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BenitZz

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Tudo que BenitZz postou

  1. pura verdade quem nao sofre com esse problema nao compartilha de nenhuma forma
  2. alguem teve uam solução para este script? de add a vip na conta e os outros player nao poder usar o comando novamente.
  3. certa vez estudei algo sobre o pfsense e sobre uma modificação feita no kenel para este tipo de bloqueio mais devido a faculdade parei de estudar mais pelo oq eu vi o pfsense ajunda muito.
  4. estou preparando um update para esse ot pra 9.82 e correção de bugs.
  5. Uai cara vai saber quem quizer usar usa ninguem e obrigado a usar mais e um conteudo que pode ajudar alguem que queira usar em seu ot. Corrigido
  6. Bom Galera, muita gente anda procurando um script ou tutorial de como colocar o GOD pra falar anonimamente no HELP chat, é eu e meu amigo conseguimos arrumar, então vim posta para o TK, ajudando a todos como sempre.... DIA 1 DE FEVEREIRO INAUGURAÇãO DO REPLICA DO TIBIA GLOBAL - WOTBR... EM BREVE SITE ESTARÁ DISPONÍVEL Em Game.cpp usa o comando - Ctrl + F e procure por esse script. case MSG_CHANNEL: { if(channelId == CHANNEL_HELP) { if(player->hasFlag(PlayerFlag_TalkOrangeHelpChannel)) type = MSG_CHANNEL_HIGHLIGHT; if(player->hasFlag(PlayerFlag_CanTalkRedChannel)) type = MSG_GAMEMASTER_CHANNEL; } break; } Em seguida troque por este: case MSG_CHANNEL: { if(channelId == CHANNEL_HELP) { if(player->hasFlag(PlayerFlag_TalkOrangeHelpChannel)) type = MSG_CHANNEL_HIGHLIGHT; if(player->hasFlag(PlayerFlag_CanTalkRedChannel)) type = MSG_GAMEMASTER_CHANNEL; if(player->hasFlag(PlayerFlag_CanTalkRedChannelAnonymous)) { if(text.length() < 251) return g_chat.talk(player, type, text, channelId, statementId, true); } } break; } Caso queira deixar o GOD Anonimo em Defaut, Help, Guild, Trade, ou seja, em Geral só usar este script: case MSG_CHANNEL: { if(channelId == CHANNEL_HELP) { if(player->hasFlag(PlayerFlag_TalkOrangeHelpChannel)) type = MSG_CHANNEL_HIGHLIGHT; if(player->hasFlag(PlayerFlag_CanTalkRedChannel)) type = MSG_GAMEMASTER_CHANNEL; } if(player->hasFlag(PlayerFlag_CanTalkRedChannelAnonymous)) { if(text.length() < 251) return g_chat.talk(player, type, text, channelId, statementId, true); } break; } Depois é só compilar e jÁ era CRéDITOS: Gugahoa ArthurLuna I eu
  7. Anbas basta configurar
  8. Notícias: - Suporte para a versão 9,81 (Novo) - Nome dos itens no mercado - Caminhe Empilhamento botão - Comparação de itens Rápido tutorial: 1) Descompacte o arquivo zip (por exemplo C: \ Arquivos de Programas \ otitemeditor) 2) Localize a pasta Tibia geralmente é C: \ Arquivos de Programas \ Tibia \ 3) Copie o tibia.dat e tibia.spr para C: \ Program Files \ \ otitemeditor dados 4) Renomeie o tibia.spr tibia.dat. Por exemplo, se você tiver cliente 8,62, renomeie o tibia.dat - tibia862.dat e tibia.spr - tibia862.spr. Se você abrir um OTB e você receber um erro que não poderia encontrar tibiaXXX.dat (XXX são alguns números), o que significa que OTB foi criado com um version.So cliente diferente, para abrir o OTB você precisa baixar Tibia Cliente e cópia o tibia.dat e tibia.spr (e siga o passo 4). créditos: Simone - Programa Criador Talaturen - proprietário do projeto principal Comedinha - Tópico, compilação e notícias Outros - Contribuir correções de bugs e atualizações. Downlode: clique aqui
  9. Este é o novo script para matar em nome de ... Quest que eu fiz. Ele inclui recursos para mort real tíbia. características: Você pode começar apenas as tarefas de monitores segundo seu nível e / ou armazenamento Você pode repetir tarefas (Times pode ser alterado) Você pode começar a tarefa 3 ao mesmo tempo (Contagem pode ser alterado) Recompensas são fáceis de configurar e tem um monte de recursos Os tipos de vantagens são: dinheiro / REWARD_MONEY: Dá dinheiro para o jogador. exp experiência / / REWARD_EXP: Dá pontos de experiência para o jogador. realização / ach / REWARD_ACHIEVEMENT: Dá uma conquista para o jogador. Isso funciona com meu sistema de conquistas. armazenamento armazenamento / / REWARD_STORAGE: Dá uma de armazenamento para o jogador. pontos / ponto / REWARD_POINT: Dá pontos Paw & Fur ao jogador. itens / item / objeto / REWARD_ITEM: Dá um item para o jogador. As bandeiras de recompensa são: valor: Aqui você declarar as variáveis ​​para as recompensas. Tamanho da tabela depende do tipo de recompensa. Exemplo: Se o tipo de recompensa = "experiência" então o valor deve ser {1000}. Se o tipo de recompensa = "item" então o valor deve ser {2195, 1} (Itemid, cont) armazenamento: Esta bandeira é usada para definir um armazenamento para o jogador quando ele recebe a recompensa. Utilizado para evitar ser recompensado mais do que uma vez quando a tarefa é repetida. Exemplo: storage = {1250, 1}. Quando o jogador recebe uma recompensa, ele vai obter o armazenamento de 1250 com valor 1 e não receberá a mesma recompensa de novo depois de repetir a mesma tarefa. Você pode verificar as tarefas começou. Você pode verificar quantos pontos Paw & Fur que você tem, e também a sua classificação. Quando um monstro é morto, você receberá uma mensagem de como muitos já mortos. Tarefas nomes são declarados em 'raceName a variável, mas se você quiser dar um nome diferente para o' raceName 'você pode adicionar' nome 'da variável para a tarefa (Você pode ver o exemplo na segunda tarefa de Necromancers e sacerdotisa) Nota: O sistema para matar os patrões não é adicionado aqui. A única coisa que você pode fazer é adicionar uma ação-id para os teleports para chefes de quartos e verificar com um script se o jogador tem x armazenamento Primeiro de tudo, você precisa adicionar esta lib: RANK_NONE = 0 RANK_HUNTSMAN = 1 RANK_RANGER = 2 RANK_BIGGAMEHUNTER = 3 RANK_TROPHYHUNTER = 4 RANK_ELITEHUNTER = 5 REWARD_MONEY = 1 REWARD_EXP = 2 REWARD_ACHIEVEMENT = 3 REWARD_STORAGE = 4 REWARD_POINT = 5 REWARD_ITEM = 6 QUESTSTORAGE_BASE = 1500 KILLSSTORAGE_BASE = 65000 REPEATSTORAGE_BASE = 48950 POINTSSTORAGE = 2500 tasks = { --Tasks for level 6 to 49. [1] = {killsRequired = 100, raceName = "Trolls", level = {6, 19}, premium = true, creatures = {"troll", "troll champion", "island troll", "swamp troll"}, rewards = { {type = "exp", value = {200}}, {type = "money", value = {200}} }}, [2] = {killsRequired = 150, raceName = "Goblins", level = {6, 19}, premium = true, creatures = {"goblin", "goblin assassin", "goblin leader"}, rewards = { {type = "exp", value = {300}}, {type = "money", value = {250}} }}, [3] = {killsRequired = 300, raceName = "Crocodiles", level = {6, 49}, premium = true, creatures = {"crocodile"}, rewards = { {type = "exp", value = {800}}, {type = "achievement", value = {"Blood-Red Snapper"}}, {type = "storage", value = {35000, 1}}, {type = "points", value = {1}} }}, [4] = {killsRequired = 300, raceName = "Badgers", level = {6, 49}, premium = true, creatures = {"badger"}, rewards = { {type = "exp", value = {500}}, {type = "points", value = {1}} }}, [5] = {killsRequired = 300, raceName = "Tarantulas", level = {6, 49}, premium = true, creatures = {"tarantula"}, rewards = { {type = "exp", value = {1500}}, {type = "achievement", value = {"No More Hiding"}}, {type = "storage", value = {35001, 1}}, {type = "points", value = {2}} }}, [6] = {killsRequired = 150, raceName = "Carniphilas", level = {6, 49}, premium = true, creatures = {"carniphila"}, rewards = { {type = "exp", value = {2500}}, {type = "achievement", value = {"Rootless Behaviour"}}, {type = "storage", value = {35002, 1}}, {type = "points", value = {3}} }}, [7] = {killsRequired = 200, raceName = "Stone Golems", level = {6, 49}, premium = true, creatures = {"stone golem"}, rewards = { {type = "exp", value = {2000}}, {type = "points", value = {3}} }}, [8] = {killsRequired = 300, raceName = "Mammoths", level = {6, 49}, premium = true, creatures = {"mammoth"}, rewards = { {type = "exp", value = {4000}}, {type = "achievement", value = {"Meat Skewer"}}, {type = "storage", value = {35003, 1}}, {type = "points", value = {3}} }}, [9] = {killsRequired = 300, raceName = "Gnarlhounds", level = {6, 49}, premium = true, creatures = {"gnarlhound"}, rewards = { {type = "exp", value = {1000}}, {type = "points", value = {2}} }}, [10] = {killsRequired = 300, raceName = "Terramites", level = {6, 49}, premium = true, creatures = {"terramite"}, rewards = { {type = "exp", value = {1000}}, {type = "points", value = {2}} }}, [11] = {killsRequired = 300, raceName = "Apes", level = {6, 49}, premium = true, creatures = {"kongra", "sibang", "merklin"}, rewards = { {type = "exp", value = {1000}}, {type = "points", value = {2}} }}, [12] = {killsRequired = 300, raceName = "Thornback Tortoises", level = {6, 49}, premium = true, creatures = {"thornback tortoise"}, rewards = { {type = "exp", value = {1500}}, {type = "points", value = {2}} }}, [13] = {killsRequired = 300, raceName = "Gargoyles", level = {6, 49}, premium = true, creatures = {"gargoyle"}, rewards = { {type = "exp", value = {1500}} }}, --Tasks for level 50 to 79. [14] = {killsRequired = 300, raceName = "Ice Golems", level = {50, 79}, premium = true, creatures = {"ice golem"}, rewards = { {type = "exp", value = {12000}}, {type = "achievement", value = {"Breaking The Ice"}}, {type = "storage", value = {35004, 1}}, {type = "points", value = {2}} }}, [15] = {killsRequired = 400, raceName = "Quara Scouts", level = {50, 79}, premium = true, creatures = {"quara pincher scout", "quara predator scout", "quara hydromancer scout", "quara constrictor scout", "quara mantassin scout"}, rewards = { {type = "exp", value = {10000}}, {type = "points", value = {2}} }}, [16] = {killsRequired = 400, raceName = "Mutated Rats", level = {50, 79}, premium = true, creatures = {"mutated rat"}, rewards = { {type = "exp", value = {10000}}, {type = "achievement", value = {"Twisted Mutation"}}, {type = "storage", value = {35005, 1}}, {type = "points", value = {2}} }}, [17] = {killsRequired = 250, raceName = "Ancient Scarabs", level = {50, 79}, premium = true, creatures = {"ancient scarab"}, rewards = { {type = "exp", value = {15000}}, {type = "achievement", value = {"Crawling Death"}}, {type = "storage", value = {35006, 1}}, {type = "points", value = {2}} }}, [18] = {killsRequired = 300, raceName = "Wyverns", level = {50, 79}, premium = true, creatures = {"wyvern"}, rewards = { {type = "exp", value = {12000}}, {type = "points", value = {2}} }}, [19] = {killsRequired = 300, raceName = "Lancer Beetles", level = {50, 79}, premium = true, creatures = {"lancer beetle"}, rewards = { {type = "exp", value = {8000}}, {type = "points", value = {2}} }}, [20] = {killsRequired = 400, raceName = "Wailing Widows", level = {50, 79}, premium = true, creatures = {"wailing widow"}, rewards = { {type = "exp", value = {12000}}, {type = "points", value = {3}} }}, [21] = {killsRequired = 250, raceName = "Killer Caimans", level = {50, 79}, premium = true, creatures = {"killer caiman"}, rewards = { {type = "exp", value = {10000}}, {type = "points", value = {2}} }}, [22] = {killsRequired = 300, raceName = "Bonebeasts", level = {50, 79}, premium = true, creatures = {"bonebeast"}, rewards = { {type = "exp", value = {12000}}, {type = "achievement", value = {"Spareribs for Dinner"}}, {type = "storage", value = {35007, 1}}, {type = "points", value = {2}} }}, [23] = {killsRequired = 300, raceName = "Crystal Spiders", level = {50, 79}, creatures = {"crystal spider"}, premium = true, rewards = { {type = "exp", value = {15000}}, {type = "achievement", value = {"Arachnoise"}}, {type = "storage", value = {35008, 1}}, {type = "points", value = {3}} }}, [24] = {killsRequired = 300, raceName = "Mutated Tigers", level = {50, 79}, premium = true, creatures = {"mutated tiger"}, rewards = { {type = "exp", value = {12000}}, {type = "points", value = {2}} }}, --Taks for level 80 to 129. [25] = {killsRequired = 600, raceName = "Underwater Quara", level = {80, 129}, premium = true, creatures = {"quara hydromancer", "quara predator", "quara constrictor", "quara mantassin", "quara pincher"}, rewards = { {type = "exp", value = {15000}}, {type = "achievement", value = {"Back into the Abyss"}}, {type = "storage", value = {35009, 1}}, {type = "points", value = {3}} }}, [26] = {killsRequired = 500, raceName = "Giant Spiders", level = {80, 129}, premium = true, creatures = {"giant spider"}, rewards = { {type = "exp", value = {20000}}, {type = "achievement", value = {"Choking on Her Venom"}}, {type = "storage", value = {35010, 1}}, {type = "points", value = {3}} }}, [27] = {killsRequired = 300, raceName = "Werewolves", level = {80, 129}, premium = true, creatures = {"werewolf"}, rewards = { {type = "exp", value = {30000}}, {type = "achievement", value = {"Howly Silence"}}, {type = "storage", value = {35011, 1}}, {type = "points", value = {4}} }}, [28] = {killsRequired = 400, raceName = "Nightmares", level = {80, 129}, premium = true, creatures = {"nightmare", "nightmare scion"}, rewards = { {type = "exp", value = {25000}}, {type = "achievement", value = {"Dream is Over"}}, {type = "storage", value = {35012, 1}}, {type = "points", value = {3}} }}, [29] = {killsRequired = 600, raceName = "Hellspawns", level = {80, 129}, premium = true, creatures = {"hellspawn"}, rewards = { {type = "exp", value = {25000}}, {type = "achievement", value = {"Scorched Flames"}}, {type = "storage", value = {35013, 1}} }}, [30] = {killsRequired = 800, raceName = "High Class Lizards", level = {80, 129}, premium = true, creatures = {"lizard chosen", "lizard dragon priest", "lizard high guard", "lizard legionnaire"}, rewards = { {type = "exp", value = {30000}}, {type = "achievement", value = {"Zzztill Zzztanding!"}}, {type = "storage", value = {35014, 1}}, {type = "points", value = {3}} }}, [31] = {killsRequired = 600, raceName = "Stampors", level = {80, 129}, premium = true, creatures = {"stampor"}, rewards = { {type = "exp", value = {20000}}, {type = "achievement", value = {"Stepped on a Big Toe"}}, {type = "storage", value = {35015, 1}}, {type = "points", value = {3}} }}, [32] = {killsRequired = 500, raceName = "Brimstone Bugs", level = {80, 129}, premium = true, creatures = {"brimstone bug"}, rewards = { {type = "exp", value = {15000}}, {type = "achievement", value = {"Something Smells"}}, {type = "storage", value = {35016, 1}}, {type = "points", value = {3}} }}, [33] = {killsRequired = 400, raceName = "Mutated Bats", level = {80, 129}, premium = true, creatures = {"mutated bat"}, rewards = { {type = "exp", value = {20000}}, {type = "achievement", value = {"Kapow!"}}, {type = "storage", value = {35017, 1}}, {type = "points", value = {2}} }}, --Tasks for level 130+ [34] = {killsRequired = 650, raceName = "Hydras", level = {130, 9999}, premium = true, creatures = {"hydra"}, rewards = { {type = "exp", value = {30000}}, {type = "achievement", value = {"One Less"}}, {type = "storage", value = {35018, 1}}, {type = "points", value = {3}} }}, [35] = {killsRequired = 800, raceName = "Serpent Spawns", level = {130, 9999}, premium = true, creatures = {"serpent spawn"}, rewards = { {type = "exp", value = {30000}}, {type = "achievement", value = {"Hissing Downfall"}}, {type = "storage", value = {35019, 1}}, {type = "points", value = {4}} }}, [36] = {killsRequired = 500, raceName = "Medusae", level = {130, 9999}, premium = true, creatures = {"medusa"}, rewards = { {type = "exp", value = {40000}}, {type = "achievement", value = {"The Serpent's Bride"}}, {type = "storage", value = {35020, 1}}, {type = "points", value = {5}} }}, [37] = {killsRequired = 700, raceName = "Behemoths", level = {130, 9999}, premium = true, creatures = {"behemoth"}, rewards = { {type = "exp", value = {30000}}, {type = "achievement", value = {"Just Cracked Me Up!"}}, {type = "storage", value = {35021, 1}}, {type = "points", value = {4}} }}, [38] = {killsRequired = 900, raceName = "Sea Serpents and Young Sea Serpents", level = {130, 9999}, premium = true, creatures = {"sea serpent", "young sea serpent"}, rewards = { {type = "exp", value = {30000}}, {type = "achievement", value = {"The Drowned Sea God"}}, {type = "storage", value = {35022, 1}}, {type = "points", value = {4}} }}, [39] = {killsRequired = 250, raceName = "Hellhounds", level = {130, 9999}, premium = true, creatures = {"hellhound"}, rewards = { {type = "exp", value = {40000}}, {type = "achievement", value = {"The Gates of Hell"}}, {type = "storage", value = {35023, 1}}, {type = "points", value = {5}} }}, [40] = {killsRequired = 500, raceName = "Ghastly Dragons", level = {130, 9999}, premium = true, creatures = {"ghastly dragon"}, rewards = { {type = "exp", value = {30000}}, {type = "achievement", value = {"Beautiful Agony"}}, {type = "storage", value = {35024, 1}}, {type = "points", value = {5}} }}, [41] = {killsRequired = 900, raceName = "Drakens", level = {130, 9999}, premium = true, creatures = {"draken spellweaver", "draken warmaster", "draken abomination", "draken elite"} , rewards = { {type = "exp", value = {30000}}, {type = "achievement", value = {"Enter zze Draken!"}}, {type = "storage", value = {35025, 1}}, {type = "points", value = {3}} }}, [42] = {killsRequired = 650, raceName = "Destroyers", level = {130, 9999}, premium = true, creatures = {"destroyer"}, rewards = { {type = "exp", value = {30000}}, {type = "achievement", value = {"Best there was!"}}, {type = "storage", value = {35026, 1}}, {type = "points", value = {4}} }}, [43] = {killsRequired = 400, raceName = "Undead Dragons", level = {130, 9999}, premium = true, creatures = {"undead dragon"}, rewards = { {type = "exp", value = {50000}}, {type = "achievement", value = {"Back from the Dead"}}, {type = "storage", value = {35027, 1}}, {type = "points", value = {6}} }}, --Special tasks. [44] = {killsRequired = 6666, raceName = "Demons", level = {130, 9999}, rank = RANK_ELITEHUNTER, premium = true, creatures = {"demon"}, rewards = { {type = "storage", value = {41300, 1}} --Storage that let's you to start Demon Oak }}, [45] = {killsRequired = 500, raceName = "Green Djinns or Efreets", level = {1, 9999}, storage = {12500, 1}, premium = true, creatures = {"green djinn", "efreet"}, rewards = { --Requires an storage (Gained on The Djinn War - Marid Faction) {type = "exp", value = {10000}}, {type = "money", value = {5000}}, {type = "storage", value = {35028, 1}} }}, [46] = {killsRequired = 500, raceName = "Blue Djinns or Marids", level = {1, 9999}, storage = {12501, 1}, premium = true, creatures = {"blue djinn", "marid"}, rewards = { --Requires an storage (Gained on The Djinn War - Efreet Faction) {type = "exp", value = {10000}}, {type = "money", value = {5000}}, {type = "storage", value = {35029, 1}} }}, [47] = {killsRequired = 3000, raceName = "Pirates", level = {1, 9999}, storage = {12600, 1}, premium = true, creatures = {"pirate ghost", "pirate marauder", "pirate cutthroad", "pirate buccaneer", "pirate corsair", "pirate skeleton"}, rewards = { --Requires an storage (Gained on The Shattered Isles Quest) {type = "exp", value = {10000}}, {type = "money", value = {5000}}, {type = "storage", value = {35030, 1}} }}, [48] = {killsRequired = 3000, raceName = "Pirates second task", level = {1, 9999}, storage = {REPEATSTORAGE_BASE + 47, 3}, norepeatable = true, premium = true, creatures = {"pirate ghost", "pirate marauder", "pirate cutthroad", "pirate buccaneer", "pirate corsair", "pirate skeleton"}, rewards = { --Requires an storage (Gained completing Raymond Striker's first task three times.) NOTE: The required storage to start this task is: base + first pirate task id (47) {type = "exp", value = {10000}}, {type = "money", value = {5000}}, {type = "storage", value = {35031, 1}} }}, [49] = {killsRequired = 5000, raceName = "Minotaurs", level = {1, 40}, storage = {12700, 1}, norepeatable = true, premium = false, creatures = {"minotaur", "minotaur mage", "minotaur archer"}, rewards = { --Requires an storage (Gained on To Outfox a Fox Quest) {type = "storage", value = {35032, 1}} }}, [50] = {killsRequired = 4000, raceName = "Necromancers and Priestess", level = {60, 9999}, norepeatable = true, premium = true, creatures = {"necromancer", "priestess"}, rewards = { --Requires an storage (Gained on To Outfox a Fox Quest) {type = "storage", value = {35033, 1}}, {type = "storage", value = {12800, 1}} --storage to stark the second Necromancers and Priestess task. }}, [49] = {killsRequired = 1000, name = "Necromancers and Priestess second task", raceName = "Necromancers and Priestess", level = {60, 9999}, storage = {12800, 1}, norepeatable = true, premium = true, creatures = {"necromancer", "priestess"}, rewards = { --Requires an storage (Gained on To Outfox a Fox Quest) {type = "exp", value = {40000}}, {type = "storage", value = {35033, 1}} }}, } tasksByPlayer = 3 repeatTimes = 3 function getPlayerRank(cid) return (getPlayerStorageValue(cid, POINTSSTORAGE) >= 100 and RANK_ELITEHUNTER or getPlayerStorageValue(cid, POINTSSTORAGE) >= 70 and RANK_TROPHYHUNTER or getPlayerStorageValue(cid, POINTSSTORAGE) >= 40 and RANK_BIGGAMEHUNTER or getPlayerStorageValue(cid, POINTSSTORAGE) >= 20 and RANK_RANGER or getPlayerStorageValue(cid, POINTSSTORAGE) >= 10 and RANK_HUNTSMAN or RANK_NONE) end function getTaskByName(name, table) local t = (table and table or tasks) for k, v in pairs(t) do if v.name then if v.name:lower() == name:lower() then return k end else if v.raceName:lower() == name:lower() then return k end end end return false end function getTasksByPlayer(cid) local canmake = {} local able = {} for k, v in pairs(tasks) do if getCreatureStorage(cid, QUESTSTORAGE_BASE + k) < 1 and getCreatureStorage(cid, REPEATSTORAGE_BASE + k) < repeatTimes then able[k] = true if getPlayerLevel(cid) < v.level[1] or getPlayerLevel(cid) > v.level[2] then able[k] = false end if v.storage and getCreatureStorage(cid, v.storage[1]) < v.storage[2] then able[k] = false end if v.rank then if getPlayerRank(cid) < v.rank then able[k] = false end end if v.premium then if not isPremium(cid) then able[k] = false end end if able[k] then table.insert(canmake, k) end end end return canmake end function canStartTask(cid, name, table) local v = "" local id = 0 local t = (table and table or tasks) for k, i in pairs(t) do if i.name then if i.name:lower() == name:lower() then v = i id = k break end else if i.raceName:lower() == name:lower() then v = i id = k break end end end if v == "" then return false end if getCreatureStorage(cid, QUESTSTORAGE_BASE + id) > 0 then return false end if (getCreatureStorage(cid, REPEATSTORAGE_BASE + id) >= repeatTimes) or (v.norepeatable and getCreatureStorage(cid, REPEATSTORAGE_BASE + id) > 0) then return false end if getPlayerLevel(cid) >= v.level[1] and getPlayerLevel(cid) <= v.level[2] then if v.premium then if isPremium(cid) then if v.rank then if getPlayerRank(cid) >= v.rank then if v.storage then if getCreatureStorage(cid, v.storage[1]) >= v.storage[2] then return true end else return true end end else return true end end else return true end end return false end function getPlayerStartedTasks(cid) local tmp = {} for k, v in pairs(tasks) do if getCreatureStorage(cid, QUESTSTORAGE_BASE + k) > 0 and getCreatureStorage(cid, QUESTSTORAGE_BASE + k) < 2 then table.insert(tmp, k) end end return tmp end function isSummon(cid) return getCreatureMaster(cid) ~= cid or false end NOTA: Se você usa TFS 0.4Dev você deve fazer isso ou script não vai funcionar: substituindo: function isSummon(cid) return getCreatureMaster(cid) ~= cid or false end por: function isSummon(cid) return getCreatureMaster(cid) ~= nil or false end Na pasta Npcs abra Grizzly Adams.xml e coloque: <?xml version="1.0" encoding="UTF-8"?>[ <npc name="Grizzly Adams" script="data/npc/scripts/KillingInTheNameOf.lua" access="3" walkinterval="2000" lookdir="2"> <mana now="800" max="800"/> <health now="200" max="200"/> <look type="144" head="97" body="97" legs="94" feet="97" addons="3"/> </npc> em data/npc/scripts/KillingInTheNameOf.lua: local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local choose = {} local cancel = {} local available = {} function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_PRIVATE and 0 or cid if isInArray({"tasks", "task", "mission"}, msg:lower()) then local can = getTasksByPlayer(cid) if #can > 0 then local text = "" local sep = ", " table.sort(can, (function(a, b) return (a < b) end)) local t = 0 for _, id in ipairs(can) do t = t + 1 if t == #can - 1 then sep = " and " elseif t == #can then sep = "." end text = text .. "{" .. (tasks[id].name or tasks[id].raceName) .. "}" .. sep end selfSay("The current task" .. (#can > 1 and "s" or "") .. " that you can choose " .. (#can > 1 and "are" or "is") .. " " .. text, cid) talkState[talkUser] = 0 else selfSay("I don't have any task for you right now.", cid) end elseif msg ~= "" and canStartTask(cid, msg) then if #getPlayerStartedTasks(cid) >= tasksByPlayer then selfSay("Sorry, but you already started " .. tasksByPlayer .. " tasks.", cid) return true end local task = getTaskByName(msg) if task and getCreatureStorage(cid, QUESTSTORAGE_BASE + task) > 0 then return false end selfSay("In this task you must defeat " .. tasks[task].killsRequired .. " " .. tasks[task].raceName .. ". Are you sure that you want to start this task?", cid) choose[cid] = task talkState[talkUser] = 1 elseif msg:lower() == "yes" and talkState[talkUser] == 1 then doCreatureSetStorage(cid, QUESTSTORAGE_BASE + choose[cid], 1) selfSay("Excellent! You can check the status of your task saying report to me.", cid) choose[cid] = nil talkState[talkUser] = 0 elseif msg:lower() == "report" then local started = getPlayerStartedTasks(cid) local finishedAtLeastOne = false local finished = 0 if started and #started > 0 then for _, id in ipairs(started) do if getCreatureStorage(cid, KILLSSTORAGE_BASE + id) >= tasks[id].killsRequired then for _, reward in ipairs(tasks[id].rewards) do print("Rewards loaded") local deny = false if reward.storage then if getCreatureStorage(cid, reward.storage[1]) >= reward.storage[2] then deny = true end end if isInArray({REWARD_MONEY, "money"}, reward.type:lower()) and not deny then doPlayerAddMoney(cid, reward.value[1]) elseif isInArray({REWARD_EXP, "exp", "experience"}, reward.type:lower()) and not deny then doPlayerAddExperience(cid, reward.value[1]) doPlayerSendDefaultCancel(cid, "You gained " .. reward.value[1] .. " experience points.") elseif isInArray({REWARD_ACHIEVEMENT, "achievement", "ach"}, reward.type:lower()) and not deny then if doPlayerAddAchievement then doPlayerAddAchievement(cid, reward.value[1], true) end elseif isInArray({REWARD_STORAGE, "storage", "stor"}, reward.type:lower()) and not deny then doCreatureSetStorage(cid, reward.value[1], reward.value[2]) elseif isInArray({REWARD_POINT, "points", "point"}, reward.type:lower()) and not deny then doCreatureSetStorage(cid, POINTSSTORAGE, getCreatureStorage(cid, POINTSSTORAGE) + reward.value[1]) elseif isInArray({REWARD_ITEM, "item", "items", "object"}, reward.type:lower()) and not deny then doPlayerAddItem(cid, reward.value[1], reward.value[2]) end [color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]if reward.storage then doCreatureSetStorage(cid, reward.storage[1], reward.storage[2]) end end [color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]if tasks[id].norepeatable then doCreatureSetStorage(cid, QUESTSTORAGE_BASE + id, 2) else doCreatureSetStorage(cid, QUESTSTORAGE_BASE + id, 0) end doCreatureSetStorage(cid, KILLSSTORAGE_BASE + id, 0) if getCreatureStorage(cid, REPEATSTORAGE_BASE + id) < 1 then doCreatureSetStorage(cid, REPEATSTORAGE_BASE + id, 0) end doCreatureSetStorage(cid, REPEATSTORAGE_BASE + id, getCreatureStorage(cid, REPEATSTORAGE_BASE + id) + 1) finishedAtLeastOne = true finished = finished + 1 end end if not finishedAtLeastOne then selfSay("You haven't finished any task yet.", cid) else selfSay("Awesome! you finished " .. (finished > 1 and "various" or "a") .. " task" .. (finished > 1 and "s" or "") .. ". Talk to me again if you want to start a task.", cid) end else selfSay("You haven't started any task yet.", cid) end elseif msg:lower() == "started" then local started = getPlayerStartedTasks(cid) if started and #started > 0 then local text = "" local sep = ", " table.sort(started, (function(a, b) return (a < b) end)) local t = 0 for _, id in ipairs(started) do t = t + 1 if t == #started - 1 then sep = " and " elseif t == #started then sep = "." end text = text .. "{" .. (tasks[id].name or tasks[id].raceName) .. "}" .. sep end selfSay("The current task" .. (#started > 1 and "s" or "") .. " that you started " .. (#started > 1 and "are" or "is") .. " " .. text, cid) else selfSay("You haven't started any task yet.", cid) end elseif msg:lower() == "cancel" then local started = getPlayerStartedTasks(cid) if started and #started > 0 then selfSay("Cancelling a task will make the count restart. Wich task you want to cancel?", cid) talkState[talkUser] = 2 else selfSay("You haven't started any task yet.", cid) end elseif getTaskByName(msg) and talkState[talkUser] == 2 and isInArray(getPlayerStartedTasks(cid), getTaskByName(msg)) then local task = getTaskByName(msg) if getCreatureStorage(cid, KILLSSTORAGE_BASE + task) > 0 then selfSay("You currently killed " .. getCreatureStorage(cid, KILLSSTORAGE_BASE + task) .. "/" .. tasks[task].killsRequired .. " " .. tasks[task].raceName .. ". Cancelling this task will restart the count. Are you sure you want to cancel this task?", cid) else selfSay("Are you sure you want to cancel this task?", cid) end talkState[talkUser] = 3 cancel[cid] = task elseif msg:lower() == "yes" and talkState[talkUser] == 3 then doCreatureSetStorage(cid, QUESTSTORAGE_BASE + cancel[cid], -1) doCreatureSetStorage(cid, KILLSSTORAGE_BASE + cancel[cid], -1) selfSay("You have cancelled the task " .. (tasks[cancel[cid]].name or tasks[cancel[cid]].raceName) .. ".", cid) talkState[talkUser] = 0 elseif isInArray({"points", "rank"}, msg:lower()) then selfSay("At this time, you have " .. getCreatureStorage(cid, POINTSSTORAGE) .. " Paw & Fur points. You " .. (getPlayerRank(cid) == 5 and "are an Elite Hunter" or getPlayerRank(cid) == 4 and "are a Trophy Hunter" or getPlayerRank(cid) == 3 and "are a Big Game Hunter" or getPlayerRank(cid) == 2 and "are a Ranger" or getPlayerRank(cid) == 1 and "are a Huntsman" or "haven't been ranked yet") .. ".", cid) talkState[talkUser] = 0 end end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new()) Abra a pasta creatuscripts em creaturescripts.xml e add: <event type="kill" name="KillingInTheNameOf" event="script" value="killinginthenameof.lua"/> depois em data/creaturescripts/scripts/killinginthenameof.lua: function onKill(cid, target, lastHit) local started = getPlayerStartedTasks(cid) if isPlayer(target) or isSummon(target) then return true end if started and #started > 0 then for _, id in ipairs(started) do if isInArray(tasks[id].creatures, getCreatureName(target):lower()) then if getCreatureStorage(cid, KILLSSTORAGE_BASE + id) < 0 then doCreatureSetStorage(cid, KILLSSTORAGE_BASE + id, 0) end if getCreatureStorage(cid, KILLSSTORAGE_BASE + id) < tasks[id].killsRequired then doCreatureSetStorage(cid, KILLSSTORAGE_BASE + id, getCreatureStorage(cid, KILLSSTORAGE_BASE + id) + 1) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, getCreatureStorage(cid, KILLSSTORAGE_BASE + id) .. "/" .. tasks[id].killsRequired .. " " .. tasks[id].raceName .. " already killed.") end end end end return true end em login.lua: registerCreatureEvent(cid, "KillingInTheNameOf") Creditos: Darkhaos ArthurLuna - Pela tradução
  10. Obg sao servidores que conhecidos meus editaram e trouxe pra k pra contrubuir com a comunidade
  11. Obgsao servidores que conhecidos meus editaram e trouxe pra k pra contrubuir com a comunidade
  12. BenitZz

    [9.81] New Venore War

    ~~Informações~~: Mapa Venore 9.81; Npcs 9.81; Addons 9.81; Magias 9.81; Monstros 9.81; Items 9.81; Vendedor de Addons; Vendedor de Mounts; Vocações Balanceadas; Servidor 100% Estável; E Muito Mais! ~~Imagens~~: ~~Download~~: http://www.mediafire...3knsxkpch03axyk ~~Scan~~; https://www.virustot...sis/1358264740/ ~~Créditos~~: TFS Team Cipsoft Demonius Animal Pak
  13. Informações: Montarias 100%; Items 97%; Outfits 100%; Trainers Offline, Estatuas e Camas 100%; Zona VIP; Quest VIP; Set Premium; Hunts Melhoradas; Servidor 100 Estável; E mais! Imagens: Download Server: http://www.mediafire...k7b2iq2u6bcu69r Scan Server; https://www.virustot...a6eda/analysis/ Créditos: Thez BT Animal Pak ACC GOD: tibia/tibia
  14. Bom pessoal venho aqui postar um projeto descontinuado por alguns problemas priguiça, mais fora isso acho que esse mapa ta quase pronto pra rodar, Eu jogando aqui não percebi erros Informações básicas Bom o Mapa e Global Compacto 9.7 porem não a muito oque dizer pois não modifiquei muito ele ainda O Mapa tem Gnome Base 100% Quirefang Carlin Thais Nele contem Desert Quest Banshee Quest Firewalker Boots Quest Hota Quest Anihilator Quest Pits of Inferno Quest Inquisition Quest Yalahar Quest Demon Helmet Quest Demon Oak Quest The Epiphany e Winged Helmet Quest [new] Solar Axe e Great Shield Quest [new] + De 50 Teleportes no mapa em si TFS: 9.7 0.3.7.0 War system, Ant divul e off train Algumas imagens aqui TPS Para áreas Novas QuireFang Gnome Base Bom galera esse e meu projeto global compacto, bom ele ainda esta iniciando então e bem provável de haver bugs O Servidor esta em MySql Global Compacto v1.0 15/11/2012 Update 8.6 Para 9.6 Adicionado Training Offline Training Cama Itens 9.7 Mounts Completas Magias atuais globais Novas Areas Download: LINK SCAN: LINK
  15. senha do god eu nao lembro porem vc pode criar uma nova conta
  16. BenitZz

    Baiak Custom By LTK

    Baiak Custom By LTK • Baiak Custom By LTK - (8.60) • Fala galera estou aqui para apresentar o novo Baiak Custom, By LTK trabalhei muito tempo neste servidor. Começei Editando Da Base Do Baiak Original Mais Parei 1 Tempo Com Otserv Por Motivos Pessoais Ai Esses Dias Mechendo No Meu Pendrive Achei Esse Servidor E Vim Aqui Disponibilizar Pra Vcs. • Cidades: ├ Baiak City ├ Desert City ├ Hydraland ├ Vip 1 ├ Vip 2 ├ Vip DONATE ( SÒ O GOD PODE ADICIONAR AOS PLAYER ) • O Que Contêm no Servidor: ├ Eventos Exclusivos : ├Capture The Flag ├ Arena System ├ 3 Quests Exclusivas ├ Systema De Encantamento ├ City do Baiak Totalmente Reformulada. ├ Novos Teleports e Quests ├ Novos Items Editado ├ Items Donate ├ Novos NPC'S Algumas Prints Do Servidor Templo Teleports Free Quests Treiners Teleports VIP 1 Teleports VIP 2 Teleports VIP 3 Créditos: Baiak LTKReturns ( EU EM OUTRO FORUM ) Senha: god/god DOWNLOAD SCAN OBS: Não Olhei O Server Todo Então Caso Exista Algum Bug Me Avizem Para Eu Remover E Atualizar
  17. BenitZz

    Baiak Custom By LTK

    Baiak Custom By LTK • Baiak Custom By LTK - (8.60) • Fala galera estou aqui para apresentar o novo Baiak Custom, By LTK trabalhei muito tempo neste servidor. Começei Editando Da Base Do Baiak Original Mais Parei 1 Tempo Com Otserv Por Motivos Pessoais Ai Esses Dias Mechendo No Meu Pendrive Achei Esse Servidor E Vim Aqui Disponibilizar Pra Vcs. • Cidades: ├ Baiak City ├ Desert City ├ Hydraland ├ Vip 1 ├ Vip 2 ├ Vip DONATE ( SÒ O GOD PODE ADICIONAR AOS PLAYER ) • O Que Contêm no Servidor: ├ Eventos Exclusivos : ├Capture The Flag ├ Arena System ├ 3 Quests Exclusivas ├ Systema De Encantamento ├ City do Baiak Totalmente Reformulada. ├ Novos Teleports e Quests ├ Novos Items Editado ├ Items Donate ├ Novos NPC'S Algumas Prints Do Servidor Templo Teleports Free Quests Treiners Teleports VIP 1 Teleports VIP 2 Teleports VIP 3 Créditos: Baiak LTKReturns Senha: god/god DOWNLOAD SCAN OBS: Não Olhei O Server Todo Então Caso Exista Algum Bug Me Avizem Para Eu Remover E Atualizar
  18. Global Compacto Updated 09/12/2012: v2.1 Versão: 9.71 Distro: TheForgottenServer Mapa Base: Mapa Global Compacto Cidades Carlin Thais Port Hope Ankrahmarum Svargrond Edron Informações Npc's da cidade igual global e alguns editados. Sistema de Addon igual a do Global Teleportes para hunt's + de 60 no total Sistema [VIP] Distro TFS 0.3.7 Trainers Offline Statuas e camas Mounts 9.70 Magias 9.60+ E tem muitooo mais coisa se tem que baixa isso é um espetaculo. Imagen Download Global Compacto - Completo [4SHARED] Créditos: EddyHavoc: (Atualizações e versão 9.44) Soldoran: (Servidor 8.60) Moose: (Atualização 9.7, Magias, Mounts, Addons e Sistemas) Virus Scan: Virus Total
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