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Gente presciso de ajdua meu conifg.lua acho q ta tudo ok mais quando eu pego ok n fico com frags nem fico red e pior black skull queria a ajuda de vcs aki vai o quote do meu config

-- Alissow OTs Config

 

-- Account manager

accountManager = "yes"

namelockManager = "yes"

newPlayerChooseVoc = "yes"

newPlayerSpawnPosX = 100

newPlayerSpawnPosY = 40

newPlayerSpawnPosZ = 7

newPlayerTownId = 1

newPlayerLevel = 8

newPlayerMagicLevel = 0

generateAccountNumber = "no"

 

-- New Player Items

newPlayerBackPack = 2000 --red backpack

newPlayerHelmet = 2457 --steel helmet

newPlayerArmor = 7463 --mammoth fur cape

newPlayerLegs = 2647 --plate legs

newPlayerBoots = 3982 --crocodile boots

newPlayerShield = 6131 --tortoise shield

newPlayerAmulet = 2173 --aol

--Items for each especific vocation

newPlayerDruidRod = 2182 --first rod

newPlayerSorcererWand = 2190 --first wand

newPlayerPaladinAmmo = 2455 --crossbow

newPlayerPaladinAmmonation = 2543 --bolt

newPlayerKnightSword = 8602 --jagged sword

newPlayerKnightAxe = 8601 --steel axe

 

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

redSkullLength = 30 * 24 * 9 * 9

blackSkullLength = 45 * 24 * 60 * 60

dailyFragsToRedSkull = 5

weeklyFragsToRedSkull = 999

monthlyFragsToRedSkull = 9999

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathMana = 0

useBlackSkull = "yes"

advancedFragList = "no" o"

 

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 7 * 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = "yes"

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = "no"

 

-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "pvp"

protectionLevel = 45

pvpTileIgnoreLevelAndVocationProtection = "yes"

pzLocked = 60 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 50

criticalHitMultiplier = 1

displayCriticalHitNotify = "yes"

removeWeaponAmmunition = "no"

removeWeaponCharges = "no"

removeRuneCharges = "no"

whiteSkullTime = 15 * 60 * 1000

noDamageToSameLookfeet = "no"

showHealingDamage = "yes"

showHealingDamageForMonsters = "no"

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = "yes"

oldConditionAccuracy = "no"

loginProtectionPeriod = 10 * 1000

deathLostPercent = 6

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 1987

gainExperienceColor = 215

addManaSpentInPvPZone = "yes"

squareColor = 0

allowFightback = "yes"

 

-- Connection config

worldId = 0

ip = "5.239.88.34"

bindOnlyConfiguredIpAddress = "no"

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 1000

motd = "BOn Bini a Pbot-Count"

displayOnOrOffAtCharlist = "no"

onePlayerOnlinePerAccount = "yes"

allowClones = "no"

serverName = "Pbot-Count!"

loginMessage = "Bon Bini a Pbou-Count!"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = "yes"

forceSlowConnectionsToDisconnect = "no"

loginOnlyWithLoginServer = "no"

premiumPlayerSkipWaitList = "no"

 

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "theforgottenserver"

sqlFile = "forgottenserver.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

passwordType = "plain"

 

-- Deathlist

deathListEnabled = "yes"

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

 

-- Guilds

ingameGuildManagement = "yes"

levelToFormGuild = 80

premiumDaysToFormGuild = 0

guildNameMinLength = 4

guildNameMaxLength = 24

 

-- Highscores

highscoreDisplayPlayers = 15

updateHighscoresAfterMinutes = 60

 

-- Houses

buyableAndSellableHouses = "yes"

houseNeedPremium = "yes"

bedsRequirePremium = "yes"

levelToBuyHouse = 100

housesPerAccount = 0

houseRentAsPrice = "no"

housePriceAsRent = "no"

housePriceEachSquare = 1000

houseRentPeriod = "never"

guildHalls = "yes"

 

-- Item usage

timeBetweenActions = 200

timeBetweenExActions = 1000

checkCorpseOwner = "yes"

hotkeyAimbotEnabled = "yes"

maximumDoorLevel = 500

 

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

-- useHouseDataStorage usage may be found at README.

mapName = "test"

mapAuthor = "Thony xD"

randomizeTiles = "yes"

useHouseDataStorage = "no"

storeTrash = "yes"

cleanProtectedZones = "yes"

mailboxDisabledTowns = "-1"

 

-- Startup

-- NOTE: defaultPriority works only on Windows and niceLevel on *nix

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

optimizeDatabaseAtStartup = "yes"

removePremiumOnInit = "yes"

confirmOutdatedVersion = "no"

 

-- Muted buffer

maxMessageBuffer = 4

bufferMutedOnSpellFailure = "no"

 

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

dataDirectory = "data/"

allowChangeOutfit = "yes"

allowChangeColors = "yes"

allowChangeAddons = "yes"

disableOutfitsForPrivilegedPlayers = "no"

bankSystem = "yes"

saveGlobalStorage = "yes"

displaySkillLevelOnAdvance = "yes"

spellNameInsteadOfWords = "no"

emoteSpells = "yes"

promptExceptionTracerErrorBox = "yes"

storePlayerDirection = "no"

monsterLootMessage = 3

monsterLootMessageType = 25

 

-- Ghost mode

ghostModeInvisibleEffect = "yes"

ghostModeSpellEffects = "yes"

 

-- Limits

idleWarningTime = 14 * 60 * 1000

idleKickTime = 15 * 60 * 1000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

 

-- Premium-related

freePremium = "yes"

premiumForPromotion = "yes"

 

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingsOnlyPremium = "yes"

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 8

 

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = "no"

rateExperience = 30

rateExperienceFromPlayers = 0

rateSkill = 20

rateMagic = 20

rateLoot = 2

rateSpawn = 1

 

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0.9

maxLevelThresholdForKilledPlayer = 1.1

 

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is multiplying every second of logged out time, eg:

-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.

-- rateStaminaThresholdGain is dividing in case the normal gain (that is

-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:

-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 1000 / 3

rateStaminaThresholdGain = 4

staminaRatingLimitTop = 91 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = "yes"

 

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

 

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = "no"

globalSaveHour = 8

shutdownAtGlobalSave = "yes"

cleanMapAtGlobalSave = "no"

 

-- Spawns

deSpawnRange = 2

deSpawnRadius = 50

 

-- Summons

maxPlayerSummons = 2

teleportAllSummons = "no"

teleportPlayerSummons = "no"

 

-- Status

ownerName = "Thony"

ownerEmail = "thony_402@hotmail.com"

url = "http://www.sotserv.blogspot.com/"

location = "Guarulhos-SP/brasil"

displayGamemastersWithOnlineCommand = "no"

 

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = "no"

displayPlayersLogging = "yes"

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = "no"

 

 

Ta ae por favor me ajudemmm

 

Aah se puder me ajudem deixem para ficar com blackskull por uma semana e red por 9 horas

Editado por thony402
Link para o comentário
https://xtibia.com/forum/topic/121133-arrumar-meu-black-skull/
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Você deve editar esta parte:

 

-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
redSkullLength = 30 * 24 * 9 * 9
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 5
weeklyFragsToRedSkull = 999
monthlyFragsToRedSkull = 9999
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathMana = 0
useBlackSkull = "yes"
advancedFragList = "no" o"

 

Observe que:

 

pra pegar blackskull está com o tempo errado

weekly frags to red skull = frags semanais para red skul 999? omg

mothly frags to red skull = frags por mês para red skull 9999? omfg!!!!

 

tente trocar por:

 

redSkullLength = 1 * 24 * 60 * 60
blackSkullLength = 2 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = "yes"
advancedFragList = "no"

Link para o comentário
https://xtibia.com/forum/topic/121133-arrumar-meu-black-skull/#findComment-797386
Compartilhar em outros sites

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