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Eu uso tfs servfull...

 

o modo de pesquisa do xtibia fico muito ruim agora, então ta dificil de achar algo...

quero as spells 8.40, se alguem ta afim de posta eu agradeço muito, meu server fica on em 2 dias +-

 

e preciso das spells urgentemente, vlwzao :*

 

 

 

 

Your's, Gnomow

Editado por gnomow157
Link para o comentário
https://xtibia.com/forum/topic/106674-procurei-e-n%C3%A3o-achei-quero-todas-as-spells-840-funcionando/
Compartilhar em outros sites

http://www.xtibia.com/forum/Spells-Runes-f374.html

e como eu disse no seu outro tutorial esta aki cara procura ai

qual o ip do seu ot q ai eu te ajudo nas coisas la se vc quiser oks

  • 3 weeks later...

Bom, aí segue as magias:

1º blood rage

local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, 10000)
setConditionParam(condition, CONDITION_PARAM_SKILL_CLUB, 75)
setConditionParam(condition, CONDITION_PARAM_SKILL_SWORD, 75)
setConditionParam(condition, CONDITION_PARAM_SKILL_AXE, 75)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, 125)
setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)
setCombatCondition(combat, condition)

function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end

 

2º sharpshooter

local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, 10000)
setConditionParam(condition, CONDITION_PARAM_SKILL_DISTANCE, 50)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, 100)
setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)
setCombatCondition(combat, condition)


function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end

 

3º train party

local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, 25000)
setConditionParam(condition, CONDITION_PARAM_SKILL_CLUB, 10)
setConditionParam(condition, CONDITION_PARAM_SKILL_SWORD, 10)
setConditionParam(condition, CONDITION_PARAM_SKILL_AXE, 10)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, 10)
setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)
setCombatCondition(combat, condition)

local arr = {
{0, 0, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 2, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 0, 0},
}

local area = createCombatArea(arr)
setCombatArea(combat, area)

function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end

 

Bom, são estas. espero ter ajudado.

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