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Desculpem mas o topico é curtinho !

 

So ir Em :

SeuOTserv/data/lib/000-const.lua

 

Lah Tem todos os tipos de const_me const_ani const_ani

 

Só nao sei explicar se o ani é quando chega no player ou quando vai ao payer Mas oq vale é intençao

Aki para quem nao quer ir lah no const.lua !

 

NORTH = 0

EAST = 1

SOUTH = 2

WEST = 3

SOUTHWEST = 4

SOUTHEAST = 5

NORTHWEST = 6

NORTHEAST = 7

 

COMBAT_FORMULA_UNDEFINED = 0

COMBAT_FORMULA_LEVELMAGIC = 1

COMBAT_FORMULA_SKILL = 2

COMBAT_FORMULA_DAMAGE = 3

 

CONDITION_PARAM_OWNER = 1

CONDITION_PARAM_TICKS = 2

CONDITION_PARAM_OUTFIT = 3

CONDITION_PARAM_HEALTHGAIN = 4

CONDITION_PARAM_HEALTHTICKS = 5

CONDITION_PARAM_MANAGAIN = 6

CONDITION_PARAM_MANATICKS = 7

CONDITION_PARAM_DELAYED = 8

CONDITION_PARAM_SPEED = 9

CONDITION_PARAM_LIGHT_LEVEL = 10

CONDITION_PARAM_LIGHT_COLOR = 11

CONDITION_PARAM_SOULGAIN = 12

CONDITION_PARAM_SOULTICKS = 13

CONDITION_PARAM_MINVALUE = 14

CONDITION_PARAM_MAXVALUE = 15

CONDITION_PARAM_STARTVALUE = 16

CONDITION_PARAM_TICKINTERVAL = 17

CONDITION_PARAM_FORCEUPDATE = 18

CONDITION_PARAM_SKILL_MELEE = 19

CONDITION_PARAM_SKILL_FIST = 20

CONDITION_PARAM_SKILL_CLUB = 21

CONDITION_PARAM_SKILL_SWORD = 22

CONDITION_PARAM_SKILL_AXE = 23

CONDITION_PARAM_SKILL_DISTANCE = 24

CONDITION_PARAM_SKILL_SHIELD = 25

CONDITION_PARAM_SKILL_FISHING = 26

CONDITION_PARAM_STAT_MAXHEALTH = 27

CONDITION_PARAM_STAT_MAXMANA = 28

CONDITION_PARAM_STAT_SOUL = 29

CONDITION_PARAM_STAT_MAGICLEVEL = 30

CONDITION_PARAM_STAT_MAXHEALTHPERCENT = 31

CONDITION_PARAM_STAT_MAXMANAPERCENT = 32

CONDITION_PARAM_STAT_SOULPERCENT = 33

CONDITION_PARAM_STAT_MAGICLEVELPERCENT = 34

CONDITION_PARAM_SKILL_MELEEPERCENT = 35

CONDITION_PARAM_SKILL_FISTPERCENT = 36

CONDITION_PARAM_SKILL_CLUBPERCENT = 37

CONDITION_PARAM_SKILL_SWORDPERCENT = 38

CONDITION_PARAM_SKILL_AXEPERCENT = 39

CONDITION_PARAM_SKILL_DISTANCEPERCENT = 40

CONDITION_PARAM_SKILL_SHIELDPERCENT = 41

CONDITION_PARAM_SKILL_FISHINGPERCENT = 42

CONDITION_PARAM_PERIODICDAMAGE = 43

CONDITION_PARAM_BUFF = 44

CONDITION_PARAM_SUBID = 45

 

COMBAT_PARAM_TYPE = 1

COMBAT_PARAM_EFFECT = 2

COMBAT_PARAM_DISTANCEEFFECT = 3

COMBAT_PARAM_BLOCKSHIELD = 4

COMBAT_PARAM_BLOCKARMOR = 5

COMBAT_PARAM_TARGETCASTERORTOPMOST = 6

COMBAT_PARAM_CREATEITEM = 7

COMBAT_PARAM_AGGRESSIVE = 8

COMBAT_PARAM_DISPEL = 9

COMBAT_PARAM_USECHARGES = 10

COMBAT_PARAM_TARGETPLAYERSORSUMMONS = 11

COMBAT_PARAM_DIFFERENTAREADAMAGE = 12

COMBAT_PARAM_HITEFFECT = 13

COMBAT_PARAM_HITCOLOR = 14

 

CALLBACK_PARAM_LEVELMAGICVALUE = 1

CALLBACK_PARAM_SKILLVALUE = 2

CALLBACK_PARAM_TARGETTILE = 3

CALLBACK_PARAM_TARGETCREATURE = 4

 

COMBAT_NONE = 0

COMBAT_PHYSICALDAMAGE = 1

COMBAT_ENERGYDAMAGE = 2

COMBAT_EARTHDAMAGE = 4

COMBAT_POISONDAMAGE = 4

COMBAT_FIREDAMAGE = 8

COMBAT_UNDEFINEDDAMAGE = 16

COMBAT_LIFEDRAIN = 32

COMBAT_MANADRAIN = 64

COMBAT_HEALING = 128

COMBAT_DROWNDAMAGE = 256

COMBAT_ICEDAMAGE = 512

COMBAT_HOLYDAMAGE = 1024

COMBAT_DEATHDAMAGE = 2048

 

CONDITION_NONE = 0

CONDITION_POISON = 1

CONDITION_FIRE = 2

CONDITION_ENERGY = 4

CONDITION_PHYSICAL = 8

CONDITION_HASTE = 16

CONDITION_PARALYZE = 32

CONDITION_OUTFIT = 64

CONDITION_INVISIBLE = 128

CONDITION_LIGHT = 256

CONDITION_MANASHIELD = 512

CONDITION_INFIGHT = 1024

CONDITION_DRUNK = 2048

CONDITION_EXHAUST = 4096

CONDITION_FOOD = 8192

CONDITION_REGENERATION = 8192

CONDITION_SOUL = 16384

CONDITION_DROWN = 32768

CONDITION_MUTED = 65536

CONDITION_ATTRIBUTES = 131072

CONDITION_FREEZING = 262144

CONDITION_DAZZLED = 524288

CONDITION_CURSED = 1048576

CONDITION_PACIFIED = 2097152

CONDITION_GAMEMASTER = 4194304

CONDITION_HUNTING = 8388608

 

EXHAUST_OTHER = 0

EXHAUST_COMBAT = 1

EXHAUST_HEALING = 2

EXHAUST_WEAPON = 3

 

MUTED_BUFFER = 0

MUTED_YELL = 1

MUTED_TRADE = 2

MUTED_TRADE_ROOK = 3

 

GAMEMASTER_INVISIBLE = 0

GAMEMASTER_IGNORE = 1

GAMEMASTER_TELEPORT = 2

 

CONST_SLOT_FIRST = 1

CONST_SLOT_HEAD = CONST_SLOT_FIRST

CONST_SLOT_NECKLACE = 2

CONST_SLOT_BACKPACK = 3

CONST_SLOT_ARMOR = 4

CONST_SLOT_RIGHT = 5

CONST_SLOT_LEFT = 6

CONST_SLOT_LEGS = 7

CONST_SLOT_FEET = 8

CONST_SLOT_RING = 9

CONST_SLOT_AMMO = 10

CONST_SLOT_LAST = CONST_SLOT_AMMO

 

CONST_ME_DRAWBLOOD = 0

CONST_ME_LOSEENERGY = 1

CONST_ME_POFF = 2

CONST_ME_BLOCKHIT = 3

CONST_ME_EXPLOSIONAREA = 4

CONST_ME_EXPLOSIONHIT = 5

CONST_ME_FIREAREA = 6

CONST_ME_YELLOW_RINGS = 7

CONST_ME_GREEN_RINGS = 8

CONST_ME_HITAREA = 9

CONST_ME_TELEPORT = 10

CONST_ME_ENERGYHIT = 11

CONST_ME_MAGIC_BLUE = 12

CONST_ME_MAGIC_RED = 13

CONST_ME_MAGIC_GREEN = 14

CONST_ME_HITBYFIRE = 15

CONST_ME_HITBYPOISON = 16

CONST_ME_MORTAREA = 17

CONST_ME_SOUND_GREEN = 18

CONST_ME_SOUND_RED = 19

CONST_ME_POISONAREA = 20

CONST_ME_SOUND_YELLOW = 21

CONST_ME_SOUND_PURPLE = 22

CONST_ME_SOUND_BLUE = 23

CONST_ME_SOUND_WHITE = 24

CONST_ME_BUBBLES = 25

CONST_ME_CRAPS = 26

CONST_ME_GIFT_WRAPS = 27

CONST_ME_FIREWORK_YELLOW = 28

CONST_ME_FIREWORK_RED = 29

CONST_ME_FIREWORK_BLUE = 30

CONST_ME_STUN = 31

CONST_ME_SLEEP = 32

CONST_ME_WATERCREATURE = 33

CONST_ME_GROUNDSHAKER = 34

CONST_ME_HEARTS = 35

CONST_ME_FIREATTACK = 36

CONST_ME_ENERGYAREA = 37

CONST_ME_SMALLCLOUDS = 38

CONST_ME_HOLYDAMAGE = 39

CONST_ME_BIGCLOUDS = 40

CONST_ME_ICEAREA = 41

CONST_ME_ICETORNADO = 42

CONST_ME_ICEATTACK = 43

CONST_ME_STONES = 44

CONST_ME_SMALLPLANTS = 45

CONST_ME_CARNIPHILA = 46

CONST_ME_PURPLEENERGY = 47

CONST_ME_YELLOWENERGY = 48

CONST_ME_HOLYAREA = 49

CONST_ME_BIGPLANTS = 50

CONST_ME_CAKE = 51

CONST_ME_GIANTICE = 52

CONST_ME_WATERSPLASH = 53

CONST_ME_PLANTATTACK = 54

CONST_ME_TUTORIALARROW = 55

CONST_ME_TUTORIALSQUARE = 56

CONST_ME_MIRRORHORIZONTAL = 57

CONST_ME_MIRRORVERTICAL = 58

CONST_ME_SKULLHORIZONTAL = 59

CONST_ME_SKULLVERTICAL = 60

CONST_ME_ASSASSIN = 61

CONST_ME_STEPSHORIZONTAL = 62

CONST_ME_BLOODYSTEPS = 63

CONST_ME_STEPSVERTICAL = 64

CONST_ME_YALAHARIGHOST = 65

CONST_ME_BATS = 66

CONST_ME_SMOKE = 67

CONST_ME_INSECTS = 68

CONST_ME_NONE = 255

CONST_ME_LAST = CONST_ME_INSECTS

 

CONST_ANI_SPEAR = 0

CONST_ANI_BOLT = 1

CONST_ANI_ARROW = 2

CONST_ANI_FIRE = 3

CONST_ANI_ENERGY = 4

CONST_ANI_POISONARROW = 5

CONST_ANI_BURSTARROW = 6

CONST_ANI_THROWINGSTAR = 7

CONST_ANI_THROWINGKNIFE = 8

CONST_ANI_SMALLSTONE = 9

CONST_ANI_DEATH = 10

CONST_ANI_LARGEROCK = 11

CONST_ANI_SNOWBALL = 12

CONST_ANI_POWERBOLT = 13

CONST_ANI_POISON = 14

CONST_ANI_INFERNALBOLT = 15

CONST_ANI_HUNTINGSPEAR = 16

CONST_ANI_ENCHANTEDSPEAR = 17

CONST_ANI_REDSTAR = 18

CONST_ANI_GREENSTAR = 19

CONST_ANI_ROYALSPEAR = 20

CONST_ANI_SNIPERARROW = 21

CONST_ANI_ONYXARROW = 22

CONST_ANI_PIERCINGBOLT = 23

CONST_ANI_WHIRLWINDSWORD = 24

CONST_ANI_WHIRLWINDAXE = 25

CONST_ANI_WHIRLWINDCLUB = 26

CONST_ANI_ETHEREALSPEAR = 27

CONST_ANI_ICE = 28

CONST_ANI_EARTH = 29

CONST_ANI_HOLY = 30

CONST_ANI_SUDDENDEATH = 31

CONST_ANI_FLASHARROW = 32

CONST_ANI_FLAMMINGARROW = 33

CONST_ANI_SHIVERARROW = 34

CONST_ANI_ENERGYBALL = 35

CONST_ANI_SMALLICE = 36

CONST_ANI_SMALLHOLY = 37

CONST_ANI_SMALLEARTH = 38

CONST_ANI_EARTHARROW = 39

CONST_ANI_EXPLOSION = 40

CONST_ANI_CAKE = 41

CONST_ANI_WEAPONTYPE = 254

CONST_ANI_NONE = 255

CONST_ANI_LAST = CONST_ANI_CAKE

 

TALKTYPE_FIRST = 1

TALKTYPE_SAY = TALKTYPE_FIRST

TALKTYPE_WHISPER = 2

TALKTYPE_YELL = 3

TALKTYPE_PRIVATE_PN = 4

TALKTYPE_PRIVATE_NP = 5

TALKTYPE_PRIVATE = 6

TALKTYPE_CHANNEL_Y = 7

TALKTYPE_CHANNEL_W = 8

TALKTYPE_RVR_CHANNEL = 9

TALKTYPE_RVR_ANSWER = 10

TALKTYPE_RVR_CONTINUE = 11

TALKTYPE_BROADCAST = 12

TALKTYPE_CHANNEL_RN = 13

TALKTYPE_PRIVATE_RED = 14

TALKTYPE_CHANNEL_O = 15

TALKTYPE_CHANNEL_RA = 17

TALKTYPE_MONSTER = 19

TALKTYPE_MONSTER_YELL = 20

TALKTYPE_LAST = TALKTYPE_MONSTER_YELL

 

TALKTYPE_TYPES = {

["say"] = TALKTYPE_SAY,

["whisper"] = TALKTYPE_WHISPER,

["yell"] = TALKTYPE_YELL,

["private-playernpc"] = TALKTYPE_PRIVATE_PN,

["private-npcplayer"] = TALKTYPE_PRIVATE_NP,

["private"] = TALKTYPE_PRIVATE,

["channel-yellow"] = TALKTYPE_CHANNEL_Y,

["channel-white"] = TALKTYPE_CHANNEL_W,

["rvr-channel"] = TALKTYPE_RVR_CHANNEL,

["rvr-answer"] = TALKTYPE_RVR_ANSWER,

["rvr-continue"] = TALKTYPE_RVR_CONTINUE,

["broadcast"] = TALKTYPE_BROADCAST,

["channel-red"] = TALKTYPE_CHANNEL_RN,

["channel-orange"] = TALKTYPE_CHANNEL_O,

["channel-redanonymous"] = TALKTYPE_CHANNEL_RA,

["monster"] = TALKTYPE_MONSTER,

["monster-yell"] = TALKTYPE_MONSTER_YELL

}

 

MESSAGE_FIRST = 18

MESSAGE_STATUS_CONSOLE_RED = MESSAGE_FIRST

MESSAGE_EVENT_ORANGE = 19

MESSAGE_STATUS_CONSOLE_ORANGE = 20

MESSAGE_STATUS_WARNING = 21

MESSAGE_EVENT_ADVANCE = 22

MESSAGE_EVENT_DEFAULT = 23

MESSAGE_STATUS_DEFAULT = 24

MESSAGE_INFO_DESCR = 25

MESSAGE_STATUS_SMALL = 26

MESSAGE_STATUS_CONSOLE_BLUE = 27

MESSAGE_LAST = MESSAGE_STATUS_CONSOLE_BLUE

 

MESSAGE_TYPES = {

["advance"] = MESSAGE_EVENT_ADVANCE,

["event"] = MESSAGE_EVENT_DEFAULT,

["white"] = MESSAGE_EVENT_DEFAULT,

["orange"] = MESSAGE_STATUS_CONSOLE_ORANGE,

["info"] = MESSAGE_INFO_DESCR,

["green"] = MESSAGE_INFO_DESCR,

["small"] = MESSAGE_STATUS_SMALL,

["blue"] = MESSAGE_STATUS_CONSOLE_BLUE,

["red"] = MESSAGE_STATUS_CONSOLE_RED,

["warning"] = MESSAGE_STATUS_WARNING,

["status"] = MESSAGE_STATUS_DEFAULT

}

 

COLOR_BLACK = 0

COLOR_BLUE = 5

COLOR_GREEN = 18

COLOR_TEAL = 35

COLOR_LIGHTGREEN = 66

COLOR_DARKBROWN = 78

COLOR_LIGHTBLUE = 89

COLOR_DARKPURPLE = 112

COLOR_BROWN = 120

COLOR_GREY = 129

COLOR_DARKRED = 144

COLOR_DARKPINK = 152

COLOR_PURPLE = 154

COLOR_DARKORANGE = 156

COLOR_RED = 180

COLOR_PINK = 190

COLOR_ORANGE = 192

COLOR_DARKYELLOW = 205

COLOR_YELLOW = 210

COLOR_WHITE = 215

COLOR_NONE = 255

 

MAPMARK_TICK = 0

MAPMARK_QUESTION = 1

MAPMARK_EXCLAMATION = 2

MAPMARK_STAR = 3

MAPMARK_CROSS = 4

MAPMARK_TEMPLE = 5

MAPMARK_KISS = 6

MAPMARK_SHOVEL = 7

MAPMARK_SWORD = 8

MAPMARK_FLAG = 9

MAPMARK_LOCK = 10

MAPMARK_BAG = 11

MAPMARK_SKULL = 12

MAPMARK_DOLLAR = 13

MAPMARK_REDNORTH = 14

MAPMARK_REDSOUTH = 15

MAPMARK_REDEAST = 16

MAPMARK_REDWEST = 17

MAPMARK_GREENNORTH = 18

MAPMARK_GREENSOUTH = 19

 

ITEM_TYPE_DEPOT = 1

ITEM_TYPE_MAILBOX = 2

ITEM_TYPE_TRASHHOLDER = 3

ITEM_TYPE_CONTAINER = 4

ITEM_TYPE_DOOR = 5

ITEM_TYPE_MAGICFIELD = 6

ITEM_TYPE_TELEPORT = 7

ITEM_TYPE_BED = 8

ITEM_TYPE_LEVELDOOR = 9

 

CONST_PROP_BLOCKSOLID = 0

CONST_PROP_HASHEIGHT = 1

CONST_PROP_BLOCKPROJECTILE = 2

CONST_PROP_BLOCKPATHFIND = 3

CONST_PROP_ISVERTICAL = 4

CONST_PROP_ISHORIZONTAL = 5

CONST_PROP_MOVEABLE = 6

CONST_PROP_BLOCKINGANDNOTMOVEABLE = 7

CONST_PROP_SUPPORTHANGABLE = 8

 

MANAGER_NONE = 0

MANAGER_NEW = 1

MANAGER_ACCOUNT = 2

MANAGER_NAMELOCK = 3

 

PLAYERSEX_FEMALE = 0

PLAYERSEX_MALE = 1

PLAYERSEX_GAMEMASTER = 2

 

PLAYERLOSS_EXPERIENCE = 0

PLAYERLOSS_MANA = 1

PLAYERLOSS_SKILLS = 2

PLAYERLOSS_CONTAINERS = 3

PLAYERLOSS_ITEMS = 4

 

STATSCHANGE_HEALTHGAIN = 0

STATSCHANGE_HEALTHLOSS = 1

STATSCHANGE_MANAGAIN = 2

STATSCHANGE_MANALOSS = 3

 

SKILL_FIST = 0

SKILL_CLUB = 1

SKILL_SWORD = 2

SKILL_AXE = 3

SKILL_DISTANCE = 4

SKILL_SHIELD = 5

SKILL_FISHING = 6

SKILL__MAGLEVEL = 7

SKILL__LEVEL = 8

 

SKILL_NAMES = {

[sKILL_FIST] = "fist fighting",

[sKILL_CLUB] = "club fighting",

[sKILL_SWORD] = "sword fighting",

[sKILL_AXE] = "axe fighting",

[sKILL_DISTANCE] = "distance fighting",

[sKILL_SHIELD] = "shielding",

[sKILL_FISHING] = "fishing",

[sKILL__LEVEL] = "level",

[sKILL__MAGLEVEL] = "magic level"

}

 

SKILL_IDS = {

["fist"] = SKILL_FIST,

["club"] = SKILL_CLUB,

["sword"] = SKILL_SWORD,

["axe"] = SKILL_AXE,

["distance"] = SKILL_DISTANCE,

["dist"] = SKILL_DISTANCE,

["shielding"] = SKILL_SHIELD,

["shield"] = SKILL_SHIELD,

["fishing"] = SKILL_FISHING,

["fish"] = SKILL_FISHING,

["level"] = SKILL__LEVEL,

["magic"] = SKILL__MAGLEVEL

}

 

GUILDLEVEL_MEMBER = 1

GUILDLEVEL_VICE = 2

GUILDLEVEL_LEADER = 3

 

SKULL_NONE = 0

SKULL_YELLOW = 1

SKULL_GREEN = 2

SKULL_WHITE = 3

SKULL_RED = 4

SKULL_BLACK = 5

SKULL_LAST = SKULL_BLACK

 

SHIELD_NONE = 0

SHIELD_WHITEYELLOW = 1

SHIELD_WHITEBLUE = 2

SHIELD_BLUE = 3

SHIELD_YELLOW = 4

SHIELD_BLUE_SHAREDEXP = 5

SHIELD_YELLOW_SHAREDEXP = 6

SHIELD_BLUE_NOSHAREDEXP_BLINK = 7

SHIELD_YELLOW_NOSHAREDEXP_BLINK = 8

SHIELD_BLUE_NOSHAREDEXP = 9

SHIELD_YELLOW_NOSHAREDEXP = 10

SHIELD_LAST = SHIELD_YELLOW_NOSHAREDEXP

 

WORLDTYPE_NO_PVP = 1

WORLDTYPE_PVP = 2

WORLDTYPE_PVP_ENFORCED = 3

 

DATABASE_ENGINE_NONE = 0

DATABASE_ENGINE_MYSQL = 1

DATABASE_ENGINE_SQLITE = 2

DATABASE_ENGINE_POSTGRESQL = 3

DATABASE_ENGINE_ODBC = 4

 

GAMESTATE_STARTUP = 1

GAMESTATE_INIT = 2

GAMESTATE_NORMAL = 3

GAMESTATE_MAINTAIN = 4

GAMESTATE_CLOSED = 5

GAMESTATE_CLOSING = 6

GAMESTATE_SHUTDOWN = 7

 

RELOAD_ACTIONS = 1

RELOAD_CHAT = 2

RELOAD_CONFIG = 3

RELOAD_CREATUREEVENTS = 4

RELOAD_GAMESERVERS = 5

RELOAD_GLOBALEVENTS = 6

RELOAD_GROUPS = 7

RELOAD_HIGHSCORES = 8

RELOAD_HOUSEPRICES = 9

RELOAD_ITEMS = 10

RELOAD_MONSTERS = 11

RELOAD_MOVEEVENTS = 12

RELOAD_NPCS = 13

RELOAD_OUTFITS = 14

RELOAD_QUESTS = 15

RELOAD_RAIDS = 16

RELOAD_SPELLS = 17

RELOAD_STAGES = 18

RELOAD_TALKACTIONS = 19

RELOAD_VOCATIONS = 20

RELOAD_WEAPONS = 21

RELOAD_MODS = 22

RELOAD_ALL = 23

 

BAN_NONE = 0

BAN_IP = 1

BAN_PLAYER = 2

BAN_ACCOUNT = 3

BAN_NOTATION = 4

BAN_STATEMENT = 5

 

PLAYERBAN_NONE = 0

PLAYERBAN_REPORT = 1

PLAYERBAN_LOCK = 2

PLAYERBAN_BANISHMENT = 3

 

CHANNEL_GUILD = 0

CHANNEL_PARTY = 1

CHANNEL_RVR = 3

CHANNEL_HELP = 9

CHANNEL_DEFAULT = 0xFFFE

CHANNEL_PRIVATE = 0xFFFF

 

STACKPOS_GROUND = 0

STACKPOS_TOP_CREATURE = 253

STACKPOS_TOP_FIELD = 254

STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE = 255

 

WEAPON_NONE = 0

WEAPON_SWORD = 1

WEAPON_CLUB = 2

WEAPON_AXE = 3

WEAPON_SHIELD = 4

WEAPON_DIST = 5

WEAPON_WAND = 6

WEAPON_AMMO = 7

WEAPON_FIST = 8

 

ACTION_NOTATION = 0

ACTION_NAMEREPORT = 1

ACTION_BANISHMENT = 2

ACTION_BANREPORT = 3

ACTION_BANFINAL = 4

ACTION_BANREPORTFINAL = 5

ACTION_STATEMENT = 6

ACTION_DELETION = 7

ACTION_NAMELOCK = 8

ACTION_BANLOCK = 9

ACTION_BANLOCKFINAL = 10

ACTION_PLACEHOLDER = 11

 

ITEM_GOLD_COIN = 2148

ITEM_PLATINUM_COIN = 2152

ITEM_CRYSTAL_COIN = 2160

ITEM_FISH = 2667

ITEM_WORM = 3976

ITEM_MECHANICAL_FISH = 10224

ITEM_NAIL = 8309

ITEM_MECHANICAL_FISHING_ROD = 10223

ITEM_GREEN_PERCH = 7159

ITEM_RAINBOW_TROUT = 7158

ITEM_NORTHERN_PIKE = 2669

ITEM_PARCEL = 2595

ITEM_LABEL = 2599

ITEM_GLOWING_SWITCH = 11060

 

RETURNVALUE_DONTSHOWMESSAGE = 0

RETURNVALUE_NOERROR = 1

RETURNVALUE_NOTPOSSIBLE = 2

RETURNVALUE_NOTENOUGHROOM = 3

RETURNVALUE_PLAYERISPZLOCKED = 4

RETURNVALUE_PLAYERISNOTINVITED = 5

RETURNVALUE_CANNOTTHROW = 6

RETURNVALUE_THEREISNOWAY = 7

RETURNVALUE_DESTINATIONOUTOFREACH = 8

RETURNVALUE_CREATUREBLOCK = 9

RETURNVALUE_NOTMOVEABLE = 10

RETURNVALUE_DROPTWOHANDEDITEM = 11

RETURNVALUE_BOTHHANDSNEEDTOBEFREE = 12

RETURNVALUE_CANONLYUSEONEWEAPON = 13

RETURNVALUE_NEEDEXCHANGE = 14

RETURNVALUE_CANNOTBEDRESSED = 15

RETURNVALUE_PUTTHISOBJECTINYOURHAND = 16

RETURNVALUE_PUTTHISOBJECTINBOTHHANDS = 17

RETURNVALUE_TOOFARAWAY = 18

RETURNVALUE_FIRSTGODOWNSTAIRS = 19

RETURNVALUE_FIRSTGOUPSTAIRS = 20

RETURNVALUE_CONTAINERNOTENOUGHROOM = 21

RETURNVALUE_NOTENOUGHCAPACITY = 22

RETURNVALUE_CANNOTPICKUP = 23

RETURNVALUE_THISISIMPOSSIBLE = 24

RETURNVALUE_DEPOTISFULL = 25

RETURNVALUE_CREATUREDOESNOTEXIST = 26

RETURNVALUE_CANNOTUSETHISOBJECT = 27

RETURNVALUE_PLAYERWITHTHISNAMEISNOTONLINE = 28

RETURNVALUE_NOTREQUIREDLEVELTOUSERUNE = 29

RETURNVALUE_YOUAREALREADYTRADING = 30

RETURNVALUE_THISPLAYERISALREADYTRADING = 31

RETURNVALUE_YOUMAYNOTLOGOUTDURINGAFIGHT = 32

RETURNVALUE_DIRECTPLAYERSHOOT = 33

RETURNVALUE_NOTENOUGHLEVEL = 34

RETURNVALUE_NOTENOUGHMAGICLEVEL = 35

RETURNVALUE_NOTENOUGHMANA = 36

RETURNVALUE_NOTENOUGHSOUL = 37

RETURNVALUE_YOUAREEXHAUSTED = 38

RETURNVALUE_PLAYERISNOTREACHABLE = 39

RETURNVALUE_CANONLYUSETHISRUNEONCREATURES = 40

RETURNVALUE_ACTIONNOTPERMITTEDINPROTECTIONZONE = 41

RETURNVALUE_YOUMAYNOTATTACKTHISPLAYER = 42

RETURNVALUE_YOUMAYNOTATTACKAPERSONINPROTECTIONZONE = 43

RETURNVALUE_YOUMAYNOTATTACKAPERSONWHILEINPROTECTIONZONE = 44

RETURNVALUE_YOUMAYNOTATTACKTHISCREATURE = 45

RETURNVALUE_YOUCANONLYUSEITONCREATURES = 46

RETURNVALUE_CREATUREISNOTREACHABLE = 47

RETURNVALUE_TURNSECUREMODETOATTACKUNMARKEDPLAYERS = 48

RETURNVALUE_YOUNEEDPREMIUMACCOUNT = 49

RETURNVALUE_YOUNEEDTOLEARNTHISSPELL = 50

RETURNVALUE_YOURVOCATIONCANNOTUSETHISSPELL = 51

RETURNVALUE_YOUNEEDAWEAPONTOUSETHISSPELL = 52

RETURNVALUE_PLAYERISPZLOCKEDLEAVEPVPZONE = 53

RETURNVALUE_PLAYERISPZLOCKEDENTERPVPZONE = 54

RETURNVALUE_ACTIONNOTPERMITTEDINANOPVPZONE = 55

RETURNVALUE_YOUCANNOTLOGOUTHERE = 56

RETURNVALUE_YOUNEEDAMAGICITEMTOCASTSPELL = 57

RETURNVALUE_CANNOTCONJUREITEMHERE = 58

RETURNVALUE_YOUNEEDTOSPLITYOURSPEARS = 59

RETURNVALUE_NAMEISTOOAMBIGUOUS = 60

RETURNVALUE_CANONLYUSEONESHIELD = 61

RETURNVALUE_YOUARENOTTHEOWNER = 62

RETURNVALUE_YOUMAYNOTCASTAREAONBLACKSKULL = 63

RETURNVALUE_TILEISFULL = 64

 

CONTAINER_POSITION = 0xFFFF

EMPTY_STORAGE = -1

EMPTY_RESULT = -1

ITEMCOUNT_MAX = 100

 

AUTOID_PLAYERS = 0x10000000

AUTOID_MONSTERS = 0x40000000

AUTOID_NPCS = 0x80000000

 

PLAYERFLAG_CANNOTUSECOMBAT = 0

PLAYERFLAG_CANNOTATTACKPLAYER = 1

PLAYERFLAG_CANNOTATTACKMONSTER = 2

PLAYERFLAG_CANNOTBEATTACKED = 3

PLAYERFLAG_CANCONVINCEALL = 4

PLAYERFLAG_CANSUMMONALL = 5

PLAYERFLAG_CANILLUSIONALL = 6

PLAYERFLAG_CANSENSEINVISIBILITY = 7

PLAYERFLAG_IGNOREDBYMONSTERS = 8

PLAYERFLAG_NOTGAININFIGHT = 9

PLAYERFLAG_HASINFINITEMANA = 10

PLAYERFLAG_HASINFINITESOUL = 11

PLAYERFLAG_HASNOEXHAUSTION = 12

PLAYERFLAG_CANNOTUSESPELLS = 13

PLAYERFLAG_CANNOTPICKUPITEM = 14

PLAYERFLAG_CANALWAYSLOGIN = 15

PLAYERFLAG_CANBROADCAST = 16

PLAYERFLAG_CANEDITHOUSES = 17

PLAYERFLAG_CANNOTBEBANNED = 18

PLAYERFLAG_CANNOTBEPUSHED = 19

PLAYERFLAG_HASINFINITECAPACITY = 20

PLAYERFLAG_CANPUSHALLCREATURES = 21

PLAYERFLAG_CANTALKREDPRIVATE = 22

PLAYERFLAG_CANTALKREDCHANNEL = 23

PLAYERFLAG_TALKORANGEHELPCHANNEL = 24

PLAYERFLAG_NOTGAINEXPERIENCE = 25

PLAYERFLAG_NOTGAINMANA = 26

PLAYERFLAG_NOTGAINHEALTH = 27

PLAYERFLAG_NOTGAINSKILL = 28

PLAYERFLAG_SETMAXSPEED = 29

PLAYERFLAG_SPECIALVIP = 30

PLAYERFLAG_NOTGENERATELOOT = 31

PLAYERFLAG_CANTALKREDCHANNELANONYMOUS = 32

PLAYERFLAG_IGNOREPROTECTIONZONE = 33

PLAYERFLAG_IGNORESPELLCHECK = 34

PLAYERFLAG_IGNOREWEAPONCHECK = 35

PLAYERFLAG_CANNOTBEMUTED = 36

PLAYERFLAG_ISALWAYSPREMIUM = 37

PLAYERFLAG_CANANSWERRULEVIOLATIONS = 38

PLAYERFLAG_39 = 39 -- ignore

PLAYERFLAG_SHOWGROUPINSTEADOFVOCATION = 40

PLAYERFLAG_HASINFINITESTAMINA = 41

PLAYERFLAG_CANNOTMOVEITEMS = 42

PLAYERFLAG_CANNOTMOVECREATURES = 43

PLAYERFLAG_CANREPORTBUGS = 44

PLAYERFLAG_45 = 45 -- ignore

PLAYERFLAG_CANNOTBESEEN = 46

 

PLAYERCUSTOMFLAG_ALLOWIDLE = 0

PLAYERCUSTOMFLAG_CANSEEPOSITION = 1

PLAYERCUSTOMFLAG_CANSEEITEMDETAILS = 2

PLAYERCUSTOMFLAG_CANSEECREATUREDETAILS = 3

PLAYERCUSTOMFLAG_NOTSEARCHABLE = 4

PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES = 5

PLAYERCUSTOMFLAG_CANTHROWANYWHERE = 6

PLAYERCUSTOMFLAG_CANPUSHALLITEMS = 7

PLAYERCUSTOMFLAG_CANMOVEANYWHERE = 8

PLAYERCUSTOMFLAG_CANMOVEFROMFAR = 9

PLAYERCUSTOMFLAG_CANLOGINMULTIPLECHARACTERS = 10

PLAYERCUSTOMFLAG_HASFULLLIGHT = 11

PLAYERCUSTOMFLAG_CANLOGOUTANYTIME = 12

PLAYERCUSTOMFLAG_HIDELEVEL = 13

PLAYERCUSTOMFLAG_ISPROTECTED = 14

PLAYERCUSTOMFLAG_ISIMMUNE = 15

PLAYERCUSTOMFLAG_NOTGAINSKULL = 16

PLAYERCUSTOMFLAG_NOTGAINUNJUSTIFIED = 17

PLAYERCUSTOMFLAG_HIDELEVEL = 18

PLAYERCUSTOMFLAG_IGNOREPACIFICATION = 19

PLAYERCUSTOMFLAG_CANSTAIRHOP = 20

PLAYERCUSTOMFLAG_CANTURNHOP = 21

PLAYERCUSTOMFLAG_IGNOREHOUSERENT = 22

PLAYERCUSTOMFLAG_CANWEARALLADDONS = 23

 

maleOutfits = {128, 129, 130, 131, 132, 133, 134, 143, 144, 145, 146, 151, 152, 153, 154, 251, 268, 273, 278, 289, 325, 328, 335}

femaleOutfits = {136, 137, 138, 139, 140, 141, 142, 147, 148, 149, 150, 155, 156, 157, 158, 252, 269, 270, 279, 288, 324, 329, 336}

 

doors = {[1209] = 1211, [1210] = 1211, [1212] = 1214, [1213] = 1214, [1219] = 1220, [1221] = 1222, [1231] = 1233, [1232] = 1233, [1234] = 1236, [1235] = 1236, [1237] = 1238, [1239] = 1240, [1249] = 1251, [1250] = 1251, [1252] = 1254, [1253] = 1254, [1539] = 1540, [1541] = 1542, [3535] = 3537, [3536] = 3537, [3538] = 3539, [3544] = 3546, [3545] = 3546, [3547] = 3548, [4913] = 4915, [4914] = 4915, [4916] = 4918, [4917] = 4918, [5082] = 5083, [5084] = 5085, [5098] = 5100, [5099] = 5100, [5101] = 5102, [5107] = 5109, [5108] = 5109, [5110] = 5111, [5116] = 5118, [5117] = 5118, [5119] = 5120, [5125] = 5127, [5126] = 5127, [5128] = 5129, [5134] = 5136, [5135] = 5136, [5137] = 5139, [5138] = 5139, [5140] = 5142, [5141] = 5142, [5143] = 5145, [5144] = 5145, [5278] = 5280, [5279] = 5280, [5281] = 5283, [5282] = 5283, [5284] = 5285, [5286] = 5287, [5515] = 5516, [5517] = 5518, [5732] = 5734, [5733] = 5734, [5735] = 5737, [5736] = 5737, [6192] = 6194, [6193] = 6194, [6195] = 6197, [6196] = 6197, [6198] = 6199, [6200] = 6201, [6249] = 6251, [6250] = 6251, [6252] = 6254, [6253] = 6254, [6255] = 6256, [6257] = 6258, [6795] = 6796, [6797] = 6798, [6799] = 6800, [6801] = 6802, [6891] = 6893, [6892] = 6893, [6894] = 6895, [6900] = 6902, [6901] = 6902, [6903] = 6904, [7033] = 7035, [7034] = 7035, [7036] = 7037, [7042] = 7044, [7043] = 7044, [7045] = 7046, [7054] = 7055, [7056] = 7057, [8541] = 8543, [8542] = 8543, [8544] = 8546, [8545] = 8546, [8547] = 8548, [8549] = 8550, [9165] = 9167, [9166] = 9167, [9168] = 9170, [9169] = 9170, [9171] = 9172, [9173] = 9174, [9267] = 9269, [9268] = 9269, [9270] = 9272, [9271] = 9272, [9273] = 9274, [9275] = 9276, [10276] = 10277, [10274] = 10275, [10268] = 10270, [10269] = 10270, [10271] = 10273, [10272] = 10273, [10471] = 10472, [10480] = 10481, [10477] = 10479, [10478] = 10479, [10468] = 10470, [10469] = 10470, [10774] = 10776, [10775] = 10776, [10779] = 10780, [10781] = 10782, [10783] = 10785, [10784] = 10785, [10788] = 10789, [10790] = 10791}

closingDoors = {1224, 1226, 1228, 1230, 1242, 1244, 1246, 1248, 1256, 1258, 1260, 1262, 3541, 3543, 3550, 3552, 5104, 5106, 5113, 5115, 5122, 5124, 5131, 5133, 5289, 5291, 5293, 5295, 6203, 6205, 6207, 6209, 6260, 6262, 6264, 6266, 6897, 6899, 6906, 6908, 7039, 7041, 7048, 7050, 8552, 8554, 8556, 8558, 9176, 9178, 9180, 9182, 9278, 9280, 9282, 9284, 10279, 10281, 10283, 10285, 10474, 10476, 10483, 10485, 10780, 10782, 10789, 10791}

verticalOpenDoors = {1211, 1220, 1224, 1228, 1233, 1238, 1242, 1246, 1251, 1256, 1260, 1540, 3546, 3548, 3550, 3552, 4915, 5083, 5109, 5111, 5113, 5115, 5127, 5129, 5131, 5133, 5142, 5145, 5283, 5285, 5289, 5293, 5516, 5737, 5749, 6194, 6199, 6203, 6207, 6251, 6256, 6260, 6264, 6798, 6802, 6902, 6904, 6906, 6908, 7044, 7046, 7048, 7050, 7055, 8543, 8548, 8552, 8556, 9167, 9172, 9269, 9274, 9278, 9282, 10270, 10275, 10279, 10283, 10479, 10481, 10483, 10485, 10789, 10791}

horizontalOpenDoors = {1214, 1222, 1226, 1230, 1236, 1240, 1244, 1248, 1254, 1258, 1262, 1542, 3537, 3539, 3541, 3543, 4918, 5085, 5100, 5102, 5104, 5106, 5118, 5120, 5122, 5124, 5136, 5139, 5280, 5287, 5291, 5295, 5518, 5734, 5746, 6197, 6201, 6205, 6209, 6254, 6258, 6262, 6266, 6796, 6800, 6893, 6895, 6897, 6899, 7035, 7037, 7039, 7041, 7057, 8546, 8550, 8554, 8558, 9170, 9174, 9272, 9276, 9280, 9284, 10273, 10277, 10281, 10285, 10470, 10472, 10474, 10476, 10780, 10782}

specialDoors = {1223, 1225, 1241, 1243, 1255, 1257, 3542, 3551, 5105, 5114, 5123, 5132, 5288, 5290, 5745, 5748, 6202, 6204, 6259, 6261, 6898, 6907, 7040, 7049, 8551, 8553, 9175, 9177, 9277, 9279, 10278, 10280, 10475, 10484, 10781, 10790}

keys = {2086, 2087, 2088, 2089, 2090, 2091, 2092, 10032, 10091}

 

enchantableGems = {2147, 2146, 2149, 2150}

enchantableItems = {2383, 7383, 7384, 7406, 7402, 2429, 2430, 7389, 7380, 2454, 2423, 2445, 7415, 7392, 2391, 2544, 8905}

enchantingAltars = {

{7504, 7505, 7506, 7507},

{7508, 7509, 7510, 7511},

{7516, 7517, 7518, 7519},

{7512, 7513, 7514, 7515}

}

enchantedGems = {7760, 7759, 7761, 7762}

enchantedItems = {

[2383] = {7744, 7763, 7854, 7869},

[7383] = {7745, 7764, 7855, 7870},

[7384] = {7746, 7765, 7856, 7871},

[7406] = {7747, 7766, 7857, 7872},

[7402] = {7748, 7767, 7858, 7873},

[2429] = {7749, 7768, 7859, 7874},

[2430] = {7750, 7769, 7860, 7875},

[7389] = {7751, 7770, 7861, 7876},

[7380] = {7752, 7771, 7862, 7877},

[2454] = {7753, 7772, 7863, 7878},

[2423] = {7754, 7773, 7864, 7879},

[2445] = {7755, 7774, 7865, 7880},

[7415] = {7756, 7775, 7866, 7881},

[7392] = {7757, 7776, 7867, 7882},

[2391] = {7758, 7777, 7868, 7883},

[2544] = {7840, 7839, 7850, 7838},

[8905] = {8906, 8907, 8909, 8908}

 

E Tem umas informaçoes adicionais para quem quiser !

 

PS : SEI QUE O TITULO ESTA ERRADO !

Editado por Krhiegen
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  • 4 weeks later...

Reprovado, este tutorial não tem utilidade prática, seria interessante se você colocasse pelo menos as explicações dos tipos mais utilizados.

 

E "ani" significa uma animação/efeito no próprio player.

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