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Amigo não tenho esse script pra te ajudar..

 

Uma maneira facil de fazer é,

 

Vá em data\actions\scripts\catch.lua

Abra o script procure o pokemon que vc quer

mude a chance pra 1, salve.

Dê /reload actions

Mate o pokemon e de catch com 100%

Depois so voltar a chance pra antiga e dar reload denovo.

 

Ajudei? +REP

Scripter

 

 

function onSay(cid, words, param)

if param == 'water' then

doAreaCombatHealth(cid, WATERDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'fire' then

doAreaCombatHealth(cid, FIREDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'psy' then

doAreaCombatHealth(cid, PSYCHICDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'grass' then

doAreaCombatHealth(cid, GRASSDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'ice' then

doAreaCombatHealth(cid, ICEDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

 

elseif param == 'normal' then

doAreaCombatHealth(cid, NORMALDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'ghost' then

doAreaCombatHealth(cid, GHOSTDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'ground' then

doAreaCombatHealth(cid, GROUNDDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'electric' then

doAreaCombatHealth(cid, ELECTRICDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'flying' then

doAreaCombatHealth(cid, FLYDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'rock' then

doAreaCombatHealth(cid, ROCKDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'dragon' then

doAreaCombatHealth(cid, DRAGONDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'poison' then

doAreaCombatHealth(cid, POISONDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'fight' then

doAreaCombatHealth(cid, FIGHTINGDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'bug' then

doAreaCombatHealth(cid, BUGDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'sand' then

setPlayerStorageValue(cid, 60996, getPlayerStorageValue(cid, 60996).."oi")

doSendAnimatedText(getThingPos(cid), getPlayerStorageValue(cid, 60996), 35)

else

local description = "Contains a "..param.."."

local poke1 = "This is "..param.."'s pokeball. HP = [1/1]"

item = doCreateItemEx(2219)

doItemSetAttribute(item, "poke", poke1)

doItemSetAttribute(item, "nome", "Weedle")

doItemSetAttribute(item, "description", description)

doPlayerAddItemEx(cid, item, true)

doTransformItem(item, 2222)

 

end

 

return 1

end

 

 

Salve tst.lua

 

Tag

 

 

<talkaction words="/gogo" access="5" event="script" value="tst.lua"/>

 

 

Ajudei??? REP+

Editado por Brunex

Scripter

 

 

function onSay(cid, words, param)

if param == 'water' then

doAreaCombatHealth(cid, WATERDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'fire' then

doAreaCombatHealth(cid, FIREDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'psy' then

doAreaCombatHealth(cid, PSYCHICDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'grass' then

doAreaCombatHealth(cid, GRASSDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'ice' then

doAreaCombatHealth(cid, ICEDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

 

elseif param == 'normal' then

doAreaCombatHealth(cid, NORMALDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'ghost' then

doAreaCombatHealth(cid, GHOSTDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'ground' then

doAreaCombatHealth(cid, GROUNDDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'electric' then

doAreaCombatHealth(cid, ELECTRICDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'flying' then

doAreaCombatHealth(cid, FLYDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'rock' then

doAreaCombatHealth(cid, ROCKDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'dragon' then

doAreaCombatHealth(cid, DRAGONDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'poison' then

doAreaCombatHealth(cid, POISONDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'fight' then

doAreaCombatHealth(cid, FIGHTINGDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'bug' then

doAreaCombatHealth(cid, BUGDAMAGE, getThingPos(getCreatureSummons(cid)[1]), 0, -100, -101, 255)

elseif param == 'sand' then

setPlayerStorageValue(cid, 60996, getPlayerStorageValue(cid, 60996).."oi")

doSendAnimatedText(getThingPos(cid), getPlayerStorageValue(cid, 60996), 35)

else

local description = "Contains a "..param.."."

local poke1 = "This is "..param.."'s pokeball. HP = [1/1]"

item = doCreateItemEx(2219)

doItemSetAttribute(item, "poke", poke1)

doItemSetAttribute(item, "nome", "Weedle")

doItemSetAttribute(item, "description", description)

doPlayerAddItemEx(cid, item, true)

doTransformItem(item, 2222)

 

end

 

return 1

end

 

 

Salve tst.lua

 

Tag

 

 

<talkaction words="/gogo" access="5" event="script" value="tst.lua"/>

 

 

Ajudei??? REP+

aki n ta dando certo so cria a ball mas n sai poke nenhum

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