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[Monster] Skull Dragon


DaNDaNrOxX

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Fala galera ÉksTibiana!

Vou postar mais um monstro aqui, o Skull Dragon.

 

Salve um arquivo na pasta monsters com o nome skulldragon.xml e cole isto dentro:

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="skull dragon" nameDescription="a skull dragon" race="undead" experience="12000" speed="350" manacost="0">

<health now="14350" max="14350"/>

<look type="231" corpse="6306"/>

<targetchange interval="5000" chance="8"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="1"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="1"/>

<flag staticattack="90"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="100" attack="115"/>

<attack name="fire" interval="2000" chance="20" range="7" radius="4" target="1" min="-400" max="-595">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="redspark"/>

</attack>

<attack name="death" interval="3000" chance="20" range="7" min="-110" max="-650">

<attribute key="shootEffect" value="suddendeath"/>

</attack>

<attack name="poison" interval="2000" chance="20" range="7" radius="4" target="1" min="-120" max="-590">

<attribute key="shootEffect" value="poison"/>

<attribute key="areaEffect" value="poison"/>

</attack>

<attack name="poison" interval="1000" chance="10" range="7" min="-150" max="-180">

<attribute key="shootEffect" value="poison"/>

<attribute key="areaEffect" value="poison"/>

</attack>

<attack name="fire" interval="4000" chance="25" length="8" spread="3" min="-500" max="-600">

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="poison" interval="2000" chance="23" length="8" spread="3" min="-200" max="-685">

<attribute key="areaEffect" value="poison"/>

</attack>

<attack name="lifedrain" interval="3000" chance="25" length="8" spread="3" min="-300" max="-600">

<attribute key="areaEffect" value="greenshimmer"/>

</attack>

</attacks>

<defenses armor="37" defense="34">

</defenses>

<elements>

<element physicalPercent="10"/>

<element icePercent="10"/>

<element holyPercent="-10"/>

</elements>

<immunities>

<immunity death="1"/>

<immunity earth="1"/>

<immunity fire="1"/>

<immunity drown="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity invisible="1"/>

</immunities>

<voices interval="5000" chance="10">

<voice sentence="FEEEED MY ETERNAL HUNGER!"/>

</voices>

<loot>

<item id="2148" chance="100000" countmax="100" /> -- gold coin

<item id="2152" chance="49000" countmax="5" /> -- platinum coin

<item id="2236" chance="6667" /> -- torn book

<item id="2413" chance="4000" /> -- broad sword

<item id="1987" chance="100000" > -- bag

<item id="2498" chance="3333"/> --Royal Helmet

<item id="2492" chance="1400"/> --DSM

<inside>

<item id="6500" chance="1818" countmax="1" /> -- demonic essence

<item id="5944" chance="1538" countmax="1" /> -- soul orb

<item id="2547" chance="4000" countmax="15" /> -- power bolt

<item id="2466" chance="2888"/> --Golden armor

<item id="2454" chance="2400"/> --War Axe

<item id="2476" chance="5400"/> --Knight armor

<item id="8910" chance="4444"/> --Underworld rod

</inside>

</item>

</loot>

</monster>

 

Em monstros.xml adicione a seguinte tag:

<monster name="Skull Dragon" file="skulldragon.xml" />

 

 

É isto galera, não vou postar SS porque to sem nenhum ot aqui no momento :p

Qualquer coisa avisa aqui que eu tento ajudar.

 

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