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Bom pessoal, Vámos primeiro fazer uma Spell chamada "Song", No final vou postar Printscreen, Meu otserver tem ataque alto, então configure o tanto que vai hitar.. !

 

Copie e cole uma spell da pasta attacks que já tem no seu ot, renomeie, coloque SONG e dentro isso

SONG SPELL

 

local combat1 = createCombatObject()

setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)

setCombatParam(combat1, COMBAT_PARAM_EFFECT, 16)

setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -5.4, -45, -6.9, -27)

 

local combat2 = createCombatObject()

setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)

setCombatParam(combat2, COMBAT_PARAM_EFFECT, 18)

setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -5.4, -45, -6.9, -27)

 

local arr1 = {

{1, 1, 1},

{1, 2, 1},

{1, 1, 1}

}

 

local arr2 = {

{1, 1, 1},

{1, 2, 1},

{1, 1, 1}

}

 

local area1 = createCombatArea(arr1)

local area2 = createCombatArea(arr2)

setCombatArea(combat1, area1)

setCombatArea(combat2, area2)

 

local function onCastSpell1(parameters)

doCombat(parameters.cid, parameters.combat1, parameters.var)

end

 

local function onCastSpell2(parameters)

doCombat(parameters.cid, parameters.combat2, parameters.var)

end

 

function onCastSpell(cid, var)

local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2 }

addEvent(onCastSpell1, 150, parameters)

addEvent(onCastSpell2, 300, parameters)

end

 

 

 

Agora configure em spells.xml colocando isso

 

 

<instant name="SoNg ThAt kIlL !o!" words="song" lvl="500" mana="600" prem="1" exhaustion="1350" needlearn="0" script="attack/song.lua">

<vocation name="Knight" />

<vocation name="Elite knight" />

</instant>

 

 

 

IMAGEM DA SPELL SONG

 

post-275720-025361200%201281654666_thumb.png

 

 

 

Proximá spell de Magos, chamada Uber Fire , Copie e cole um script da pasta attack Chamada Uber Fire e coloque isso dentro

 

local combat1 = createCombatObject()

setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)

setCombatParam(combat1, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)

setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -4.5, -35, -6.4, -23)

 

local combat2 = createCombatObject()

setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)

setCombatParam(combat2, COMBAT_PARAM_EFFECT, 31)

setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -4.5, -35, -6.4, -23)

 

local arr1 = {

{0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 1, 0, 1, 0, 1, 0, 1, 0},

{0, 0, 1, 0, 1, 0, 1, 0, 0},

{0, 1, 0, 1, 0, 1, 0, 1, 0},

{0, 0, 1, 0, 3, 0, 1, 0, 0},

{0, 1, 0, 1, 0, 1, 0, 1, 0},

{0, 0, 1, 0, 1, 0, 1, 0, 0},

{0, 1, 0, 1, 0, 1, 0, 1, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0},

}

 

local arr2 = {

{0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 1, 1, 1, 1, 0, 0, 0},

{0, 1, 1, 1, 1, 1, 1, 1, 0},

{1, 1, 1, 1, 3, 1, 1, 1, 1},

{0, 1, 1, 1, 1, 1, 1, 1, 0},

{0, 0, 1, 1, 1, 1, 1, 0, 0},

{0, 0, 0, 1, 1, 1, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0},

}

 

local area1 = createCombatArea(arr1)

local area2 = createCombatArea(arr2)

setCombatArea(combat1, area1)

setCombatArea(combat2, area2)

 

local function onCastSpell1(parameters)

doCombat(parameters.cid, parameters.combat1, parameters.var)

end

 

local function onCastSpell2(parameters)

doCombat(parameters.cid, parameters.combat2, parameters.var)

end

 

function onCastSpell(cid, var)

local parameters = { cid = cid, var = var, combat1 = combat1, combat2 =

 

combat2 }

addEvent(onCastSpell1, 150, parameters)

addEvent(onCastSpell2, 150, parameters)

end

 

 

 

Agora no Spells.xml coloque isso dentro

 

 

<instant name="The Uber Fire" words="Uber fire" lvl="900" mana="700" prem="1" exhaustion="1350" needlearn="0" script="attack/Uber fire.lua">

<vocation name="Sorcerer" />

<vocation name="Druid" />

<vocation name="Master sorcerer" />

<vocation name="Elder druid" />

 

 

Eu coloquei o nome originalmente no ot como Uber Exori, mais parece que já tem então coloquei Uber Fire aqui, Spell image:

 

post-275720-021347600 1281655969_thumb.png

 

 

 

Proxima spell, Chamda Black Fire Para paladins, Copie e cole um arquivo e renomeie para BLACK FIRE e coloque isso dentro:

local combat1 = createCombatObject()

setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)

setCombatParam(combat1, COMBAT_PARAM_EFFECT, 17)

setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -5.0, -40, -6.7, -25)

 

local combat2 = createCombatObject()

setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)

setCombatParam(combat2, COMBAT_PARAM_EFFECT, 15)

setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -5.0, -40, -6.7, -25)

 

local combat3 = createCombatObject()

setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)

setCombatParam(combat3, COMBAT_PARAM_EFFECT, 15)

setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -5.0, -40, -6.7, -25)

 

local arr1 = {

{0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 1, 0, 1, 0, 1, 0, 1, 0},

{0, 0, 1, 0, 1, 0, 1, 0, 0},

{0, 1, 0, 1, 0, 1, 0, 1, 0},

{0, 0, 1, 0, 3, 0, 1, 0, 0},

{0, 1, 0, 1, 0, 1, 0, 1, 0},

{0, 0, 1, 0, 1, 0, 1, 0, 0},

{0, 1, 0, 1, 0, 1, 0, 1, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0},

}

 

local arr2 = {

{0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 1, 1, 1, 1, 0, 0, 0},

{0, 1, 1, 1, 1, 1, 1, 1, 0},

{1, 1, 1, 1, 3, 1, 1, 1, 1},

{0, 1, 1, 1, 1, 1, 1, 1, 0},

{0, 0, 1, 1, 1, 1, 1, 0, 0},

{0, 0, 0, 1, 1, 1, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0},

}

 

local arr3 = {

{0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 1, 1, 1, 1, 0, 0, 0},

{0, 1, 1, 1, 1, 1, 1, 1, 0},

{1, 1, 1, 1, 3, 1, 1, 1, 1},

{0, 1, 1, 1, 1, 1, 1, 1, 0},

{0, 0, 1, 1, 1, 1, 1, 0, 0},

{0, 0, 0, 1, 1, 1, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0},

}

 

local area1 = createCombatArea(arr1)

local area2 = createCombatArea(arr2)

local area3 = createCombatArea(arr3)

setCombatArea(combat1, area1)

setCombatArea(combat2, area2)

setCombatArea(combat3, area3)

 

local function onCastSpell1(parameters)

doCombat(parameters.cid, parameters.combat1, parameters.var)

end

 

local function onCastSpell2(parameters)

doCombat(parameters.cid, parameters.combat2, parameters.var)

end

 

local function onCastSpell3(parameters)

doCombat(parameters.cid, parameters.combat3, parameters.var)

end

 

function onCastSpell(cid, var)

local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat1, combat2, combat3 =

 

combat3 }

addEvent(onCastSpell1, 150, parameters)

addEvent(onCastSpell2, 270, parameters)

addEvent(onCastSpell3, 310, parameters)

end

 

No spells.xml coloque isso:

 

<instant name="BLACK FIREEEE !" words="BLACK FIRE" lvl="900" mana="700" prem="1" exhaustion="1350" needlearn="0" script="attack/black fire.lua">

<vocation name="Royal paladin" />

<vocation name="Paladin" />

 

 

Imagem da spell

 

post-275720-022741300 1281656491_thumb.png

 

Bom, espero que gostaram da spell ! até o proximo post!

 

 

 

post-275720-025361200 1281654666_thumb.png

Link para o comentário
https://xtibia.com/forum/topic/139319-killer-from-hell-ot-spells/
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