Primeiro vai no seu config.lua eh modifique onde esta em vermelho
-- Battle-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
worldType = "pvp"
protectionLevel = 200
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 100
huntingDuration = 60 * 100
criticalHitChance = 55
criticalHitMultiplier = 1.1
displayCriticalHitNotify = false
removeWeaponAmmunition = false
removeWeaponCharges = false
removeRuneCharges = false
whiteSkullTime = 15 * 60 * 100
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 1 * 10
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true
Depois vai la em pottons eh substitua por isso daqui ^^
local config = {removeOnUse = "no",
splashable = "no",
realAnimation = "no",
healthMultiplier = 1.0,
manaMultiplier = 1.0
}
config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)
local POTIONS = {
[8704] = {empty = 8704, splash = 2, health = {50, 100}}, -- small health potion
[7618] = {empty = 7618, splash = 2, health = {100, 200}}, -- health potion
[7588] = {empty = 7588, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion
[7591] = {empty = 7591, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion
[8473] = {empty = 8473, splash = 2, health = {1000, 1500}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion
[7620] = {empty = 7620, splash = 7, mana = {70, 130}}, -- mana potion
[7589] = {empty = 7589, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
[7590] = {empty = 7590, splash = 7, mana = {400, 500}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion
[8472] = {empty = 8472, splash = 3, health = {300, 400}, mana = {110, 210}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion
}
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
return false
end
if(not isPlayer(itemEx.uid)) then
if(not config.splashable) then
return false
end
if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPos(item.uid)
end
doDecayItem(doCreateItem(2016, potion.splash, toPosition))
doTransformItem(item.uid, potion.empty)
return true
end
if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return true
end
if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
not getPlayerCustomFlagValue(cid, PlayerCustomFlag_GamemasterPrivileges))
then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return true
end
local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
return false
end
local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
return false
end
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not realAnimation) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
end
end
end
doAddCondition(cid, exhaust)
if(not potion.empty or config.removeOnUse) then
doRemoveItem(item.uid)
return true
end
doTransformItem(item.uid, potion.empty)
return true
end
Boa sorte e se funcionar não esqueça do +rep vlws


info
Grupo: Campones
Registrado: 13/03/07
Posts: 13
Reputação: 0
Char no Tibia: Nenhum
Eu procurei vários tópicos e inclusive no google, mas nenhum se encaixava ao script que veio com o meu otserver... ajudem-me a colocar as potions infinitas, por favor... Agradeço desde já.
local ultimateHealthPot = 8473 local greatHealthPot = 7591 local greatManaPot = 7590 local greatSpiritPot = 8472 local strongHealthPot = 7588 local strongManaPot = 7589 local healthPot = 7618 local manaPot = 7620 local smallHealthPot = 8704 local antidotePot = 8474 local greatEmptyPot = 7635 local strongEmptyPot = 7634 local emptyPot = 7636 local antidote = createCombatObject() setCombatParam(antidote, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(antidote, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) setCombatParam(antidote, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE) setCombatParam(antidote, COMBAT_PARAM_AGGRESSIVE, FALSE) setCombatParam(antidote, COMBAT_PARAM_DISPEL, CONDITION_POISON) local exhaust = createConditionObject(CONDITION_EXHAUST_HEAL) setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) -- 1000 - 100 due to exact condition timing. -100 doesn't hurt us, and players don't have reminding ~50ms exhaustion. function onUse(cid, item, fromPosition, itemEx, toPosition) if(itemEx.uid ~= cid or itemEx.itemid ~= 1) then return TRUE end if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE) then doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) return TRUE end if(item.itemid == antidotePot) then if(doCombat(cid, antidote, numberToVariant(cid)) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) doPlayerAddItem(cid, emptyPot, 1) elseif(item.itemid == smallHealthPot) then if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 50, 100, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) doPlayerAddItem(cid, emptyPot, 1) elseif(item.itemid == healthPot) then if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 100, 200, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) doPlayerAddItem(cid, emptyPot, 1) elseif(item.itemid == manaPot) then if(doTargetCombatMana(0, cid, 70, 130, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) doPlayerAddItem(cid, emptyPot, 1) elseif(item.itemid == strongHealthPot) then if(not(isKnight(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then doCreatureSay(cid, "This potion can only be consumed by paladins and knights of level 50 or higher.", TALKTYPE_ORANGE_1) return TRUE end if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) doPlayerAddItem(cid, strongEmptyPot, 1) elseif(item.itemid == strongManaPot) then if(not(isSorcerer(cid) or isDruid(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then doCreatureSay(cid, "This potion can only be consumed by sorcerers, druids and paladins of level 50 or higher.", TALKTYPE_ORANGE_1) return TRUE end if(doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) doPlayerAddItem(cid, strongEmptyPot, 1) elseif(item.itemid == greatSpiritPot) then if(not(isPaladin(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then doCreatureSay(cid, "This potion can only be consumed by paladins of level 80 or higher.", TALKTYPE_ORANGE_1) return TRUE end if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR or doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) doPlayerAddItem(cid, greatEmptyPot, 1) elseif(item.itemid == greatHealthPot) then if(not(isKnight(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then doCreatureSay(cid, "This potion can only be consumed by knights of level 80 or higher.", TALKTYPE_ORANGE_1) return TRUE end if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 500, 700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) doPlayerAddItem(cid, greatEmptyPot, 1) elseif(item.itemid == greatManaPot) then if(not(isSorcerer(cid) or isDruid(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then doCreatureSay(cid, "This potion can only be consumed by sorcerers and druids of level 80 or higher.", TALKTYPE_ORANGE_1) return TRUE end if(doTargetCombatMana(0, cid, 200, 300, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) doPlayerAddItem(cid, greatEmptyPot, 1) elseif(item.itemid == ultimateHealthPot) then if(not(isKnight(cid)) or (getPlayerLevel(cid) < 130)) and not(getPlayerGroupId(cid) >= 2) then doCreatureSay(cid, "This potion can only be consumed by knights of level 130 or higher.", TALKTYPE_ORANGE_1) return TRUE end if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 800, 1000, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then return FALSE end doAddCondition(cid, exhaust) doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) doPlayerAddItem(cid, greatEmptyPot, 1) end return TRUE end