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Olá XTibianos,

estou aqui um monstro que pode aterrorizar seu OT! e o Deus Egypicio da Morte, o Anubis.



 

1098.gif

Anubis

 

yx7v34zlwerewolf.gif

Outfit

 

Vamos aos scripts!

Vá em data/monster/bosses, copie e cole qualquer arquivo dessa pasta e renomei-o para "anubis", após isso abra-o e cole isso:

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Anubis" nameDescription="a anubis" race="undead" experience="3100" speed="320" manacost="0">
<health now="15000" max="15000"/>
<look type="308" corpse="6080"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
	<flag summonable="0"/>
	<flag attackable="1"/>
	<flag hostile="1"/>
	<flag illusionable="0"/>
	<flag convinceable="0"/>
	<flag pushable="0"/>
	<flag canpushitems="1"/>
	<flag canpushcreatures="1"/>
	<flag targetdistance="1"/>
	<flag staticattack="90"/>
	<flag runonhealth="0"/>
</flags>
<attacks>
	<attack name="melee" interval="2000" min="-0" max="-1000" poison="55"/>
	<attack name="lifedrain" interval="3000" chance="7" range="1" min="-100" max="-700"/>
	<attack name="poison" interval="2000" chance="12" range="7" min="-100" max="-500">
		<attribute key="shootEffect" value="poison"/>
		<attribute key="areaEffect" value="poison"/>
	</attack>
	<attack name="physical" interval="3000" chance="12" range="7" min="-120" max="-1250">
		<attribute key="shootEffect" value="energy"/>
		<attribute key="areaEffect" value="mortarea"/>
	</attack>
	<attack name="speed" interval="3000" chance="25" range="7" speedchange="-650" duration="50000">
		<attribute key="areaEffect" value="redshimmer"/>
	</attack>
	<attack name="lifedrain" interval="2000" chance="18" length="8" spread="3" min="-50" max="-550">
		<attribute key="areaEffect" value="yellowbubble"/>
	</attack>
	<attack name="melee" interval="2000" min="-100" max="-200"/>
	<attack name="fire" interval="4000" chance="12" range="7" radius="4" target="1" min="-60" max="-90">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="firearea"/>
	</attack>
	<attack name="fire" interval="2000" chance="25" range="7" radius="2" target="1" min="-150" max="-250">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="firearea"/>
	</attack>
</attacks>
<defenses armor="25" defense="30">
	<defense name="healing" interval="1000" chance="20" min="200" max="400">
		<attribute key="areaEffect" value="blueshimmer"/>
	</defense>
	<defense name="invisible" interval="1000" chance="7" duration="2000">
		<attribute key="areaEffect" value="blueshimmer"/>
	</defense>
	<defense name="outfit" interval="1000" chance="3" monster="ancient scarab" duration="6000">
		<attribute key="areaEffect" value="blueshimmer"/>
	</defense>
</defenses>
<elements>
	<element earthPercent="100"/>
	<element deathPercent="100"/>
	<element holyPercent="-17"/>
</elements>
<immunities>
	<immunity lifedrain="1"/>
	<immunity paralyze="1"/>
	<immunity invisible="1"/>
</immunities>
<summons maxSummons="4">
	<summon name="Mummy" interval="1000" chance="2000" max="4"/>
</summons>
<voices interval="5000" chance="10">
	<voice sentence="No mortal or undead will steal my secrets!"/>
	<voice sentence="Ahhhh all those long years."/>
	<voice sentence="I am god of dead."/>
	<voice sentence="Die!"/>
	<voice sentence="Feel the hand of death!"/>
	<voice sentence="You are on my deathlist!"/>
</voices>
<loot>
	<item id="2148" countmax="100" chance="100000"/><!-- gold coin -->
	<item id="2446" chance="220"/><!-- pharaoh sword -->
	<item id="2176" chance="2000"/><!-- orb -->
	<item id="2148" countmax="100" chance="100000"/><!-- gold coin -->
	<item id="1987" chance="100000"><!-- bag -->
		<inside>
			<item id="2148" countmax="70" chance="100000"/><!-- gold coin -->
			<item id="2550" chance="10000"/><!-- scythe -->
			<item id="2688" countmax="5" chance="4000"/><!-- candy cane -->
			<item id="2540" chance="900"/><!-- scarab shield -->
			<item id="2539" chance="200"/><!-- phoenix shield -->
			<item id="2533" chance="400"/><!-- griffin shield -->
			<item id="2486" chance="300"/><!-- noble armor -->
			<item id="2658" chance="100"/><!-- white dress -->
			<item id="2187" chance="800"/><!-- wand of inferno -->
			<item id="2147" countmax="2" chance="4000"/><!-- small ruby -->
			<item id="2678" countmax="4" chance="4000"/><!-- coconut -->
			<item id="2148" countmax="100" chance="100000"/><!-- gold coin -->
			<item id="2690" countmax="4" chance="4000"/><!-- roll -->
		</inside>
	</item>
</loot>
</monster>

 

Agora vá em data/monster e abra o arquivo monster.xml e cole isso:

<monster name="anubis" file="bosses/anubis.xml"/>

 

 

Agora está pronto você tera o monstro que todo OT deseja de ter, você acaba de criar seu monstro (Anubis).

Fiquem com Deus.

 

Um monstro 100%

by

Miter

Editado por Miter
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