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Me Ajudem Com O Script Aqui


Bladedj

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Holá gente eu estava tentando fazer um npc para meu server 7.81, mas na hora de carregar aparece o erro

')' expected near 'So'

 

Agora olhem o script do meu npc e me ajudem a achar o erro:

focus = 0

talk_start = 0

target = 0

following = false

attacking = false

talk_state = 20

cname = ''

vocation = 0

mainlevel = 8

gstat = 0 -- guild status

grank = '' -- guild rank

gname = '' -- guild name

pname = '' -- name of some other player

maxnamelen = 30

maxranklen = 20

maxnicklen = 20

leaderlevel = 50

NONE = 0

INVITED = 1

MEMBER = 2

VICE = 3

leader = 4

allow_pattern = '^[a-zA-Z0-9 -]+$'

 

function onThingMove(creature, thing, oldpos, oldstackpos)

 

end

 

 

function onCreatureAppear(creature)

 

end

 

 

function onCreatureDisappear(cid, pos)

if focus == cid then

selfSay('Bye.')

focus = 0

talk_start = 0

end

end

 

 

function onCreatureTurn(creature)

 

end

 

function msgcontains(txt, str)

return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))

end

 

 

function onCreatureSay(cid, type, msg)

cname = creatureGetName(cid)

msg = string.lower(msg)

lastSpoken = os.time()

 

if ((string.find(msg, '(%a*)hi(%a*)')) and (focus == 0)) and getDistanceToCreature(cid) < 4 then

if getPlayerSex(cid) == 0 then

selfSay('Hi! ' .. cname .. '! Are you ready to leave from academy?')

talk_state = 20

focus = cid

talk_start = os.clock()

else

selfSay('Sorry, but you alredy chose your village. If not, talk to the Admin.')

talk_state = 0

focus = cid

end

 

elseif string.find(msg, '(%a*)hi(%a*)') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then

selfSay('Sorry, ' .. cname .. '! I talk to you in a minute.')

 

elseif string.find(msg, '(%a*)bye(%a*)') and getDistanceToCreature(cid) < 4 then

selfSay('Cya, ' .. cname .. '!')

talk_state = 20

focus = 0

talk_start = 0 elseif focus == cid then

talk_start = os.clock()

 

if talk_state == 20 then

if msgcontains(msg, 'yes') then -- confirmando decisao

level = getPlayerLevel(cname)

 

if level >= mainlevel then

selfSay('Great! I have... 3 villages who is needing some Gennins. Konoha, Suna and Mist. What village do you want?')

talk_state = 1

else

selfSay('Sorry, you don\'t have all the requeriments to be a Gennin...')

talk_state = 20

end

else

-- selfSay('Sorry, come back when you have level '.. mainlevel ..'.')

talk_state = 20

end

 

elseif talk_state == 1 then -- telling vilage

talk_state = 2

 

if msgcontains(msg, 'konoha') then

selfSay('Good choice, are you sure?')

talk_state = 2

 

elseif msgcontains(msg, 'suna') then

selfSay('Good choice, are you sure?')

talk_state = 2

 

 

elseif msgcontains(msg, 'mist') then

selfSay('Good choice, are you sure?')

talk_state = 2

 

 

else

selfSay('Sorry, this village does not exists...')

vocation = 0

talk_state = 1

end

 

 

elseif talk_state == 2 then -- telling vilage

 

 

if msgcontains(msg, 'yes') then

selfSay(''So, Konoha village, say yes to go!')

talk_state = 4

 

elseif msgcontains(msg, 'yes') then

selfSay('Humm, Suna village, say yes to go!')

talk_state = 6

 

elseif msgcontains(msg, 'yes') then

selfSay('Right, Mist village, say yes to go!')

talk_state = 7

 

 

else

selfSay('Sorry, i could not execute this action.')

vocation = 0

talk_state = 2

end

 

 

elseif talk_state == 4 then -- confirming vocation

if msgcontains(msg, 'yes') and talk_state == 4 then

setPlayerVocation(cid,1)

buy(cid,2381,1,0)

setPlayerStorageValue(cid,200,1)

learnSpell(cid,'utevo lux',0)

setPlayerStorageValue(cid,5,1)

if getPlayerSex(cid) == 0 then

selfSay('/makesay ' .. creatureGetName(cid) .. ',/promotesex 32')

selfSay('/makesay ' .. creatureGetName(cid) .. ',!cmot3416 29')

setPlayerMasterPos(cid, 456, 141, 7)

Travel(cid, 0, 456, 141, 7)

talk_state = 20

focus = 0

else

selfSay('/makesay ' .. creatureGetName(cid) .. ',/promotesex 32')

selfSay('/makesay ' .. creatureGetName(cid) .. ',!cmot3416 23')

setPlayerMasterPos(cid, 456, 141, 7)

Travel(cid, 0, 456, 141, 7)

talk_state = 20

focus = 0

end

end

end

 

 

 

 

if talk_state == 6 then

if msgcontains(msg, 'yes') and talk_state == 6 then

 

setPlayerVocation(cid,1)

buy(cid,2461,1,0)

setPlayerStorageValue(cid,500,1)

learnSpell(cid,'utevo lux',0)

if getPlayerSex(cid) == 0 then

selfSay('/makesay ' .. creatureGetName(cid) .. ',/promotesex 32')

selfSay('/makesay ' .. creatureGetName(cid) .. ',!cmot3416 29')

setPlayerMasterPos(cid,411,1057,7)

Travel(cid, 0, 411, 1057, 7)

talk_state = 20

focus = 0

else

selfSay('/makesay ' .. creatureGetName(cid) .. ',/promotesex 32')

selfSay('/makesay ' .. creatureGetName(cid) .. ',!cmot3416 23')

setPlayerMasterPos(cid,411,1057,7)

Travel(cid, 0, 411, 1057, 7)

talk_state = 20

focus = 0

end

end

end

 

if talk_state == 7 then

if msgcontains(msg, 'yes') and talk_state == 7 then

setPlayerVocation(cid,1)

buy(cid,2471,1,0)

setPlayerStorageValue(cid,600,1)

learnSpell(cid,'utevo lux',0)

setPlayerStorageValue(cid,5,1)

if getPlayerSex(cid) == 0 then

selfSay('/makesay ' .. creatureGetName(cid) .. ',/promotesex 32')

selfSay('/makesay ' .. creatureGetName(cid) .. ',!cmot3416 29')

Travel(cid, 0, 799, 420, 7)

setPlayerMasterPos(cid,799,420,7)

talk_state = 20

focus = 0

else

selfSay('/makesay ' .. creatureGetName(cid) .. ',/promotesex 32')

selfSay('/makesay ' .. creatureGetName(cid) .. ',!cmot3416 23')

Travel(cid, 0, 799, 420, 7)

setPlayerMasterPos(cid,799,420,7)

talk_state = 20

focus = 0

end

end

 

end

 

 

 

 

function onCreatureChangeOutfit(creature)

 

end

 

 

function onThink()

if focus > 0 then

x, y, z = creatureGetPosition(focus)

myx, myy, myz = selfGetPosition()

if ((myy-y==0) and (myx-x<=0 and myx-x>=-4)) then

selfTurn(0)

end

if ((myy-y==0) and (myx-x>=0 and myx-x<=4)) then

selfTurn(2)

end

if ((myx-x==0) and (myy-y<=0 and myy-y>=-4)) then

selfTurn(1)

end

if ((myx-x==0) and (myy-y>=0 and myy-y<=4)) then

selfTurn(3)

end

if ((myy-y==-2) and (myx-x>=-1 and myx-x<=1)) then

selfTurn(1)

end

if ((myy-y==2) and (myx-x>=-1 and myx-x<=1)) then

selfTurn(3)

end

if ((myx-x==2) and (myy-y>=-1 and myy-y<=1)) then

selfTurn(2)

end

if ((myx-x==-2) and (myy-y>=-1 and myy-y<=1)) then

selfTurn(0)

end

if ((myy-y==-3) and (myx-x>=-2 and myx-x<=2)) then

selfTurn(1)

end

if ((myy-y==3) and (myx-x>=-2 and myx-x<=2)) then

selfTurn(3)

end

if ((myx-x==3) and (myy-y>=-2 and myy-y<=2)) then

selfTurn(2)

end

if ((myx-x==-3) and (myy-y>=-2 and myy-y<=2)) then

selfTurn(0)

end

if ((myy-y==-4) and (myx-x>=-3 and myx-x<=3)) then

selfTurn(1)

end

if ((myy-y==4) and (myx-x>=-3 and myx-x<=3)) then

selfTurn(3)

end

if ((myx-x==4) and (myy-y>=-3 and myy-y<=3)) then

selfTurn(2)

end

if ((myx-x==-4) and (myy-y>=-3 and myy-y<=3)) then

selfTurn(0)

end

end

if focus == 0 then

randmove = math.random(1,50)

if randmove == 1 then

selfMove(0)

end

if randmove == 2 then

selfMove(1)

end

if randmove == 3 then

selfMove(2)

end

if randmove == 4 then

selfMove(3)

end

end

if (os.clock() - talk_start) > 45 then

if focus > 0 then

selfSay('Next Please...')

end

focus = 0

end

if focus ~= 0 then

if getDistanceToCreature(focus) > 5 then

selfSay('Good bye then.')

focus = 0

end

end

end

end

end

 

Se alguem conseguir me dizer onde eu errei agradeço pois sou npc maker iniciante ainda. :blush:

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selfSay(''So, Konoha village, say yes to go!')

 

Se abriu aspa dupla e fechou com aspas simples...

 

Se sanou sua duvida reporte o topico como Dúvida Sanada

Editado por tibiaa4e
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