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Potion Infinita


Yann

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Eu procurei vários tópicos e inclusive no google, mas nenhum se encaixava ao script que veio com o meu otserver... ajudem-me a colocar as potions infinitas, por favor... Agradeço desde já.

local ultimateHealthPot = 8473
local greatHealthPot = 7591
local greatManaPot = 7590
local greatSpiritPot = 8472
local strongHealthPot = 7588
local strongManaPot = 7589
local healthPot = 7618
local manaPot = 7620
local smallHealthPot = 8704
local antidotePot = 8474
local greatEmptyPot = 7635
local strongEmptyPot = 7634
local emptyPot = 7636

local antidote = createCombatObject()
setCombatParam(antidote, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(antidote, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(antidote, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(antidote, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(antidote, COMBAT_PARAM_DISPEL, CONDITION_POISON)

local exhaust = createConditionObject(CONDITION_EXHAUST_HEAL)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
-- 1000 - 100 due to exact condition timing. -100 doesn't hurt us, and players don't have reminding ~50ms exhaustion.

function onUse(cid, item, fromPosition, itemEx, toPosition)
if(itemEx.uid ~= cid or itemEx.itemid ~= 1) then
	return TRUE
end

if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE) then
	doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
	return TRUE
end

if(item.itemid == antidotePot) then
	if(doCombat(cid, antidote, numberToVariant(cid)) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doRemoveItem(item.uid, 1)
	doPlayerAddItem(cid, emptyPot, 1)
elseif(item.itemid == smallHealthPot) then
	if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 50, 100, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doRemoveItem(item.uid, 1)
	doPlayerAddItem(cid, emptyPot, 1)
elseif(item.itemid == healthPot) then
	if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 100, 200, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doRemoveItem(item.uid, 1)
	doPlayerAddItem(cid, emptyPot, 1)
elseif(item.itemid == manaPot) then
	if(doTargetCombatMana(0, cid, 70, 130, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doRemoveItem(item.uid, 1)
	doPlayerAddItem(cid, emptyPot, 1)
elseif(item.itemid == strongHealthPot) then
	if(not(isKnight(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
		doCreatureSay(cid, "This potion can only be consumed by paladins and knights of level 50 or higher.", TALKTYPE_ORANGE_1)
		return TRUE
	end

	if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doRemoveItem(item.uid, 1)
	doPlayerAddItem(cid, strongEmptyPot, 1)
elseif(item.itemid == strongManaPot) then
	if(not(isSorcerer(cid) or isDruid(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
		doCreatureSay(cid, "This potion can only be consumed by sorcerers, druids and paladins of level 50 or higher.", TALKTYPE_ORANGE_1)
		return TRUE
	end

	if(doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doRemoveItem(item.uid, 1)
	doPlayerAddItem(cid, strongEmptyPot, 1)
elseif(item.itemid == greatSpiritPot) then
	if(not(isPaladin(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
		doCreatureSay(cid, "This potion can only be consumed by paladins of level 80 or higher.", TALKTYPE_ORANGE_1)
		return TRUE
	end

	if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR or doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doRemoveItem(item.uid, 1)
	doPlayerAddItem(cid, greatEmptyPot, 1)
elseif(item.itemid == greatHealthPot) then
	if(not(isKnight(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
		doCreatureSay(cid, "This potion can only be consumed by knights of level 80 or higher.", TALKTYPE_ORANGE_1)
		return TRUE
	end

	if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 500, 700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doRemoveItem(item.uid, 1)
	doPlayerAddItem(cid, greatEmptyPot, 1)
elseif(item.itemid == greatManaPot) then
	if(not(isSorcerer(cid) or isDruid(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
		doCreatureSay(cid, "This potion can only be consumed by sorcerers and druids of level 80 or higher.", TALKTYPE_ORANGE_1)
		return TRUE
	end

	if(doTargetCombatMana(0, cid, 200, 300, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doRemoveItem(item.uid, 1)
	doPlayerAddItem(cid, greatEmptyPot, 1)
elseif(item.itemid == ultimateHealthPot) then
	if(not(isKnight(cid)) or (getPlayerLevel(cid) < 130)) and not(getPlayerGroupId(cid) >= 2) then
		doCreatureSay(cid, "This potion can only be consumed by knights of level 130 or higher.", TALKTYPE_ORANGE_1)
		return TRUE
	end

	if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 800, 1000, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
		return FALSE
	end
	doAddCondition(cid, exhaust)
	doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
	doRemoveItem(item.uid, 1)
	doPlayerAddItem(cid, greatEmptyPot, 1)
end
return TRUE
end

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Primeiro vai no seu config.lua eh modifique onde esta em vermelho

-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "pvp"

protectionLevel = 200

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 60 * 100

huntingDuration = 60 * 100

criticalHitChance = 55

criticalHitMultiplier = 1.1

displayCriticalHitNotify = false

removeWeaponAmmunition = false

removeWeaponCharges = false

removeRuneCharges = false

whiteSkullTime = 15 * 60 * 100

noDamageToSameLookfeet = false

showHealingDamage = false

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 1 * 10

deathLostPercent = 10

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 1987

gainExperienceColor = 215

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

 

 

Depois vai la em pottons eh substitua por isso daqui ^^

local config = {

removeOnUse = "no",

splashable = "no",

realAnimation = "no",

healthMultiplier = 1.0,

manaMultiplier = 1.0

}

 

config.removeOnUse = getBooleanFromString(config.removeOnUse)

config.splashable = getBooleanFromString(config.splashable)

config.realAnimation = getBooleanFromString(config.realAnimation)

 

local POTIONS = {

[8704] = {empty = 8704, splash = 2, health = {50, 100}}, -- small health potion

[7618] = {empty = 7618, splash = 2, health = {100, 200}}, -- health potion

[7588] = {empty = 7588, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion

[7591] = {empty = 7591, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion

[8473] = {empty = 8473, splash = 2, health = {1000, 1500}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion

 

[7620] = {empty = 7620, splash = 7, mana = {70, 130}}, -- mana potion

[7589] = {empty = 7589, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion

[7590] = {empty = 7590, splash = 7, mana = {400, 500}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion

 

[8472] = {empty = 8472, splash = 3, health = {300, 400}, mana = {110, 210}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion

}

 

local exhaust = createConditionObject(CONDITION_EXHAUST)

setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

 

function onUse(cid, item, fromPosition, itemEx, toPosition)

local potion = POTIONS[item.itemid]

if(not potion) then

return false

end

 

if(not isPlayer(itemEx.uid)) then

if(not config.splashable) then

return false

end

 

if(toPosition.x == CONTAINER_POSITION) then

toPosition = getThingPos(item.uid)

end

 

doDecayItem(doCreateItem(2016, potion.splash, toPosition))

doTransformItem(item.uid, potion.empty)

return true

end

 

if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then

doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)

return true

end

 

if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and

not getPlayerCustomFlagValue(cid, PlayerCustomFlag_GamemasterPrivileges))

then

doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)

return true

end

 

local health = potion.health

if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then

return false

end

 

local mana = potion.mana

if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then

return false

end

 

doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)

if(not realAnimation) then

doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)

else

for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do

if(isPlayer(tid)) then

doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)

end

end

end

 

doAddCondition(cid, exhaust)

if(not potion.empty or config.removeOnUse) then

doRemoveItem(item.uid)

return true

end

 

doTransformItem(item.uid, potion.empty)

return true

end

 

Boa sorte e se funcionar não esqueça do +rep vlws

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