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[Monster] 4 Novos Monster Em Seu Ot


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Ola XTibianos venho trazer 4 novos monsters

Nomes:Sorcere

Paladin

Knight

Druid

Testado em versão 8.4

Vamos ao q interessa va em data/mosters/escolha uma pasta no meu caso outlawns

Vamos começar pelo knight crie um arquivo xml com o nome knight dentro dele cole

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Knight" nameDescription="a knight" race="blood" experience="2500" speed="390" manacost="0">

<health now="2500" max="2500"/>

<look type="131" head="113" body="95" legs="113" feet="116" corpse="3128" addons="1"/>

<targetchange interval="2000" chance="5"/>

<strategy attack="80" defense="10"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="1700" skill="90" attack="100"/>

<attack name="fire" interval="2000" chance="40" range="7" radius="2" target="1" min="-90" max="-160">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="strength" interval="3000" chance="30" radius="1" target="0" min="-150" max="-200">

<attribute key="areaEffect" value="blackspark"/>

</attack>

</attacks>

<defenses armor="75" defense="50">

<defense name="healing" interval="5000" chance="80" min="300" max="500">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="speed" interval="5000" chance="30" speedchange="500" duration="20000">

<attribute key="areaEffect" value="redshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="0"/>

<immunity fire="0"/>

<immunity poison="0"/>

<immunity lifedrain="0"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<voices interval="5000" chance="10">

<voice sentence="Power by Melee!"/>

</voices>

<loot capacity="800">

<item id="2544" countmax="13" chance="27000"/>

<item id="2456" countmax="1" chance="13000"/>

<item id="2487" countmax="1" chance="600"/>

<item id="2491" countmax="1" chance="500"/>

<item id="2488" countmax="1" chance="500"/>

<item id="2519" countmax="1" chance="400"/>

<item id="2392" countmax="1" chance="500"/>

<item id="2148" countmax="100" chance="60000"/>

<item id="2681" countmax="1" chance="20000"/>

<item id="2652" countmax="1" chance="8000"/>

<item id="2071" countmax="1" chance="15000"/>

<item id="2666" countmax="2" chance="18000"/>

<item id="2164" countmax="1" chance="500"/>

<item id="2744" countmax="1" chance="20000"/>

<item id="2120" countmax="1" chance="20000"/>

<item id="2661" countmax="1" chance="12000"/>

<item id="1949" countmax="1" chance="45000"/>

<item id="2377" countmax="1" chance="1500"/>

<item id="2391" countmax="1" chance="1000"/>

<item id="2121" countmax="1" chance="5000"/>

</loot>

</monster>

em monster xml coloque

<monster name="Knight" file="Outlawns/knight.xml"/>

 

Agora vamos ao paladin

Na pasta outlawns crie um arquivo xml e dentro coloque

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Paladin" nameDescription="a paladin" race="blood" experience="2500" speed="360" manacost="0">

<health now="2000" max="2000"/>

<look type="129" head="95" body="121" legs="40" feet="97" corpse="3128" addons="1"/>

<targetchange interval="2000" chance="5"/>

<strategy attack="80" defense="10"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="physical" interval="2000" chance="90" range="7" min="-100" max="-300">

<attribute key="shootEffect" value="redstar"/>

</attack>

<attack name="holy" interval="4000" chance="100" range="7" min="-40" max="-60">

<attribute key="shootEffect" value="holy"/>

</attack>

</attacks>

<defenses armor="35" defense="50">

<defense name="healing" interval="7000" chance="100" min="500" max="700">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="speed" interval="10000" chance="100" speedchange="500" duration="20000">

<attribute key="areaEffect" value="greenshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="0"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<voices interval="4000" chance="100">

<voice sentence="Exori San"/>

</voices>

<loot capacity="800">

<item id="2544" countmax="13" chance="27000"/>

<item id="2456" countmax="1" chance="13000"/>

<item id="2487" countmax="1" chance="600"/>

<item id="2491" countmax="1" chance="500"/>

<item id="2488" countmax="1" chance="500"/>

<item id="2519" countmax="1" chance="400"/>

<item id="2392" countmax="1" chance="500"/>

<item id="2148" countmax="100" chance="60000"/>

<item id="2681" countmax="1" chance="20000"/>

<item id="2652" countmax="1" chance="8000"/>

<item id="2071" countmax="1" chance="15000"/>

<item id="2666" countmax="2" chance="18000"/>

<item id="2164" countmax="1" chance="500"/>

<item id="2744" countmax="1" chance="20000"/>

<item id="2120" countmax="1" chance="20000"/>

<item id="2661" countmax="1" chance="12000"/>

<item id="1949" countmax="1" chance="45000"/>

<item id="2377" countmax="1" chance="1500"/>

<item id="2391" countmax="1" chance="1000"/>

<item id="2121" countmax="1" chance="5000"/>

</loot>

</monster>

 

em monster xml coloque

<monster name="Paladin" file="Outlawns/paladin.xml"/>

 

Agora vamos ao sorcerer

Em outlawns crie um arquivo xml xmado sorcerer e dentro cole

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Sorcerer" nameDescription="a sorcerer" race="blood" experience="2500" speed="390" manacost="0">

<health now="1500" max="1500"/>

<look type="130" head="21" body="113" legs="57" feet="116" corpse="3128" addons="1"/>

<targetchange interval="2000" chance="5"/>

<strategy attack="80" defense="10"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="40" attack="40"/>

<attack name="death" interval="2000" chance="100" range="7" min="-250" max="-320">

<attribute key="shootEffect" value="suddendeath"/>

</attack>

<attack name="fire" interval="5000" chance="80" range="7" radius="2" target="1" min="-100" max="-200">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

</attacks>

<defenses armor="45" defense="50">

<defense name="healing" interval="4000" chance="100" min="700" max="1100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="speed" interval="5000" chance="30" speedchange="700" duration="20000">

<attribute key="areaEffect" value="redshimmer"/>

</defense>

</defenses>

<elements>

<element energyPercent="50"/>

<element earthPercent="50"/>

<element firePercent="50"/>

<element icePercent="50"/>

<element deathPercent="50"/>

<element physicalPercent="50"/>

</elements>

<immunities>

<immunity physical="0"/>

<immunity energy="0"/>

<immunity fire="0"/>

<immunity poison="0"/>

<immunity lifedrain="0"/>

<immunity paralyze="0"/>

<immunity outfit="0"/>

<immunity drunk="0"/>

<immunity invisible="1"/>

</immunities>

<summons maxSummons="2">

<summon name="orc berserker" interval="3000" chance="40" max="2"/>

</summons>

<voices interval="5000" chance="100">

<voice sentence="Noob!!" yell="1"/>

</voices>

<loot capacity="800">

<item id="2544" countmax="13" chance="27000"/>

<item id="2456" countmax="1" chance="13000"/>

<item id="2487" countmax="1" chance="600"/>

<item id="2491" countmax="1" chance="500"/>

<item id="2488" countmax="1" chance="500"/>

<item id="2519" countmax="1" chance="400"/>

<item id="2392" countmax="1" chance="500"/>

<item id="2148" countmax="100" chance="60000"/>

<item id="2681" countmax="1" chance="20000"/>

<item id="2652" countmax="1" chance="8000"/>

<item id="2071" countmax="1" chance="15000"/>

<item id="2666" countmax="2" chance="18000"/>

<item id="2164" countmax="1" chance="500"/>

<item id="2744" countmax="1" chance="20000"/>

<item id="2120" countmax="1" chance="20000"/>

<item id="2661" countmax="1" chance="12000"/>

<item id="1949" countmax="1" chance="45000"/>

<item id="2377" countmax="1" chance="1500"/>

<item id="2391" countmax="1" chance="1000"/>

<item id="2121" countmax="1" chance="5000"/>

</loot>

</monster>

em monster.xml coloque

<monster name="Sorcerer" file="Outlawns/sorcerer.xml"/>

 

Agora vamos ao druid em outlawns crie um arquivo xml xmado druid e dentro coloque

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Druid" nameDescription="a druid" race="blood" experience="2500" speed="390" manacost="0">

<health now="1500" max="1500"/>

<look type="128" head="78" body="120" legs="68" feet="97" corpse="3128" addons="1"/>

<targetchange interval="2000" chance="5"/>

<strategy attack="80" defense="10"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="40" attack="40"/>

<attack name="fire" interval="2000" chance="80" range="7" radius="4" target="1" min="-150" max="-200">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="4000" chance="20" range="7" radius="2" target="1" min="-100" max="-200">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

</attacks>

<defenses armor="35" defense="50">

<defense name="healing" interval="2000" chance="60" min="700" max="1000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="speed" interval="5000" chance="30" speedchange="700" duration="20000">

<attribute key="areaEffect" value="redshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="0"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons maxSummons="2">

<summon name="fire elemental" interval="1000" chance="17" max="2"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Let's have a fight!"/>

<voice sentence="Welcome to my battleground."/>

<voice sentence="Have you seen princess Lumelia?"/>

<voice sentence="I will sing a tune at your grave."/>

</voices>

<loot capacity="800">

<item id="2544" countmax="13" chance="27000"/>

<item id="2456" countmax="1" chance="13000"/>

<item id="2487" countmax="1" chance="600"/>

<item id="2491" countmax="1" chance="500"/>

<item id="2488" countmax="1" chance="500"/>

<item id="2519" countmax="1" chance="400"/>

<item id="2392" countmax="1" chance="500"/>

<item id="2148" countmax="100" chance="60000"/>

<item id="2681" countmax="1" chance="20000"/>

<item id="2652" countmax="1" chance="8000"/>

<item id="2071" countmax="1" chance="15000"/>

<item id="2666" countmax="2" chance="18000"/>

<item id="2164" countmax="1" chance="500"/>

<item id="2744" countmax="1" chance="20000"/>

<item id="2120" countmax="1" chance="20000"/>

<item id="2661" countmax="1" chance="12000"/>

<item id="1949" countmax="1" chance="45000"/>

<item id="2377" countmax="1" chance="1500"/>

<item id="2391" countmax="1" chance="1000"/>

<item id="2121" countmax="1" chance="5000"/>

</loot>

</monster>

E em monster.xml coloque

<monster name="Druid" file="Outlawns/druid.xml"/>

 

Pronto agora curta seus monsters

 

Duvidas me perguntem

 

Se gosto me agradeça

Se n gosto me diga pq

 

Caso vcs quiserem mudar algo neles estão livers para isso :smile_positivo:

Agrdecimentos a meu amigo herick por ter me ajudado na parte de spells dos monsters

 

 

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affz esse monstros vem em quase todos os otservers

vc devia ser reportado vc ta fazendu spam de coisa que ja tem.

affz faiz uns monstros dessentes nao pega coisa que ja existe pra dizer que foi vc que fez.

 

 

ZUAÇAO A SUA HEIN!!!

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affz esse monstros vem em quase todos os otservers

vc devia ser reportado vc ta fazendu spam de coisa que ja tem.

affz faiz uns monstros dessentes nao pega coisa que ja existe pra dizer que foi vc que fez.

 

 

ZUAÇAO A SUA HEIN!!!

 

 

Respondendo o seu comentário sim esse monsters estão em quase todos os servers + de todos os servers q eu baixei eles vieram com erro ou dando debug no ot Eu arrumei os bugs e alterei algumas coisas q estavão neles

Espero q tenha compreendido

 

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