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Neymar Jr

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  1. Te amo zipter98 <3
  2. Obrigado mestre, está funcionando perfeitamente <3 só que quando o player está com o pokemon sumonado e tenta usar a stone nele diz essa mensagem > Use this item on a pokeball in the pokeball slot ao invés dessa > Retorne seu pokemon para poder usar a boost stone teria como ajuda só nessa parte?
  3. Não funcionou , eu coloco o id do item e mesmo assim quando vou usar manda a mensagem de erro não teria alguma função que desse apenas pra reconhecer o pokemon que está no slot principal? olha um script de outra stone ai que pode ajudar local evo = { ["Charizard"] = {"Shiny Charizard", 1}, ["Venusaur"] = {"Shiny Venusaur", 1}, ["Blastoise"] = {"Shiny Blastoise", 1}, ["Butterfree"] = {"Shiny Butterfree", 1}, ["Beedrill"] = {"Shiny Beedrill", 1}, ["Pidgeot"] = {"Shiny Pidgeot", 1}, ["Raticate"] = {"Shiny Raticate", 1}, ["Fearow"] = {"Shiny Fearow", 1}, ["Pikachu"] = {"Shiny Pikachu", 1}, ["Raichu"] = {"Shiny Raichu", 1}, ["Nidoking"] = {"Shiny Nidoking", 1}, ["Ninetales"] = {"Shiny Ninetales", 1}, ["Golbat"] = {"Shiny Golbat", 1}, ["Vileplume"] = {"Shiny Vileplume", 1}, ["Parasect"] = {"Shiny Parasect", 1}, ["Venomoth"] = {"Shiny Venomoth", 1}, ["Arcanine"] = {"Shiny Arcanine", 1}, ["Alakazam"] = {"Shiny Alakazam", 1}, ["Tentacruel"] = {"Shiny Tentacruel", 1}, ["Golem"] = {"Shiny Golem", 1}, ["Farfetch'd"] = {"Shiny Farfetch'd", 1}, ["Muk"] = {"Shiny Muk", 1}, ["Gengar"] = {"Shiny Gengar", 1}, ["Onix"] = {"Shiny Onix", 1}, ["Hypno"] = {"Shiny Hypno", 1}, ["Kingler"] = {"Shiny Kingler", 1}, ["Electrode"] = {"Shiny Electrode", 1}, ["Cubone"] = {"Shiny Cubone", 1}, ["Marowak"] = {"Shiny Marowak", 1}, ["Hitmonlee"] = {"Shiny Hitmonlee", 1}, ["Hitmonchan"] = {"Shiny Hitmonchan", 1}, ["Hitmontop"] = {"Shiny Hitmontop", 1}, ["Scyther"] = {"Shiny Scyther", 1}, ["Jynx"] = {"Shiny Jynx", 1}, ["Electabuzz"] = {"Shiny Electabuzz", 1}, ["Gyarados"] = {"Shiny Gyarados", 1}, ["Vaporeon"] = {"Shiny Vaporeon", 1}, ["Jolteon"] = {"Shiny Jolteon", 1}, ["Flareon"] = {"Shiny Flareon", 1}, ["Snorlax"] = {"Shiny Snorlax", 1}, ["Dragonite"] = {"Shiny Dragonite", 1}, ["Mr. Mime"] = {"Shiny Mr. Mime", 1}, ["Rhydon"] = {"Shiny Rhydon", 1}, ["Magneton"] = {"Shiny Magneton", 1}, ["Espeon"] = {"Shiny Espeon", 1}, ["Umbreon"] = {"Shiny Umbreon", 1}, ["Meganium"] = {"Shiny Meganium", 1}, ["Feraligatr"] = {"Shiny Feraligatr", 1}, ["Typhlosion"] = {"Shiny Typhlosion", 1}, ["Aerodactyl"] = {"Shiny Aerodactyl", 1}, ["Rhyperior"] = {"Shiny Rhyperior", 1}, ["Larvitar"] = {"Shiny Larvitar", 1}, ["Pupitar"] = {"Shiny Pupitar", 1}, ["Tyranitar"] = {"Shiny Tyranitar", 1}, ["Magmar"] = {"Shiny Magmar", 1}, ["Magmortar"] = {"Shiny Magmortar", 1}, ["Magby"] = {"Shiny Magby", 1}, ["Absol"] = {"Shiny Absol", 1}, ["Aggron"] = {"Shiny Aggron", 1}, ["Elekid"] = {"Shiny Elekid", 1}, ["Electivire"] = {"Shiny Electivire", 1}, ["Tropius"] = {"Shiny Tropius", 1}, ["Manectric"] = {"Shiny Manectric", 1}, ["Metagross"] = {"Shiny Metagross", 1}, ["Shiftry"] = {"Shiny Shiftry", 1}, ["Salamence"] = {"Shiny Salamence", 1}, ["Steelix"] = {"Shiny Steelix", 1}, } local balls = { [11827] = {newBall = 11738}, -- PokeBall [11833] = {newBall = 11741}, -- GreatBall [11836] = {newBall = 11744}, -- SuperBall [11830] = {newBall = 11747}, -- UltraBall [10976] = {newBall = 12622}, -- Saffari Ball [11738] = {newBall = 11738}, -- Shiny Pokeball [11741] = {newBall = 11741}, -- Shiny GreatBall [11744] = {newBall = 11744}, -- Shiny SuperBall [11747] = {newBall = 11747}, -- Shiny UltraBall [12622] = {newBall = 12622}, -- Shiny Saffari Ball } function onUse(cid, item, fromPosition, itemEx, toPosition) local pokeball = getPlayerSlotItem(cid, 8) if isMonster(itemEx.uid) and getCreatureMaster(itemEx.uid) == cid then local monster = getCreatureName(itemEx.uid) if not balls[pokeball.itemid] then doPlayerSendCancel(cid, "Seu pokemon esta em uma pokebola invalida.") return true end if evo[monster] then if getPlayerItemCount(cid, item.itemid) >= evo[monster][2] then doPlayerSendTextMessage(cid, 27, "Parabens! Seu "..getPokeName(itemEx.uid).." evoluiu para "..evo[monster][1].."!") local health, maxHealth = getCreatureHealth(itemEx.uid), getCreatureMaxHealth(itemEx.uid) doSendMagicEffect(getThingPos(itemEx.uid), 242) doRemoveCreature(itemEx.uid) doPlayerRemoveItem(cid, item.itemid, evo[monster][2]-1) doRemoveItem(item.uid, 1) doSummonMonster(cid,evo[monster][1]) doItemSetAttribute(pokeball.uid, "poke", evo[monster][1]) doItemSetAttribute(pokeball.uid, "level", pokes[evo[monster][1]].level) doItemSetAttribute(pokeball.uid, "hp", 1) doItemSetAttribute(pokeball.uid, "happy", 110) local pk = getCreatureSummons(cid)[1] doTransformItem(pokeball.uid, balls[pokeball.itemid].newBall) adjustStatus(pk, pokeball.uid, true, false, true) return TRUE else return doPlayerSendTextMessage(cid, 27, "Voce precisa de pelo menos ".. evo[monster][2] .." stones para faze-lo vira shiny!") end end end return false end quando estou usando em qualquer lugar e não tem pokemon no slot principal dar esse erro ai [31/07/2015 18:29:45] [Error - Action Interface] [31/07/2015 18:29:45] data/actions/scripts/booststone.lua:onUse [31/07/2015 18:29:45] Description: [31/07/2015 18:29:45] (luaGetItemAttribute) Item not found [31/07/2015 18:29:54] [Error - Action Interface] [31/07/2015 18:29:54] data/actions/scripts/booststone.lua:onUse [31/07/2015 18:29:54] Description: [31/07/2015 18:29:54] (luaGetItemAttribute) Item not found
  4. Tamanho: 851x315 (tamanho de uma capa normal de facebook) Tema: Pokémon Pedido: Capa para facebook Tipografia: Pokémon Crystal Outros: Queria que na tipografia tivesse algo bem legal relacionado com cristal Tamanho: 160x160 (imagem de perfil do facebook) Tema: Pokémon Pedido: Perfil pra facebook Tipografia: PkC
  5. Tamanho: 851x315 (tamanho de uma capa normal de facebook) Tema: Pokémon Pedido: Capa para facebook Tipografia: Pokémon Crystal Outros: Queria que na tipografia tivesse algo bem legal relacionado com cristal Tamanho: 160x160 (imagem de perfil do facebook) Tema: Pokémon Pedido: Perfil pra facebook Tipografia: PkC
  6. veja > http://www.xtibia.com/forum/topic/234860-auto-loot-system-automatico-help/ acho que pode ajudar '-'
  7. Eu já tinha resolvido , foi desse mesmo jeito que você ensinou mais pra eu chegar nessa conclusão baixei um servidor que os pokemons iam até level 300 e vii a diferença , ai modifiquei o level tables.lua e o level system.lua! mais mesmo assim obrigado sua resposta está correta
  8. Olá tem uma boost stone em meu servidor que está com um bug e espero que vocês me ajudem eu tenho uma stone que uso no pokémon , ela está funcionando normal o único problema é que não importa onde eu der use no item , tipo se eu clicar no item e der use no chão o efeito vai funcionar no pokemon que estiver no slot. Mais eu queria que o efeito da stone só funcionasse se eu usasse o item na ball e não como está que eu posso usar em qualquer coisa que o efeito funciona no pokemon que está no slot principal script da boost stone rep+ para quem me ajudar
  9. Obrigado, esperando ...
  10. acho que foram definidas por dedução
  11. Não , apenas até o 100 e queria colocar pra chegar no 200 UP
  12. Já sim , na pasta data\lib tem um arquivo chamado level tables.lua mais eu verifiquei e fiz umas mudanças nele e não aconteceu nada se quiser ver o arquivo ta ai Obrigado por responder
  13. Eai galera tô aqui com uma duvida muito chata não to conseguindo aumentar o max lvl dos pokes ex: o maximo é até 100 e queria por o máximo até 200 se alguem sabe como aumentar o level máximo dos pokes poderia me dizer como faço isso? uso PDA, espero ajuda
  14. Neymar Jr

    Script de item

    Obrigado resolvido
  15. Olá estou precisando de um script para uma porta, que só pode passar se tiver x item na bp do player
  16. esse erro agora e depois da vários erros com outros arquivos [23/06/2015 19:22:55] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:325: 'then' expected near 'number' [23/06/2015 19:22:55] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [23/06/2015 19:22:55] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:325: 'then' expected near 'number' [23/06/2015 19:22:55] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [23/06/2015 19:22:56] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:325: 'then' expected near 'number' [23/06/2015 19:22:56] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [23/06/2015 19:22:57] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:325: 'then' expected near 'number' [23/06/2015 19:22:57] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [23/06/2015 19:22:58] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:325: 'then' expected near 'number' [23/06/2015 19:22:58] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [23/06/2015 19:22:58] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:325: 'then' expected near 'number' [23/06/2015 19:22:58] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [23/06/2015 19:22:59] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:325: 'then' expected near 'number' [23/06/2015 19:22:59] [Warning - LuaScriptInterface::initState] Cannot load data/lib/
  17. olha ai os erros [22/06/2015 16:56:21] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:324: 'then' expected near '=' [22/06/2015 16:56:21] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [22/06/2015 16:56:21] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:324: 'then' expected near '=' [22/06/2015 16:56:21] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [22/06/2015 16:56:22] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:324: 'then' expected near '=' [22/06/2015 16:56:22] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [22/06/2015 16:56:23] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:324: 'then' expected near '=' [22/06/2015 16:56:23] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [22/06/2015 16:56:24] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:324: 'then' expected near '=' [22/06/2015 16:56:24] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [22/06/2015 16:56:25] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:324: 'then' expected near '=' [22/06/2015 16:56:25] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [22/06/2015 16:56:25] [Error - LuaScriptInterface::loadFile] data/lib/level system.lua:324: 'then' expected near '=' [22/06/2015 16:56:25] [Warning - LuaScriptInterface::initState] Cannot load data/lib/
  18. ai o arquivo UP
  19. dar esse erro ao compilar alguém ajuda? 28 C:\Users\Caotic\Desktop\source 3.0\items.h:23, from ..\item.h In file included from ../items.h:23, from ../item.h 23 C:\Users\Caotic\Desktop\source 3.0\item.h:28, from ..\tile.h from ../item.h:28, from ../tile.h 23 C:\Users\Caotic\Desktop\source 3.0\tile.h:23, from ..\creatureevent.h from ../tile.h:23, from ../creatureevent.h 22 C:\Users\Caotic\Desktop\source 3.0\creatureevent.h:23, from ..\creatureevent.cpp from ../creatureevent.h:23, from ../creatureevent.cpp 22 C:\Users\Caotic\Desktop\source 3.0\creatureevent.cpp from ../creatureevent.cpp 732:7 C:\Users\Caotic\Desktop\source 3.0\const.h [Warning] no newline at end of file 29 C:\Users\Caotic\Desktop\source 3.0\raids.h:28, from ..\item.h In file included from ../raids.h:28, from ../item.h 23 C:\Users\Caotic\Desktop\source 3.0\item.h:29, from ..\tile.h from ../item.h:29, from ../tile.h 23 C:\Users\Caotic\Desktop\source 3.0\tile.h:23, from ..\creatureevent.h from ../tile.h:23, from ../creatureevent.h 22 C:\Users\Caotic\Desktop\source 3.0\creatureevent.h:23, from ..\creatureevent.cpp from ../creatureevent.h:23, from ../creatureevent.cpp 22 C:\Users\Caotic\Desktop\source 3.0\creatureevent.cpp from ../creatureevent.cpp 139:7 C:\Users\Caotic\Desktop\source 3.0\tools.h [Warning] no newline at end of file 24 C:\Users\Caotic\Desktop\source 3.0\creature.h:29, from ..\player.h In file included from ../creature.h:29, from ../player.h 23 C:\Users\Caotic\Desktop\source 3.0\player.h:24, from ..\creatureevent.cpp from ../player.h:24, from ../creatureevent.cpp 23 C:\Users\Caotic\Desktop\source 3.0\creatureevent.cpp from ../creatureevent.cpp 377:7 C:\Users\Caotic\Desktop\source 3.0\condition.h [Warning] no newline at end of file 20 C:\Users\Caotic\Desktop\source 3.0\tools.h:23, from ..\map.h In file included from ../tools.h:23, from ../map.h 26 C:\Users\Caotic\Desktop\source 3.0\map.h:20, from ..\game.h from ../map.h:20, from ../game.h 18 C:\Users\Caotic\Desktop\source 3.0\game.h:26, from ..\game.cpp from ../game.h:26, from ../game.cpp 18 C:\Users\Caotic\Desktop\source 3.0\game.cpp from ../game.cpp 732:7 C:\Users\Caotic\Desktop\source 3.0\const.h [Warning] no newline at end of file 26 C:\Users\Caotic\Desktop\source 3.0\map.h:20, from ..\game.h In file included from ../map.h:20, from ../game.h 18 C:\Users\Caotic\Desktop\source 3.0\game.h:26, from ..\game.cpp from ../game.h:26, from ../game.cpp 18 C:\Users\Caotic\Desktop\source 3.0\game.cpp from ../game.cpp 139:7 C:\Users\Caotic\Desktop\source 3.0\tools.h [Warning] no newline at end of file 22 C:\Users\Caotic\Desktop\source 3.0\creature.h:29, from ..\monsters.h In file included from ../creature.h:29, from ../monsters.h 21 C:\Users\Caotic\Desktop\source 3.0\monsters.h:22, from ..\monster.h from ../monsters.h:22, from ../monster.h 26 C:\Users\Caotic\Desktop\source 3.0\monster.h:21, from ..\spawn.h from ../monster.h:21, from ../spawn.h 27 C:\Users\Caotic\Desktop\source 3.0\spawn.h:26, from ..\game.h from ../spawn.h:26, from ../game.h 18 C:\Users\Caotic\Desktop\source 3.0\game.h:27, from ..\game.cpp from ../game.h:27, from ../game.cpp 18 C:\Users\Caotic\Desktop\source 3.0\game.cpp from ../game.cpp 377:7 C:\Users\Caotic\Desktop\source 3.0\condition.h [Warning] no newline at end of file 24 C:\Users\Caotic\Desktop\source 3.0\creature.h:25, from ..\player.h In file included from ../creature.h:25, from ../player.h 26 C:\Users\Caotic\Desktop\source 3.0\player.h:24, from ..\luascript.cpp from ../player.h:24, from ../luascript.cpp 26 C:\Users\Caotic\Desktop\source 3.0\luascript.cpp from ../luascript.cpp 732:7 C:\Users\Caotic\Desktop\source 3.0\const.h [Warning] no newline at end of file 28 C:\Users\Caotic\Desktop\source 3.0\map.h:20, from ..\creature.h In file included from ../map.h:20, from ../creature.h 24 C:\Users\Caotic\Desktop\source 3.0\creature.h:28, from ..\player.h from ../creature.h:28, from ../player.h 26 C:\Users\Caotic\Desktop\source 3.0\player.h:24, from ..\luascript.cpp from ../player.h:24, from ../luascript.cpp 26 C:\Users\Caotic\Desktop\source 3.0\luascript.cpp from ../luascript.cpp 139:7 C:\Users\Caotic\Desktop\source 3.0\tools.h [Warning] no newline at end of file 24 C:\Users\Caotic\Desktop\source 3.0\creature.h:29, from ..\player.h In file included from ../creature.h:29, from ../player.h 26 C:\Users\Caotic\Desktop\source 3.0\player.h:24, from ..\luascript.cpp from ../player.h:24, from ../luascript.cpp 26 C:\Users\Caotic\Desktop\source 3.0\luascript.cpp from ../luascript.cpp 377:7 C:\Users\Caotic\Desktop\source 3.0\condition.h [Warning] no newline at end of file 377:7 C:\Users\Caotic\Desktop\source 3.0\condition.h In static member function `static int32_t LuaScriptInterface::luaOpenChannelDialog(lua_State*)': 3524 C:\Users\Caotic\Desktop\source 3.0\luascript.cpp no matching function for call to `Player::sendChannelsDialog()' note C:\Users\Caotic\Desktop\source 3.0\player.h:648 candidates are: void Player::sendChannelsDialog(bool) note C:\Users\Caotic\Desktop\source 3.0\player.h:648 In static member function `static int32_t LuaScriptInterface::luaDoRemovePlayerTv(lua_State*)': 4538 C:\Users\Caotic\Desktop\source 3.0\luascript.cpp [Warning] converting to non-pointer type `unsigned int' from NULL C:\Users\Caotic\Desktop\source 3.0\dev-cpp\Makefile.win [build Error] [obj//luascript.o] Error 1 UP
  20. quando meu pokemon upa aparece esse erro na distro [13/06/2015 11:11:39] [Error - CreatureScript Interface] [13/06/2015 11:11:39] data/creaturescripts/scripts/pokeexp.lua:onDeath [13/06/2015 11:11:39] Description: [13/06/2015 11:11:39] data/lib/level system.lua:324: bad argument #1 to 'floor' (number expected, got nil) [13/06/2015 11:11:39] stack traceback: [13/06/2015 11:11:39] [C]: in function 'floor' [13/06/2015 11:11:39] data/lib/level system.lua:324: in function 'doMathDecimal' [13/06/2015 11:11:39] data/lib/level system.lua:393: in function 'adjustPokemonLevel' [13/06/2015 11:11:39] data/lib/level system.lua:285: in function 'givePokemonExp' [13/06/2015 11:11:39] data/creaturescripts/scripts/pokeexp.lua:47: in function <data/creaturescripts/scripts/pokeexp.lua:10> script up
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