	 <item id="2112" chance="4100"/> --addon doll
  </inside>
 </item>
</loot>
</monster>[/b][b]
[b]

[/b]

 

Em Monsters.xml

 

Adicione a linha

 

<monster name="old magic" file="NOME DA PASTA/old magic.xml"/>

 

Troque NOME DA PASTA pelo nome da pasta que está situado o Old Magic.xml

 

o Loot tá igual do Ferumbras , fica á seu gosto editá-lo

 

 

Skin do Monstro

 

Ferumbras.gif

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https://xtibia.com/forum/topic/173822-monster-old-magic/
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