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Gostaria Do Script Que Anuncia A Morte No Broadcast


Hudsin

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Data/Creaturescript/Script Crie Um Arquivo Lua Com Nome De PlayerDeath E Adicione!

 

local config = {

deathListEnabled = getBooleanFromString(getConfigInfo('deathListEnabled')),

sqlType = getConfigInfo('sqlType'),

maxDeathRecords = getConfigInfo('maxDeathRecords')

}

 

config.sqlType = config.sqlType == "sqlite" and DATABASE_ENGINE_SQLITE or DATABASE_ENGINE_MYSQL

 

function onDeath(cid, corpse, lastHitKiller, mostDamageKiller)

if(config.deathListEnabled ~= TRUE) then

return

end

 

local hitKillerName = "field item"

local damageKillerName = ""

if(lastHitKiller ~= FALSE) then

if(isPlayer(lastHitKiller) == TRUE) then

hitKillerName = getCreatureName(lastHitKiller)

else

hitKillerName = getCreatureName(lastHitKiller)

end

 

doBroadcastMessage(""..getPlayerName(cid).." He was killed for "..hitKillerName..".")

 

if(mostDamageKiller ~= FALSE and mostDamageKiller ~= lastHitKiller and getCreatureName(mostDamageKiller) ~= getCreatureName(lastHitKiller)) then

if(isPlayer(mostDamageKiller) == TRUE) then

damageKillerName = getPlayerGUID(mostDamageKiller)

else

damageKillerName = getCreatureName(mostDamageKiller)

end

end

end

 

db.executeQuery(" INSERT INTO `player_deaths` (`player_id`, `time`, `level`, `killed_by`, `altkilled_by`) VALUES (" .. getPlayerGUID(cid) .. ", " .. os.time() .. ", " .. getPlayerLevel(cid) .. ", " .. db.escapeString(hitKillerName) .. ", " .. db.escapeString(damageKillerName) .. ");")

local rows = db.getResult("SELECT `player_id` FROM `player_deaths` WHERE `player_id` = " .. getPlayerGUID(cid) .. ";")

if(rows:getID() ~= -1) then

local amount = rows:getRows(true) - config.maxDeathRecords

if(amount > 0) then

if(config.sqlType == DATABASE_ENGINE_SQLITE) then

for i = 1, amount do

db.executeQuery("DELETE FROM `player_deaths` WHERE `rowid` = (SELECT `rowid` FROM `player_deaths` WHERE `player_id` = " .. getPlayerGUID(cid) .. " ORDER BY `time` LIMIT 1);")

end

else

db.executeQuery("DELETE FROM `player_deaths` WHERE `player_id` = " .. getPlayerGUID(cid) .. " ORDER BY `time` LIMIT " .. amount .. ";")

end

end

end

end

 

Data/Creaturescript/Creaturescript.xml Adicione

 

<event type="death" name="PlayerDeath" script="playerdeath.lua"/>
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Tente :

 

creaturescript/script

 

 

deathcast.lua:

function onKill(cid, target, lastHit)

 

if isPlayer(target) == TRUE then

doBroadcastMessage("O jogador ".. getCreatureName(cid) .." acabou de matar o Noob " .. getCreatureName(target) .. "!")

end

return TRUE

end

 

 

data/creaturescripts/scripts/login.lua

 

registerCreatureEvent(cid, "BroadDeath")

 

em creaturescript.xml

<event type="kill" name="BroadDeath" event="script" value="deathcast.lua"/>

 

 

Creditos :

 

Vodkart por fazer o script.

 

 

 

Te ajudei ? +rep ;)

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